|  | /* | 
|  | *  Copyright (c) 1996-2001 Vojtech Pavlik | 
|  | */ | 
|  |  | 
|  | /* | 
|  | * This is just a very simple driver that can dump the data | 
|  | * out of the joystick port into the syslog ... | 
|  | */ | 
|  |  | 
|  | /* | 
|  | * This program is free software; you can redistribute it and/or modify | 
|  | * it under the terms of the GNU General Public License as published by | 
|  | * the Free Software Foundation; either version 2 of the License, or | 
|  | * (at your option) any later version. | 
|  | * | 
|  | * This program is distributed in the hope that it will be useful, | 
|  | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|  | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|  | * GNU General Public License for more details. | 
|  | * | 
|  | * You should have received a copy of the GNU General Public License | 
|  | * along with this program; if not, write to the Free Software | 
|  | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | 
|  | * | 
|  | * Should you need to contact me, the author, you can do so either by | 
|  | * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail: | 
|  | * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic | 
|  | */ | 
|  |  | 
|  | #include <linux/module.h> | 
|  | #include <linux/gameport.h> | 
|  | #include <linux/kernel.h> | 
|  | #include <linux/delay.h> | 
|  | #include <linux/init.h> | 
|  | #include <linux/slab.h> | 
|  |  | 
|  | #define DRIVER_DESC	"Gameport data dumper module" | 
|  |  | 
|  | MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>"); | 
|  | MODULE_DESCRIPTION(DRIVER_DESC); | 
|  | MODULE_LICENSE("GPL"); | 
|  |  | 
|  | #define BUF_SIZE 256 | 
|  |  | 
|  | struct joydump { | 
|  | unsigned int time; | 
|  | unsigned char data; | 
|  | }; | 
|  |  | 
|  | static int joydump_connect(struct gameport *gameport, struct gameport_driver *drv) | 
|  | { | 
|  | struct joydump *buf;	/* all entries */ | 
|  | struct joydump *dump, *prev;	/* one entry each */ | 
|  | int axes[4], buttons; | 
|  | int i, j, t, timeout; | 
|  | unsigned long flags; | 
|  | unsigned char u; | 
|  |  | 
|  | printk(KERN_INFO "joydump: ,------------------ START ----------------.\n"); | 
|  | printk(KERN_INFO "joydump: | Dumping: %30s |\n", gameport->phys); | 
|  | printk(KERN_INFO "joydump: | Speed: %28d kHz |\n", gameport->speed); | 
|  |  | 
|  | if (gameport_open(gameport, drv, GAMEPORT_MODE_RAW)) { | 
|  |  | 
|  | printk(KERN_INFO "joydump: | Raw mode not available - trying cooked.    |\n"); | 
|  |  | 
|  | if (gameport_open(gameport, drv, GAMEPORT_MODE_COOKED)) { | 
|  |  | 
|  | printk(KERN_INFO "joydump: | Cooked not available either. Failing.   |\n"); | 
|  | printk(KERN_INFO "joydump: `------------------- END -----------------'\n"); | 
|  | return -ENODEV; | 
|  | } | 
|  |  | 
|  | gameport_cooked_read(gameport, axes, &buttons); | 
|  |  | 
|  | for (i = 0; i < 4; i++) | 
|  | printk(KERN_INFO "joydump: | Axis %d: %4d.                           |\n", i, axes[i]); | 
|  | printk(KERN_INFO "joydump: | Buttons %02x.                             |\n", buttons); | 
|  | printk(KERN_INFO "joydump: `------------------- END -----------------'\n"); | 
|  | } | 
|  |  | 
|  | timeout = gameport_time(gameport, 10000); /* 10 ms */ | 
|  |  | 
|  | buf = kmalloc(BUF_SIZE * sizeof(struct joydump), GFP_KERNEL); | 
|  | if (!buf) { | 
|  | printk(KERN_INFO "joydump: no memory for testing\n"); | 
|  | goto jd_end; | 
|  | } | 
|  | dump = buf; | 
|  | t = 0; | 
|  | i = 1; | 
|  |  | 
|  | local_irq_save(flags); | 
|  |  | 
|  | u = gameport_read(gameport); | 
|  |  | 
|  | dump->data = u; | 
|  | dump->time = t; | 
|  | dump++; | 
|  |  | 
|  | gameport_trigger(gameport); | 
|  |  | 
|  | while (i < BUF_SIZE && t < timeout) { | 
|  |  | 
|  | dump->data = gameport_read(gameport); | 
|  |  | 
|  | if (dump->data ^ u) { | 
|  | u = dump->data; | 
|  | dump->time = t; | 
|  | i++; | 
|  | dump++; | 
|  | } | 
|  | t++; | 
|  | } | 
|  |  | 
|  | local_irq_restore(flags); | 
|  |  | 
|  | /* | 
|  | * Dump data. | 
|  | */ | 
|  |  | 
|  | t = i; | 
|  | dump = buf; | 
|  | prev = dump; | 
|  |  | 
|  | printk(KERN_INFO "joydump: >------------------ DATA -----------------<\n"); | 
|  | printk(KERN_INFO "joydump: | index: %3d delta: %3d us data: ", 0, 0); | 
|  | for (j = 7; j >= 0; j--) | 
|  | printk("%d", (dump->data >> j) & 1); | 
|  | printk(" |\n"); | 
|  | dump++; | 
|  |  | 
|  | for (i = 1; i < t; i++, dump++, prev++) { | 
|  | printk(KERN_INFO "joydump: | index: %3d delta: %3d us data: ", | 
|  | i, dump->time - prev->time); | 
|  | for (j = 7; j >= 0; j--) | 
|  | printk("%d", (dump->data >> j) & 1); | 
|  | printk(" |\n"); | 
|  | } | 
|  | kfree(buf); | 
|  |  | 
|  | jd_end: | 
|  | printk(KERN_INFO "joydump: `------------------- END -----------------'\n"); | 
|  |  | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | static void joydump_disconnect(struct gameport *gameport) | 
|  | { | 
|  | gameport_close(gameport); | 
|  | } | 
|  |  | 
|  | static struct gameport_driver joydump_drv = { | 
|  | .driver		= { | 
|  | .name	= "joydump", | 
|  | }, | 
|  | .description	= DRIVER_DESC, | 
|  | .connect	= joydump_connect, | 
|  | .disconnect	= joydump_disconnect, | 
|  | }; | 
|  |  | 
|  | static int __init joydump_init(void) | 
|  | { | 
|  | return gameport_register_driver(&joydump_drv); | 
|  | } | 
|  |  | 
|  | static void __exit joydump_exit(void) | 
|  | { | 
|  | gameport_unregister_driver(&joydump_drv); | 
|  | } | 
|  |  | 
|  | module_init(joydump_init); | 
|  | module_exit(joydump_exit); |