|  | Everything you never wanted to know about kobjects, ksets, and ktypes | 
|  |  | 
|  | Greg Kroah-Hartman <gregkh@linuxfoundation.org> | 
|  |  | 
|  | Based on an original article by Jon Corbet for lwn.net written October 1, | 
|  | 2003 and located at http://lwn.net/Articles/51437/ | 
|  |  | 
|  | Last updated December 19, 2007 | 
|  |  | 
|  |  | 
|  | Part of the difficulty in understanding the driver model - and the kobject | 
|  | abstraction upon which it is built - is that there is no obvious starting | 
|  | place. Dealing with kobjects requires understanding a few different types, | 
|  | all of which make reference to each other. In an attempt to make things | 
|  | easier, we'll take a multi-pass approach, starting with vague terms and | 
|  | adding detail as we go. To that end, here are some quick definitions of | 
|  | some terms we will be working with. | 
|  |  | 
|  | - A kobject is an object of type struct kobject.  Kobjects have a name | 
|  | and a reference count.  A kobject also has a parent pointer (allowing | 
|  | objects to be arranged into hierarchies), a specific type, and, | 
|  | usually, a representation in the sysfs virtual filesystem. | 
|  |  | 
|  | Kobjects are generally not interesting on their own; instead, they are | 
|  | usually embedded within some other structure which contains the stuff | 
|  | the code is really interested in. | 
|  |  | 
|  | No structure should EVER have more than one kobject embedded within it. | 
|  | If it does, the reference counting for the object is sure to be messed | 
|  | up and incorrect, and your code will be buggy.  So do not do this. | 
|  |  | 
|  | - A ktype is the type of object that embeds a kobject.  Every structure | 
|  | that embeds a kobject needs a corresponding ktype.  The ktype controls | 
|  | what happens to the kobject when it is created and destroyed. | 
|  |  | 
|  | - A kset is a group of kobjects.  These kobjects can be of the same ktype | 
|  | or belong to different ktypes.  The kset is the basic container type for | 
|  | collections of kobjects. Ksets contain their own kobjects, but you can | 
|  | safely ignore that implementation detail as the kset core code handles | 
|  | this kobject automatically. | 
|  |  | 
|  | When you see a sysfs directory full of other directories, generally each | 
|  | of those directories corresponds to a kobject in the same kset. | 
|  |  | 
|  | We'll look at how to create and manipulate all of these types. A bottom-up | 
|  | approach will be taken, so we'll go back to kobjects. | 
|  |  | 
|  |  | 
|  | Embedding kobjects | 
|  |  | 
|  | It is rare for kernel code to create a standalone kobject, with one major | 
|  | exception explained below.  Instead, kobjects are used to control access to | 
|  | a larger, domain-specific object.  To this end, kobjects will be found | 
|  | embedded in other structures.  If you are used to thinking of things in | 
|  | object-oriented terms, kobjects can be seen as a top-level, abstract class | 
|  | from which other classes are derived.  A kobject implements a set of | 
|  | capabilities which are not particularly useful by themselves, but which are | 
|  | nice to have in other objects.  The C language does not allow for the | 
|  | direct expression of inheritance, so other techniques - such as structure | 
|  | embedding - must be used. | 
|  |  | 
|  | (As an aside, for those familiar with the kernel linked list implementation, | 
|  | this is analogous as to how "list_head" structs are rarely useful on | 
|  | their own, but are invariably found embedded in the larger objects of | 
|  | interest.) | 
|  |  | 
|  | So, for example, the UIO code in drivers/uio/uio.c has a structure that | 
|  | defines the memory region associated with a uio device: | 
|  |  | 
|  | struct uio_map { | 
|  | struct kobject kobj; | 
|  | struct uio_mem *mem; | 
|  | }; | 
|  |  | 
|  | If you have a struct uio_map structure, finding its embedded kobject is | 
|  | just a matter of using the kobj member.  Code that works with kobjects will | 
|  | often have the opposite problem, however: given a struct kobject pointer, | 
