|  | /* | 
|  | * NES, SNES, N64, MultiSystem, PSX gamepad driver for Linux | 
|  | * | 
|  | *  Copyright (c) 1999-2004	Vojtech Pavlik <vojtech@suse.cz> | 
|  | *  Copyright (c) 2004		Peter Nelson <rufus-kernel@hackish.org> | 
|  | * | 
|  | *  Based on the work of: | 
|  | *	Andree Borrmann		John Dahlstrom | 
|  | *	David Kuder		Nathan Hand | 
|  | *	Raphael Assenat | 
|  | */ | 
|  |  | 
|  | /* | 
|  | * This program is free software; you can redistribute it and/or modify | 
|  | * it under the terms of the GNU General Public License as published by | 
|  | * the Free Software Foundation; either version 2 of the License, or | 
|  | * (at your option) any later version. | 
|  | * | 
|  | * This program is distributed in the hope that it will be useful, | 
|  | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|  | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|  | * GNU General Public License for more details. | 
|  | * | 
|  | * You should have received a copy of the GNU General Public License | 
|  | * along with this program; if not, write to the Free Software | 
|  | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | 
|  | * | 
|  | * Should you need to contact me, the author, you can do so either by | 
|  | * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail: | 
|  | * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic | 
|  | */ | 
|  |  | 
|  | #include <linux/kernel.h> | 
|  | #include <linux/delay.h> | 
|  | #include <linux/module.h> | 
|  | #include <linux/init.h> | 
|  | #include <linux/parport.h> | 
|  | #include <linux/input.h> | 
|  | #include <linux/mutex.h> | 
|  |  | 
|  | MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>"); | 
|  | MODULE_DESCRIPTION("NES, SNES, N64, MultiSystem, PSX gamepad driver"); | 
|  | MODULE_LICENSE("GPL"); | 
|  |  | 
|  | #define GC_MAX_PORTS		3 | 
|  | #define GC_MAX_DEVICES		5 | 
|  |  | 
|  | struct gc_config { | 
|  | int args[GC_MAX_DEVICES + 1]; | 
|  | unsigned int nargs; | 
|  | }; | 
|  |  | 
|  | static struct gc_config gc_cfg[GC_MAX_PORTS] __initdata; | 
|  |  | 
|  | module_param_array_named(map, gc_cfg[0].args, int, &gc_cfg[0].nargs, 0); | 
|  | MODULE_PARM_DESC(map, "Describes first set of devices (<parport#>,<pad1>,<pad2>,..<pad5>)"); | 
|  | module_param_array_named(map2, gc_cfg[1].args, int, &gc_cfg[1].nargs, 0); | 
|  | MODULE_PARM_DESC(map2, "Describes second set of devices"); | 
|  | module_param_array_named(map3, gc_cfg[2].args, int, &gc_cfg[2].nargs, 0); | 
|  | MODULE_PARM_DESC(map3, "Describes third set of devices"); | 
|  |  | 
|  | /* see also gs_psx_delay parameter in PSX support section */ | 
|  |  | 
|  | #define GC_SNES		1 | 
|  | #define GC_NES		2 | 
|  | #define GC_NES4		3 | 
|  | #define GC_MULTI	4 | 
|  | #define GC_MULTI2	5 | 
|  | #define GC_N64		6 | 
|  | #define GC_PSX		7 | 
|  | #define GC_DDR		8 | 
|  | #define GC_SNESMOUSE	9 | 
|  |  | 
|  | #define GC_MAX		9 | 
|  |  | 
|  | #define GC_REFRESH_TIME	HZ/100 | 
|  |  | 
|  | struct gc { | 
|  | struct pardevice *pd; | 
|  | struct input_dev *dev[GC_MAX_DEVICES]; | 
|  | struct timer_list timer; | 
|  | unsigned char pads[GC_MAX + 1]; | 
|  | int used; | 
|  | struct mutex mutex; | 
|  | char phys[GC_MAX_DEVICES][32]; | 
|  | }; | 
|  |  | 
|  | static struct gc *gc_base[3]; | 
|  |  | 
|  | static int gc_status_bit[] = { 0x40, 0x80, 0x20, 0x10, 0x08 }; | 
|  |  | 
|  | static char *gc_names[] = { NULL, "SNES pad", "NES pad", "NES FourPort", "Multisystem joystick", | 
