sh: Store Queue API rework.

Rewrite the store queue API for a per-cpu interface in the driver
model. The old miscdevice is dropped, due to TASK_SIZE limitations,
and no one was using it anyways.

Carve up and allocate store queue space with a bitmap, back sq
mapping objects with a slab cache, and let userspace worry about
its own prefetching.

Signed-off-by: Paul Mundt <lethal@linux-sh.org>
diff --git a/include/asm-sh/cpu-sh4/sq.h b/include/asm-sh/cpu-sh4/sq.h
index 366b091..586d649 100644
--- a/include/asm-sh/cpu-sh4/sq.h
+++ b/include/asm-sh/cpu-sh4/sq.h
@@ -17,7 +17,7 @@
  * Store queues range from e0000000-e3fffffc, allowing approx. 64MB to be
  * mapped to any physical address space. Since data is written (and aligned)
  * to 32-byte boundaries, we need to be sure that all allocations are aligned.
- */ 
+ */
 #define SQ_SIZE                 32
 #define SQ_ALIGN_MASK           (~(SQ_SIZE - 1))
 #define SQ_ALIGN(addr)          (((addr)+SQ_SIZE-1) & SQ_ALIGN_MASK)
@@ -26,23 +26,10 @@
 #define SQ_QACR1		(P4SEG_REG_BASE  + 0x3c)
 #define SQ_ADDRMAX              (P4SEG_STORE_QUE + 0x04000000)
 
-struct sq_mapping {
-	const char *name;
-
-	unsigned long sq_addr;
-	unsigned long addr;
-	unsigned int size;
-
-	struct list_head list;
-};
-
 /* arch/sh/kernel/cpu/sh4/sq.c */
-extern struct sq_mapping *sq_remap(unsigned long phys, unsigned int size, const char *name);
-extern void sq_unmap(struct sq_mapping *map);
-
-extern void sq_clear(unsigned long addr, unsigned int len);
-extern void sq_flush(void *addr);
-extern void sq_flush_range(unsigned long start, unsigned int len);
+unsigned long sq_remap(unsigned long phys, unsigned int size,
+		       const char *name, unsigned long flags);
+void sq_unmap(unsigned long vaddr);
+void sq_flush_range(unsigned long start, unsigned int len);
 
 #endif /* __ASM_CPU_SH4_SQ_H */
-