| #ifndef _FS_CEPH_AUTH_H | 
 | #define _FS_CEPH_AUTH_H | 
 |  | 
 | #include <linux/ceph/types.h> | 
 | #include <linux/ceph/buffer.h> | 
 |  | 
 | /* | 
 |  * Abstract interface for communicating with the authenticate module. | 
 |  * There is some handshake that takes place between us and the monitor | 
 |  * to acquire the necessary keys.  These are used to generate an | 
 |  * 'authorizer' that we use when connecting to a service (mds, osd). | 
 |  */ | 
 |  | 
 | struct ceph_auth_client; | 
 | struct ceph_authorizer; | 
 |  | 
 | struct ceph_auth_client_ops { | 
 | 	const char *name; | 
 |  | 
 | 	/* | 
 | 	 * true if we are authenticated and can connect to | 
 | 	 * services. | 
 | 	 */ | 
 | 	int (*is_authenticated)(struct ceph_auth_client *ac); | 
 |  | 
 | 	/* | 
 | 	 * true if we should (re)authenticate, e.g., when our tickets | 
 | 	 * are getting old and crusty. | 
 | 	 */ | 
 | 	int (*should_authenticate)(struct ceph_auth_client *ac); | 
 |  | 
 | 	/* | 
 | 	 * build requests and process replies during monitor | 
 | 	 * handshake.  if handle_reply returns -EAGAIN, we build | 
 | 	 * another request. | 
 | 	 */ | 
 | 	int (*build_request)(struct ceph_auth_client *ac, void *buf, void *end); | 
 | 	int (*handle_reply)(struct ceph_auth_client *ac, int result, | 
 | 			    void *buf, void *end); | 
 |  | 
 | 	/* | 
 | 	 * Create authorizer for connecting to a service, and verify | 
 | 	 * the response to authenticate the service. | 
 | 	 */ | 
 | 	int (*create_authorizer)(struct ceph_auth_client *ac, int peer_type, | 
 | 				 struct ceph_authorizer **a, | 
 | 				 void **buf, size_t *len, | 
 | 				 void **reply_buf, size_t *reply_len); | 
 | 	int (*verify_authorizer_reply)(struct ceph_auth_client *ac, | 
 | 				       struct ceph_authorizer *a, size_t len); | 
 | 	void (*destroy_authorizer)(struct ceph_auth_client *ac, | 
 | 				   struct ceph_authorizer *a); | 
 | 	void (*invalidate_authorizer)(struct ceph_auth_client *ac, | 
 | 				      int peer_type); | 
 |  | 
 | 	/* reset when we (re)connect to a monitor */ | 
 | 	void (*reset)(struct ceph_auth_client *ac); | 
 |  | 
 | 	void (*destroy)(struct ceph_auth_client *ac); | 
 | }; | 
 |  | 
 | struct ceph_auth_client { | 
 | 	u32 protocol;           /* CEPH_AUTH_* */ | 
 | 	void *private;          /* for use by protocol implementation */ | 
 | 	const struct ceph_auth_client_ops *ops;  /* null iff protocol==0 */ | 
 |  | 
 | 	bool negotiating;       /* true if negotiating protocol */ | 
 | 	const char *name;       /* entity name */ | 
 | 	u64 global_id;          /* our unique id in system */ | 
 | 	const char *secret;     /* our secret key */ | 
 | 	unsigned want_keys;     /* which services we want */ | 
 | }; | 
 |  | 
 | extern struct ceph_auth_client *ceph_auth_init(const char *name, | 
 | 					       const char *secret); | 
 | extern void ceph_auth_destroy(struct ceph_auth_client *ac); | 
 |  | 
 | extern void ceph_auth_reset(struct ceph_auth_client *ac); | 
 |  | 
 | extern int ceph_auth_build_hello(struct ceph_auth_client *ac, | 
 | 				 void *buf, size_t len); | 
 | extern int ceph_handle_auth_reply(struct ceph_auth_client *ac, | 
 | 				  void *buf, size_t len, | 
 | 				  void *reply_buf, size_t reply_len); | 
 | extern int ceph_entity_name_encode(const char *name, void **p, void *end); | 
 |  | 
 | extern int ceph_build_auth(struct ceph_auth_client *ac, | 
 | 		    void *msg_buf, size_t msg_len); | 
 |  | 
 | extern int ceph_auth_is_authenticated(struct ceph_auth_client *ac); | 
 |  | 
 | #endif |