|  | "Multisystem 2-button joystick", "N64 controller", "PSX controller", | 
|  | "PSX DDR controller", "SNES mouse" }; | 
|  | /* | 
|  | * N64 support. | 
|  | */ | 
|  |  | 
|  | static unsigned char gc_n64_bytes[] = { 0, 1, 13, 15, 14, 12, 10, 11, 2, 3 }; | 
|  | static short gc_n64_btn[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_TRIGGER, BTN_START }; | 
|  |  | 
|  | #define GC_N64_LENGTH		32		/* N64 bit length, not including stop bit */ | 
|  | #define GC_N64_REQUEST_LENGTH	37		/* transmit request sequence is 9 bits long */ | 
|  | #define GC_N64_DELAY		133		/* delay between transmit request, and response ready (us) */ | 
|  | #define GC_N64_REQUEST		0x1dd1111111ULL /* the request data command (encoded for 000000011) */ | 
|  | #define GC_N64_DWS		3		/* delay between write segments (required for sound playback because of ISA DMA) */ | 
|  | /* GC_N64_DWS > 24 is known to fail */ | 
|  | #define GC_N64_POWER_W		0xe2		/* power during write (transmit request) */ | 
|  | #define GC_N64_POWER_R		0xfd		/* power during read */ | 
|  | #define GC_N64_OUT		0x1d		/* output bits to the 4 pads */ | 
|  | /* Reading the main axes of any N64 pad is known to fail if the corresponding bit */ | 
|  | /* in GC_N64_OUT is pulled low on the output port (by any routine) for more */ | 
|  | /* than 123 us */ | 
|  | #define GC_N64_CLOCK		0x02		/* clock bits for read */ | 
|  |  | 
|  | /* | 
|  | * gc_n64_read_packet() reads an N64 packet. | 
|  | * Each pad uses one bit per byte. So all pads connected to this port are read in parallel. | 
|  | */ | 
|  |  | 
|  | static void gc_n64_read_packet(struct gc *gc, unsigned char *data) | 
|  | { | 
|  | int i; | 
|  | unsigned long flags; | 
|  |  | 
|  | /* | 
|  | * Request the pad to transmit data | 
|  | */ | 
|  |  | 
|  | local_irq_save(flags); | 
|  | for (i = 0; i < GC_N64_REQUEST_LENGTH; i++) { | 
|  | parport_write_data(gc->pd->port, GC_N64_POWER_W | ((GC_N64_REQUEST >> i) & 1 ? GC_N64_OUT : 0)); | 
|  | udelay(GC_N64_DWS); | 
|  | } | 
|  | local_irq_restore(flags); | 
|  |  | 
|  | /* | 
|  | * Wait for the pad response to be loaded into the 33-bit register of the adapter | 
|  | */ | 
|  |  | 
|  | udelay(GC_N64_DELAY); | 
|  |  | 
|  | /* | 
|  | * Grab data (ignoring the last bit, which is a stop bit) | 
|  | */ | 
|  |  | 
|  | for (i = 0; i < GC_N64_LENGTH; i++) { | 
|  | parport_write_data(gc->pd->port, GC_N64_POWER_R); | 
|  | data[i] = parport_read_status(gc->pd->port); | 
|  | parport_write_data(gc->pd->port, GC_N64_POWER_R | GC_N64_CLOCK); | 
|  | } | 
|  |  | 
|  | /* | 
|  | * We must wait 200 ms here for the controller to reinitialize before the next read request. | 
|  | * No worries as long as gc_read is polled less frequently than this. | 
|  | */ | 
|  |  | 
|  | } | 
|  |  | 
|  | static void gc_n64_process_packet(struct gc *gc) | 
|  | { | 
|  | unsigned char data[GC_N64_LENGTH]; | 
|  | signed char axes[2]; | 
|  | struct input_dev *dev; | 
|  | int i, j, s; | 
|  |  | 
|  | gc_n64_read_packet(gc, data); | 
|  |  | 
|  | for (i = 0; i < GC_MAX_DEVICES; i++) { | 
|  |  | 
|  | dev = gc->dev[i]; | 
|  | if (!dev) | 
|  | continue; | 
|  |  | 
|  | s = gc_status_bit[i]; | 
|  |  | 
|  | if (s & gc->pads[GC_N64] & ~(data[8] | data[9])) { | 
|  |  | 
|  | axes[0] = axes[1] = 0; | 
|  |  | 
|  | for (j = 0; j < 8; j++) { | 
|  | if (data[23 - j] & s) | 
|  | axes[0] |= 1 << j; | 
|  | if (data[31 - j] & s) | 
|  | axes[1] |= 1 << j; | 
|  | } | 
|  |  | 
