| Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame^] | 1 | 	Installing and using Creative AWE midi sound under Linux. | 
 | 2 |  | 
 | 3 | This documentation is devoted to the Creative Sound Blaster AWE32, AWE64 and  | 
 | 4 | SB32. | 
 | 5 |  | 
 | 6 | 1) Make sure you have an ORIGINAL Creative SB32, AWE32 or AWE64 card. This | 
 | 7 |    is important, because the driver works only with real Creative cards. | 
 | 8 |  | 
 | 9 | 2) The first thing you need to do is re-compile your kernel with support for | 
 | 10 |    your sound card. Run your favourite tool to configure the kernel and when | 
 | 11 |    you get to the "Sound" menu you should enable support for the following: | 
 | 12 |  | 
 | 13 |    Sound card support, | 
 | 14 |    OSS sound modules, | 
 | 15 |    100% Sound Blaster compatibles (SB16/32/64, ESS, Jazz16) support, | 
 | 16 |    AWE32 synth | 
 | 17 |  | 
 | 18 |    If your card is "Plug and Play" you will also need to enable these two | 
 | 19 |    options, found under the "Plug and Play configuration" menu: | 
 | 20 |  | 
 | 21 |    Plug and Play support | 
 | 22 |    ISA Plug and Play support | 
 | 23 |  | 
 | 24 |    Now compile and install the kernel in normal fashion. If you don't know | 
 | 25 |    how to do this you can find instructions for this in the README file | 
 | 26 |    located in the root directory of the kernel source. | 
 | 27 |  | 
 | 28 | 3) Before you can start playing midi files you will have to load a sound | 
 | 29 |    bank file. The utility needed for doing this is called "sfxload", and it | 
 | 30 |    is one of the utilities found in a package called "awesfx". If this | 
 | 31 |    package is not available in your distribution you can download the AWE | 
 | 32 |    snapshot from Creative Labs Open Source website: | 
 | 33 |  | 
 | 34 |    http://www.opensource.creative.com/snapshot.html | 
 | 35 |  | 
 | 36 |    Once you have unpacked the AWE snapshot you will see a "awesfx" | 
 | 37 |    directory. Follow the instructions in awesfx/docs/INSTALL to install the | 
 | 38 |    utilities in this package. After doing this, sfxload should be installed | 
 | 39 |    as: | 
 | 40 |  | 
 | 41 |    /usr/local/bin/sfxload | 
 | 42 |  | 
 | 43 |    To enable AWE general midi synthesis you should also get the sound bank | 
 | 44 |    file for general midi from: | 
 | 45 |  | 
 | 46 |    http://members.xoom.com/yar/synthgm.sbk.gz | 
 | 47 |  | 
 | 48 |    Copy it to a directory of your choice, and unpack it there. | 
 | 49 |  | 
 | 50 | 4) Edit /etc/modprobe.conf, and insert the following lines at the end of the | 
 | 51 |    file: | 
 | 52 |  | 
 | 53 |   alias sound-slot-0 sb | 
 | 54 |   alias sound-service-0-1 awe_wave | 
 | 55 |   install awe_wave /sbin/modprobe --first-time -i awe_wave && /usr/local/bin/sfxload PATH_TO_SOUND_BANK_FILE | 
 | 56 |  | 
 | 57 |   You will of course have to change "PATH_TO_SOUND_BANK_FILE" to the full | 
 | 58 |   path of of the sound bank file. That will enable the Sound Blaster and AWE | 
 | 59 |   wave synthesis. To play midi files you should get one of these programs if | 
 | 60 |   you don't already have them: | 
 | 61 |  | 
 | 62 |   Playmidi:			http://playmidi.openprojects.net | 
 | 63 |  | 
 | 64 |   AWEMidi Player (drvmidi)  	Included in the previously mentioned AWE | 
 | 65 |   				snapshot. | 
 | 66 |  | 
 | 67 |   You will probably have to pass the "-e" switch to playmidi to have it use | 
 | 68 |   your midi device. drvmidi should work without switches. | 
 | 69 |  | 
 | 70 |   If something goes wrong please e-mail me. All comments and suggestions are | 
 | 71 |   welcome. | 
 | 72 |  | 
 | 73 | 		    Yaroslav Rosomakho (alons55@dialup.ptt.ru) | 
 | 74 | 			    http://www.yar.opennet.ru | 
 | 75 |  | 
 | 76 | Last Updated: Feb 3 2001 |