of: kill struct of_device

Now that the device tree node pointer has been moved out of struct
of_device and into the common struct device, there isn't anything
unique about of_device anymore.  In fact, there isn't much need
for a separate of_bus when all busses have access to OF style
probing.

arch/powerpc and arch/microblaze are moving away from using the of_bus
and using the regular platform bus instead for mmio devices.  This
patch makes of_device the same as platform_device as a stepping stone
in migrating of_platform_drivers over to the platform bus.

Signed-off-by: Grant Likely <grant.likely@secretlab.ca>
Acked-by: David S. Miller <davem@davemloft.net>
Cc: Michal Simek <monstr@monstr.eu>
Cc: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Cc: Stephen Rothwell <sfr@canb.auug.org.au>

diff --git a/arch/sparc/include/asm/device.h b/arch/sparc/include/asm/device.h
index f9740d0..fb220e4 100644
--- a/arch/sparc/include/asm/device.h
+++ b/arch/sparc/include/asm/device.h
@@ -9,13 +9,13 @@
 #include <asm/openprom.h>
 
 struct device_node;
-struct of_device;
+struct platform_device;
 
 struct dev_archdata {
 	void			*iommu;
 	void			*stc;
 	void			*host_controller;
-	struct of_device	*op;
+	struct platform_device	*op;
 	int			numa_node;
 };
 
diff --git a/arch/sparc/include/asm/of_device.h b/arch/sparc/include/asm/of_device.h
index 6d1844a..22b9828 100644
--- a/arch/sparc/include/asm/of_device.h
+++ b/arch/sparc/include/asm/of_device.h
@@ -7,20 +7,6 @@
 #include <linux/mod_devicetable.h>
 #include <asm/openprom.h>
 
-/*
- * The of_device is a kind of "base class" that is a superset of
- * struct device for use by devices attached to an OF node and
- * probed using OF properties.
- */
-struct of_device
-{
-	struct device			dev;
-	u32				num_resources;
-	struct resource			*resource;
-
-	struct pdev_archdata		archdata;
-};
-
 extern void __iomem *of_ioremap(struct resource *res, unsigned long offset, unsigned long size, char *name);
 extern void of_iounmap(struct resource *res, void __iomem *base, unsigned long size);