|  | input_report_abs(dev, ABS_X,  axes[0]); | 
|  | input_report_abs(dev, ABS_Y, -axes[1]); | 
|  |  | 
|  | input_report_abs(dev, ABS_HAT0X, !(s & data[6]) - !(s & data[7])); | 
|  | input_report_abs(dev, ABS_HAT0Y, !(s & data[4]) - !(s & data[5])); | 
|  |  | 
|  | for (j = 0; j < 10; j++) | 
|  | input_report_key(dev, gc_n64_btn[j], s & data[gc_n64_bytes[j]]); | 
|  |  | 
|  | input_sync(dev); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | /* | 
|  | * NES/SNES support. | 
|  | */ | 
|  |  | 
|  | #define GC_NES_DELAY		6	/* Delay between bits - 6us */ | 
|  | #define GC_NES_LENGTH		8	/* The NES pads use 8 bits of data */ | 
|  | #define GC_SNES_LENGTH		12	/* The SNES true length is 16, but the | 
|  | last 4 bits are unused */ | 
|  | #define GC_SNESMOUSE_LENGTH	32	/* The SNES mouse uses 32 bits, the first | 
|  | 16 bits are equivalent to a gamepad */ | 
|  |  | 
|  | #define GC_NES_POWER	0xfc | 
|  | #define GC_NES_CLOCK	0x01 | 
|  | #define GC_NES_LATCH	0x02 | 
|  |  | 
|  | static unsigned char gc_nes_bytes[] = { 0, 1, 2, 3 }; | 
|  | static unsigned char gc_snes_bytes[] = { 8, 0, 2, 3, 9, 1, 10, 11 }; | 
|  | static short gc_snes_btn[] = { BTN_A, BTN_B, BTN_SELECT, BTN_START, BTN_X, BTN_Y, BTN_TL, BTN_TR }; | 
|  |  | 
|  | /* | 
|  | * gc_nes_read_packet() reads a NES/SNES packet. | 
|  | * Each pad uses one bit per byte. So all pads connected to | 
|  | * this port are read in parallel. | 
|  | */ | 
|  |  | 
|  | static void gc_nes_read_packet(struct gc *gc, int length, unsigned char *data) | 
|  | { | 
|  | int i; | 
|  |  | 
|  | parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK | GC_NES_LATCH); | 
|  | udelay(GC_NES_DELAY * 2); | 
|  | parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK); | 
|  |  | 
|  | for (i = 0; i < length; i++) { | 
|  | udelay(GC_NES_DELAY); | 
|  | parport_write_data(gc->pd->port, GC_NES_POWER); | 
|  | data[i] = parport_read_status(gc->pd->port) ^ 0x7f; | 
|  | udelay(GC_NES_DELAY); | 
|  | parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK); | 
|  | } | 
|  | } | 
|  |  | 
|  | static void gc_nes_process_packet(struct gc *gc) | 
|  | { | 
|  | unsigned char data[GC_SNESMOUSE_LENGTH]; | 
|  | struct input_dev *dev; | 
|  | int i, j, s, len; | 
|  | char x_rel, y_rel; | 
|  |  | 
|  | len = gc->pads[GC_SNESMOUSE] ? GC_SNESMOUSE_LENGTH : | 
|  | (gc->pads[GC_SNES] ? GC_SNES_LENGTH : GC_NES_LENGTH); | 
|  |  | 
|  | gc_nes_read_packet(gc, len, data); | 
|  |  | 
|  | for (i = 0; i < GC_MAX_DEVICES; i++) { | 
|  |  | 
|  | dev = gc->dev[i]; | 
|  | if (!dev) | 
|  | continue; | 
|  |  | 
|  | s = gc_status_bit[i]; | 
|  |  | 
|  | if (s & (gc->pads[GC_NES] | gc->pads[GC_SNES])) { | 
|  | input_report_abs(dev, ABS_X, !(s & data[6]) - !(s & data[7])); | 
|  | input_report_abs(dev, ABS_Y, !(s & data[4]) - !(s & data[5])); | 
|  | } | 
|  |  | 
|  | if (s & gc->pads[GC_NES]) | 
|  | for (j = 0; j < 4; j++) | 
|  | input_report_key(dev, gc_snes_btn[j], s & data[gc_nes_bytes[j]]); | 
|  |  | 
|  | if (s & gc->pads[GC_SNES]) | 
|  | for (j = 0; j < 8; j++) | 
|  | input_report_key(dev, gc_snes_btn[j], s & data[gc_snes_bytes[j]]); | 
|  |  | 
|  | if (s & gc->pads[GC_SNESMOUSE]) { | 
|  | /* | 
|  | * The 4 unused bits from SNES controllers appear to be ID bits | 
|  | * so use them to make sure iwe are dealing with a mouse. | 
|  | * gamepad is connected. This is important since | 
|  | * my SNES gamepad sends 1's for bits 16-31, which | 
|  | * cause the mouse pointer to quickly move to the | 
