|  | /* | 
|  | *	linux/arch/alpha/kernel/gct.c | 
|  | */ | 
|  |  | 
|  | #include <linux/kernel.h> | 
|  | #include <linux/types.h> | 
|  | #include <linux/errno.h> | 
|  |  | 
|  | #include <asm/hwrpb.h> | 
|  | #include <asm/gct.h> | 
|  |  | 
|  | int | 
|  | gct6_find_nodes(gct6_node *node, gct6_search_struct *search) | 
|  | { | 
|  | gct6_search_struct *wanted; | 
|  | int status = 0; | 
|  |  | 
|  | /* First check the magic number.  */ | 
|  | if (node->magic != GCT_NODE_MAGIC) { | 
|  | printk(KERN_ERR "GCT Node MAGIC incorrect - GCT invalid\n"); | 
|  | return -EINVAL; | 
|  | } | 
|  |  | 
|  | /* Check against the search struct.  */ | 
|  | for (wanted = search; | 
|  | wanted && (wanted->type | wanted->subtype); | 
|  | wanted++) { | 
|  | if (node->type != wanted->type) | 
|  | continue; | 
|  | if (node->subtype != wanted->subtype) | 
|  | continue; | 
|  |  | 
|  | /* Found it -- call out.  */ | 
|  | if (wanted->callout) | 
|  | wanted->callout(node); | 
|  | } | 
|  |  | 
|  | /* Now walk the tree, siblings first.  */ | 
|  | if (node->next) | 
|  | status |= gct6_find_nodes(GCT_NODE_PTR(node->next), search); | 
|  |  | 
|  | /* Then the children.  */ | 
|  | if (node->child) | 
|  | status |= gct6_find_nodes(GCT_NODE_PTR(node->child), search); | 
|  |  | 
|  | return status; | 
|  | } |