|  |  | 
|  | Linux kernel coding style | 
|  |  | 
|  | This is a short document describing the preferred coding style for the | 
|  | linux kernel.  Coding style is very personal, and I won't _force_ my | 
|  | views on anybody, but this is what goes for anything that I have to be | 
|  | able to maintain, and I'd prefer it for most other things too.  Please | 
|  | at least consider the points made here. | 
|  |  | 
|  | First off, I'd suggest printing out a copy of the GNU coding standards, | 
|  | and NOT read it.  Burn them, it's a great symbolic gesture. | 
|  |  | 
|  | Anyway, here goes: | 
|  |  | 
|  |  | 
|  | Chapter 1: Indentation | 
|  |  | 
|  | Tabs are 8 characters, and thus indentations are also 8 characters. | 
|  | There are heretic movements that try to make indentations 4 (or even 2!) | 
|  | characters deep, and that is akin to trying to define the value of PI to | 
|  | be 3. | 
|  |  | 
|  | Rationale: The whole idea behind indentation is to clearly define where | 
|  | a block of control starts and ends.  Especially when you've been looking | 
|  | at your screen for 20 straight hours, you'll find it a lot easier to see | 
|  | how the indentation works if you have large indentations. | 
|  |  | 
|  | Now, some people will claim that having 8-character indentations makes | 
|  | the code move too far to the right, and makes it hard to read on a | 
|  | 80-character terminal screen.  The answer to that is that if you need | 
|  | more than 3 levels of indentation, you're screwed anyway, and should fix | 
|  | your program. | 
|  |  | 
|  | In short, 8-char indents make things easier to read, and have the added | 
|  | benefit of warning you when you're nesting your functions too deep. | 
|  | Heed that warning. | 
|  |  | 
|  | Don't put multiple statements on a single line unless you have | 
|  | something to hide: | 
|  |  | 
|  | if (condition) do_this; | 
|  | do_something_everytime; | 
|  |  | 
|  | Outside of comments, documentation and except in Kconfig, spaces are never | 
|  | used for indentation, and the above example is deliberately broken. | 
|  |  | 
|  | Get a decent editor and don't leave whitespace at the end of lines. | 
|  |  | 
|  |  | 
|  | Chapter 2: Breaking long lines and strings | 
|  |  | 
|  | Coding style is all about readability and maintainability using commonly | 
|  | available tools. | 
|  |  | 
|  | The limit on the length of lines is 80 columns and this is a hard limit. | 
|  |  | 
|  | Statements longer than 80 columns will be broken into sensible chunks. | 
|  | Descendants are always substantially shorter than the parent and are placed | 
|  | substantially to the right. The same applies to function headers with a long | 
|  | argument list. Long strings are as well broken into shorter strings. | 
|  |  | 
|  | void fun(int a, int b, int c) | 
|  | { | 
|  | if (condition) | 
|  | printk(KERN_WARNING "Warning this is a long printk with " | 
|  | "3 parameters a: %u b: %u " | 
|  | "c: %u \n", a, b, c); | 
|  | else | 
|  | next_statement; | 
|  | } | 
|  |  | 
|  | Chapter 3: Placing Braces | 
|  |  | 
|  | The other issue that always comes up in C styling is the placement of | 
|  | braces.  Unlike the indent size, there are few technical reasons to | 
|  | choose one placement strategy over the other, but the preferred way, as | 
|  | shown to us by the prophets Kernighan and Ritchie, is to put the opening | 
|  | brace last on the line, and put the closing brace first, thusly: | 
|  |  | 
|  | if (x is true) { | 
|  | we do y | 
|  | } | 
|  |  | 
|  | However, there is one special case, namely functions: they have the | 
|  | opening brace at the beginning of the next line, thus: | 
|  |  | 
|  | int function(int x) | 
|  | { | 
|  | body of function | 
|  | } | 
|  |  | 
|  | Heretic people all over the world have claimed that this inconsistency | 
|  | is ...  well ...  inconsistent, but all right-thinking people know that | 
|  | (a) K&R are _right_ and (b) K&R are right.  Besides, functions are | 
|  | special anyway (you can't nest them in C). | 
|  |  | 