|  | * upper left corner of the screen. | 
|  | */ | 
|  | if (!(s & data[12]) && !(s & data[13]) && | 
|  | !(s & data[14]) && (s & data[15])) { | 
|  | input_report_key(dev, BTN_LEFT, s & data[9]); | 
|  | input_report_key(dev, BTN_RIGHT, s & data[8]); | 
|  |  | 
|  | x_rel = y_rel = 0; | 
|  | for (j = 0; j < 7; j++) { | 
|  | x_rel <<= 1; | 
|  | if (data[25 + j] & s) | 
|  | x_rel |= 1; | 
|  |  | 
|  | y_rel <<= 1; | 
|  | if (data[17 + j] & s) | 
|  | y_rel |= 1; | 
|  | } | 
|  |  | 
|  | if (x_rel) { | 
|  | if (data[24] & s) | 
|  | x_rel = -x_rel; | 
|  | input_report_rel(dev, REL_X, x_rel); | 
|  | } | 
|  |  | 
|  | if (y_rel) { | 
|  | if (data[16] & s) | 
|  | y_rel = -y_rel; | 
|  | input_report_rel(dev, REL_Y, y_rel); | 
|  | } | 
|  | } | 
|  | } | 
|  | input_sync(dev); | 
|  | } | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Multisystem joystick support | 
|  | */ | 
|  |  | 
|  | #define GC_MULTI_LENGTH		5	/* Multi system joystick packet length is 5 */ | 
|  | #define GC_MULTI2_LENGTH	6	/* One more bit for one more button */ | 
|  |  | 
|  | /* | 
|  | * gc_multi_read_packet() reads a Multisystem joystick packet. | 
|  | */ | 
|  |  | 
|  | static void gc_multi_read_packet(struct gc *gc, int length, unsigned char *data) | 
|  | { | 
|  | int i; | 
|  |  | 
|  | for (i = 0; i < length; i++) { | 
|  | parport_write_data(gc->pd->port, ~(1 << i)); | 
|  | data[i] = parport_read_status(gc->pd->port) ^ 0x7f; | 
|  | } | 
|  | } | 
|  |  | 
|  | static void gc_multi_process_packet(struct gc *gc) | 
|  | { | 
|  | unsigned char data[GC_MULTI2_LENGTH]; | 
|  | struct input_dev *dev; | 
|  | int i, s; | 
|  |  | 
|  | gc_multi_read_packet(gc, gc->pads[GC_MULTI2] ? GC_MULTI2_LENGTH : GC_MULTI_LENGTH, data); | 
|  |  | 
|  | for (i = 0; i < GC_MAX_DEVICES; i++) { | 
|  |  | 
|  | dev = gc->dev[i]; | 
|  | if (!dev) | 
|  | continue; | 
|  |  | 
|  | s = gc_status_bit[i]; | 
|  |  | 
|  | if (s & (gc->pads[GC_MULTI] | gc->pads[GC_MULTI2])) { | 
|  | input_report_abs(dev, ABS_X,  !(s & data[2]) - !(s & data[3])); | 
|  | input_report_abs(dev, ABS_Y,  !(s & data[0]) - !(s & data[1])); | 
|  | input_report_key(dev, BTN_TRIGGER, s & data[4]); | 
|  | } | 
|  |  | 
|  | if (s & gc->pads[GC_MULTI2]) | 
|  | input_report_key(dev, BTN_THUMB, s & data[5]); | 
|  |  | 
|  | input_sync(dev); | 
|  | } | 
|  | } | 
|  |  | 
|  | /* | 
|  | * PSX support | 
|  | * | 
|  | * See documentation at: | 
|  | *	http://www.dim.com/~mackys/psxmemcard/ps-eng2.txt | 
|  | *	http://www.gamesx.com/controldata/psxcont/psxcont.htm | 
|  | *	ftp://milano.usal.es/pablo/ | 
|  | * | 
|  | */ | 
|  |  | 
|  | #define GC_PSX_DELAY	25		/* 25 usec */ | 
|  | #define GC_PSX_LENGTH	8		/* talk to the controller in bits */ | 
|  | #define GC_PSX_BYTES	6		/* the maximum number of bytes to read off the controller */ | 
|  |  | 
|  | #define GC_PSX_MOUSE	1		/* Mouse */ | 
|  | #define GC_PSX_NEGCON	2		/* NegCon */ | 
|  | #define GC_PSX_NORMAL	4		/* Digital / Analog or Rumble in Digital mode  */ | 
|  | #define GC_PSX_ANALOG	5		/* Analog in Analog mode / Rumble in Green mode */ | 
|  | #define GC_PSX_RUMBLE	7		/* Rumble in Red mode */ | 
|  |  | 
|  | #define GC_PSX_CLOCK	0x04		/* Pin 4 */ | 
|  | #define GC_PSX_COMMAND	0x01		/* Pin 2 */ | 
|  | #define GC_PSX_POWER	0xf8		/* Pins 5-9 */ | 
|  | #define GC_PSX_SELECT	0x02		/* Pin 3 */ | 
|  |  | 
|  | #define GC_PSX_ID(x)	((x) >> 4)	/* High nibble is device type */ | 
