|  | ==================================================== | 
|  | IN-KERNEL CACHE OBJECT REPRESENTATION AND MANAGEMENT | 
|  | ==================================================== | 
|  |  | 
|  | By: David Howells <dhowells@redhat.com> | 
|  |  | 
|  | Contents: | 
|  |  | 
|  | (*) Representation | 
|  |  | 
|  | (*) Object management state machine. | 
|  |  | 
|  | - Provision of cpu time. | 
|  | - Locking simplification. | 
|  |  | 
|  | (*) The set of states. | 
|  |  | 
|  | (*) The set of events. | 
|  |  | 
|  |  | 
|  | ============== | 
|  | REPRESENTATION | 
|  | ============== | 
|  |  | 
|  | FS-Cache maintains an in-kernel representation of each object that a netfs is | 
|  | currently interested in.  Such objects are represented by the fscache_cookie | 
|  | struct and are referred to as cookies. | 
|  |  | 
|  | FS-Cache also maintains a separate in-kernel representation of the objects that | 
|  | a cache backend is currently actively caching.  Such objects are represented by | 
|  | the fscache_object struct.  The cache backends allocate these upon request, and | 
|  | are expected to embed them in their own representations.  These are referred to | 
|  | as objects. | 
|  |  | 
|  | There is a 1:N relationship between cookies and objects.  A cookie may be | 
|  | represented by multiple objects - an index may exist in more than one cache - | 
|  | or even by no objects (it may not be cached). | 
|  |  | 
|  | Furthermore, both cookies and objects are hierarchical.  The two hierarchies | 
|  | correspond, but the cookies tree is a superset of the union of the object trees | 
|  | of multiple caches: | 
|  |  | 
|  | NETFS INDEX TREE               :      CACHE 1     :      CACHE 2 | 
|  | :                  : | 
|  | :   +-----------+  : | 
|  | +----------->|  IObject  |  : | 
|  | +-----------+       |        :   +-----------+  : | 
|  | |  ICookie  |-------+        :         |        : | 
|  | +-----------+       |        :         |        :   +-----------+ | 
|  | |             +------------------------------>|  IObject  | | 
|  | |                      :         |        :   +-----------+ | 
|  | |                      :         V        :         | | 
|  | |                      :   +-----------+  :         | | 
|  | V             +----------->|  IObject  |  :         | | 
|  | +-----------+       |        :   +-----------+  :         | | 
|  | |  ICookie  |-------+        :         |        :         V | 
|  | +-----------+       |        :         |        :   +-----------+ | 
|  | |             +------------------------------>|  IObject  | | 
|  | +-----+-----+                :         |        :   +-----------+ | 
|  | |           |                :         |        :         | | 
|  | V           |                :         V        :         | | 
|  | +-----------+     |                :   +-----------+  :         | | 
|  | |  ICookie  |------------------------->|  IObject  |  :         | | 
|  | +-----------+     |                :   +-----------+  :         | | 
|  | |           V                :         |        :         V | 
|  | |     +-----------+          :         |        :   +-----------+ | 
|  | |     |  ICookie  |-------------------------------->|  IObject  | | 
|  | |     +-----------+          :         |        :   +-----------+ | 
|  | V           |                :         V        :         | | 
|  | +-----------+     |                :   +-----------+  :         | | 
|  | |  DCookie  |------------------------->|  DObject  |  :         | | 
|  | +-----------+     |                :   +-----------+  :         | | 
|  | |                :                  :         | | 
|  | +-------+-------+        :                  :         | | 
|  | |               |        :                  :         | | 
|  | V               V        :                  :         V | 
|  | +-----------+   +-----------+  :                  :   +-----------+ | 
|  | |  DCookie  |   |  DCookie  |------------------------>|  DObject  | | 
|  | +-----------+   +-----------+  :                  :   +-----------+ | 
|  | :                  : | 
|  |  | 
|  | In the above illustration, ICookie and IObject represent indices and DCookie | 
|  | and DObject represent data storage objects.  Indices may have representation in | 
|  | multiple caches, but currently, non-index objects may not.  Objects of any type | 
|  | may also be entirely unrepresented. | 
|  |  | 
|  | As far as the netfs API goes, the netfs is only actually permitted to see | 
|  | pointers to the cookies.  The cookies themselves and any objects attached to | 
|  | those cookies are hidden from it. | 
|  |  | 
|  |  | 
|  | =============================== | 
|  | OBJECT MANAGEMENT STATE MACHINE | 
|  | =============================== | 
|  |  | 
|  | Within FS-Cache, each active object is managed by its own individual state | 
|  | machine.  The state for an object is kept in the fscache_object struct, in | 
