msm_fb: Make buffers aligned to 4K page boundary

This change makes the frame buffers aligned to the page
boundary. Improves GPU performance since accessing the
frame buffer from page boundary is faster.

CRs-fixed: 325134
Change-Id: I6ce4477f62536a3cd81064e26dc08f2b199e181b
Signed-off-by: Padmanabhan Komanduru <pkomandu@codeaurora.org>
diff --git a/arch/arm/mach-msm/board-msm7627a-display.c b/arch/arm/mach-msm/board-msm7627a-display.c
index 011a4d4..4e856b1 100644
--- a/arch/arm/mach-msm/board-msm7627a-display.c
+++ b/arch/arm/mach-msm/board-msm7627a-display.c
@@ -28,10 +28,10 @@
 #include "board-msm7627a.h"
 
 #ifdef CONFIG_FB_MSM_TRIPLE_BUFFER
-#define MSM_FB_SIZE	     0x260000
+#define MSM_FB_SIZE	     0x261000
 #define MSM7x25A_MSM_FB_SIZE    0xE1000
 #else
-#define MSM_FB_SIZE	     0x195000
+#define MSM_FB_SIZE	     0x196000
 #define MSM7x25A_MSM_FB_SIZE    0x96000
 #endif