|  |  | 
|  | Adding a new board to LinuxSH | 
|  | ================================ | 
|  |  | 
|  | Paul Mundt <lethal@linux-sh.org> | 
|  |  | 
|  | This document attempts to outline what steps are necessary to add support | 
|  | for new boards to the LinuxSH port under the new 2.5 and 2.6 kernels. This | 
|  | also attempts to outline some of the noticeable changes between the 2.4 | 
|  | and the 2.5/2.6 SH backend. | 
|  |  | 
|  | 1. New Directory Structure | 
|  | ========================== | 
|  |  | 
|  | The first thing to note is the new directory structure. Under 2.4, most | 
|  | of the board-specific code (with the exception of stboards) ended up | 
|  | in arch/sh/kernel/ directly, with board-specific headers ending up in | 
|  | include/asm-sh/. For the new kernel, things are broken out by board type, | 
|  | companion chip type, and CPU type. Looking at a tree view of this directory | 
|  | hierarchy looks like the following: | 
|  |  | 
|  | Board-specific code: | 
|  |  | 
|  | . | 
|  | |-- arch | 
|  | |   `-- sh | 
|  | |       `-- boards | 
|  | |           |-- adx | 
|  | |           |   `-- board-specific files | 
|  | |           |-- bigsur | 
|  | |           |   `-- board-specific files | 
|  | |           | | 
|  | |           ... more boards here ... | 
|  | | | 
|  | `-- include | 
|  | `-- asm-sh | 
|  | |-- adx | 
|  | |   `-- board-specific headers | 
|  | |-- bigsur | 
|  | |   `-- board-specific headers | 
|  | | | 
|  | .. more boards here ... | 
|  |  | 
|  | Next, for companion chips: | 
|  | . | 
|  | `-- arch | 
|  | `-- sh | 
|  | `-- cchips | 
|  | `-- hd6446x | 
|  | `-- hd64461 | 
|  | `-- cchip-specific files | 
|  |  | 
|  | ... and so on. Headers for the companion chips are treated the same way as | 
|  | board-specific headers. Thus, include/asm-sh/hd64461 is home to all of the | 
|  | hd64461-specific headers. | 
|  |  | 
|  | Finally, CPU family support is also abstracted: | 
|  | . | 
|  | |-- arch | 
|  | |   `-- sh | 
|  | |       |-- kernel | 
|  | |       |   `-- cpu | 
|  | |       |       |-- sh2 | 
|  | |       |       |   `-- SH-2 generic files | 
|  | |       |       |-- sh3 | 
|  | |       |       |   `-- SH-3 generic files | 
|  | |       |       `-- sh4 | 
|  | |       |           `-- SH-4 generic files | 
|  | |       `-- mm | 
|  | |           `-- This is also broken out per CPU family, so each family can | 
|  | |               have their own set of cache/tlb functions. | 
|  | | | 
|  | `-- include | 
|  | `-- asm-sh | 
|  | |-- cpu-sh2 | 
|  | |   `-- SH-2 specific headers | 
|  | |-- cpu-sh3 | 
|  | |   `-- SH-3 specific headers | 
|  | `-- cpu-sh4 | 
|  | `-- SH-4 specific headers | 
|  |  | 
|  | It should be noted that CPU subtypes are _not_ abstracted. Thus, these still | 
|  | need to be dealt with by the CPU family specific code. | 
|  |  | 
|  | 2. Adding a New Board | 
|  | ===================== | 
|  |  | 
|  | The first thing to determine is whether the board you are adding will be | 
|  | isolated, or whether it will be part of a family of boards that can mostly | 
|  | share the same board-specific code with minor differences. | 
|  |  | 
|  | In the first case, this is just a matter of making a directory for your | 
|  | board in arch/sh/boards/ and adding rules to hook your board in with the | 
|  | build system (more on this in the next section). However, for board families | 
|  | it makes more sense to have a common top-level arch/sh/boards/ directory | 
|  | and then populate that with sub-directories for each member of the family. | 
|  | Both the Solution Engine and the hp6xx boards are an example of this. | 
|  |  | 
|  | After you have setup your new arch/sh/boards/ directory, remember that you | 
|  | should also add a directory in include/asm-sh for headers localized to this | 
|  | board (if there are going to be more than one). In order to interoperate | 
|  | seamlessly with the build system, it's best to have this directory the same | 