|  | object->state.  A cookie may point to a set of objects that are in different | 
|  | states. | 
|  |  | 
|  | Each state has an action associated with it that is invoked when the machine | 
|  | wakes up in that state.  There are four logical sets of states: | 
|  |  | 
|  | (1) Preparation: states that wait for the parent objects to become ready.  The | 
|  | representations are hierarchical, and it is expected that an object must | 
|  | be created or accessed with respect to its parent object. | 
|  |  | 
|  | (2) Initialisation: states that perform lookups in the cache and validate | 
|  | what's found and that create on disk any missing metadata. | 
|  |  | 
|  | (3) Normal running: states that allow netfs operations on objects to proceed | 
|  | and that update the state of objects. | 
|  |  | 
|  | (4) Termination: states that detach objects from their netfs cookies, that | 
|  | delete objects from disk, that handle disk and system errors and that free | 
|  | up in-memory resources. | 
|  |  | 
|  |  | 
|  | In most cases, transitioning between states is in response to signalled events. | 
|  | When a state has finished processing, it will usually set the mask of events in | 
|  | which it is interested (object->event_mask) and relinquish the worker thread. | 
|  | Then when an event is raised (by calling fscache_raise_event()), if the event | 
|  | is not masked, the object will be queued for processing (by calling | 
|  | fscache_enqueue_object()). | 
|  |  | 
|  |  | 
|  | PROVISION OF CPU TIME | 
|  | --------------------- | 
|  |  | 
|  | The work to be done by the various states is given CPU time by the threads of | 
|  | the slow work facility (see Documentation/slow-work.txt).  This is used in | 
|  | preference to the workqueue facility because: | 
|  |  | 
|  | (1) Threads may be completely occupied for very long periods of time by a | 
|  | particular work item.  These state actions may be doing sequences of | 
|  | synchronous, journalled disk accesses (lookup, mkdir, create, setxattr, | 
|  | getxattr, truncate, unlink, rmdir, rename). | 
|  |  | 
|  | (2) Threads may do little actual work, but may rather spend a lot of time | 
|  | sleeping on I/O.  This means that single-threaded and 1-per-CPU-threaded | 
|  | workqueues don't necessarily have the right numbers of threads. | 
|  |  | 
|  |  | 
|  | LOCKING SIMPLIFICATION | 
|  | ---------------------- | 
|  |  | 
|  | Because only one worker thread may be operating on any particular object's | 
|  | state machine at once, this simplifies the locking, particularly with respect | 
|  | to disconnecting the netfs's representation of a cache object (fscache_cookie) | 
|  | from the cache backend's representation (fscache_object) - which may be | 
|  | requested from either end. | 
|  |  | 
|  |  | 
|  | ================= | 
|  | THE SET OF STATES | 
|  | ================= | 
|  |  | 
|  | The object state machine has a set of states that it can be in.  There are | 
|  | preparation states in which the object sets itself up and waits for its parent | 
|  | object to transit to a state that allows access to its children: | 
|  |  | 
|  | (1) State FSCACHE_OBJECT_INIT. | 
|  |  | 
|  | Initialise the object and wait for the parent object to become active.  In | 
|  | the cache, it is expected that it will not be possible to look an object | 
|  | up from the parent object, until that parent object itself has been looked | 
|  | up. | 
|  |  | 
|  | There are initialisation states in which the object sets itself up and accesses | 
|  | disk for the object metadata: | 
|  |  | 
|  | (2) State FSCACHE_OBJECT_LOOKING_UP. | 
|  |  | 
|  | Look up the object on disk, using the parent as a starting point. | 
|  | FS-Cache expects the cache backend to probe the cache to see whether this | 
|  | object is represented there, and if it is, to see if it's valid (coherency | 
|  | management). | 
|  |  | 
|  | The cache should call fscache_object_lookup_negative() to indicate lookup | 
|  | failure for whatever reason, and should call fscache_obtained_object() to | 
|  | indicate success. | 
|  |  | 
|  | At the completion of lookup, FS-Cache will let the netfs go ahead with | 
|  | read operations, no matter whether the file is yet cached.  If not yet | 
|  | cached, read operations will be immediately rejected with ENODATA until | 
|  | the first known page is uncached - as to that point there can be no data | 
|  | to be read out of the cache for that file that isn't currently also held | 
|  | in the pagecache. | 
|  |  | 
|  | (3) State FSCACHE_OBJECT_CREATING. | 
|  |  | 
|  | Create an object on disk, using the parent as a starting point.  This | 
|  | happens if the lookup failed to find the object, or if the object's | 
|  | coherency data indicated what's on disk is out of date.  In this state, | 
|  | FS-Cache expects the cache to create | 
|  |  | 
|  | The cache should call fscache_obtained_object() if creation completes | 
