)]}'
{
  "commit": "acb7f67280128a9ddaa756ff10212391d28caec4",
  "tree": "2c475d61a7842cf1849a109c5ad5c189f4053aee",
  "parents": [
    "3ec829b6895092b0686254c315f42642b4a07efc"
  ],
  "author": {
    "name": "Jack Steiner",
    "email": "steiner@sgi.com",
    "time": "Mon Dec 05 13:56:50 2005 -0600"
  },
  "committer": {
    "name": "Tony Luck",
    "email": "tony.luck@intel.com",
    "time": "Tue Dec 06 09:10:37 2005 -0800"
  },
  "message": "[IA64] Limit the maximum NODEDATA_ALIGN() offset\n\nThe per-node data structures are allocated with strided offsets that are a\nfunction of the node number. This prevents excessive cache-aliasing from\noccurring.\n\nOn systems with a large number of nodes, the strided offset becomes\ntoo large. This patch restricts the maximum offset to 32MB. This is far larger\nthan the size of any current L3 cache.\n\nSigned-off-by: Jack Steiner \u003csteiner@sgi.com\u003e\nSigned-off-by: Tony Luck \u003ctony.luck@intel.com\u003e\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "0f776b032d31355da25f2bdbb47982e3560301cb",
      "old_mode": 33188,
      "old_path": "arch/ia64/mm/discontig.c",
      "new_id": "c87d6d1d58130411828e2daef886398ced41d93d",
      "new_mode": 33188,
      "new_path": "arch/ia64/mm/discontig.c"
    }
  ]
}