|  | what is the pointer to the containing structure?  You must avoid tricks | 
|  | (such as assuming that the kobject is at the beginning of the structure) | 
|  | and, instead, use the container_of() macro, found in <linux/kernel.h>: | 
|  |  | 
|  | container_of(pointer, type, member) | 
|  |  | 
|  | where: | 
|  |  | 
|  | * "pointer" is the pointer to the embedded kobject, | 
|  | * "type" is the type of the containing structure, and | 
|  | * "member" is the name of the structure field to which "pointer" points. | 
|  |  | 
|  | The return value from container_of() is a pointer to the corresponding | 
|  | container type. So, for example, a pointer "kp" to a struct kobject | 
|  | embedded *within* a struct uio_map could be converted to a pointer to the | 
|  | *containing* uio_map structure with: | 
|  |  | 
|  | struct uio_map *u_map = container_of(kp, struct uio_map, kobj); | 
|  |  | 
|  | For convenience, programmers often define a simple macro for "back-casting" | 
|  | kobject pointers to the containing type.  Exactly this happens in the | 
|  | earlier drivers/uio/uio.c, as you can see here: | 
|  |  | 
|  | struct uio_map { | 
|  | struct kobject kobj; | 
|  | struct uio_mem *mem; | 
|  | }; | 
|  |  | 
|  | #define to_map(map) container_of(map, struct uio_map, kobj) | 
|  |  | 
|  | where the macro argument "map" is a pointer to the struct kobject in | 
|  | question.  That macro is subsequently invoked with: | 
|  |  | 
|  | struct uio_map *map = to_map(kobj); | 
|  |  | 
|  |  | 
|  | Initialization of kobjects | 
|  |  | 
|  | Code which creates a kobject must, of course, initialize that object. Some | 
|  | of the internal fields are setup with a (mandatory) call to kobject_init(): | 
|  |  | 
|  | void kobject_init(struct kobject *kobj, struct kobj_type *ktype); | 
|  |  | 
|  | The ktype is required for a kobject to be created properly, as every kobject | 
|  | must have an associated kobj_type.  After calling kobject_init(), to | 
|  | register the kobject with sysfs, the function kobject_add() must be called: | 
|  |  | 
|  | int kobject_add(struct kobject *kobj, struct kobject *parent, const char *fmt, ...); | 
|  |  | 
|  | This sets up the parent of the kobject and the name for the kobject | 
|  | properly.  If the kobject is to be associated with a specific kset, | 
|  | kobj->kset must be assigned before calling kobject_add().  If a kset is | 
|  | associated with a kobject, then the parent for the kobject can be set to | 
|  | NULL in the call to kobject_add() and then the kobject's parent will be the | 
|  | kset itself. | 
|  |  | 
|  | As the name of the kobject is set when it is added to the kernel, the name | 
|  | of the kobject should never be manipulated directly.  If you must change | 
|  | the name of the kobject, call kobject_rename(): | 
|  |  | 
|  | int kobject_rename(struct kobject *kobj, const char *new_name); | 
|  |  | 
|  | kobject_rename does not perform any locking or have a solid notion of | 
|  | what names are valid so the caller must provide their own sanity checking | 
|  | and serialization. | 
|  |  | 
|  | There is a function called kobject_set_name() but that is legacy cruft and | 
|  | is being removed.  If your code needs to call this function, it is | 
|  | incorrect and needs to be fixed. | 
|  |  | 
|  | To properly access the name of the kobject, use the function | 
|  | kobject_name(): | 
|  |  | 
|  | const char *kobject_name(const struct kobject * kobj); | 
|  |  | 
|  | There is a helper function to both initialize and add the kobject to the | 
|  | kernel at the same time, called surprisingly enough kobject_init_and_add(): | 
|  |  | 
|  | int kobject_init_and_add(struct kobject *kobj, struct kobj_type *ktype, | 
|  | struct kobject *parent, const char *fmt, ...); | 
|  |  | 
|  | The arguments are the same as the individual kobject_init() and | 
|  | kobject_add() functions described above. | 
|  |  | 
|  |  | 
|  | Uevents | 
|  |  | 
|  | After a kobject has been registered with the kobject core, you need to | 
|  | announce to the world that it has been created.  This can be done with a | 
|  | call to kobject_uevent(): | 
|  |  | 
|  | int kobject_uevent(struct kobject *kobj, enum kobject_action action); | 
