| /* | 
 |   Red Black Trees | 
 |   (C) 1999  Andrea Arcangeli <andrea@suse.de> | 
 |   (C) 2002  David Woodhouse <dwmw2@infradead.org> | 
 |    | 
 |   This program is free software; you can redistribute it and/or modify | 
 |   it under the terms of the GNU General Public License as published by | 
 |   the Free Software Foundation; either version 2 of the License, or | 
 |   (at your option) any later version. | 
 |  | 
 |   This program is distributed in the hope that it will be useful, | 
 |   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
 |   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
 |   GNU General Public License for more details. | 
 |  | 
 |   You should have received a copy of the GNU General Public License | 
 |   along with this program; if not, write to the Free Software | 
 |   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA | 
 |  | 
 |   linux/lib/rbtree.c | 
 | */ | 
 |  | 
 | #include <linux/rbtree.h> | 
 | #include <linux/module.h> | 
 |  | 
 | static void __rb_rotate_left(struct rb_node *node, struct rb_root *root) | 
 | { | 
 | 	struct rb_node *right = node->rb_right; | 
 | 	struct rb_node *parent = rb_parent(node); | 
 |  | 
 | 	if ((node->rb_right = right->rb_left)) | 
 | 		rb_set_parent(right->rb_left, node); | 
 | 	right->rb_left = node; | 
 |  | 
 | 	rb_set_parent(right, parent); | 
 |  | 
 | 	if (parent) | 
 | 	{ | 
 | 		if (node == parent->rb_left) | 
 | 			parent->rb_left = right; | 
 | 		else | 
 | 			parent->rb_right = right; | 
 | 	} | 
 | 	else | 
 | 		root->rb_node = right; | 
 | 	rb_set_parent(node, right); | 
 | } | 
 |  | 
 | static void __rb_rotate_right(struct rb_node *node, struct rb_root *root) | 
 | { | 
 | 	struct rb_node *left = node->rb_left; | 
 | 	struct rb_node *parent = rb_parent(node); | 
 |  | 
 | 	if ((node->rb_left = left->rb_right)) | 
 | 		rb_set_parent(left->rb_right, node); | 
 | 	left->rb_right = node; | 
 |  | 
 | 	rb_set_parent(left, parent); | 
 |  | 
 | 	if (parent) | 
 | 	{ | 
 | 		if (node == parent->rb_right) | 
 | 			parent->rb_right = left; | 
 | 		else | 
 | 			parent->rb_left = left; | 
 | 	} | 
 | 	else | 
 | 		root->rb_node = left; | 
 | 	rb_set_parent(node, left); | 
 | } | 
 |  | 
 | void rb_insert_color(struct rb_node *node, struct rb_root *root) | 
 | { | 
 | 	struct rb_node *parent, *gparent; | 
 |  | 
 | 	while ((parent = rb_parent(node)) && rb_is_red(parent)) | 
 | 	{ | 
 | 		gparent = rb_parent(parent); | 
 |  | 
 | 		if (parent == gparent->rb_left) | 
 | 		{ | 
 | 			{ | 
 | 				register struct rb_node *uncle = gparent->rb_right; | 
 | 				if (uncle && rb_is_red(uncle)) | 
 | 				{ | 
 | 					rb_set_black(uncle); | 
 | 					rb_set_black(parent); | 
 | 					rb_set_red(gparent); | 
 | 					node = gparent; | 
 | 					continue; | 
 | 				} | 
 | 			} | 
 |  | 
 | 			if (parent->rb_right == node) | 
 | 			{ | 
 | 				register struct rb_node *tmp; | 
 | 				__rb_rotate_left(parent, root); | 
 | 				tmp = parent; | 
 | 				parent = node; | 
 | 				node = tmp; | 
 | 			} | 
 |  | 
 | 			rb_set_black(parent); | 
 | 			rb_set_red(gparent); | 
 | 			__rb_rotate_right(gparent, root); | 
 | 		} else { | 
 | 			{ | 
 | 				register struct rb_node *uncle = gparent->rb_left; | 
 | 				if (uncle && rb_is_red(uncle)) | 
