| Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 1 | /* | 
 | 2 |  * arch/alpha/lib/ev6-memchr.S | 
 | 3 |  * | 
 | 4 |  * 21264 version contributed by Rick Gorton <rick.gorton@alpha-processor.com> | 
 | 5 |  * | 
 | 6 |  * Finds characters in a memory area.  Optimized for the Alpha: | 
 | 7 |  * | 
 | 8 |  *    - memory accessed as aligned quadwords only | 
 | 9 |  *    - uses cmpbge to compare 8 bytes in parallel | 
 | 10 |  *    - does binary search to find 0 byte in last | 
 | 11 |  *      quadword (HAKMEM needed 12 instructions to | 
 | 12 |  *      do this instead of the 9 instructions that | 
 | 13 |  *      binary search needs). | 
 | 14 |  * | 
 | 15 |  * For correctness consider that: | 
 | 16 |  * | 
 | 17 |  *    - only minimum number of quadwords may be accessed | 
 | 18 |  *    - the third argument is an unsigned long | 
 | 19 |  * | 
 | 20 |  * Much of the information about 21264 scheduling/coding comes from: | 
 | 21 |  *	Compiler Writer's Guide for the Alpha 21264 | 
 | 22 |  *	abbreviated as 'CWG' in other comments here | 
 | 23 |  *	ftp.digital.com/pub/Digital/info/semiconductor/literature/dsc-library.html | 
 | 24 |  * Scheduling notation: | 
 | 25 |  *	E	- either cluster | 
 | 26 |  *	U	- upper subcluster; U0 - subcluster U0; U1 - subcluster U1 | 
 | 27 |  *	L	- lower subcluster; L0 - subcluster L0; L1 - subcluster L1 | 
 | 28 |  * Try not to change the actual algorithm if possible for consistency. | 
 | 29 |  */ | 
 | 30 |  | 
 | 31 |         .set noreorder | 
 | 32 |         .set noat | 
 | 33 |  | 
 | 34 | 	.align	4 | 
 | 35 | 	.globl memchr | 
 | 36 | 	.ent memchr | 
 | 37 | memchr: | 
 | 38 | 	.frame $30,0,$26,0 | 
 | 39 | 	.prologue 0 | 
 | 40 |  | 
 | 41 | 	# Hack -- if someone passes in (size_t)-1, hoping to just | 
 | 42 | 	# search til the end of the address space, we will overflow | 
 | 43 | 	# below when we find the address of the last byte.  Given | 
 | 44 | 	# that we will never have a 56-bit address space, cropping | 
 | 45 | 	# the length is the easiest way to avoid trouble. | 
 | 46 | 	zap	$18, 0x80, $5	# U : Bound length | 
 | 47 | 	beq	$18, $not_found	# U : | 
 | 48 |         ldq_u   $1, 0($16)	# L : load first quadword Latency=3 | 
 | 49 | 	and	$17, 0xff, $17	# E : L L U U : 00000000000000ch | 
 | 50 |  | 
 | 51 | 	insbl	$17, 1, $2	# U : 000000000000ch00 | 
 | 52 | 	cmpult	$18, 9, $4	# E : small (< 1 quad) string? | 
 | 53 | 	or	$2, $17, $17	# E : 000000000000chch | 
 | 54 |         lda     $3, -1($31)	# E : U L L U | 
 | 55 |  | 
 | 56 | 	sll	$17, 16, $2	# U : 00000000chch0000 | 
 | 57 | 	addq	$16, $5, $5	# E : Max search address | 
 | 58 | 	or	$2, $17, $17	# E : 00000000chchchch | 
 | 59 | 	sll	$17, 32, $2	# U : U L L U : chchchch00000000 | 
 | 60 |  | 
 | 61 | 	or	$2, $17, $17	# E : chchchchchchchch | 
 | 62 | 	extql	$1, $16, $7	# U : $7 is upper bits | 
 | 63 | 	beq	$4, $first_quad	# U : | 
 | 64 | 	ldq_u	$6, -1($5)	# L : L U U L : eight or less bytes to search Latency=3 | 
 | 65 |  | 
 | 66 | 	extqh	$6, $16, $6	# U : 2 cycle stall for $6 | 
 | 67 | 	mov	$16, $0		# E : | 
 | 68 | 	nop			# E : | 
 | 69 | 	or	$7, $6, $1	# E : L U L U $1 = quadword starting at $16 | 
 | 70 |  | 
 | 71 | 	# Deal with the case where at most 8 bytes remain to be searched | 
 | 72 | 	# in $1.  E.g.: | 
 | 73 | 	#	$18 = 6 | 
 | 74 | 	#	$1 = ????c6c5c4c3c2c1 | 
 | 75 | $last_quad: | 
 | 76 | 	negq	$18, $6		# E : | 
 | 77 |         xor	$17, $1, $1	# E : | 
 | 78 | 	srl	$3, $6, $6	# U : $6 = mask of $18 bits set | 
 | 79 |         cmpbge  $31, $1, $2	# E : L U L U | 
 | 80 |  | 
 | 81 | 	nop | 
 | 82 | 	nop | 
 | 83 | 	and	$2, $6, $2	# E : | 
 | 84 |         beq     $2, $not_found	# U : U L U L | 
 | 85 |  | 
 | 86 | $found_it: | 
 | 87 | #if defined(__alpha_fix__) && defined(__alpha_cix__) | 
 | 88 | 	/* | 