|  | as the arch/sh/boards/ directory name, though if your board is again part of | 
|  | a family, the build system has ways of dealing with this (via incdir-y | 
|  | overloading), and you can feel free to name the directory after the family | 
|  | member itself. | 
|  |  | 
|  | There are a few things that each board is required to have, both in the | 
|  | arch/sh/boards and the include/asm-sh/ hierarchy. In order to better | 
|  | explain this, we use some examples for adding an imaginary board. For | 
|  | setup code, we're required at the very least to provide definitions for | 
|  | get_system_type() and platform_setup(). For our imaginary board, this | 
|  | might look something like: | 
|  |  | 
|  | /* | 
|  | * arch/sh/boards/vapor/setup.c - Setup code for imaginary board | 
|  | */ | 
|  | #include <linux/init.h> | 
|  | #include <asm/rtc.h> /* for board_time_init() */ | 
|  |  | 
|  | const char *get_system_type(void) | 
|  | { | 
|  | return "FooTech Vaporboard"; | 
|  | } | 
|  |  | 
|  | int __init platform_setup(void) | 
|  | { | 
|  | /* | 
|  | * If our hardware actually existed, we would do real | 
|  | * setup here. Though it's also sane to leave this empty | 
|  | * if there's no real init work that has to be done for | 
|  | * this board. | 
|  | */ | 
|  |  | 
|  | /* | 
|  | * Presume all FooTech boards have the same broken timer, | 
|  | * and also presume that we've defined foo_timer_init to | 
|  | * do something useful. | 
|  | */ | 
|  | board_time_init = foo_timer_init; | 
|  |  | 
|  | /* Start-up imaginary PCI ... */ | 
|  |  | 
|  | /* And whatever else ... */ | 
|  |  | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | Our new imaginary board will also have to tie into the machvec in order for it | 
|  | to be of any use. | 
|  |  | 
|  | machvec functions fall into a number of categories: | 
|  |  | 
|  | - I/O functions to IO memory (inb etc) and PCI/main memory (readb etc). | 
|  | - I/O mapping functions (ioport_map, ioport_unmap, etc). | 
|  | - a 'heartbeat' function. | 
|  | - PCI and IRQ initialization routines. | 
|  | - Consistent allocators (for boards that need special allocators, | 
|  | particularly for allocating out of some board-specific SRAM for DMA | 
|  | handles). | 
|  |  | 
|  | There are machvec functions added and removed over time, so always be sure to | 
|  | consult include/asm-sh/machvec.h for the current state of the machvec. | 
|  |  | 
|  | The kernel will automatically wrap in generic routines for undefined function | 
|  | pointers in the machvec at boot time, as machvec functions are referenced | 
|  | unconditionally throughout most of the tree. Some boards have incredibly | 
|  | sparse machvecs (such as the dreamcast and sh03), whereas others must define | 
|  | virtually everything (rts7751r2d). | 
|  |  | 
|  | Adding a new machine is relatively trivial (using vapor as an example): | 
|  |  | 
|  | If the board-specific definitions are quite minimalistic, as is the case for | 
|  | the vast majority of boards, simply having a single board-specific header is | 
|  | sufficient. | 
|  |  | 
|  | - add a new file include/asm-sh/vapor.h which contains prototypes for | 
|  | any machine specific IO functions prefixed with the machine name, for | 
|  | example vapor_inb. These will be needed when filling out the machine | 
|  | vector. | 
|  |  | 
|  | Note that these prototypes are generated automatically by setting | 
|  | __IO_PREFIX to something sensible. A typical example would be: | 
|  |  | 
|  | #define __IO_PREFIX vapor | 
|  | #include <asm/io_generic.h> | 
|  |  | 
|  | somewhere in the board-specific header. Any boards being ported that still | 
|  | have a legacy io.h should remove it entirely and switch to the new model. | 
|  |  | 
|  | - Add machine vector definitions to the board's setup.c. At a bare minimum, | 
|  | this must be defined as something like: | 
|  |  | 
|  | struct sh_machine_vector mv_vapor __initmv = { | 
|  | .mv_name = "vapor", | 
|  | }; | 
|  | ALIAS_MV(vapor) | 
|  |  | 
