|  | # | 
|  | # Joystick driver configuration | 
|  | # | 
|  | menuconfig INPUT_JOYSTICK | 
|  | bool "Joysticks/Gamepads" | 
|  | help | 
|  | If you have a joystick, 6dof controller, gamepad, steering wheel, | 
|  | weapon control system or something like that you can say Y here | 
|  | and the list of supported devices will be displayed. This option | 
|  | doesn't affect the kernel. | 
|  |  | 
|  | Please read the file <file:Documentation/input/joystick.txt> which | 
|  | contains more information. | 
|  |  | 
|  | if INPUT_JOYSTICK | 
|  |  | 
|  | config JOYSTICK_ANALOG | 
|  | tristate "Classic PC analog joysticks and gamepads" | 
|  | select GAMEPORT | 
|  | ---help--- | 
|  | Say Y here if you have a joystick that connects to the PC | 
|  | gameport. In addition to the usual PC analog joystick, this driver | 
|  | supports many extensions, including joysticks with throttle control, | 
|  | with rudders, additional hats and buttons compatible with CH | 
|  | Flightstick Pro, ThrustMaster FCS, 6 and 8 button gamepads, or | 
|  | Saitek Cyborg joysticks. | 
|  |  | 
|  | Please read the file <file:Documentation/input/joystick.txt> which | 
|  | contains more information. | 
|  |  | 
|  | To compile this driver as a module, choose M here: the | 
|  | module will be called analog. | 
|  |  | 
|  | config JOYSTICK_A3D | 
|  | tristate "Assassin 3D and MadCatz Panther devices" | 
|  | select GAMEPORT | 
|  | help | 
|  | Say Y here if you have an FPGaming or MadCatz controller using the | 
|  | A3D protocol over the PC gameport. | 
|  |  | 
|  | To compile this driver as a module, choose M here: the | 
|  | module will be called a3d. | 
|  |  | 
|  | config JOYSTICK_ADI | 
|  | tristate "Logitech ADI digital joysticks and gamepads" | 
|  | select GAMEPORT | 
|  | help | 
|  | Say Y here if you have a Logitech controller using the ADI | 
|  | protocol over the PC gameport. | 
|  |  | 
|  | To compile this driver as a module, choose M here: the | 
|  | module will be called adi. | 
|  |  | 
|  | config JOYSTICK_COBRA | 
|  | tristate "Creative Labs Blaster Cobra gamepad" | 
|  | select GAMEPORT | 
|  | help | 
|  | Say Y here if you have a Creative Labs Blaster Cobra gamepad. | 
|  |  | 
|  | To compile this driver as a module, choose M here: the | 
|  | module will be called cobra. | 
|  |  | 
|  | config JOYSTICK_GF2K | 
|  | tristate "Genius Flight2000 Digital joysticks and gamepads" | 
|  | select GAMEPORT | 
|  | help | 
|  | Say Y here if you have a Genius Flight2000 or MaxFighter digitally | 
|  | communicating joystick or gamepad. | 
|  |  | 
|  | To compile this driver as a module, choose M here: the | 
|  | module will be called gf2k. | 
|  |  | 
|  | config JOYSTICK_GRIP | 
|  | tristate "Gravis GrIP joysticks and gamepads" | 
|  | select GAMEPORT | 
|  | help | 
|  | Say Y here if you have a Gravis controller using the GrIP protocol | 
|  | over the PC gameport. | 
|  |  | 
|  | To compile this driver as a module, choose M here: the | 
|  | module will be called grip. | 
|  |  | 
|  | config JOYSTICK_GRIP_MP | 
|  | tristate "Gravis GrIP MultiPort" | 
|  | select GAMEPORT | 
|  | help | 
|  | Say Y here if you have the original Gravis GrIP MultiPort, a hub | 
|  | that connects to the gameport and you connect gamepads to it. | 
|  |  | 
|  | To compile this driver as a module, choose M here: the | 
|  | module will be called grip_mp. | 
|  |  | 
|  | config JOYSTICK_GUILLEMOT | 
|  | tristate "Guillemot joysticks and gamepads" | 
|  | select GAMEPORT | 
|  | help | 
|  | Say Y here if you have a Guillemot joystick using a digital | 
|  | protocol over the PC gameport. | 
|  |  | 
|  | To compile this driver as a module, choose M here: the | 
|  | module will be called guillemot. | 
|  |  | 
|  | config JOYSTICK_INTERACT | 
|  | tristate "InterAct digital joysticks and gamepads" | 
|  | select GAMEPORT | 
|  | help | 
|  | Say Y here if you have an InterAct gameport or joystick | 
|  | communicating digitally over the gameport. | 
|  |  | 
|  | To compile this driver as a module, choose M here: the | 
|  | module will be called interact. | 
|  |  | 
|  | config JOYSTICK_SIDEWINDER | 
|  | tristate "Microsoft SideWinder digital joysticks and gamepads" | 
