| #include <linux/kernel.h> | 
 | #include <linux/init.h> | 
 | #include <linux/console.h> | 
 |  | 
 | #include "chan_user.h" | 
 |  | 
 | /* ----------------------------------------------------------------------------- */ | 
 | /* trivial console driver -- simply dump everything to stderr                    */ | 
 |  | 
 | /* | 
 |  * Don't register by default -- as this registers very early in the | 
 |  * boot process it becomes the default console. | 
 |  * | 
 |  * Initialized at init time. | 
 |  */ | 
 | static int use_stderr_console = 0; | 
 |  | 
 | static void stderr_console_write(struct console *console, const char *string, | 
 | 				 unsigned len) | 
 | { | 
 | 	generic_write(2 /* stderr */, string, len, NULL); | 
 | } | 
 |  | 
 | static struct console stderr_console = { | 
 | 	.name		= "stderr", | 
 | 	.write		= stderr_console_write, | 
 | 	.flags		= CON_PRINTBUFFER, | 
 | }; | 
 |  | 
 | static int __init stderr_console_init(void) | 
 | { | 
 | 	if (use_stderr_console) | 
 | 		register_console(&stderr_console); | 
 | 	return 0; | 
 | } | 
 | console_initcall(stderr_console_init); | 
 |  | 
 | static int stderr_setup(char *str) | 
 | { | 
 | 	if (!str) | 
 | 		return 0; | 
 | 	use_stderr_console = simple_strtoul(str,&str,0); | 
 | 	return 1; | 
 | } | 
 | __setup("stderr=", stderr_setup); | 
 |  | 
 | /* The previous behavior of not unregistering led to /dev/console being | 
 |  * impossible to open.  My FC5 filesystem started having init die, and the | 
 |  * system panicing because of this.  Unregistering causes the real | 
 |  * console to become the default console, and /dev/console can then be | 
 |  * opened.  Making this an initcall makes this happen late enough that | 
 |  * there is no added value in dumping everything to stderr, and the | 
 |  * normal console is good enough to show you all available output. | 
 |  */ | 
 | static int __init unregister_stderr(void) | 
 | { | 
 | 	unregister_console(&stderr_console); | 
 |  | 
 | 	return 0; | 
 | } | 
 |  | 
 | __initcall(unregister_stderr); |