|  | - finally add a file arch/sh/boards/vapor/io.c, which contains definitions of | 
|  | the machine specific io functions (if there are enough to warrant it). | 
|  |  | 
|  | 3. Hooking into the Build System | 
|  | ================================ | 
|  |  | 
|  | Now that we have the corresponding directories setup, and all of the | 
|  | board-specific code is in place, it's time to look at how to get the | 
|  | whole mess to fit into the build system. | 
|  |  | 
|  | Large portions of the build system are now entirely dynamic, and merely | 
|  | require the proper entry here and there in order to get things done. | 
|  |  | 
|  | The first thing to do is to add an entry to arch/sh/Kconfig, under the | 
|  | "System type" menu: | 
|  |  | 
|  | config SH_VAPOR | 
|  | bool "Vapor" | 
|  | help | 
|  | select Vapor if configuring for a FooTech Vaporboard. | 
|  |  | 
|  | next, this has to be added into arch/sh/Makefile. All boards require a | 
|  | machdir-y entry in order to be built. This entry needs to be the name of | 
|  | the board directory as it appears in arch/sh/boards, even if it is in a | 
|  | sub-directory (in which case, all parent directories below arch/sh/boards/ | 
|  | need to be listed). For our new board, this entry can look like: | 
|  |  | 
|  | machdir-$(CONFIG_SH_VAPOR)	+= vapor | 
|  |  | 
|  | provided that we've placed everything in the arch/sh/boards/vapor/ directory. | 
|  |  | 
|  | Next, the build system assumes that your include/asm-sh directory will also | 
|  | be named the same. If this is not the case (as is the case with multiple | 
|  | boards belonging to a common family), then the directory name needs to be | 
|  | implicitly appended to incdir-y. The existing code manages this for the | 
|  | Solution Engine and hp6xx boards, so see these for an example. | 
|  |  | 
|  | Once that is taken care of, it's time to add an entry for the mach type. | 
|  | This is done by adding an entry to the end of the arch/sh/tools/mach-types | 
|  | list. The method for doing this is self explanatory, and so we won't waste | 
|  | space restating it here. After this is done, you will be able to use | 
|  | implicit checks for your board if you need this somewhere throughout the | 
|  | common code, such as: | 
|  |  | 
|  | /* Make sure we're on the FooTech Vaporboard */ | 
|  | if (!mach_is_vapor()) | 
|  | return -ENODEV; | 
|  |  | 
|  | also note that the mach_is_boardname() check will be implicitly forced to | 
|  | lowercase, regardless of the fact that the mach-types entries are all | 
|  | uppercase. You can read the script if you really care, but it's pretty ugly, | 
|  | so you probably don't want to do that. | 
|  |  | 
|  | Now all that's left to do is providing a defconfig for your new board. This | 
|  | way, other people who end up with this board can simply use this config | 
|  | for reference instead of trying to guess what settings are supposed to be | 
|  | used on it. | 
|  |  | 
|  | Also, as soon as you have copied over a sample .config for your new board | 
|  | (assume arch/sh/configs/vapor_defconfig), you can also use this directly as a | 
|  | build target, and it will be implicitly listed as such in the help text. | 
|  |  | 
|  | Looking at the 'make help' output, you should now see something like: | 
|  |  | 
|  | Architecture specific targets (sh): | 
|  | zImage                  - Compressed kernel image (arch/sh/boot/zImage) | 
|  | adx_defconfig           - Build for adx | 
|  | cqreek_defconfig        - Build for cqreek | 
|  | dreamcast_defconfig     - Build for dreamcast | 
|  | ... | 
|  | vapor_defconfig         - Build for vapor | 
|  |  | 
|  | which then allows you to do: | 
|  |  | 
|  | $ make ARCH=sh CROSS_COMPILE=sh4-linux- vapor_defconfig vmlinux | 
|  |  | 
|  | which will in turn copy the defconfig for this board, run it through | 
|  | oldconfig (prompting you for any new options since the time of creation), | 
|  | and start you on your way to having a functional kernel for your new | 
|  | board. |