 | 				{ | 
 | 					rb_set_black(uncle); | 
 | 					rb_set_black(parent); | 
 | 					rb_set_red(gparent); | 
 | 					node = gparent; | 
 | 					continue; | 
 | 				} | 
 | 			} | 
 |  | 
 | 			if (parent->rb_left == node) | 
 | 			{ | 
 | 				register struct rb_node *tmp; | 
 | 				__rb_rotate_right(parent, root); | 
 | 				tmp = parent; | 
 | 				parent = node; | 
 | 				node = tmp; | 
 | 			} | 
 |  | 
 | 			rb_set_black(parent); | 
 | 			rb_set_red(gparent); | 
 | 			__rb_rotate_left(gparent, root); | 
 | 		} | 
 | 	} | 
 |  | 
 | 	rb_set_black(root->rb_node); | 
 | } | 
 | EXPORT_SYMBOL(rb_insert_color); | 
 |  | 
 | static void __rb_erase_color(struct rb_node *node, struct rb_node *parent, | 
 | 			     struct rb_root *root) | 
 | { | 
 | 	struct rb_node *other; | 
 |  | 
 | 	while ((!node || rb_is_black(node)) && node != root->rb_node) | 
 | 	{ | 
 | 		if (parent->rb_left == node) | 
 | 		{ | 
 | 			other = parent->rb_right; | 
 | 			if (rb_is_red(other)) | 
 | 			{ | 
 | 				rb_set_black(other); | 
 | 				rb_set_red(parent); | 
 | 				__rb_rotate_left(parent, root); | 
 | 				other = parent->rb_right; | 
 | 			} | 
 | 			if ((!other->rb_left || rb_is_black(other->rb_left)) && | 
 | 			    (!other->rb_right || rb_is_black(other->rb_right))) | 
 | 			{ | 
 | 				rb_set_red(other); | 
 | 				node = parent; | 
 | 				parent = rb_parent(node); | 
 | 			} | 
 | 			else | 
 | 			{ | 
 | 				if (!other->rb_right || rb_is_black(other->rb_right)) | 
 | 				{ | 
 | 					rb_set_black(other->rb_left); | 
 | 					rb_set_red(other); | 
 | 					__rb_rotate_right(other, root); | 
 | 					other = parent->rb_right; | 
 | 				} | 
 | 				rb_set_color(other, rb_color(parent)); | 
 | 				rb_set_black(parent); | 
 | 				rb_set_black(other->rb_right); | 
 | 				__rb_rotate_left(parent, root); | 
 | 				node = root->rb_node; | 
 | 				break; | 
 | 			} | 
 | 		} | 
 | 		else | 
 | 		{ | 
 | 			other = parent->rb_left; | 
 | 			if (rb_is_red(other)) | 
 | 			{ | 
 | 				rb_set_black(other); | 
 | 				rb_set_red(parent); | 
 | 				__rb_rotate_right(parent, root); | 
 | 				other = parent->rb_left; | 
 | 			} | 
 | 			if ((!other->rb_left || rb_is_black(other->rb_left)) && | 
 | 			    (!other->rb_right || rb_is_black(other->rb_right))) | 
 | 			{ | 
 | 				rb_set_red(other); | 
 | 				node = parent; | 
 | 				parent = rb_parent(node); | 
 | 			} | 
 | 			else | 
 | 			{ | 
 | 				if (!other->rb_left || rb_is_black(other->rb_left)) | 
 | 				{ | 
 | 					rb_set_black(other->rb_right); | 
 | 					rb_set_red(other); | 
 | 					__rb_rotate_left(other, root); | 
 | 					other = parent->rb_left; | 
 | 				} | 
 | 				rb_set_color(other, rb_color(parent)); | 
 | 				rb_set_black(parent); | 
 | 				rb_set_black(other->rb_left); | 
 | 				__rb_rotate_right(parent, root); | 
 | 				node = root->rb_node; | 
 | 				break; | 
 | 			} | 
 | 		} | 
 | 	} | 
 | 	if (node) | 
 | 		rb_set_black(node); | 
 | } | 
 |  | 
 | void rb_erase(struct rb_node *node, struct rb_root *root) | 
 | { | 
 | 	struct rb_node *child, *parent; | 
 | 	int color; | 
 |  | 
 | 	if (!node->rb_left) | 
 | 		child = node->rb_right; | 
 | 	else if (!node->rb_right) | 
 | 		child = node->rb_left; | 
 | 	else | 
 | 	{ | 
 | 		struct rb_node *old = node, *left; | 
