|  | /* | 
|  | * linux/fs/lockd/clntlock.c | 
|  | * | 
|  | * Lock handling for the client side NLM implementation | 
|  | * | 
|  | * Copyright (C) 1996, Olaf Kirch <okir@monad.swb.de> | 
|  | */ | 
|  |  | 
|  | #include <linux/module.h> | 
|  | #include <linux/types.h> | 
|  | #include <linux/time.h> | 
|  | #include <linux/nfs_fs.h> | 
|  | #include <linux/sunrpc/clnt.h> | 
|  | #include <linux/sunrpc/svc.h> | 
|  | #include <linux/lockd/lockd.h> | 
|  | #include <linux/smp_lock.h> | 
|  |  | 
|  | #define NLMDBG_FACILITY		NLMDBG_CLIENT | 
|  |  | 
|  | /* | 
|  | * Local function prototypes | 
|  | */ | 
|  | static int			reclaimer(void *ptr); | 
|  |  | 
|  | /* | 
|  | * The following functions handle blocking and granting from the | 
|  | * client perspective. | 
|  | */ | 
|  |  | 
|  | /* | 
|  | * This is the representation of a blocked client lock. | 
|  | */ | 
|  | struct nlm_wait { | 
|  | struct nlm_wait *	b_next;		/* linked list */ | 
|  | wait_queue_head_t	b_wait;		/* where to wait on */ | 
|  | struct nlm_host *	b_host; | 
|  | struct file_lock *	b_lock;		/* local file lock */ | 
|  | unsigned short		b_reclaim;	/* got to reclaim lock */ | 
|  | u32			b_status;	/* grant callback status */ | 
|  | }; | 
|  |  | 
|  | static struct nlm_wait *	nlm_blocked; | 
|  |  | 
|  | /* | 
|  | * Block on a lock | 
|  | */ | 
|  | int | 
|  | nlmclnt_block(struct nlm_host *host, struct file_lock *fl, u32 *statp) | 
|  | { | 
|  | struct nlm_wait	block, **head; | 
|  | int		err; | 
|  | u32		pstate; | 
|  |  | 
|  | block.b_host   = host; | 
|  | block.b_lock   = fl; | 
|  | init_waitqueue_head(&block.b_wait); | 
|  | block.b_status = NLM_LCK_BLOCKED; | 
|  | block.b_next   = nlm_blocked; | 
|  | nlm_blocked    = █ | 
|  |  | 
|  | /* Remember pseudo nsm state */ | 
|  | pstate = host->h_state; | 
|  |  | 
|  | /* Go to sleep waiting for GRANT callback. Some servers seem | 
|  | * to lose callbacks, however, so we're going to poll from | 
|  | * time to time just to make sure. | 
|  | * | 
|  | * For now, the retry frequency is pretty high; normally | 
|  | * a 1 minute timeout would do. See the comment before | 
|  | * nlmclnt_lock for an explanation. | 
|  | */ | 
|  | sleep_on_timeout(&block.b_wait, 30*HZ); | 
|  |  | 
|  | for (head = &nlm_blocked; *head; head = &(*head)->b_next) { | 
|  | if (*head == &block) { | 
|  | *head = block.b_next; | 
|  | break; | 
|  | } | 
|  | } | 
|  |  | 
|  | if (!signalled()) { | 
|  | *statp = block.b_status; | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /* Okay, we were interrupted. Cancel the pending request | 
|  | * unless the server has rebooted. | 
|  | */ | 
|  | if (pstate == host->h_state && (err = nlmclnt_cancel(host, fl)) < 0) | 
|  | printk(KERN_NOTICE | 
|  | "lockd: CANCEL call failed (errno %d)\n", -err); | 
|  |  | 
|  | return -ERESTARTSYS; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * The server lockd has called us back to tell us the lock was granted | 
|  | */ | 
|  | u32 | 
|  | nlmclnt_grant(struct nlm_lock *lock) | 
|  | { | 
|  | struct nlm_wait	*block; | 
|  |  | 
|  | /* | 
|  | * Look up blocked request based on arguments. | 
|  | * Warning: must not use cookie to match it! | 
|  | */ | 
|  | for (block = nlm_blocked; block; block = block->b_next) { | 
|  | if (nlm_compare_locks(block->b_lock, &lock->fl)) | 
|  | break; | 
|  | } | 
|  |  | 
|  | /* Ooops, no blocked request found. */ | 
|  | if (block == NULL) | 
|  | return nlm_lck_denied; | 
|  |  | 
|  | /* Alright, we found the lock. Set the return status and | 
|  | * wake up the caller. | 
|  | */ | 
|  | block->b_status = NLM_LCK_GRANTED; | 
|  | wake_up(&block->b_wait); | 
|  |  | 
|  | return nlm_granted; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * The following procedures deal with the recovery of locks after a | 