|  |  | 
|  | Use the KOBJ_ADD action for when the kobject is first added to the kernel. | 
|  | This should be done only after any attributes or children of the kobject | 
|  | have been initialized properly, as userspace will instantly start to look | 
|  | for them when this call happens. | 
|  |  | 
|  | When the kobject is removed from the kernel (details on how to do that is | 
|  | below), the uevent for KOBJ_REMOVE will be automatically created by the | 
|  | kobject core, so the caller does not have to worry about doing that by | 
|  | hand. | 
|  |  | 
|  |  | 
|  | Reference counts | 
|  |  | 
|  | One of the key functions of a kobject is to serve as a reference counter | 
|  | for the object in which it is embedded. As long as references to the object | 
|  | exist, the object (and the code which supports it) must continue to exist. | 
|  | The low-level functions for manipulating a kobject's reference counts are: | 
|  |  | 
|  | struct kobject *kobject_get(struct kobject *kobj); | 
|  | void kobject_put(struct kobject *kobj); | 
|  |  | 
|  | A successful call to kobject_get() will increment the kobject's reference | 
|  | counter and return the pointer to the kobject. | 
|  |  | 
|  | When a reference is released, the call to kobject_put() will decrement the | 
|  | reference count and, possibly, free the object. Note that kobject_init() | 
|  | sets the reference count to one, so the code which sets up the kobject will | 
|  | need to do a kobject_put() eventually to release that reference. | 
|  |  | 
|  | Because kobjects are dynamic, they must not be declared statically or on | 
|  | the stack, but instead, always allocated dynamically.  Future versions of | 
|  | the kernel will contain a run-time check for kobjects that are created | 
|  | statically and will warn the developer of this improper usage. | 
|  |  | 
|  | If all that you want to use a kobject for is to provide a reference counter | 
|  | for your structure, please use the struct kref instead; a kobject would be | 
|  | overkill.  For more information on how to use struct kref, please see the | 
|  | file Documentation/kref.txt in the Linux kernel source tree. | 
|  |  | 
|  |  | 
|  | Creating "simple" kobjects | 
|  |  | 
|  | Sometimes all that a developer wants is a way to create a simple directory | 
|  | in the sysfs hierarchy, and not have to mess with the whole complication of | 
|  | ksets, show and store functions, and other details.  This is the one | 
|  | exception where a single kobject should be created.  To create such an | 
|  | entry, use the function: | 
|  |  | 
|  | struct kobject *kobject_create_and_add(char *name, struct kobject *parent); | 
|  |  | 
|  | This function will create a kobject and place it in sysfs in the location | 
|  | underneath the specified parent kobject.  To create simple attributes | 
|  | associated with this kobject, use: | 
|  |  | 
|  | int sysfs_create_file(struct kobject *kobj, struct attribute *attr); | 
|  | or | 
|  | int sysfs_create_group(struct kobject *kobj, struct attribute_group *grp); | 
|  |  | 
|  | Both types of attributes used here, with a kobject that has been created | 
|  | with the kobject_create_and_add(), can be of type kobj_attribute, so no | 
|  | special custom attribute is needed to be created. | 
|  |  | 
|  | See the example module, samples/kobject/kobject-example.c for an | 
|  | implementation of a simple kobject and attributes. | 
|  |  | 
|  |  | 
|  |  | 
|  | ktypes and release methods | 
|  |  | 
|  | One important thing still missing from the discussion is what happens to a | 
|  | kobject when its reference count reaches zero. The code which created the | 
|  | kobject generally does not know when that will happen; if it did, there | 
|  | would be little point in using a kobject in the first place. Even | 
|  | predictable object lifecycles become more complicated when sysfs is brought | 
|  | in as other portions of the kernel can get a reference on any kobject that | 
|  | is registered in the system. | 
|  |  | 
|  | The end result is that a structure protected by a kobject cannot be freed | 