|  | select GAMEPORT | 
|  | help | 
|  | Say Y here if you have a Microsoft controller using the Digital | 
|  | Overdrive protocol over PC gameport. | 
|  |  | 
|  | To compile this driver as a module, choose M here: the | 
|  | module will be called sidewinder. | 
|  |  | 
|  | config JOYSTICK_TMDC | 
|  | tristate "ThrustMaster DirectConnect joysticks and gamepads" | 
|  | select GAMEPORT | 
|  | help | 
|  | Say Y here if you have a ThrustMaster controller using the | 
|  | DirectConnect (BSP) protocol over the PC gameport. | 
|  |  | 
|  | To compile this driver as a module, choose M here: the | 
|  | module will be called tmdc. | 
|  |  | 
|  | source "drivers/input/joystick/iforce/Kconfig" | 
|  |  | 
|  | config JOYSTICK_WARRIOR | 
|  | tristate "Logitech WingMan Warrior joystick" | 
|  | select SERIO | 
|  | help | 
|  | Say Y here if you have a Logitech WingMan Warrior joystick connected | 
|  | to your computer's serial port. | 
|  |  | 
|  | To compile this driver as a module, choose M here: the | 
|  | module will be called warrior. | 
|  |  | 
|  | config JOYSTICK_MAGELLAN | 
|  | tristate "LogiCad3d Magellan/SpaceMouse 6dof controllers" | 
|  | select SERIO | 
|  | help | 
|  | Say Y here if you have a Magellan or Space Mouse 6DOF controller | 
|  | connected to your computer's serial port. | 
|  |  | 
|  | To compile this driver as a module, choose M here: the | 
|  | module will be called magellan. | 
|  |  | 
|  | config JOYSTICK_SPACEORB | 
|  | tristate "SpaceTec SpaceOrb/Avenger 6dof controllers" | 
|  | select SERIO | 
|  | help | 
|  | Say Y here if you have a SpaceOrb 360 or SpaceBall Avenger 6DOF | 
|  | controller connected to your computer's serial port. | 
|  |  | 
|  | To compile this driver as a module, choose M here: the | 
|  | module will be called spaceorb. | 
|  |  | 
|  | config JOYSTICK_SPACEBALL | 
|  | tristate "SpaceTec SpaceBall 6dof controllers" | 
|  | select SERIO | 
|  | help | 
|  | Say Y here if you have a SpaceTec SpaceBall 2003/3003/4000 FLX | 
|  | controller connected to your computer's serial port. For the | 
|  | SpaceBall 4000 USB model, use the USB HID driver. | 
|  |  | 
|  | To compile this driver as a module, choose M here: the | 
|  | module will be called spaceball. | 
|  |  | 
|  | config JOYSTICK_STINGER | 
|  | tristate "Gravis Stinger gamepad" | 
|  | select SERIO | 
|  | help | 
|  | Say Y here if you have a Gravis Stinger connected to one of your | 
|  | serial ports. | 
|  |  | 
|  | To compile this driver as a module, choose M here: the | 
|  | module will be called stinger. | 
|  |  | 
|  | config JOYSTICK_TWIDJOY | 
|  | tristate "Twiddler as a joystick" | 
|  | select SERIO | 
|  | help | 
|  | Say Y here if you have a Handykey Twiddler connected to your | 
|  | computer's serial port and want to use it as a joystick. | 
|  |  | 
|  | To compile this driver as a module, choose M here: the | 
|  | module will be called twidjoy. | 
|  |  | 
|  | config JOYSTICK_ZHENHUA | 
|  | tristate "5-byte Zhenhua RC transmitter" | 
|  | select SERIO | 
|  | help | 
|  | Say Y here if you have a Zhen Hua PPM-4CH transmitter which is | 
|  | supplied with a ready to fly micro electric indoor helicopters | 
|  | such as EasyCopter, Lama, MiniCopter, DragonFly or Jabo and want | 
|  | to use it via serial cable as a joystick. | 
|  |  | 
|  | To compile this driver as a module, choose M here: the | 
|  | module will be called zhenhua. | 
|  |  | 
|  | config JOYSTICK_DB9 | 
|  | tristate "Multisystem, Sega Genesis, Saturn joysticks and gamepads" | 
|  | depends on PARPORT | 
|  | help | 
|  | Say Y here if you have a Sega Master System gamepad, Sega Genesis | 
|  | gamepad, Sega Saturn gamepad, or a Multisystem -- Atari, Amiga, | 
|  | Commodore, Amstrad CPC joystick connected to your parallel port. | 
|  | For more information on how to use the driver please read | 
|  | <file:Documentation/input/joystick-parport.txt>. | 
|  |  | 
|  | To compile this driver as a module, choose M here: the | 
|  | module will be called db9. | 
|  |  | 
|  | config JOYSTICK_GAMECON | 
|  | tristate "Multisystem, NES, SNES, N64, PSX joysticks and gamepads" | 
|  | depends on PARPORT | 
|  | select INPUT_FF_MEMLESS | 
|  | ---help--- | 