|  | #define GC_PSX_LEN(x)	(((x) & 0xf) << 1)	/* Low nibble is length in bytes/2 */ | 
|  |  | 
|  | static int gc_psx_delay = GC_PSX_DELAY; | 
|  | module_param_named(psx_delay, gc_psx_delay, uint, 0); | 
|  | MODULE_PARM_DESC(psx_delay, "Delay when accessing Sony PSX controller (usecs)"); | 
|  |  | 
|  | static short gc_psx_abs[] = { ABS_X, ABS_Y, ABS_RX, ABS_RY, ABS_HAT0X, ABS_HAT0Y }; | 
|  | static short gc_psx_btn[] = { BTN_TL, BTN_TR, BTN_TL2, BTN_TR2, BTN_A, BTN_B, BTN_X, BTN_Y, | 
|  | BTN_START, BTN_SELECT, BTN_THUMBL, BTN_THUMBR }; | 
|  | static short gc_psx_ddr_btn[] = { BTN_0, BTN_1, BTN_2, BTN_3 }; | 
|  |  | 
|  | /* | 
|  | * gc_psx_command() writes 8bit command and reads 8bit data from | 
|  | * the psx pad. | 
|  | */ | 
|  |  | 
|  | static void gc_psx_command(struct gc *gc, int b, unsigned char data[GC_MAX_DEVICES]) | 
|  | { | 
|  | int i, j, cmd, read; | 
|  |  | 
|  | for (i = 0; i < GC_MAX_DEVICES; i++) | 
|  | data[i] = 0; | 
|  |  | 
|  | for (i = 0; i < GC_PSX_LENGTH; i++, b >>= 1) { | 
|  | cmd = (b & 1) ? GC_PSX_COMMAND : 0; | 
|  | parport_write_data(gc->pd->port, cmd | GC_PSX_POWER); | 
|  | udelay(gc_psx_delay); | 
|  | read = parport_read_status(gc->pd->port) ^ 0x80; | 
|  | for (j = 0; j < GC_MAX_DEVICES; j++) | 
|  | data[j] |= (read & gc_status_bit[j] & (gc->pads[GC_PSX] | gc->pads[GC_DDR])) ? (1 << i) : 0; | 
|  | parport_write_data(gc->pd->port, cmd | GC_PSX_CLOCK | GC_PSX_POWER); | 
|  | udelay(gc_psx_delay); | 
|  | } | 
|  | } | 
|  |  | 
|  | /* | 
|  | * gc_psx_read_packet() reads a whole psx packet and returns | 
|  | * device identifier code. | 
|  | */ | 
|  |  | 
|  | static void gc_psx_read_packet(struct gc *gc, unsigned char data[GC_MAX_DEVICES][GC_PSX_BYTES], | 
|  | unsigned char id[GC_MAX_DEVICES]) | 
|  | { | 
|  | int i, j, max_len = 0; | 
|  | unsigned long flags; | 
|  | unsigned char data2[GC_MAX_DEVICES]; | 
|  |  | 
|  | parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_SELECT | GC_PSX_POWER);	/* Select pad */ | 
|  | udelay(gc_psx_delay); | 
|  | parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_POWER);			/* Deselect, begin command */ | 
|  | udelay(gc_psx_delay); | 
|  |  | 
|  | local_irq_save(flags); | 
|  |  | 
|  | gc_psx_command(gc, 0x01, data2);						/* Access pad */ | 
|  | gc_psx_command(gc, 0x42, id);							/* Get device ids */ | 
|  | gc_psx_command(gc, 0, data2);							/* Dump status */ | 
|  |  | 
|  | for (i =0; i < GC_MAX_DEVICES; i++)								/* Find the longest pad */ | 
|  | if((gc_status_bit[i] & (gc->pads[GC_PSX] | gc->pads[GC_DDR])) | 
|  | && (GC_PSX_LEN(id[i]) > max_len) | 
|  | && (GC_PSX_LEN(id[i]) <= GC_PSX_BYTES)) | 
|  | max_len = GC_PSX_LEN(id[i]); | 
|  |  | 
|  | for (i = 0; i < max_len; i++) {						/* Read in all the data */ | 
|  | gc_psx_command(gc, 0, data2); | 
|  | for (j = 0; j < GC_MAX_DEVICES; j++) | 
|  | data[j][i] = data2[j]; | 
|  | } | 
|  |  | 
|  | local_irq_restore(flags); | 
|  |  | 
|  | parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_SELECT | GC_PSX_POWER); | 
|  |  | 
|  | for(i = 0; i < GC_MAX_DEVICES; i++)								/* Set id's to the real value */ | 
|  | id[i] = GC_PSX_ID(id[i]); | 
|  | } | 
|  |  | 
|  | static void gc_psx_process_packet(struct gc *gc) | 
|  | { | 
|  | unsigned char data[GC_MAX_DEVICES][GC_PSX_BYTES]; | 
|  | unsigned char id[GC_MAX_DEVICES]; | 
|  | struct input_dev *dev; | 
|  | int i, j; | 
|  |  | 
|  | gc_psx_read_packet(gc, data, id); | 
|  |  | 
|  | for (i = 0; i < GC_MAX_DEVICES; i++) { | 