 |  | 
 | 		node = node->rb_right; | 
 | 		while ((left = node->rb_left) != NULL) | 
 | 			node = left; | 
 |  | 
 | 		if (rb_parent(old)) { | 
 | 			if (rb_parent(old)->rb_left == old) | 
 | 				rb_parent(old)->rb_left = node; | 
 | 			else | 
 | 				rb_parent(old)->rb_right = node; | 
 | 		} else | 
 | 			root->rb_node = node; | 
 |  | 
 | 		child = node->rb_right; | 
 | 		parent = rb_parent(node); | 
 | 		color = rb_color(node); | 
 |  | 
 | 		if (parent == old) { | 
 | 			parent = node; | 
 | 		} else { | 
 | 			if (child) | 
 | 				rb_set_parent(child, parent); | 
 | 			parent->rb_left = child; | 
 |  | 
 | 			node->rb_right = old->rb_right; | 
 | 			rb_set_parent(old->rb_right, node); | 
 | 		} | 
 |  | 
 | 		node->rb_parent_color = old->rb_parent_color; | 
 | 		node->rb_left = old->rb_left; | 
 | 		rb_set_parent(old->rb_left, node); | 
 |  | 
 | 		goto color; | 
 | 	} | 
 |  | 
 | 	parent = rb_parent(node); | 
 | 	color = rb_color(node); | 
 |  | 
 | 	if (child) | 
 | 		rb_set_parent(child, parent); | 
 | 	if (parent) | 
 | 	{ | 
 | 		if (parent->rb_left == node) | 
 | 			parent->rb_left = child; | 
 | 		else | 
 | 			parent->rb_right = child; | 
 | 	} | 
 | 	else | 
 | 		root->rb_node = child; | 
 |  | 
 |  color: | 
 | 	if (color == RB_BLACK) | 
 | 		__rb_erase_color(child, parent, root); | 
 | } | 
 | EXPORT_SYMBOL(rb_erase); | 
 |  | 
 | static void rb_augment_path(struct rb_node *node, rb_augment_f func, void *data) | 
 | { | 
 | 	struct rb_node *parent; | 
 |  | 
 | up: | 
 | 	func(node, data); | 
 | 	parent = rb_parent(node); | 
 | 	if (!parent) | 
 | 		return; | 
 |  | 
 | 	if (node == parent->rb_left && parent->rb_right) | 
 | 		func(parent->rb_right, data); | 
 | 	else if (parent->rb_left) | 
 | 		func(parent->rb_left, data); | 
 |  | 
 | 	node = parent; | 
 | 	goto up; | 
 | } | 
 |  | 
 | /* | 
 |  * after inserting @node into the tree, update the tree to account for | 
 |  * both the new entry and any damage done by rebalance | 
 |  */ | 
 | void rb_augment_insert(struct rb_node *node, rb_augment_f func, void *data) | 
 | { | 
 | 	if (node->rb_left) | 
 | 		node = node->rb_left; | 
 | 	else if (node->rb_right) | 
 | 		node = node->rb_right; | 
 |  | 
 | 	rb_augment_path(node, func, data); | 
 | } | 
 | EXPORT_SYMBOL(rb_augment_insert); | 
 |  | 
 | /* | 
 |  * before removing the node, find the deepest node on the rebalance path | 
 |  * that will still be there after @node gets removed | 
 |  */ | 
 | struct rb_node *rb_augment_erase_begin(struct rb_node *node) | 
 | { | 
 | 	struct rb_node *deepest; | 
 |  | 
 | 	if (!node->rb_right && !node->rb_left) | 
 | 		deepest = rb_parent(node); | 
 | 	else if (!node->rb_right) | 
 | 		deepest = node->rb_left; | 
 | 	else if (!node->rb_left) | 
 | 		deepest = node->rb_right; | 
 | 	else { | 
 | 		deepest = rb_next(node); | 
 | 		if (deepest->rb_right) | 
 | 			deepest = deepest->rb_right; | 
 | 		else if (rb_parent(deepest) != node) | 
 | 			deepest = rb_parent(deepest); | 
 | 	} | 
 |  | 
 | 	return deepest; | 
 | } | 
 | EXPORT_SYMBOL(rb_augment_erase_begin); | 
 |  | 
 | /* | 
 |  * after removal, update the tree to account for the removed entry | 
 |  * and any rebalance damage. | 
 |  */ | 