|  | before its reference count goes to zero. The reference count is not under | 
|  | the direct control of the code which created the kobject. So that code must | 
|  | be notified asynchronously whenever the last reference to one of its | 
|  | kobjects goes away. | 
|  |  | 
|  | Once you registered your kobject via kobject_add(), you must never use | 
|  | kfree() to free it directly. The only safe way is to use kobject_put(). It | 
|  | is good practice to always use kobject_put() after kobject_init() to avoid | 
|  | errors creeping in. | 
|  |  | 
|  | This notification is done through a kobject's release() method. Usually | 
|  | such a method has a form like: | 
|  |  | 
|  | void my_object_release(struct kobject *kobj) | 
|  | { | 
|  | struct my_object *mine = container_of(kobj, struct my_object, kobj); | 
|  |  | 
|  | /* Perform any additional cleanup on this object, then... */ | 
|  | kfree(mine); | 
|  | } | 
|  |  | 
|  | One important point cannot be overstated: every kobject must have a | 
|  | release() method, and the kobject must persist (in a consistent state) | 
|  | until that method is called. If these constraints are not met, the code is | 
|  | flawed.  Note that the kernel will warn you if you forget to provide a | 
|  | release() method.  Do not try to get rid of this warning by providing an | 
|  | "empty" release function; you will be mocked mercilessly by the kobject | 
|  | maintainer if you attempt this. | 
|  |  | 
|  | Note, the name of the kobject is available in the release function, but it | 
|  | must NOT be changed within this callback.  Otherwise there will be a memory | 
|  | leak in the kobject core, which makes people unhappy. | 
|  |  | 
|  | Interestingly, the release() method is not stored in the kobject itself; | 
|  | instead, it is associated with the ktype. So let us introduce struct | 
|  | kobj_type: | 
|  |  | 
|  | struct kobj_type { | 
|  | void (*release)(struct kobject *); | 
|  | const struct sysfs_ops *sysfs_ops; | 
|  | struct attribute	**default_attrs; | 
|  | }; | 
|  |  | 
|  | This structure is used to describe a particular type of kobject (or, more | 
|  | correctly, of containing object). Every kobject needs to have an associated | 
|  | kobj_type structure; a pointer to that structure must be specified when you | 
|  | call kobject_init() or kobject_init_and_add(). | 
|  |  | 
|  | The release field in struct kobj_type is, of course, a pointer to the | 
|  | release() method for this type of kobject. The other two fields (sysfs_ops | 
|  | and default_attrs) control how objects of this type are represented in | 
|  | sysfs; they are beyond the scope of this document. | 
|  |  | 
|  | The default_attrs pointer is a list of default attributes that will be | 
|  | automatically created for any kobject that is registered with this ktype. | 
|  |  | 
|  |  | 
|  | ksets | 
|  |  | 
|  | A kset is merely a collection of kobjects that want to be associated with | 
|  | each other.  There is no restriction that they be of the same ktype, but be | 
|  | very careful if they are not. | 
|  |  | 
|  | A kset serves these functions: | 
|  |  | 
|  | - It serves as a bag containing a group of objects. A kset can be used by | 
|  | the kernel to track "all block devices" or "all PCI device drivers." | 
|  |  | 
|  | - A kset is also a subdirectory in sysfs, where the associated kobjects | 
|  | with the kset can show up.  Every kset contains a kobject which can be | 
|  | set up to be the parent of other kobjects; the top-level directories of | 
|  | the sysfs hierarchy are constructed in this way. | 
|  |  | 
|  | - Ksets can support the "hotplugging" of kobjects and influence how | 
|  | uevent events are reported to user space. | 
|  |  | 
|  | In object-oriented terms, "kset" is the top-level container class; ksets | 
|  | contain their own kobject, but that kobject is managed by the kset code and | 
|  | should not be manipulated by any other user. | 
|  |  | 
|  | A kset keeps its children in a standard kernel linked list.  Kobjects point | 
|  | back to their containing kset via their kset field. In almost all cases, | 
|  | the kobjects belonging to a kset have that kset (or, strictly, its embedded | 
