| Liam Girdwood | eb1a6af | 2006-10-06 18:34:51 +0200 | [diff] [blame] | 1 | ALSA SoC Layer | 
 | 2 | ============== | 
 | 3 |  | 
| Mark Brown | 7c4dbbd | 2008-01-23 08:41:46 +0100 | [diff] [blame] | 4 | The overall project goal of the ALSA System on Chip (ASoC) layer is to | 
 | 5 | provide better ALSA support for embedded system-on-chip processors (e.g. | 
 | 6 | pxa2xx, au1x00, iMX, etc) and portable audio codecs.  Prior to the ASoC | 
 | 7 | subsystem there was some support in the kernel for SoC audio, however it | 
 | 8 | had some limitations:- | 
| Liam Girdwood | eb1a6af | 2006-10-06 18:34:51 +0200 | [diff] [blame] | 9 |  | 
| Mark Brown | 7c4dbbd | 2008-01-23 08:41:46 +0100 | [diff] [blame] | 10 |   * Codec drivers were often tightly coupled to the underlying SoC | 
 | 11 |     CPU. This is not ideal and leads to code duplication - for example, | 
 | 12 |     Linux had different wm8731 drivers for 4 different SoC platforms. | 
| Liam Girdwood | eb1a6af | 2006-10-06 18:34:51 +0200 | [diff] [blame] | 13 |  | 
| Mark Brown | 7c4dbbd | 2008-01-23 08:41:46 +0100 | [diff] [blame] | 14 |   * There was no standard method to signal user initiated audio events (e.g. | 
| Matt LaPlante | 01dd2fb | 2007-10-20 01:34:40 +0200 | [diff] [blame] | 15 |     Headphone/Mic insertion, Headphone/Mic detection after an insertion | 
 | 16 |     event). These are quite common events on portable devices and often require | 
 | 17 |     machine specific code to re-route audio, enable amps, etc., after such an | 
 | 18 |     event. | 
| Liam Girdwood | eb1a6af | 2006-10-06 18:34:51 +0200 | [diff] [blame] | 19 |  | 
| Mark Brown | 7c4dbbd | 2008-01-23 08:41:46 +0100 | [diff] [blame] | 20 |   * Drivers tended to power up the entire codec when playing (or | 
 | 21 |     recording) audio. This is fine for a PC, but tends to waste a lot of | 
 | 22 |     power on portable devices. There was also no support for saving | 
 | 23 |     power via changing codec oversampling rates, bias currents, etc. | 
| Liam Girdwood | eb1a6af | 2006-10-06 18:34:51 +0200 | [diff] [blame] | 24 |  | 
 | 25 |  | 
 | 26 | ASoC Design | 
 | 27 | =========== | 
 | 28 |  | 
 | 29 | The ASoC layer is designed to address these issues and provide the following | 
 | 30 | features :- | 
 | 31 |  | 
 | 32 |   * Codec independence. Allows reuse of codec drivers on other platforms | 
 | 33 |     and machines. | 
 | 34 |  | 
| Mark Brown | 7c4dbbd | 2008-01-23 08:41:46 +0100 | [diff] [blame] | 35 |   * Easy I2S/PCM audio interface setup between codec and SoC. Each SoC | 
| Francis Galiegue | a33f322 | 2010-04-23 00:08:02 +0200 | [diff] [blame] | 36 |     interface and codec registers its audio interface capabilities with the | 
| Mark Brown | 7c4dbbd | 2008-01-23 08:41:46 +0100 | [diff] [blame] | 37 |     core and are subsequently matched and configured when the application | 
 | 38 |     hardware parameters are known. | 
| Liam Girdwood | eb1a6af | 2006-10-06 18:34:51 +0200 | [diff] [blame] | 39 |  | 
 | 40 |   * Dynamic Audio Power Management (DAPM). DAPM automatically sets the codec to | 
| Mark Brown | 7c4dbbd | 2008-01-23 08:41:46 +0100 | [diff] [blame] | 41 |     its minimum power state at all times. This includes powering up/down | 
| Liam Girdwood | eb1a6af | 2006-10-06 18:34:51 +0200 | [diff] [blame] | 42 |     internal power blocks depending on the internal codec audio routing and any | 
 | 43 |     active streams. | 
 | 44 |  | 
 | 45 |   * Pop and click reduction. Pops and clicks can be reduced by powering the | 
 | 46 |     codec up/down in the correct sequence (including using digital mute). ASoC | 
 | 47 |     signals the codec when to change power states. | 
 | 48 |  | 
 | 49 |   * Machine specific controls: Allow machines to add controls to the sound card | 
| Mark Brown | 7c4dbbd | 2008-01-23 08:41:46 +0100 | [diff] [blame] | 50 |     (e.g. volume control for speaker amplifier). | 
| Liam Girdwood | eb1a6af | 2006-10-06 18:34:51 +0200 | [diff] [blame] | 51 |  | 
 | 52 | To achieve all this, ASoC basically splits an embedded audio system into 3 | 
 | 53 | components :- | 
 | 54 |  | 
 | 55 |   * Codec driver: The codec driver is platform independent and contains audio | 
| Mark Brown | 7c4dbbd | 2008-01-23 08:41:46 +0100 | [diff] [blame] | 56 |     controls, audio interface capabilities, codec DAPM definition and codec IO | 
| Liam Girdwood | eb1a6af | 2006-10-06 18:34:51 +0200 | [diff] [blame] | 57 |     functions. | 
 | 58 |  | 
| Mark Brown | 7c4dbbd | 2008-01-23 08:41:46 +0100 | [diff] [blame] | 59 |   * Platform driver: The platform driver contains the audio DMA engine and audio | 
| Liam Girdwood | eb1a6af | 2006-10-06 18:34:51 +0200 | [diff] [blame] | 60 |     interface drivers (e.g. I2S, AC97, PCM) for that platform. | 
 | 61 |  | 
 | 62 |   * Machine driver: The machine driver handles any machine specific controls and | 
| Matt LaPlante | 01dd2fb | 2007-10-20 01:34:40 +0200 | [diff] [blame] | 63 |     audio events (e.g. turning on an amp at start of playback). | 
| Liam Girdwood | eb1a6af | 2006-10-06 18:34:51 +0200 | [diff] [blame] | 64 |  | 
 | 65 |  | 
 | 66 | Documentation | 
 | 67 | ============= | 
 | 68 |  | 
 | 69 | The documentation is spilt into the following sections:- | 
 | 70 |  | 
 | 71 | overview.txt: This file. | 
 | 72 |  | 
 | 73 | codec.txt: Codec driver internals. | 
 | 74 |  | 
 | 75 | DAI.txt: Description of Digital Audio Interface standards and how to configure | 
 | 76 | a DAI within your codec and CPU DAI drivers. | 
 | 77 |  | 
 | 78 | dapm.txt: Dynamic Audio Power Management | 
 | 79 |  | 
 | 80 | platform.txt: Platform audio DMA and DAI. | 
 | 81 |  | 
 | 82 | machine.txt: Machine driver internals. | 
 | 83 |  | 
 | 84 | pop_clicks.txt: How to minimise audio artifacts. | 
 | 85 |  | 
| Mark Brown | 7c4dbbd | 2008-01-23 08:41:46 +0100 | [diff] [blame] | 86 | clocking.txt: ASoC clocking for best power performance. |