|  |  | 
|  | dev = gc->dev[i]; | 
|  | if (!dev) | 
|  | continue; | 
|  |  | 
|  | switch (id[i]) { | 
|  |  | 
|  | case GC_PSX_RUMBLE: | 
|  |  | 
|  | input_report_key(dev, BTN_THUMBL, ~data[i][0] & 0x04); | 
|  | input_report_key(dev, BTN_THUMBR, ~data[i][0] & 0x02); | 
|  |  | 
|  | case GC_PSX_NEGCON: | 
|  | case GC_PSX_ANALOG: | 
|  |  | 
|  | if (gc->pads[GC_DDR] & gc_status_bit[i]) { | 
|  | for(j = 0; j < 4; j++) | 
|  | input_report_key(dev, gc_psx_ddr_btn[j], ~data[i][0] & (0x10 << j)); | 
|  | } else { | 
|  | for (j = 0; j < 4; j++) | 
|  | input_report_abs(dev, gc_psx_abs[j + 2], data[i][j + 2]); | 
|  |  | 
|  | input_report_abs(dev, ABS_X, 128 + !(data[i][0] & 0x20) * 127 - !(data[i][0] & 0x80) * 128); | 
|  | input_report_abs(dev, ABS_Y, 128 + !(data[i][0] & 0x40) * 127 - !(data[i][0] & 0x10) * 128); | 
|  | } | 
|  |  | 
|  | for (j = 0; j < 8; j++) | 
|  | input_report_key(dev, gc_psx_btn[j], ~data[i][1] & (1 << j)); | 
|  |  | 
|  | input_report_key(dev, BTN_START,  ~data[i][0] & 0x08); | 
|  | input_report_key(dev, BTN_SELECT, ~data[i][0] & 0x01); | 
|  |  | 
|  | input_sync(dev); | 
|  |  | 
|  | break; | 
|  |  | 
|  | case GC_PSX_NORMAL: | 
|  | if (gc->pads[GC_DDR] & gc_status_bit[i]) { | 
|  | for(j = 0; j < 4; j++) | 
|  | input_report_key(dev, gc_psx_ddr_btn[j], ~data[i][0] & (0x10 << j)); | 
|  | } else { | 
|  | input_report_abs(dev, ABS_X, 128 + !(data[i][0] & 0x20) * 127 - !(data[i][0] & 0x80) * 128); | 
|  | input_report_abs(dev, ABS_Y, 128 + !(data[i][0] & 0x40) * 127 - !(data[i][0] & 0x10) * 128); | 
|  |  | 
|  | /* for some reason if the extra axes are left unset they drift */ | 
|  | /* for (j = 0; j < 4; j++) | 
|  | input_report_abs(dev, gc_psx_abs[j + 2], 128); | 
|  | * This needs to be debugged properly, | 
|  | * maybe fuzz processing needs to be done in input_sync() | 
|  | *				 --vojtech | 
|  | */ | 
|  | } | 
|  |  | 
|  | for (j = 0; j < 8; j++) | 
|  | input_report_key(dev, gc_psx_btn[j], ~data[i][1] & (1 << j)); | 
|  |  | 
|  | input_report_key(dev, BTN_START,  ~data[i][0] & 0x08); | 
|  | input_report_key(dev, BTN_SELECT, ~data[i][0] & 0x01); | 
|  |  | 
|  | input_sync(dev); | 
|  |  | 
|  | break; | 
|  |  | 
|  | case 0: /* not a pad, ignore */ | 
|  | break; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | /* | 
|  | * gc_timer() initiates reads of console pads data. | 
|  | */ | 
|  |  | 
|  | static void gc_timer(unsigned long private) | 
|  | { | 
|  | struct gc *gc = (void *) private; | 
|  |  | 
|  | /* | 
|  | * N64 pads - must be read first, any read confuses them for 200 us | 
|  | */ | 
|  |  | 
|  | if (gc->pads[GC_N64]) | 
|  | gc_n64_process_packet(gc); | 
|  |  | 
|  | /* | 
|  | * NES and SNES pads or mouse | 
|  | */ | 
|  |  | 
|  | if (gc->pads[GC_NES] || gc->pads[GC_SNES] || gc->pads[GC_SNESMOUSE]) | 
|  | gc_nes_process_packet(gc); | 
|  |  | 
|  | /* | 
|  | * Multi and Multi2 joysticks | 
|  | */ | 
|  |  | 
|  | if (gc->pads[GC_MULTI] || gc->pads[GC_MULTI2]) | 
|  | gc_multi_process_packet(gc); | 
|  |  | 
|  | /* | 
|  | * PSX controllers | 
|  | */ | 
|  |  | 
|  | if (gc->pads[GC_PSX] || gc->pads[GC_DDR]) | 
|  | gc_psx_process_packet(gc); | 
|  |  | 
|  | mod_timer(&gc->timer, jiffies + GC_REFRESH_TIME); | 
|  | } | 
|  |  | 
|  | static int gc_open(struct input_dev *dev) | 
|  | { | 
|  | struct gc *gc = input_get_drvdata(dev); | 
|  | int err; | 
|  |  | 
|  | err = mutex_lock_interruptible(&gc->mutex); | 
|  | if (err) | 
|  | return err; | 