 | 89 | 	 * Since we are guaranteed to have set one of the bits, we don't | 
 | 90 | 	 * have to worry about coming back with a 0x40 out of cttz... | 
 | 91 | 	 */ | 
 | 92 | 	cttz	$2, $3		# U0 : | 
 | 93 | 	addq	$0, $3, $0	# E : All done | 
 | 94 | 	nop			# E : | 
 | 95 | 	ret			# L0 : L U L U | 
 | 96 | #else | 
 | 97 | 	/* | 
 | 98 | 	 * Slow and clunky.  It can probably be improved. | 
 | 99 | 	 * An exercise left for others. | 
 | 100 | 	 */ | 
 | 101 |         negq    $2, $3		# E : | 
 | 102 |         and     $2, $3, $2	# E : | 
 | 103 |         and     $2, 0x0f, $1	# E : | 
 | 104 |         addq    $0, 4, $3	# E : | 
 | 105 |  | 
 | 106 |         cmoveq  $1, $3, $0	# E : Latency 2, extra map cycle | 
 | 107 | 	nop			# E : keep with cmov | 
 | 108 |         and     $2, 0x33, $1	# E : | 
 | 109 |         addq    $0, 2, $3	# E : U L U L : 2 cycle stall on $0 | 
 | 110 |  | 
 | 111 |         cmoveq  $1, $3, $0	# E : Latency 2, extra map cycle | 
 | 112 | 	nop			# E : keep with cmov | 
 | 113 |         and     $2, 0x55, $1	# E : | 
 | 114 |         addq    $0, 1, $3	# E : U L U L : 2 cycle stall on $0 | 
 | 115 |  | 
 | 116 |         cmoveq  $1, $3, $0	# E : Latency 2, extra map cycle | 
 | 117 | 	nop | 
 | 118 | 	nop | 
 | 119 | 	ret			# L0 : L U L U | 
 | 120 | #endif | 
 | 121 |  | 
 | 122 | 	# Deal with the case where $18 > 8 bytes remain to be | 
 | 123 | 	# searched.  $16 may not be aligned. | 
 | 124 | 	.align 4 | 
 | 125 | $first_quad: | 
 | 126 | 	andnot	$16, 0x7, $0	# E : | 
 | 127 |         insqh   $3, $16, $2	# U : $2 = 0000ffffffffffff ($16<0:2> ff) | 
 | 128 |         xor	$1, $17, $1	# E : | 
 | 129 | 	or	$1, $2, $1	# E : U L U L $1 = ====ffffffffffff | 
 | 130 |  | 
 | 131 |         cmpbge  $31, $1, $2	# E : | 
 | 132 |         bne     $2, $found_it	# U : | 
 | 133 | 	# At least one byte left to process. | 
 | 134 | 	ldq	$1, 8($0)	# L : | 
 | 135 | 	subq	$5, 1, $18	# E : U L U L | 
 | 136 |  | 
 | 137 | 	addq	$0, 8, $0	# E : | 
 | 138 | 	# Make $18 point to last quad to be accessed (the | 
 | 139 | 	# last quad may or may not be partial). | 
 | 140 | 	andnot	$18, 0x7, $18	# E : | 
 | 141 | 	cmpult	$0, $18, $2	# E : | 
 | 142 | 	beq	$2, $final	# U : U L U L | 
 | 143 |  | 
 | 144 | 	# At least two quads remain to be accessed. | 
 | 145 |  | 
 | 146 | 	subq	$18, $0, $4	# E : $4 <- nr quads to be processed | 
 | 147 | 	and	$4, 8, $4	# E : odd number of quads? | 
 | 148 | 	bne	$4, $odd_quad_count # U : | 
 | 149 | 	# At least three quads remain to be accessed | 
 | 150 | 	mov	$1, $4		# E : L U L U : move prefetched value to correct reg | 
 | 151 |  | 
 | 152 | 	.align	4 | 
 | 153 | $unrolled_loop: | 
 | 154 | 	ldq	$1, 8($0)	# L : prefetch $1 | 
 | 155 | 	xor	$17, $4, $2	# E : | 
 | 156 | 	cmpbge	$31, $2, $2	# E : | 
 | 157 | 	bne	$2, $found_it	# U : U L U L | 
 | 158 |  | 
 | 159 | 	addq	$0, 8, $0	# E : | 
 | 160 | 	nop			# E : | 
 | 161 | 	nop			# E : | 
 | 162 | 	nop			# E : | 
 | 163 |  | 
 | 164 | $odd_quad_count: | 
 | 165 | 	xor	$17, $1, $2	# E : | 
 | 166 | 	ldq	$4, 8($0)	# L : prefetch $4 | 
 | 167 | 	cmpbge	$31, $2, $2	# E : | 
 | 168 | 	addq	$0, 8, $6	# E : | 
 | 169 |  | 
 | 170 | 	bne	$2, $found_it	# U : | 
 | 171 | 	cmpult	$6, $18, $6	# E : | 
 | 172 | 	addq	$0, 8, $0	# E : | 
 | 173 | 	nop			# E : | 
 | 174 |  | 
 | 175 | 	bne	$6, $unrolled_loop # U : | 
 | 176 | 	mov	$4, $1		# E : move prefetched value into $1 | 
 | 177 | 	nop			# E : | 
 | 178 | 	nop			# E : | 
 | 179 |  | 
 | 180 | $final:	subq	$5, $0, $18	# E : $18 <- number of bytes left to do | 
 | 181 | 	nop			# E : | 
 | 182 | 	nop			# E : | 
 | 183 | 	bne	$18, $last_quad	# U : | 
 | 184 |  | 
 | 185 | $not_found: | 
 | 186 | 	mov	$31, $0		# E : | 
 | 187 | 	nop			# E : | 
 | 188 | 	nop			# E : | 
 | 189 | 	ret			# L0 : | 
 | 190 |  | 
 | 191 |         .end memchr |