| #include <linux/bitops.h> | 
 |  | 
 | #undef find_first_zero_bit | 
 | #undef find_next_zero_bit | 
 | #undef find_first_bit | 
 | #undef find_next_bit | 
 |  | 
 | static inline long | 
 | __find_first_zero_bit(const unsigned long * addr, unsigned long size) | 
 | { | 
 | 	long d0, d1, d2; | 
 | 	long res; | 
 |  | 
 | 	/* | 
 | 	 * We must test the size in words, not in bits, because | 
 | 	 * otherwise incoming sizes in the range -63..-1 will not run | 
 | 	 * any scasq instructions, and then the flags used by the je | 
 | 	 * instruction will have whatever random value was in place | 
 | 	 * before.  Nobody should call us like that, but | 
 | 	 * find_next_zero_bit() does when offset and size are at the | 
 | 	 * same word and it fails to find a zero itself. | 
 | 	 */ | 
 | 	size += 63; | 
 | 	size >>= 6; | 
 | 	if (!size) | 
 | 		return 0; | 
 | 	asm volatile( | 
 | 		"  repe; scasq\n" | 
 | 		"  je 1f\n" | 
 | 		"  xorq -8(%%rdi),%%rax\n" | 
 | 		"  subq $8,%%rdi\n" | 
 | 		"  bsfq %%rax,%%rdx\n" | 
 | 		"1:  subq %[addr],%%rdi\n" | 
 | 		"  shlq $3,%%rdi\n" | 
 | 		"  addq %%rdi,%%rdx" | 
 | 		:"=d" (res), "=&c" (d0), "=&D" (d1), "=&a" (d2) | 
 | 		:"0" (0ULL), "1" (size), "2" (addr), "3" (-1ULL), | 
 | 		 [addr] "S" (addr) : "memory"); | 
 | 	/* | 
 | 	 * Any register would do for [addr] above, but GCC tends to | 
 | 	 * prefer rbx over rsi, even though rsi is readily available | 
 | 	 * and doesn't have to be saved. | 
 | 	 */ | 
 | 	return res; | 
 | } | 
 |  | 
 | /** | 
 |  * find_first_zero_bit - find the first zero bit in a memory region | 
 |  * @addr: The address to start the search at | 
 |  * @size: The maximum size to search | 
 |  * | 
 |  * Returns the bit-number of the first zero bit, not the number of the byte | 
 |  * containing a bit. | 
 |  */ | 
 | long find_first_zero_bit(const unsigned long * addr, unsigned long size) | 
 | { | 
 | 	return __find_first_zero_bit (addr, size); | 
 | } | 
 |  | 
 | /** | 
 |  * find_next_zero_bit - find the first zero bit in a memory region | 
 |  * @addr: The address to base the search on | 
 |  * @offset: The bitnumber to start searching at | 
 |  * @size: The maximum size to search | 
 |  */ | 
 | long find_next_zero_bit (const unsigned long * addr, long size, long offset) | 
 | { | 
 | 	const unsigned long * p = addr + (offset >> 6); | 
 | 	unsigned long set = 0; | 
 | 	unsigned long res, bit = offset&63; | 
 |  | 
 | 	if (bit) { | 
 | 		/* | 
 | 		 * Look for zero in first word | 
 | 		 */ | 
 | 		asm("bsfq %1,%0\n\t" | 
 | 		    "cmoveq %2,%0" | 
 | 		    : "=r" (set) | 
 | 		    : "r" (~(*p >> bit)), "r"(64L)); | 
 | 		if (set < (64 - bit)) | 
 | 			return set + offset; | 
 | 		set = 64 - bit; | 
 | 		p++; | 
 | 	} | 
 | 	/* | 
 | 	 * No zero yet, search remaining full words for a zero | 
 | 	 */ | 
 | 	res = __find_first_zero_bit (p, size - 64 * (p - addr)); | 
 |  | 
 | 	return (offset + set + res); | 
 | } | 
 |  | 
 | static inline long | 
 | __find_first_bit(const unsigned long * addr, unsigned long size) | 
 | { | 
 | 	long d0, d1; | 
 | 	long res; | 
 |  | 
 | 	/* | 
 | 	 * We must test the size in words, not in bits, because | 
 | 	 * otherwise incoming sizes in the range -63..-1 will not run | 
 | 	 * any scasq instructions, and then the flags used by the jz | 
 | 	 * instruction will have whatever random value was in place | 
 | 	 * before.  Nobody should call us like that, but | 
 | 	 * find_next_bit() does when offset and size are at the same | 
 | 	 * word and it fails to find a one itself. | 
 | 	 */ | 
 | 	size += 63; | 
 | 	size >>= 6; | 
 | 	if (!size) | 
 | 		return 0; | 
 | 	asm volatile( | 
 | 		"   repe; scasq\n" | 
 | 		"   jz 1f\n" | 
 | 		"   subq $8,%%rdi\n" | 
 | 		"   bsfq (%%rdi),%%rax\n" | 
 | 		"1: subq %[addr],%%rdi\n" | 
 | 		"   shlq $3,%%rdi\n" | 
 | 		"   addq %%rdi,%%rax" | 
 | 		:"=a" (res), "=&c" (d0), "=&D" (d1) | 
 | 		:"0" (0ULL), "1" (size), "2" (addr), | 
 | 		 [addr] "r" (addr) : "memory"); | 
 | 	return res; | 
 | } | 
 |  | 
 | /** | 
 |  * find_first_bit - find the first set bit in a memory region | 
 |  * @addr: The address to start the search at | 
 |  * @size: The maximum size to search | 
 |  * | 
 |  * Returns the bit-number of the first set bit, not the number of the byte | 
 |  * containing a bit. | 
 |  */ | 
 | long find_first_bit(const unsigned long * addr, unsigned long size) | 
 | { | 
 | 	return __find_first_bit(addr,size); | 
 | } | 
 |  | 
 | /** | 
 |  * find_next_bit - find the first set bit in a memory region | 
 |  * @addr: The address to base the search on | 
 |  * @offset: The bitnumber to start searching at | 
 |  * @size: The maximum size to search | 
 |  */ | 
 | long find_next_bit(const unsigned long * addr, long size, long offset) | 
 | { | 
 | 	const unsigned long * p = addr + (offset >> 6); | 
 | 	unsigned long set = 0, bit = offset & 63, res; | 
 |  | 
 | 	if (bit) { | 
 | 		/* | 
 | 		 * Look for nonzero in the first 64 bits: | 
 | 		 */ | 
 | 		asm("bsfq %1,%0\n\t" | 
 | 		    "cmoveq %2,%0\n\t" | 
 | 		    : "=r" (set) | 
 | 		    : "r" (*p >> bit), "r" (64L)); | 
 | 		if (set < (64 - bit)) | 
 | 			return set + offset; | 
 | 		set = 64 - bit; | 
 | 		p++; | 
 | 	} | 
 | 	/* | 
 | 	 * No set bit yet, search remaining full words for a bit | 
 | 	 */ | 
 | 	res = __find_first_bit (p, size - 64 * (p - addr)); | 
 | 	return (offset + set + res); | 
 | } | 
 |  | 
 | #include <linux/module.h> | 
 |  | 
 | EXPORT_SYMBOL(find_next_bit); | 
 | EXPORT_SYMBOL(find_first_bit); | 
 | EXPORT_SYMBOL(find_first_zero_bit); | 
 | EXPORT_SYMBOL(find_next_zero_bit); |