|  | kobject) in their parent. | 
|  |  | 
|  | As a kset contains a kobject within it, it should always be dynamically | 
|  | created and never declared statically or on the stack.  To create a new | 
|  | kset use: | 
|  | struct kset *kset_create_and_add(const char *name, | 
|  | struct kset_uevent_ops *u, | 
|  | struct kobject *parent); | 
|  |  | 
|  | When you are finished with the kset, call: | 
|  | void kset_unregister(struct kset *kset); | 
|  | to destroy it. | 
|  |  | 
|  | An example of using a kset can be seen in the | 
|  | samples/kobject/kset-example.c file in the kernel tree. | 
|  |  | 
|  | If a kset wishes to control the uevent operations of the kobjects | 
|  | associated with it, it can use the struct kset_uevent_ops to handle it: | 
|  |  | 
|  | struct kset_uevent_ops { | 
|  | int (*filter)(struct kset *kset, struct kobject *kobj); | 
|  | const char *(*name)(struct kset *kset, struct kobject *kobj); | 
|  | int (*uevent)(struct kset *kset, struct kobject *kobj, | 
|  | struct kobj_uevent_env *env); | 
|  | }; | 
|  |  | 
|  |  | 
|  | The filter function allows a kset to prevent a uevent from being emitted to | 
|  | userspace for a specific kobject.  If the function returns 0, the uevent | 
|  | will not be emitted. | 
|  |  | 
|  | The name function will be called to override the default name of the kset | 
|  | that the uevent sends to userspace.  By default, the name will be the same | 
|  | as the kset itself, but this function, if present, can override that name. | 
|  |  | 
|  | The uevent function will be called when the uevent is about to be sent to | 
|  | userspace to allow more environment variables to be added to the uevent. | 
|  |  | 
|  | One might ask how, exactly, a kobject is added to a kset, given that no | 
|  | functions which perform that function have been presented.  The answer is | 
|  | that this task is handled by kobject_add().  When a kobject is passed to | 
|  | kobject_add(), its kset member should point to the kset to which the | 
|  | kobject will belong.  kobject_add() will handle the rest. | 
|  |  | 
|  | If the kobject belonging to a kset has no parent kobject set, it will be | 
|  | added to the kset's directory.  Not all members of a kset do necessarily | 
|  | live in the kset directory.  If an explicit parent kobject is assigned | 
|  | before the kobject is added, the kobject is registered with the kset, but | 
|  | added below the parent kobject. | 
|  |  | 
|  |  | 
|  | Kobject removal | 
|  |  | 
|  | After a kobject has been registered with the kobject core successfully, it | 
|  | must be cleaned up when the code is finished with it.  To do that, call | 
|  | kobject_put().  By doing this, the kobject core will automatically clean up | 
|  | all of the memory allocated by this kobject.  If a KOBJ_ADD uevent has been | 
|  | sent for the object, a corresponding KOBJ_REMOVE uevent will be sent, and | 
|  | any other sysfs housekeeping will be handled for the caller properly. | 
|  |  | 
|  | If you need to do a two-stage delete of the kobject (say you are not | 
|  | allowed to sleep when you need to destroy the object), then call | 
|  | kobject_del() which will unregister the kobject from sysfs.  This makes the | 
|  | kobject "invisible", but it is not cleaned up, and the reference count of | 
|  | the object is still the same.  At a later time call kobject_put() to finish | 
|  | the cleanup of the memory associated with the kobject. | 
|  |  | 
|  | kobject_del() can be used to drop the reference to the parent object, if | 
|  | circular references are constructed.  It is valid in some cases, that a | 
|  | parent objects references a child.  Circular references _must_ be broken | 
|  | with an explicit call to kobject_del(), so that a release functions will be | 
|  | called, and the objects in the former circle release each other. | 
|  |  | 
|  |  | 
|  | Example code to copy from | 
|  |  | 
|  | For a more complete example of using ksets and kobjects properly, see the | 
|  | example programs samples/kobject/{kobject-example.c,kset-example.c}, | 
|  | which will be built as loadable modules if you select CONFIG_SAMPLE_KOBJECT. |