|  | Note that the closing brace is empty on a line of its own, _except_ in | 
|  | the cases where it is followed by a continuation of the same statement, | 
|  | ie a "while" in a do-statement or an "else" in an if-statement, like | 
|  | this: | 
|  |  | 
|  | do { | 
|  | body of do-loop | 
|  | } while (condition); | 
|  |  | 
|  | and | 
|  |  | 
|  | if (x == y) { | 
|  | .. | 
|  | } else if (x > y) { | 
|  | ... | 
|  | } else { | 
|  | .... | 
|  | } | 
|  |  | 
|  | Rationale: K&R. | 
|  |  | 
|  | Also, note that this brace-placement also minimizes the number of empty | 
|  | (or almost empty) lines, without any loss of readability.  Thus, as the | 
|  | supply of new-lines on your screen is not a renewable resource (think | 
|  | 25-line terminal screens here), you have more empty lines to put | 
|  | comments on. | 
|  |  | 
|  |  | 
|  | Chapter 4: Naming | 
|  |  | 
|  | C is a Spartan language, and so should your naming be.  Unlike Modula-2 | 
|  | and Pascal programmers, C programmers do not use cute names like | 
|  | ThisVariableIsATemporaryCounter.  A C programmer would call that | 
|  | variable "tmp", which is much easier to write, and not the least more | 
|  | difficult to understand. | 
|  |  | 
|  | HOWEVER, while mixed-case names are frowned upon, descriptive names for | 
|  | global variables are a must.  To call a global function "foo" is a | 
|  | shooting offense. | 
|  |  | 
|  | GLOBAL variables (to be used only if you _really_ need them) need to | 
|  | have descriptive names, as do global functions.  If you have a function | 
|  | that counts the number of active users, you should call that | 
|  | "count_active_users()" or similar, you should _not_ call it "cntusr()". | 
|  |  | 
|  | Encoding the type of a function into the name (so-called Hungarian | 
|  | notation) is brain damaged - the compiler knows the types anyway and can | 
|  | check those, and it only confuses the programmer.  No wonder MicroSoft | 
|  | makes buggy programs. | 
|  |  | 
|  | LOCAL variable names should be short, and to the point.  If you have | 
|  | some random integer loop counter, it should probably be called "i". | 
|  | Calling it "loop_counter" is non-productive, if there is no chance of it | 
|  | being mis-understood.  Similarly, "tmp" can be just about any type of | 
|  | variable that is used to hold a temporary value. | 
|  |  | 
|  | If you are afraid to mix up your local variable names, you have another | 
|  | problem, which is called the function-growth-hormone-imbalance syndrome. | 
|  | See next chapter. | 
|  |  | 
|  |  | 
|  | Chapter 5: Typedefs | 
|  |  | 
|  | Please don't use things like "vps_t". | 
|  |  | 
|  | It's a _mistake_ to use typedef for structures and pointers. When you see a | 
|  |  | 
|  | vps_t a; | 
|  |  | 
|  | in the source, what does it mean? | 
|  |  | 
|  | In contrast, if it says | 
|  |  | 
|  | struct virtual_container *a; | 
|  |  | 
|  | you can actually tell what "a" is. | 
|  |  | 
|  | Lots of people think that typedefs "help readability". Not so. They are | 
|  | useful only for: | 
|  |  | 
|  | (a) totally opaque objects (where the typedef is actively used to _hide_ | 
|  | what the object is). | 
|  |  | 
|  | Example: "pte_t" etc. opaque objects that you can only access using | 
|  | the proper accessor functions. | 
|  |  | 
|  | NOTE! Opaqueness and "accessor functions" are not good in themselves. | 
|  | The reason we have them for things like pte_t etc. is that there | 
|  | really is absolutely _zero_ portably accessible information there. | 
|  |  | 
|  | (b) Clear integer types, where the abstraction _helps_ avoid confusion | 
|  | whether it is "int" or "long". | 
|  |  | 
|  | u8/u16/u32 are perfectly fine typedefs, although they fit into | 
|  | category (d) better than here. | 
|  |  | 
|  | NOTE! Again - there needs to be a _reason_ for this. If something is | 
|  | "unsigned long", then there's no reason to do | 
|  |  | 
|  | typedef unsigned long myflags_t; | 
|  |  | 
|  | but if there is a clear reason for why it under certain circumstances | 