|  |  | 
|  | if (!gc->used++) { | 
|  | parport_claim(gc->pd); | 
|  | parport_write_control(gc->pd->port, 0x04); | 
|  | mod_timer(&gc->timer, jiffies + GC_REFRESH_TIME); | 
|  | } | 
|  |  | 
|  | mutex_unlock(&gc->mutex); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | static void gc_close(struct input_dev *dev) | 
|  | { | 
|  | struct gc *gc = input_get_drvdata(dev); | 
|  |  | 
|  | mutex_lock(&gc->mutex); | 
|  | if (!--gc->used) { | 
|  | del_timer_sync(&gc->timer); | 
|  | parport_write_control(gc->pd->port, 0x00); | 
|  | parport_release(gc->pd); | 
|  | } | 
|  | mutex_unlock(&gc->mutex); | 
|  | } | 
|  |  | 
|  | static int __init gc_setup_pad(struct gc *gc, int idx, int pad_type) | 
|  | { | 
|  | struct input_dev *input_dev; | 
|  | int i; | 
|  |  | 
|  | if (!pad_type) | 
|  | return 0; | 
|  |  | 
|  | if (pad_type < 1 || pad_type > GC_MAX) { | 
|  | printk(KERN_WARNING "gamecon.c: Pad type %d unknown\n", pad_type); | 
|  | return -EINVAL; | 
|  | } | 
|  |  | 
|  | gc->dev[idx] = input_dev = input_allocate_device(); | 
|  | if (!input_dev) { | 
|  | printk(KERN_ERR "gamecon.c: Not enough memory for input device\n"); | 
|  | return -ENOMEM; | 
|  | } | 
|  |  | 
|  | input_dev->name = gc_names[pad_type]; | 
|  | input_dev->phys = gc->phys[idx]; | 
|  | input_dev->id.bustype = BUS_PARPORT; | 
|  | input_dev->id.vendor = 0x0001; | 
|  | input_dev->id.product = pad_type; | 
|  | input_dev->id.version = 0x0100; | 
|  |  | 
|  | input_set_drvdata(input_dev, gc); | 
|  |  | 
|  | input_dev->open = gc_open; | 
|  | input_dev->close = gc_close; | 
|  |  | 
|  | if (pad_type != GC_SNESMOUSE) { | 
|  | input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS); | 
|  |  | 
|  | for (i = 0; i < 2; i++) | 
|  | input_set_abs_params(input_dev, ABS_X + i, -1, 1, 0, 0); | 
|  | } else | 
|  | input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_REL); | 
|  |  | 
|  | gc->pads[0] |= gc_status_bit[idx]; | 
|  | gc->pads[pad_type] |= gc_status_bit[idx]; | 
|  |  | 
|  | switch (pad_type) { | 
|  |  | 
|  | case GC_N64: | 
|  | for (i = 0; i < 10; i++) | 
|  | set_bit(gc_n64_btn[i], input_dev->keybit); | 
|  |  | 
|  | for (i = 0; i < 2; i++) { | 
|  | input_set_abs_params(input_dev, ABS_X + i, -127, 126, 0, 2); | 
|  | input_set_abs_params(input_dev, ABS_HAT0X + i, -1, 1, 0, 0); | 
|  | } | 
|  |  | 
|  | break; | 
|  |  | 
|  | case GC_SNESMOUSE: | 
|  | set_bit(BTN_LEFT, input_dev->keybit); | 
|  | set_bit(BTN_RIGHT, input_dev->keybit); | 
|  | set_bit(REL_X, input_dev->relbit); | 
|  | set_bit(REL_Y, input_dev->relbit); | 
|  | break; | 
|  |  | 
|  | case GC_SNES: | 
|  | for (i = 4; i < 8; i++) | 
|  | set_bit(gc_snes_btn[i], input_dev->keybit); | 
|  | case GC_NES: | 
|  | for (i = 0; i < 4; i++) | 
|  | set_bit(gc_snes_btn[i], input_dev->keybit); | 
|  | break; | 
|  |  | 
|  | case GC_MULTI2: | 
|  | set_bit(BTN_THUMB, input_dev->keybit); | 
|  | case GC_MULTI: | 
|  | set_bit(BTN_TRIGGER, input_dev->keybit); | 
|  | break; | 
|  |  | 
|  | case GC_PSX: | 
|  | for (i = 0; i < 6; i++) | 
|  | input_set_abs_params(input_dev, gc_psx_abs[i], 4, 252, 0, 2); | 
|  | for (i = 0; i < 12; i++) | 
|  | set_bit(gc_psx_btn[i], input_dev->keybit); | 
|  |  | 
|  | break; | 
|  |  | 
|  | case GC_DDR: | 
|  | for (i = 0; i < 4; i++) | 
|  | set_bit(gc_psx_ddr_btn[i], input_dev->keybit); | 
|  | for (i = 0; i < 12; i++) | 
|  | set_bit(gc_psx_btn[i], input_dev->keybit); | 
|  |  | 
|  | break; | 
|  | } | 
