| /* | 
 |  * AVR32 sempahore implementation. | 
 |  * | 
 |  * Copyright (C) 2004-2006 Atmel Corporation | 
 |  * | 
 |  * Based on linux/arch/i386/kernel/semaphore.c | 
 |  *  Copyright (C) 1999 Linus Torvalds | 
 |  * | 
 |  * This program is free software; you can redistribute it and/or modify | 
 |  * it under the terms of the GNU General Public License version 2 as | 
 |  * published by the Free Software Foundation. | 
 |  */ | 
 |  | 
 | #include <linux/sched.h> | 
 | #include <linux/errno.h> | 
 | #include <linux/module.h> | 
 |  | 
 | #include <asm/semaphore.h> | 
 | #include <asm/atomic.h> | 
 |  | 
 | /* | 
 |  * Semaphores are implemented using a two-way counter: | 
 |  * The "count" variable is decremented for each process | 
 |  * that tries to acquire the semaphore, while the "sleeping" | 
 |  * variable is a count of such acquires. | 
 |  * | 
 |  * Notably, the inline "up()" and "down()" functions can | 
 |  * efficiently test if they need to do any extra work (up | 
 |  * needs to do something only if count was negative before | 
 |  * the increment operation. | 
 |  * | 
 |  * "sleeping" and the contention routine ordering is protected | 
 |  * by the spinlock in the semaphore's waitqueue head. | 
 |  * | 
 |  * Note that these functions are only called when there is | 
 |  * contention on the lock, and as such all this is the | 
 |  * "non-critical" part of the whole semaphore business. The | 
 |  * critical part is the inline stuff in <asm/semaphore.h> | 
 |  * where we want to avoid any extra jumps and calls. | 
 |  */ | 
 |  | 
 | /* | 
 |  * Logic: | 
 |  *  - only on a boundary condition do we need to care. When we go | 
 |  *    from a negative count to a non-negative, we wake people up. | 
 |  *  - when we go from a non-negative count to a negative do we | 
 |  *    (a) synchronize with the "sleeper" count and (b) make sure | 
 |  *    that we're on the wakeup list before we synchronize so that | 
 |  *    we cannot lose wakeup events. | 
 |  */ | 
 |  | 
 | void __up(struct semaphore *sem) | 
 | { | 
 | 	wake_up(&sem->wait); | 
 | } | 
 | EXPORT_SYMBOL(__up); | 
 |  | 
 | void __sched __down(struct semaphore *sem) | 
 | { | 
 | 	struct task_struct *tsk = current; | 
 |         DECLARE_WAITQUEUE(wait, tsk); | 
 |         unsigned long flags; | 
 |  | 
 |         tsk->state = TASK_UNINTERRUPTIBLE; | 
 |         spin_lock_irqsave(&sem->wait.lock, flags); | 
 |         add_wait_queue_exclusive_locked(&sem->wait, &wait); | 
 |  | 
 |         sem->sleepers++; | 
 |         for (;;) { | 
 |                 int sleepers = sem->sleepers; | 
 |  | 
 |                 /* | 
 |                  * Add "everybody else" into it. They aren't | 
 |                  * playing, because we own the spinlock in | 
 |                  * the wait_queue_head. | 
 |                  */ | 
 |                 if (atomic_add_return(sleepers - 1, &sem->count) >= 0) { | 
 |                         sem->sleepers = 0; | 
 |                         break; | 
 |                 } | 
 |                 sem->sleepers = 1;      /* us - see -1 above */ | 
 |                 spin_unlock_irqrestore(&sem->wait.lock, flags); | 
 |  | 
 |                 schedule(); | 
 |  | 
 |                 spin_lock_irqsave(&sem->wait.lock, flags); | 
 |                 tsk->state = TASK_UNINTERRUPTIBLE; | 
 |         } | 
 |         remove_wait_queue_locked(&sem->wait, &wait); | 
 |         wake_up_locked(&sem->wait); | 
 |         spin_unlock_irqrestore(&sem->wait.lock, flags); | 
 |         tsk->state = TASK_RUNNING; | 
 | } | 
 | EXPORT_SYMBOL(__down); | 
 |  | 
 | int __sched __down_interruptible(struct semaphore *sem) | 
 | { | 
 | 	int retval = 0; | 
 | 	struct task_struct *tsk = current; | 
 |         DECLARE_WAITQUEUE(wait, tsk); | 
 |         unsigned long flags; | 
 |  | 
 |         tsk->state = TASK_INTERRUPTIBLE; | 
 |         spin_lock_irqsave(&sem->wait.lock, flags); | 
 |         add_wait_queue_exclusive_locked(&sem->wait, &wait); | 
 |  | 
 |         sem->sleepers++; | 
 |         for (;;) { | 
 |                 int sleepers = sem->sleepers; | 
 |  | 
 | 		/* | 
 | 		 * With signals pending, this turns into the trylock | 
 | 		 * failure case - we won't be sleeping, and we can't | 
 | 		 * get the lock as it has contention. Just correct the | 
 | 		 * count and exit. | 
 | 		 */ | 
 | 		if (signal_pending(current)) { | 
 | 			retval = -EINTR; | 
 | 			sem->sleepers = 0; | 
 | 			atomic_add(sleepers, &sem->count); | 
 | 			break; | 
 | 		} | 
 |  | 
 |                 /* | 
 |                  * Add "everybody else" into it. They aren't | 
 |                  * playing, because we own the spinlock in | 
 |                  * the wait_queue_head. | 
 |                  */ | 
 |                 if (atomic_add_return(sleepers - 1, &sem->count) >= 0) { | 
 |                         sem->sleepers = 0; | 
 |                         break; | 
 |                 } | 
 |                 sem->sleepers = 1;      /* us - see -1 above */ | 
 |                 spin_unlock_irqrestore(&sem->wait.lock, flags); | 
 |  | 
 |                 schedule(); | 
 |  | 
 |                 spin_lock_irqsave(&sem->wait.lock, flags); | 
 |                 tsk->state = TASK_INTERRUPTIBLE; | 
 |         } | 
 |         remove_wait_queue_locked(&sem->wait, &wait); | 
 |         wake_up_locked(&sem->wait); | 
 |         spin_unlock_irqrestore(&sem->wait.lock, flags); | 
 |  | 
 |         tsk->state = TASK_RUNNING; | 
 | 	return retval; | 
 | } | 
 | EXPORT_SYMBOL(__down_interruptible); |