|  | might be an "unsigned int" and under other configurations might be | 
|  | "unsigned long", then by all means go ahead and use a typedef. | 
|  |  | 
|  | (c) when you use sparse to literally create a _new_ type for | 
|  | type-checking. | 
|  |  | 
|  | (d) New types which are identical to standard C99 types, in certain | 
|  | exceptional circumstances. | 
|  |  | 
|  | Although it would only take a short amount of time for the eyes and | 
|  | brain to become accustomed to the standard types like 'uint32_t', | 
|  | some people object to their use anyway. | 
|  |  | 
|  | Therefore, the Linux-specific 'u8/u16/u32/u64' types and their | 
|  | signed equivalents which are identical to standard types are | 
|  | permitted -- although they are not mandatory in new code of your | 
|  | own. | 
|  |  | 
|  | When editing existing code which already uses one or the other set | 
|  | of types, you should conform to the existing choices in that code. | 
|  |  | 
|  | (e) Types safe for use in userspace. | 
|  |  | 
|  | In certain structures which are visible to userspace, we cannot | 
|  | require C99 types and cannot use the 'u32' form above. Thus, we | 
|  | use __u32 and similar types in all structures which are shared | 
|  | with userspace. | 
|  |  | 
|  | Maybe there are other cases too, but the rule should basically be to NEVER | 
|  | EVER use a typedef unless you can clearly match one of those rules. | 
|  |  | 
|  | In general, a pointer, or a struct that has elements that can reasonably | 
|  | be directly accessed should _never_ be a typedef. | 
|  |  | 
|  |  | 
|  | Chapter 6: Functions | 
|  |  | 
|  | Functions should be short and sweet, and do just one thing.  They should | 
|  | fit on one or two screenfuls of text (the ISO/ANSI screen size is 80x24, | 
|  | as we all know), and do one thing and do that well. | 
|  |  | 
|  | The maximum length of a function is inversely proportional to the | 
|  | complexity and indentation level of that function.  So, if you have a | 
|  | conceptually simple function that is just one long (but simple) | 
|  | case-statement, where you have to do lots of small things for a lot of | 
|  | different cases, it's OK to have a longer function. | 
|  |  | 
|  | However, if you have a complex function, and you suspect that a | 
|  | less-than-gifted first-year high-school student might not even | 
|  | understand what the function is all about, you should adhere to the | 
|  | maximum limits all the more closely.  Use helper functions with | 
|  | descriptive names (you can ask the compiler to in-line them if you think | 
|  | it's performance-critical, and it will probably do a better job of it | 
|  | than you would have done). | 
|  |  | 
|  | Another measure of the function is the number of local variables.  They | 
|  | shouldn't exceed 5-10, or you're doing something wrong.  Re-think the | 
|  | function, and split it into smaller pieces.  A human brain can | 
|  | generally easily keep track of about 7 different things, anything more | 
|  | and it gets confused.  You know you're brilliant, but maybe you'd like | 
|  | to understand what you did 2 weeks from now. | 
|  |  | 
|  |  | 
|  | Chapter 7: Centralized exiting of functions | 
|  |  | 
|  | Albeit deprecated by some people, the equivalent of the goto statement is | 
|  | used frequently by compilers in form of the unconditional jump instruction. | 
|  |  | 
|  | The goto statement comes in handy when a function exits from multiple | 
|  | locations and some common work such as cleanup has to be done. | 
|  |  | 
|  | The rationale is: | 
|  |  | 
|  | - unconditional statements are easier to understand and follow | 
|  | - nesting is reduced | 
|  | - errors by not updating individual exit points when making | 
|  | modifications are prevented | 
|  | - saves the compiler work to optimize redundant code away ;) | 
|  |  | 
|  | int fun(int a) | 
|  | { | 
|  | int result = 0; | 
|  | char *buffer = kmalloc(SIZE); | 
|  |  | 
|  | if (buffer == NULL) | 
|  | return -ENOMEM; | 
|  |  | 
|  | if (condition1) { | 