|  |  | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | static struct gc __init *gc_probe(int parport, int *pads, int n_pads) | 
|  | { | 
|  | struct gc *gc; | 
|  | struct parport *pp; | 
|  | struct pardevice *pd; | 
|  | int i; | 
|  | int err; | 
|  |  | 
|  | pp = parport_find_number(parport); | 
|  | if (!pp) { | 
|  | printk(KERN_ERR "gamecon.c: no such parport\n"); | 
|  | err = -EINVAL; | 
|  | goto err_out; | 
|  | } | 
|  |  | 
|  | pd = parport_register_device(pp, "gamecon", NULL, NULL, NULL, PARPORT_DEV_EXCL, NULL); | 
|  | if (!pd) { | 
|  | printk(KERN_ERR "gamecon.c: parport busy already - lp.o loaded?\n"); | 
|  | err = -EBUSY; | 
|  | goto err_put_pp; | 
|  | } | 
|  |  | 
|  | gc = kzalloc(sizeof(struct gc), GFP_KERNEL); | 
|  | if (!gc) { | 
|  | printk(KERN_ERR "gamecon.c: Not enough memory\n"); | 
|  | err = -ENOMEM; | 
|  | goto err_unreg_pardev; | 
|  | } | 
|  |  | 
|  | mutex_init(&gc->mutex); | 
|  | gc->pd = pd; | 
|  | init_timer(&gc->timer); | 
|  | gc->timer.data = (long) gc; | 
|  | gc->timer.function = gc_timer; | 
|  |  | 
|  | for (i = 0; i < n_pads && i < GC_MAX_DEVICES; i++) { | 
|  | if (!pads[i]) | 
|  | continue; | 
|  |  | 
|  | snprintf(gc->phys[i], sizeof(gc->phys[i]), | 
|  | "%s/input%d", gc->pd->port->name, i); | 
|  | err = gc_setup_pad(gc, i, pads[i]); | 
|  | if (err) | 
|  | goto err_unreg_devs; | 
|  |  | 
|  | err = input_register_device(gc->dev[i]); | 
|  | if (err) | 
|  | goto err_free_dev; | 
|  | } | 
|  |  | 
|  | if (!gc->pads[0]) { | 
|  | printk(KERN_ERR "gamecon.c: No valid devices specified\n"); | 
|  | err = -EINVAL; | 
|  | goto err_free_gc; | 
|  | } | 
|  |  | 
|  | parport_put_port(pp); | 
|  | return gc; | 
|  |  | 
|  | err_free_dev: | 
|  | input_free_device(gc->dev[i]); | 
|  | err_unreg_devs: | 
|  | while (--i >= 0) | 
|  | if (gc->dev[i]) | 
|  | input_unregister_device(gc->dev[i]); | 
|  | err_free_gc: | 
|  | kfree(gc); | 
|  | err_unreg_pardev: | 
|  | parport_unregister_device(pd); | 
|  | err_put_pp: | 
|  | parport_put_port(pp); | 
|  | err_out: | 
|  | return ERR_PTR(err); | 
|  | } | 
|  |  | 
|  | static void gc_remove(struct gc *gc) | 
|  | { | 
|  | int i; | 
|  |  | 
|  | for (i = 0; i < GC_MAX_DEVICES; i++) | 
|  | if (gc->dev[i]) | 
|  | input_unregister_device(gc->dev[i]); | 
|  | parport_unregister_device(gc->pd); | 
|  | kfree(gc); | 
|  | } | 
|  |  | 
|  | static int __init gc_init(void) | 
|  | { | 
|  | int i; | 
|  | int have_dev = 0; | 
|  | int err = 0; | 
|  |  | 
|  | for (i = 0; i < GC_MAX_PORTS; i++) { | 
|  | if (gc_cfg[i].nargs == 0 || gc_cfg[i].args[0] < 0) | 
|  | continue; | 
|  |  | 
|  | if (gc_cfg[i].nargs < 2) { | 
|  | printk(KERN_ERR "gamecon.c: at least one device must be specified\n"); | 
|  | err = -EINVAL; | 
|  | break; | 
|  | } | 
|  |  | 
|  | gc_base[i] = gc_probe(gc_cfg[i].args[0], | 
|  | gc_cfg[i].args + 1, gc_cfg[i].nargs - 1); | 
|  | if (IS_ERR(gc_base[i])) { | 
|  | err = PTR_ERR(gc_base[i]); | 
|  | break; | 
|  | } | 
|  |  | 
|  | have_dev = 1; | 
|  | } | 
|  |  | 
|  | if (err) { | 
|  | while (--i >= 0) | 
|  | if (gc_base[i]) | 
|  | gc_remove(gc_base[i]); | 
|  | return err; | 
|  | } | 
|  |  | 
|  | return have_dev ? 0 : -ENODEV; | 
|  | } | 
|  |  | 
|  | static void __exit gc_exit(void) | 
|  | { | 
|  | int i; | 
|  |  | 
|  | for (i = 0; i < GC_MAX_PORTS; i++) | 
|  | if (gc_base[i]) | 
|  | gc_remove(gc_base[i]); | 
|  | } | 
|  |  | 
|  | module_init(gc_init); | 
|  | module_exit(gc_exit); |