|  | * server crash. | 
|  | */ | 
|  |  | 
|  | /* | 
|  | * Mark the locks for reclaiming. | 
|  | * FIXME: In 2.5 we don't want to iterate through any global file_lock_list. | 
|  | *        Maintain NLM lock reclaiming lists in the nlm_host instead. | 
|  | */ | 
|  | static | 
|  | void nlmclnt_mark_reclaim(struct nlm_host *host) | 
|  | { | 
|  | struct file_lock *fl; | 
|  | struct inode *inode; | 
|  | struct list_head *tmp; | 
|  |  | 
|  | list_for_each(tmp, &file_lock_list) { | 
|  | fl = list_entry(tmp, struct file_lock, fl_link); | 
|  |  | 
|  | inode = fl->fl_file->f_dentry->d_inode; | 
|  | if (inode->i_sb->s_magic != NFS_SUPER_MAGIC) | 
|  | continue; | 
|  | if (fl->fl_u.nfs_fl.owner->host != host) | 
|  | continue; | 
|  | if (!(fl->fl_u.nfs_fl.flags & NFS_LCK_GRANTED)) | 
|  | continue; | 
|  | fl->fl_u.nfs_fl.flags |= NFS_LCK_RECLAIM; | 
|  | } | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Someone has sent us an SM_NOTIFY. Ensure we bind to the new port number, | 
|  | * that we mark locks for reclaiming, and that we bump the pseudo NSM state. | 
|  | */ | 
|  | static inline | 
|  | void nlmclnt_prepare_reclaim(struct nlm_host *host, u32 newstate) | 
|  | { | 
|  | host->h_monitored = 0; | 
|  | host->h_nsmstate = newstate; | 
|  | host->h_state++; | 
|  | host->h_nextrebind = 0; | 
|  | nlm_rebind_host(host); | 
|  | nlmclnt_mark_reclaim(host); | 
|  | dprintk("NLM: reclaiming locks for host %s", host->h_name); | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Reclaim all locks on server host. We do this by spawning a separate | 
|  | * reclaimer thread. | 
|  | */ | 
|  | void | 
|  | nlmclnt_recovery(struct nlm_host *host, u32 newstate) | 
|  | { | 
|  | if (host->h_reclaiming++) { | 
|  | if (host->h_nsmstate == newstate) | 
|  | return; | 
|  | nlmclnt_prepare_reclaim(host, newstate); | 
|  | } else { | 
|  | nlmclnt_prepare_reclaim(host, newstate); | 
|  | nlm_get_host(host); | 
|  | __module_get(THIS_MODULE); | 
|  | if (kernel_thread(reclaimer, host, CLONE_KERNEL) < 0) | 
|  | module_put(THIS_MODULE); | 
|  | } | 
|  | } | 
|  |  | 
|  | static int | 
|  | reclaimer(void *ptr) | 
|  | { | 
|  | struct nlm_host	  *host = (struct nlm_host *) ptr; | 
|  | struct nlm_wait	  *block; | 
|  | struct list_head *tmp; | 
|  | struct file_lock *fl; | 
|  | struct inode *inode; | 
|  |  | 
|  | daemonize("%s-reclaim", host->h_name); | 
|  | allow_signal(SIGKILL); | 
|  |  | 
|  | /* This one ensures that our parent doesn't terminate while the | 
|  | * reclaim is in progress */ | 
|  | lock_kernel(); | 
|  | lockd_up(); | 
|  |  | 
|  | /* First, reclaim all locks that have been marked. */ | 
|  | restart: | 
|  | list_for_each(tmp, &file_lock_list) { | 
|  | fl = list_entry(tmp, struct file_lock, fl_link); | 
|  |  | 
|  | inode = fl->fl_file->f_dentry->d_inode; | 
|  | if (inode->i_sb->s_magic != NFS_SUPER_MAGIC) | 
|  | continue; | 
|  | if (fl->fl_u.nfs_fl.owner->host != host) | 
|  | continue; | 
|  | if (!(fl->fl_u.nfs_fl.flags & NFS_LCK_RECLAIM)) | 
|  | continue; | 
|  |  | 
|  | fl->fl_u.nfs_fl.flags &= ~NFS_LCK_RECLAIM; | 
|  | nlmclnt_reclaim(host, fl); | 
|  | if (signalled()) | 
|  | break; | 
|  | goto restart; | 
|  | } | 
|  |  | 
|  | host->h_reclaiming = 0; | 
|  |  | 
|  | /* Now, wake up all processes that sleep on a blocked lock */ | 
|  | for (block = nlm_blocked; block; block = block->b_next) { | 
|  | if (block->b_host == host) { | 
|  | block->b_status = NLM_LCK_DENIED_GRACE_PERIOD; | 
|  | wake_up(&block->b_wait); | 
|  | } | 
|  | } | 
|  |  | 
|  | /* Release host handle after use */ | 
|  | nlm_release_host(host); | 
|  | lockd_down(); | 
|  | unlock_kernel(); | 
|  | module_put_and_exit(0); | 
|  | } |