|  | while (loop1) { | 
|  | ... | 
|  | } | 
|  | result = 1; | 
|  | goto out; | 
|  | } | 
|  | ... | 
|  | out: | 
|  | kfree(buffer); | 
|  | return result; | 
|  | } | 
|  |  | 
|  | Chapter 8: Commenting | 
|  |  | 
|  | Comments are good, but there is also a danger of over-commenting.  NEVER | 
|  | try to explain HOW your code works in a comment: it's much better to | 
|  | write the code so that the _working_ is obvious, and it's a waste of | 
|  | time to explain badly written code. | 
|  |  | 
|  | Generally, you want your comments to tell WHAT your code does, not HOW. | 
|  | Also, try to avoid putting comments inside a function body: if the | 
|  | function is so complex that you need to separately comment parts of it, | 
|  | you should probably go back to chapter 5 for a while.  You can make | 
|  | small comments to note or warn about something particularly clever (or | 
|  | ugly), but try to avoid excess.  Instead, put the comments at the head | 
|  | of the function, telling people what it does, and possibly WHY it does | 
|  | it. | 
|  |  | 
|  | When commenting the kernel API functions, please use the kerneldoc format. | 
|  | See the files Documentation/kernel-doc-nano-HOWTO.txt and scripts/kernel-doc | 
|  | for details. | 
|  |  | 
|  | Chapter 9: You've made a mess of it | 
|  |  | 
|  | That's OK, we all do.  You've probably been told by your long-time Unix | 
|  | user helper that "GNU emacs" automatically formats the C sources for | 
|  | you, and you've noticed that yes, it does do that, but the defaults it | 
|  | uses are less than desirable (in fact, they are worse than random | 
|  | typing - an infinite number of monkeys typing into GNU emacs would never | 
|  | make a good program). | 
|  |  | 
|  | So, you can either get rid of GNU emacs, or change it to use saner | 
|  | values.  To do the latter, you can stick the following in your .emacs file: | 
|  |  | 
|  | (defun linux-c-mode () | 
|  | "C mode with adjusted defaults for use with the Linux kernel." | 
|  | (interactive) | 
|  | (c-mode) | 
|  | (c-set-style "K&R") | 
|  | (setq tab-width 8) | 
|  | (setq indent-tabs-mode t) | 
|  | (setq c-basic-offset 8)) | 
|  |  | 
|  | This will define the M-x linux-c-mode command.  When hacking on a | 
|  | module, if you put the string -*- linux-c -*- somewhere on the first | 
|  | two lines, this mode will be automatically invoked. Also, you may want | 
|  | to add | 
|  |  | 
|  | (setq auto-mode-alist (cons '("/usr/src/linux.*/.*\\.[ch]$" . linux-c-mode) | 
|  | auto-mode-alist)) | 
|  |  | 
|  | to your .emacs file if you want to have linux-c-mode switched on | 
|  | automagically when you edit source files under /usr/src/linux. | 
|  |  | 
|  | But even if you fail in getting emacs to do sane formatting, not | 
|  | everything is lost: use "indent". | 
|  |  | 
|  | Now, again, GNU indent has the same brain-dead settings that GNU emacs | 
|  | has, which is why you need to give it a few command line options. | 
|  | However, that's not too bad, because even the makers of GNU indent | 
|  | recognize the authority of K&R (the GNU people aren't evil, they are | 
|  | just severely misguided in this matter), so you just give indent the | 
|  | options "-kr -i8" (stands for "K&R, 8 character indents"), or use | 
|  | "scripts/Lindent", which indents in the latest style. | 
|  |  | 
|  | "indent" has a lot of options, and especially when it comes to comment | 
|  | re-formatting you may want to take a look at the man page.  But | 
|  | remember: "indent" is not a fix for bad programming. | 
|  |  | 
|  |  | 
|  | Chapter 10: Configuration-files | 
|  |  | 
|  | For configuration options (arch/xxx/Kconfig, and all the Kconfig files), | 
|  | somewhat different indentation is used. | 
|  |  | 
|  | Help text is indented with 2 spaces. | 
|  |  | 
|  | if CONFIG_EXPERIMENTAL | 
|  | tristate CONFIG_BOOM | 
|  | default n | 
|  | help | 
|  | Apply nitroglycerine inside the keyboard (DANGEROUS) | 
|  | bool CONFIG_CHEER | 
|  | depends on CONFIG_BOOM | 
|  | default y | 
|  | help | 
|  | Output nice messages when you explode | 