|  | Say Y here if you have a Nintendo Entertainment System gamepad, | 
|  | Super Nintendo Entertainment System gamepad, Nintendo 64 gamepad, | 
|  | Sony PlayStation gamepad or a Multisystem -- Atari, Amiga, | 
|  | Commodore, Amstrad CPC joystick connected to your parallel port. | 
|  | For more information on how to use the driver please read | 
|  | <file:Documentation/input/joystick-parport.txt>. | 
|  |  | 
|  | To compile this driver as a module, choose M here: the | 
|  | module will be called gamecon. | 
|  |  | 
|  | config JOYSTICK_TURBOGRAFX | 
|  | tristate "Multisystem joysticks via TurboGraFX device" | 
|  | depends on PARPORT | 
|  | help | 
|  | Say Y here if you have the TurboGraFX interface by Steffen Schwenke, | 
|  | and want to use it with Multisystem -- Atari, Amiga, Commodore, | 
|  | Amstrad CPC joystick. For more information on how to use the driver | 
|  | please read <file:Documentation/input/joystick-parport.txt>. | 
|  |  | 
|  | To compile this driver as a module, choose M here: the | 
|  | module will be called turbografx. | 
|  |  | 
|  | config JOYSTICK_AMIGA | 
|  | tristate "Amiga joysticks" | 
|  | depends on AMIGA | 
|  | help | 
|  | Say Y here if you have an Amiga with a digital joystick connected | 
|  | to it. | 
|  |  | 
|  | To compile this driver as a module, choose M here: the | 
|  | module will be called amijoy. | 
|  |  | 
|  | config JOYSTICK_AS5011 | 
|  | tristate "Austria Microsystem AS5011 joystick" | 
|  | depends on I2C | 
|  | help | 
|  | Say Y here if you have an AS5011 digital joystick connected to your | 
|  | system. | 
|  |  | 
|  | To compile this driver as a module, choose M here: the | 
|  | module will be called as5011. | 
|  |  | 
|  | config JOYSTICK_JOYDUMP | 
|  | tristate "Gameport data dumper" | 
|  | select GAMEPORT | 
|  | help | 
|  | Say Y here if you want to dump data from your joystick into the system | 
|  | log for debugging purposes. Say N if you are making a production | 
|  | configuration or aren't sure. | 
|  |  | 
|  | To compile this driver as a module, choose M here: the | 
|  | module will be called joydump. | 
|  |  | 
|  | config JOYSTICK_XPAD | 
|  | tristate "X-Box gamepad support" | 
|  | depends on USB_ARCH_HAS_HCD | 
|  | select USB | 
|  | help | 
|  | Say Y here if you want to use the X-Box pad with your computer. | 
|  | Make sure to say Y to "Joystick support" (CONFIG_INPUT_JOYDEV) | 
|  | and/or "Event interface support" (CONFIG_INPUT_EVDEV) as well. | 
|  |  | 
|  | For information about how to connect the X-Box pad to USB, see | 
|  | <file:Documentation/input/xpad.txt>. | 
|  |  | 
|  | To compile this driver as a module, choose M here: the | 
|  | module will be called xpad. | 
|  |  | 
|  | config JOYSTICK_XPAD_FF | 
|  | bool "X-Box gamepad rumble support" | 
|  | depends on JOYSTICK_XPAD && INPUT | 
|  | select INPUT_FF_MEMLESS | 
|  | ---help--- | 
|  | Say Y here if you want to take advantage of xbox 360 rumble features. | 
|  |  | 
|  | config JOYSTICK_XPAD_LEDS | 
|  | bool "LED Support for Xbox360 controller 'BigX' LED" | 
|  | depends on JOYSTICK_XPAD && (LEDS_CLASS=y || LEDS_CLASS=JOYSTICK_XPAD) | 
|  | ---help--- | 
|  | This option enables support for the LED which surrounds the Big X on | 
|  | XBox 360 controller. | 
|  |  | 
|  | config JOYSTICK_WALKERA0701 | 
|  | tristate "Walkera WK-0701 RC transmitter" | 
|  | depends on HIGH_RES_TIMERS && PARPORT | 
|  | help | 
|  | Say Y or M here if you have a Walkera WK-0701 transmitter which is | 
|  | supplied with a ready to fly Walkera helicopters such as HM36, | 
|  | HM37, HM60 and want to use it via parport as a joystick. More | 
|  | information is available: <file:Documentation/input/walkera0701.txt> | 
|  |  | 
|  | To compile this driver as a module, choose M here: the | 
|  | module will be called walkera0701. | 
|  |  | 
|  | config JOYSTICK_MAPLE | 
|  | tristate "Dreamcast control pad" | 
|  | depends on MAPLE | 
|  | help | 
|  | Say Y here if you have a SEGA Dreamcast and want to use your | 
|  | controller as a joystick. | 
|  |  | 
|  | Most Dreamcast users will say Y. | 
|  |  | 
|  | To compile this as a module choose M here: the module will be called | 
|  | maplecontrol. | 
|  |  | 
|  | endif |