|  | successfully, fscache_object_lookup_negative() otherwise. | 
|  |  | 
|  | At the completion of creation, FS-Cache will start processing write | 
|  | operations the netfs has queued for an object.  If creation failed, the | 
|  | write ops will be transparently discarded, and nothing recorded in the | 
|  | cache. | 
|  |  | 
|  | There are some normal running states in which the object spends its time | 
|  | servicing netfs requests: | 
|  |  | 
|  | (4) State FSCACHE_OBJECT_AVAILABLE. | 
|  |  | 
|  | A transient state in which pending operations are started, child objects | 
|  | are permitted to advance from FSCACHE_OBJECT_INIT state, and temporary | 
|  | lookup data is freed. | 
|  |  | 
|  | (5) State FSCACHE_OBJECT_ACTIVE. | 
|  |  | 
|  | The normal running state.  In this state, requests the netfs makes will be | 
|  | passed on to the cache. | 
|  |  | 
|  | (6) State FSCACHE_OBJECT_UPDATING. | 
|  |  | 
|  | The state machine comes here to update the object in the cache from the | 
|  | netfs's records.  This involves updating the auxiliary data that is used | 
|  | to maintain coherency. | 
|  |  | 
|  | And there are terminal states in which an object cleans itself up, deallocates | 
|  | memory and potentially deletes stuff from disk: | 
|  |  | 
|  | (7) State FSCACHE_OBJECT_LC_DYING. | 
|  |  | 
|  | The object comes here if it is dying because of a lookup or creation | 
|  | error.  This would be due to a disk error or system error of some sort. | 
|  | Temporary data is cleaned up, and the parent is released. | 
|  |  | 
|  | (8) State FSCACHE_OBJECT_DYING. | 
|  |  | 
|  | The object comes here if it is dying due to an error, because its parent | 
|  | cookie has been relinquished by the netfs or because the cache is being | 
|  | withdrawn. | 
|  |  | 
|  | Any child objects waiting on this one are given CPU time so that they too | 
|  | can destroy themselves.  This object waits for all its children to go away | 
|  | before advancing to the next state. | 
|  |  | 
|  | (9) State FSCACHE_OBJECT_ABORT_INIT. | 
|  |  | 
|  | The object comes to this state if it was waiting on its parent in | 
|  | FSCACHE_OBJECT_INIT, but its parent died.  The object will destroy itself | 
|  | so that the parent may proceed from the FSCACHE_OBJECT_DYING state. | 
|  |  | 
|  | (10) State FSCACHE_OBJECT_RELEASING. | 
|  | (11) State FSCACHE_OBJECT_RECYCLING. | 
|  |  | 
|  | The object comes to one of these two states when dying once it is rid of | 
|  | all its children, if it is dying because the netfs relinquished its | 
|  | cookie.  In the first state, the cached data is expected to persist, and | 
|  | in the second it will be deleted. | 
|  |  | 
|  | (12) State FSCACHE_OBJECT_WITHDRAWING. | 
|  |  | 
|  | The object transits to this state if the cache decides it wants to | 
|  | withdraw the object from service, perhaps to make space, but also due to | 
|  | error or just because the whole cache is being withdrawn. | 
|  |  | 
|  | (13) State FSCACHE_OBJECT_DEAD. | 
|  |  | 
|  | The object transits to this state when the in-memory object record is | 
|  | ready to be deleted.  The object processor shouldn't ever see an object in | 
|  | this state. | 
|  |  | 
|  |  | 
|  | THE SET OF EVENTS | 
|  | ----------------- | 
|  |  | 
|  | There are a number of events that can be raised to an object state machine: | 
|  |  | 
|  | (*) FSCACHE_OBJECT_EV_UPDATE | 
|  |  | 
|  | The netfs requested that an object be updated.  The state machine will ask | 
|  | the cache backend to update the object, and the cache backend will ask the | 
|  | netfs for details of the change through its cookie definition ops. | 
|  |  | 
|  | (*) FSCACHE_OBJECT_EV_CLEARED | 
|  |  | 
|  | This is signalled in two circumstances: | 
|  |  | 
|  | (a) when an object's last child object is dropped and | 
|  |  | 
|  | (b) when the last operation outstanding on an object is completed. | 
|  |  | 
|  | This is used to proceed from the dying state. | 
|  |  | 
|  | (*) FSCACHE_OBJECT_EV_ERROR | 
|  |  | 
|  | This is signalled when an I/O error occurs during the processing of some | 
|  | object. | 
|  |  | 
|  | (*) FSCACHE_OBJECT_EV_RELEASE | 
|  | (*) FSCACHE_OBJECT_EV_RETIRE | 
|  |  | 
|  | These are signalled when the netfs relinquishes a cookie it was using. | 
|  | The event selected depends on whether the netfs asks for the backing | 
|  | object to be retired (deleted) or retained. | 
|  |  | 
|  | (*) FSCACHE_OBJECT_EV_WITHDRAW | 
|  |  | 
|  | This is signalled when the cache backend wants to withdraw an object. | 
|  | This means that the object will have to be detached from the netfs's | 
|  | cookie. | 
|  |  | 
|  | Because the withdrawing releasing/retiring events are all handled by the object | 
|  | state machine, it doesn't matter if there's a collision with both ends trying | 
|  | to sever the connection at the same time.  The state machine can just pick | 
|  | which one it wants to honour, and that effects the other. |