 | void rb_augment_erase_end(struct rb_node *node, rb_augment_f func, void *data) | 
 | { | 
 | 	if (node) | 
 | 		rb_augment_path(node, func, data); | 
 | } | 
 | EXPORT_SYMBOL(rb_augment_erase_end); | 
 |  | 
 | /* | 
 |  * This function returns the first node (in sort order) of the tree. | 
 |  */ | 
 | struct rb_node *rb_first(const struct rb_root *root) | 
 | { | 
 | 	struct rb_node	*n; | 
 |  | 
 | 	n = root->rb_node; | 
 | 	if (!n) | 
 | 		return NULL; | 
 | 	while (n->rb_left) | 
 | 		n = n->rb_left; | 
 | 	return n; | 
 | } | 
 | EXPORT_SYMBOL(rb_first); | 
 |  | 
 | struct rb_node *rb_last(const struct rb_root *root) | 
 | { | 
 | 	struct rb_node	*n; | 
 |  | 
 | 	n = root->rb_node; | 
 | 	if (!n) | 
 | 		return NULL; | 
 | 	while (n->rb_right) | 
 | 		n = n->rb_right; | 
 | 	return n; | 
 | } | 
 | EXPORT_SYMBOL(rb_last); | 
 |  | 
 | struct rb_node *rb_next(const struct rb_node *node) | 
 | { | 
 | 	struct rb_node *parent; | 
 |  | 
 | 	if (rb_parent(node) == node) | 
 | 		return NULL; | 
 |  | 
 | 	/* If we have a right-hand child, go down and then left as far | 
 | 	   as we can. */ | 
 | 	if (node->rb_right) { | 
 | 		node = node->rb_right;  | 
 | 		while (node->rb_left) | 
 | 			node=node->rb_left; | 
 | 		return (struct rb_node *)node; | 
 | 	} | 
 |  | 
 | 	/* No right-hand children.  Everything down and left is | 
 | 	   smaller than us, so any 'next' node must be in the general | 
 | 	   direction of our parent. Go up the tree; any time the | 
 | 	   ancestor is a right-hand child of its parent, keep going | 
 | 	   up. First time it's a left-hand child of its parent, said | 
 | 	   parent is our 'next' node. */ | 
 | 	while ((parent = rb_parent(node)) && node == parent->rb_right) | 
 | 		node = parent; | 
 |  | 
 | 	return parent; | 
 | } | 
 | EXPORT_SYMBOL(rb_next); | 
 |  | 
 | struct rb_node *rb_prev(const struct rb_node *node) | 
 | { | 
 | 	struct rb_node *parent; | 
 |  | 
 | 	if (rb_parent(node) == node) | 
 | 		return NULL; | 
 |  | 
 | 	/* If we have a left-hand child, go down and then right as far | 
 | 	   as we can. */ | 
 | 	if (node->rb_left) { | 
 | 		node = node->rb_left;  | 
 | 		while (node->rb_right) | 
 | 			node=node->rb_right; | 
 | 		return (struct rb_node *)node; | 
 | 	} | 
 |  | 
 | 	/* No left-hand children. Go up till we find an ancestor which | 
 | 	   is a right-hand child of its parent */ | 
 | 	while ((parent = rb_parent(node)) && node == parent->rb_left) | 
 | 		node = parent; | 
 |  | 
 | 	return parent; | 
 | } | 
 | EXPORT_SYMBOL(rb_prev); | 
 |  | 
 | void rb_replace_node(struct rb_node *victim, struct rb_node *new, | 
 | 		     struct rb_root *root) | 
 | { | 
 | 	struct rb_node *parent = rb_parent(victim); | 
 |  | 
 | 	/* Set the surrounding nodes to point to the replacement */ | 
 | 	if (parent) { | 
 | 		if (victim == parent->rb_left) | 
 | 			parent->rb_left = new; | 
 | 		else | 
 | 			parent->rb_right = new; | 
 | 	} else { | 
 | 		root->rb_node = new; | 
 | 	} | 
 | 	if (victim->rb_left) | 
 | 		rb_set_parent(victim->rb_left, new); | 
 | 	if (victim->rb_right) | 
 | 		rb_set_parent(victim->rb_right, new); | 
 |  | 
 | 	/* Copy the pointers/colour from the victim to the replacement */ | 
 | 	*new = *victim; | 
 | } | 
 | EXPORT_SYMBOL(rb_replace_node); |