msm: board-8064: Create a dedicated board file for the GPU

Make a dedicated board file for the KGSL GPU device.

Change-Id: Ic0dedbad94e7564d5ed58a5c33b065674eef5f82
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
diff --git a/arch/arm/mach-msm/board-8064-gpu.c b/arch/arm/mach-msm/board-8064-gpu.c
new file mode 100644
index 0000000..a8c5d48
--- /dev/null
+++ b/arch/arm/mach-msm/board-8064-gpu.c
@@ -0,0 +1,173 @@
+/* Copyright (c) 2012, Code Aurora Forum. All rights reserved.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License version 2 and
+ * only version 2 as published by the Free Software Foundation.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ */
+
+#include <linux/init.h>
+#include <linux/platform_device.h>
+#include <linux/msm_kgsl.h>
+#include <mach/msm_bus_board.h>
+#include <mach/board.h>
+
+#include "devices.h"
+#include "board-8064.h"
+
+#ifdef CONFIG_MSM_BUS_SCALING
+static struct msm_bus_vectors grp3d_init_vectors[] = {
+	{
+		.src = MSM_BUS_MASTER_GRAPHICS_3D,
+		.dst = MSM_BUS_SLAVE_EBI_CH0,
+		.ab = 0,
+		.ib = 0,
+	},
+	{
+		.src = MSM_BUS_MASTER_GRAPHICS_3D_PORT1,
+		.dst = MSM_BUS_SLAVE_EBI_CH0,
+		.ab = 0,
+		.ib = 0,
+	},
+};
+
+static struct msm_bus_vectors grp3d_low_vectors[] = {
+	{
+		.src = MSM_BUS_MASTER_GRAPHICS_3D,
+		.dst = MSM_BUS_SLAVE_EBI_CH0,
+		.ab = 0,
+		.ib = KGSL_CONVERT_TO_MBPS(2000),
+	},
+	{
+		.src = MSM_BUS_MASTER_GRAPHICS_3D_PORT1,
+		.dst = MSM_BUS_SLAVE_EBI_CH0,
+		.ab = 0,
+		.ib = KGSL_CONVERT_TO_MBPS(2000),
+	},
+};
+
+static struct msm_bus_vectors grp3d_nominal_high_vectors[] = {
+	{
+		.src = MSM_BUS_MASTER_GRAPHICS_3D,
+		.dst = MSM_BUS_SLAVE_EBI_CH0,
+		.ab = 0,
+		.ib = KGSL_CONVERT_TO_MBPS(3200),
+	},
+	{
+		.src = MSM_BUS_MASTER_GRAPHICS_3D_PORT1,
+		.dst = MSM_BUS_SLAVE_EBI_CH0,
+		.ab = 0,
+		.ib = KGSL_CONVERT_TO_MBPS(3200),
+	},
+};
+
+static struct msm_bus_vectors grp3d_max_vectors[] = {
+	{
+		.src = MSM_BUS_MASTER_GRAPHICS_3D,
+		.dst = MSM_BUS_SLAVE_EBI_CH0,
+		.ab = 0,
+		.ib = KGSL_CONVERT_TO_MBPS(4264),
+	},
+	{
+		.src = MSM_BUS_MASTER_GRAPHICS_3D_PORT1,
+		.dst = MSM_BUS_SLAVE_EBI_CH0,
+		.ab = 0,
+		.ib = KGSL_CONVERT_TO_MBPS(4264),
+	},
+};
+
+static struct msm_bus_paths grp3d_bus_scale_usecases[] = {
+	{
+		ARRAY_SIZE(grp3d_init_vectors),
+		grp3d_init_vectors,
+	},
+	{
+		ARRAY_SIZE(grp3d_low_vectors),
+		grp3d_low_vectors,
+	},
+	{
+		ARRAY_SIZE(grp3d_nominal_high_vectors),
+		grp3d_nominal_high_vectors,
+	},
+	{
+		ARRAY_SIZE(grp3d_max_vectors),
+		grp3d_max_vectors,
+	},
+};
+
+static struct msm_bus_scale_pdata grp3d_bus_scale_pdata = {
+	grp3d_bus_scale_usecases,
+	ARRAY_SIZE(grp3d_bus_scale_usecases),
+	.name = "grp3d",
+};
+#endif
+
+static struct resource kgsl_3d0_resources[] = {
+	{
+		.name = KGSL_3D0_REG_MEMORY,
+		.start = 0x04300000, /* GFX3D address */
+		.end = 0x0431ffff,
+		.flags = IORESOURCE_MEM,
+	},
+	{
+		.name = KGSL_3D0_IRQ,
+		.start = GFX3D_IRQ,
+		.end = GFX3D_IRQ,
+		.flags = IORESOURCE_IRQ,
+	},
+};
+
+static struct kgsl_device_platform_data kgsl_3d0_pdata = {
+	.pwrlevel = {
+		{
+			.gpu_freq = 400000000,
+			.bus_freq = 4,
+			.io_fraction = 0,
+		},
+		{
+			.gpu_freq = 320000000,
+			.bus_freq = 3,
+			.io_fraction = 33,
+		},
+		{
+			.gpu_freq = 1920000000,
+			.bus_freq = 2,
+			.io_fraction = 100,
+		},
+		{
+			.gpu_freq = 27000000,
+			.bus_freq = 0,
+		},
+	},
+	.init_level = 0,
+	.num_levels = 4,
+	.set_grp_async = NULL,
+	.idle_timeout = HZ/20,
+	.nap_allowed = true,
+	.clk_map = KGSL_CLK_CORE | KGSL_CLK_IFACE | KGSL_CLK_MEM_IFACE,
+#ifdef CONFIG_MSM_BUS_SCALING
+	.bus_scale_table = &grp3d_bus_scale_pdata,
+#endif
+	.iommu_user_ctx_name = "gfx3d_user",
+	.iommu_priv_ctx_name = NULL,
+};
+
+struct platform_device device_kgsl_3d0 = {
+	.name = "kgsl-3d0",
+	.id = 0,
+	.num_resources = ARRAY_SIZE(kgsl_3d0_resources),
+	.resource = kgsl_3d0_resources,
+	.dev = {
+		.platform_data = &kgsl_3d0_pdata,
+	},
+};
+
+void __init apq8064_init_gpu(void)
+{
+	platform_device_register(&device_kgsl_3d0);
+}