| ALSA SoC Layer | 
 | ============== | 
 |  | 
 | The overall project goal of the ALSA System on Chip (ASoC) layer is to | 
 | provide better ALSA support for embedded system-on-chip processors (e.g. | 
 | pxa2xx, au1x00, iMX, etc) and portable audio codecs.  Prior to the ASoC | 
 | subsystem there was some support in the kernel for SoC audio, however it | 
 | had some limitations:- | 
 |  | 
 |   * Codec drivers were often tightly coupled to the underlying SoC | 
 |     CPU. This is not ideal and leads to code duplication - for example, | 
 |     Linux had different wm8731 drivers for 4 different SoC platforms. | 
 |  | 
 |   * There was no standard method to signal user initiated audio events (e.g. | 
 |     Headphone/Mic insertion, Headphone/Mic detection after an insertion | 
 |     event). These are quite common events on portable devices and often require | 
 |     machine specific code to re-route audio, enable amps, etc., after such an | 
 |     event. | 
 |  | 
 |   * Drivers tended to power up the entire codec when playing (or | 
 |     recording) audio. This is fine for a PC, but tends to waste a lot of | 
 |     power on portable devices. There was also no support for saving | 
 |     power via changing codec oversampling rates, bias currents, etc. | 
 |  | 
 |  | 
 | ASoC Design | 
 | =========== | 
 |  | 
 | The ASoC layer is designed to address these issues and provide the following | 
 | features :- | 
 |  | 
 |   * Codec independence. Allows reuse of codec drivers on other platforms | 
 |     and machines. | 
 |  | 
 |   * Easy I2S/PCM audio interface setup between codec and SoC. Each SoC | 
 |     interface and codec registers it's audio interface capabilities with the | 
 |     core and are subsequently matched and configured when the application | 
 |     hardware parameters are known. | 
 |  | 
 |   * Dynamic Audio Power Management (DAPM). DAPM automatically sets the codec to | 
 |     its minimum power state at all times. This includes powering up/down | 
 |     internal power blocks depending on the internal codec audio routing and any | 
 |     active streams. | 
 |  | 
 |   * Pop and click reduction. Pops and clicks can be reduced by powering the | 
 |     codec up/down in the correct sequence (including using digital mute). ASoC | 
 |     signals the codec when to change power states. | 
 |  | 
 |   * Machine specific controls: Allow machines to add controls to the sound card | 
 |     (e.g. volume control for speaker amplifier). | 
 |  | 
 | To achieve all this, ASoC basically splits an embedded audio system into 3 | 
 | components :- | 
 |  | 
 |   * Codec driver: The codec driver is platform independent and contains audio | 
 |     controls, audio interface capabilities, codec DAPM definition and codec IO | 
 |     functions. | 
 |  | 
 |   * Platform driver: The platform driver contains the audio DMA engine and audio | 
 |     interface drivers (e.g. I2S, AC97, PCM) for that platform. | 
 |  | 
 |   * Machine driver: The machine driver handles any machine specific controls and | 
 |     audio events (e.g. turning on an amp at start of playback). | 
 |  | 
 |  | 
 | Documentation | 
 | ============= | 
 |  | 
 | The documentation is spilt into the following sections:- | 
 |  | 
 | overview.txt: This file. | 
 |  | 
 | codec.txt: Codec driver internals. | 
 |  | 
 | DAI.txt: Description of Digital Audio Interface standards and how to configure | 
 | a DAI within your codec and CPU DAI drivers. | 
 |  | 
 | dapm.txt: Dynamic Audio Power Management | 
 |  | 
 | platform.txt: Platform audio DMA and DAI. | 
 |  | 
 | machine.txt: Machine driver internals. | 
 |  | 
 | pop_clicks.txt: How to minimise audio artifacts. | 
 |  | 
 | clocking.txt: ASoC clocking for best power performance. |