|  | endif | 
|  |  | 
|  | Generally, CONFIG_EXPERIMENTAL should surround all options not considered | 
|  | stable. All options that are known to trash data (experimental write- | 
|  | support for file-systems, for instance) should be denoted (DANGEROUS), other | 
|  | experimental options should be denoted (EXPERIMENTAL). | 
|  |  | 
|  |  | 
|  | Chapter 11: Data structures | 
|  |  | 
|  | Data structures that have visibility outside the single-threaded | 
|  | environment they are created and destroyed in should always have | 
|  | reference counts.  In the kernel, garbage collection doesn't exist (and | 
|  | outside the kernel garbage collection is slow and inefficient), which | 
|  | means that you absolutely _have_ to reference count all your uses. | 
|  |  | 
|  | Reference counting means that you can avoid locking, and allows multiple | 
|  | users to have access to the data structure in parallel - and not having | 
|  | to worry about the structure suddenly going away from under them just | 
|  | because they slept or did something else for a while. | 
|  |  | 
|  | Note that locking is _not_ a replacement for reference counting. | 
|  | Locking is used to keep data structures coherent, while reference | 
|  | counting is a memory management technique.  Usually both are needed, and | 
|  | they are not to be confused with each other. | 
|  |  | 
|  | Many data structures can indeed have two levels of reference counting, | 
|  | when there are users of different "classes".  The subclass count counts | 
|  | the number of subclass users, and decrements the global count just once | 
|  | when the subclass count goes to zero. | 
|  |  | 
|  | Examples of this kind of "multi-level-reference-counting" can be found in | 
|  | memory management ("struct mm_struct": mm_users and mm_count), and in | 
|  | filesystem code ("struct super_block": s_count and s_active). | 
|  |  | 
|  | Remember: if another thread can find your data structure, and you don't | 
|  | have a reference count on it, you almost certainly have a bug. | 
|  |  | 
|  |  | 
|  | Chapter 12: Macros, Enums and RTL | 
|  |  | 
|  | Names of macros defining constants and labels in enums are capitalized. | 
|  |  | 
|  | #define CONSTANT 0x12345 | 
|  |  | 
|  | Enums are preferred when defining several related constants. | 
|  |  | 
|  | CAPITALIZED macro names are appreciated but macros resembling functions | 
|  | may be named in lower case. | 
|  |  | 
|  | Generally, inline functions are preferable to macros resembling functions. | 
|  |  | 
|  | Macros with multiple statements should be enclosed in a do - while block: | 
|  |  | 
|  | #define macrofun(a, b, c) 			\ | 
|  | do {					\ | 
|  | if (a == 5)			\ | 
|  | do_this(b, c);		\ | 
|  | } while (0) | 
|  |  | 
|  | Things to avoid when using macros: | 
|  |  | 
|  | 1) macros that affect control flow: | 
|  |  | 
|  | #define FOO(x)					\ | 
|  | do {					\ | 
|  | if (blah(x) < 0)		\ | 
|  | return -EBUGGERED;	\ | 
|  | } while(0) | 
|  |  | 
|  | is a _very_ bad idea.  It looks like a function call but exits the "calling" | 
|  | function; don't break the internal parsers of those who will read the code. | 
|  |  | 
|  | 2) macros that depend on having a local variable with a magic name: | 
|  |  | 
|  | #define FOO(val) bar(index, val) | 
|  |  | 
|  | might look like a good thing, but it's confusing as hell when one reads the | 
|  | code and it's prone to breakage from seemingly innocent changes. | 
|  |  | 
|  | 3) macros with arguments that are used as l-values: FOO(x) = y; will | 
|  | bite you if somebody e.g. turns FOO into an inline function. | 
|  |  | 
|  | 4) forgetting about precedence: macros defining constants using expressions | 
|  | must enclose the expression in parentheses. Beware of similar issues with | 
|  | macros using parameters. | 
|  |  | 
|  | #define CONSTANT 0x4000 | 
|  | #define CONSTEXP (CONSTANT | 3) | 
|  |  | 
|  | The cpp manual deals with macros exhaustively. The gcc internals manual also | 
|  | covers RTL which is used frequently with assembly language in the kernel. | 
