[PATCH] Generic BUG for x86-64

This makes x86-64 use the generic BUG machinery.

The main advantage in using the generic BUG machinery for x86-64 is that
the inlined overhead of BUG is just the ud2a instruction; the file+line
information are no longer inlined into the instruction stream.  This
reduces cache pollution.

Signed-off-by: Jeremy Fitzhardinge <jeremy@goop.org>
Cc: Andi Kleen <ak@muc.de>
Cc: Hugh Dickens <hugh@veritas.com>
Cc: Michael Ellerman <michael@ellerman.id.au>
Cc: Paul Mackerras <paulus@samba.org>
Cc: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Cc: Rusty Russell <rusty@rustcorp.com.au>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
diff --git a/arch/x86_64/kernel/module.c b/arch/x86_64/kernel/module.c
index 9d0958f..a888e67 100644
--- a/arch/x86_64/kernel/module.c
+++ b/arch/x86_64/kernel/module.c
@@ -23,6 +23,7 @@
 #include <linux/string.h>
 #include <linux/kernel.h>
 #include <linux/slab.h>
+#include <linux/bug.h>
 
 #include <asm/system.h>
 #include <asm/page.h>
@@ -173,10 +174,12 @@
 					    lseg, lseg + locks->sh_size,
 					    tseg, tseg + text->sh_size);
 	}
-	return 0;
+
+	return module_bug_finalize(hdr, sechdrs, me);
 }
 
 void module_arch_cleanup(struct module *mod)
 {
 	alternatives_smp_module_del(mod);
+	module_bug_cleanup(mod);
 }