|  |  | 
|  |  | 
|  | Chapter 13: Printing kernel messages | 
|  |  | 
|  | Kernel developers like to be seen as literate. Do mind the spelling | 
|  | of kernel messages to make a good impression. Do not use crippled | 
|  | words like "dont" and use "do not" or "don't" instead. | 
|  |  | 
|  | Kernel messages do not have to be terminated with a period. | 
|  |  | 
|  | Printing numbers in parentheses (%d) adds no value and should be avoided. | 
|  |  | 
|  |  | 
|  | Chapter 14: Allocating memory | 
|  |  | 
|  | The kernel provides the following general purpose memory allocators: | 
|  | kmalloc(), kzalloc(), kcalloc(), and vmalloc().  Please refer to the API | 
|  | documentation for further information about them. | 
|  |  | 
|  | The preferred form for passing a size of a struct is the following: | 
|  |  | 
|  | p = kmalloc(sizeof(*p), ...); | 
|  |  | 
|  | The alternative form where struct name is spelled out hurts readability and | 
|  | introduces an opportunity for a bug when the pointer variable type is changed | 
|  | but the corresponding sizeof that is passed to a memory allocator is not. | 
|  |  | 
|  | Casting the return value which is a void pointer is redundant. The conversion | 
|  | from void pointer to any other pointer type is guaranteed by the C programming | 
|  | language. | 
|  |  | 
|  |  | 
|  | Chapter 15: The inline disease | 
|  |  | 
|  | There appears to be a common misperception that gcc has a magic "make me | 
|  | faster" speedup option called "inline". While the use of inlines can be | 
|  | appropriate (for example as a means of replacing macros, see Chapter 11), it | 
|  | very often is not. Abundant use of the inline keyword leads to a much bigger | 
|  | kernel, which in turn slows the system as a whole down, due to a bigger | 
|  | icache footprint for the CPU and simply because there is less memory | 
|  | available for the pagecache. Just think about it; a pagecache miss causes a | 
|  | disk seek, which easily takes 5 miliseconds. There are a LOT of cpu cycles | 
|  | that can go into these 5 miliseconds. | 
|  |  | 
|  | A reasonable rule of thumb is to not put inline at functions that have more | 
|  | than 3 lines of code in them. An exception to this rule are the cases where | 
|  | a parameter is known to be a compiletime constant, and as a result of this | 
|  | constantness you *know* the compiler will be able to optimize most of your | 
|  | function away at compile time. For a good example of this later case, see | 
|  | the kmalloc() inline function. | 
|  |  | 
|  | Often people argue that adding inline to functions that are static and used | 
|  | only once is always a win since there is no space tradeoff. While this is | 
|  | technically correct, gcc is capable of inlining these automatically without | 
|  | help, and the maintenance issue of removing the inline when a second user | 
|  | appears outweighs the potential value of the hint that tells gcc to do | 
|  | something it would have done anyway. | 
|  |  | 
|  |  | 
|  |  | 
|  | Appendix I: References | 
|  |  | 
|  | The C Programming Language, Second Edition | 
|  | by Brian W. Kernighan and Dennis M. Ritchie. | 
|  | Prentice Hall, Inc., 1988. | 
|  | ISBN 0-13-110362-8 (paperback), 0-13-110370-9 (hardback). | 
|  | URL: http://cm.bell-labs.com/cm/cs/cbook/ | 
|  |  | 
|  | The Practice of Programming | 
|  | by Brian W. Kernighan and Rob Pike. | 
|  | Addison-Wesley, Inc., 1999. | 
|  | ISBN 0-201-61586-X. | 
|  | URL: http://cm.bell-labs.com/cm/cs/tpop/ | 
|  |  | 
|  | GNU manuals - where in compliance with K&R and this text - for cpp, gcc, | 
|  | gcc internals and indent, all available from http://www.gnu.org/manual/ | 
|  |  | 
|  | WG14 is the international standardization working group for the programming | 
|  | language C, URL: http://www.open-std.org/JTC1/SC22/WG14/ | 
|  |  | 
|  | Kernel CodingStyle, by greg@kroah.com at OLS 2002: | 
|  | http://www.kroah.com/linux/talks/ols_2002_kernel_codingstyle_talk/html/ | 
|  |  | 
|  | -- | 
|  | Last updated on 30 April 2006. |