| Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 1 | /* $Id: semaphore.c,v 1.7 2001/04/18 21:06:05 davem Exp $ */ | 
 | 2 |  | 
 | 3 | /* sparc32 semaphore implementation, based on i386 version */ | 
 | 4 |  | 
 | 5 | #include <linux/sched.h> | 
 | 6 | #include <linux/errno.h> | 
 | 7 | #include <linux/init.h> | 
 | 8 |  | 
 | 9 | #include <asm/semaphore.h> | 
 | 10 |  | 
 | 11 | /* | 
 | 12 |  * Semaphores are implemented using a two-way counter: | 
 | 13 |  * The "count" variable is decremented for each process | 
 | 14 |  * that tries to acquire the semaphore, while the "sleeping" | 
 | 15 |  * variable is a count of such acquires. | 
 | 16 |  * | 
 | 17 |  * Notably, the inline "up()" and "down()" functions can | 
 | 18 |  * efficiently test if they need to do any extra work (up | 
 | 19 |  * needs to do something only if count was negative before | 
 | 20 |  * the increment operation. | 
 | 21 |  * | 
 | 22 |  * "sleeping" and the contention routine ordering is | 
 | 23 |  * protected by the semaphore spinlock. | 
 | 24 |  * | 
 | 25 |  * Note that these functions are only called when there is | 
 | 26 |  * contention on the lock, and as such all this is the | 
 | 27 |  * "non-critical" part of the whole semaphore business. The | 
 | 28 |  * critical part is the inline stuff in <asm/semaphore.h> | 
 | 29 |  * where we want to avoid any extra jumps and calls. | 
 | 30 |  */ | 
 | 31 |  | 
 | 32 | /* | 
 | 33 |  * Logic: | 
 | 34 |  *  - only on a boundary condition do we need to care. When we go | 
 | 35 |  *    from a negative count to a non-negative, we wake people up. | 
 | 36 |  *  - when we go from a non-negative count to a negative do we | 
 | 37 |  *    (a) synchronize with the "sleeper" count and (b) make sure | 
 | 38 |  *    that we're on the wakeup list before we synchronize so that | 
 | 39 |  *    we cannot lose wakeup events. | 
 | 40 |  */ | 
 | 41 |  | 
 | 42 | void __up(struct semaphore *sem) | 
 | 43 | { | 
 | 44 | 	wake_up(&sem->wait); | 
 | 45 | } | 
 | 46 |  | 
 | 47 | static DEFINE_SPINLOCK(semaphore_lock); | 
 | 48 |  | 
 | 49 | void __sched __down(struct semaphore * sem) | 
 | 50 | { | 
 | 51 | 	struct task_struct *tsk = current; | 
 | 52 | 	DECLARE_WAITQUEUE(wait, tsk); | 
 | 53 | 	tsk->state = TASK_UNINTERRUPTIBLE; | 
 | 54 | 	add_wait_queue_exclusive(&sem->wait, &wait); | 
 | 55 |  | 
 | 56 | 	spin_lock_irq(&semaphore_lock); | 
 | 57 | 	sem->sleepers++; | 
 | 58 | 	for (;;) { | 
 | 59 | 		int sleepers = sem->sleepers; | 
 | 60 |  | 
 | 61 | 		/* | 
 | 62 | 		 * Add "everybody else" into it. They aren't | 
 | 63 | 		 * playing, because we own the spinlock. | 
 | 64 | 		 */ | 
 | 65 | 		if (!atomic24_add_negative(sleepers - 1, &sem->count)) { | 
 | 66 | 			sem->sleepers = 0; | 
 | 67 | 			break; | 
 | 68 | 		} | 
 | 69 | 		sem->sleepers = 1;	/* us - see -1 above */ | 
 | 70 | 		spin_unlock_irq(&semaphore_lock); | 
 | 71 |  | 
 | 72 | 		schedule(); | 
 | 73 | 		tsk->state = TASK_UNINTERRUPTIBLE; | 
 | 74 | 		spin_lock_irq(&semaphore_lock); | 
 | 75 | 	} | 
 | 76 | 	spin_unlock_irq(&semaphore_lock); | 
 | 77 | 	remove_wait_queue(&sem->wait, &wait); | 
 | 78 | 	tsk->state = TASK_RUNNING; | 
 | 79 | 	wake_up(&sem->wait); | 
 | 80 | } | 
 | 81 |  | 
 | 82 | int __sched __down_interruptible(struct semaphore * sem) | 
 | 83 | { | 
 | 84 | 	int retval = 0; | 
 | 85 | 	struct task_struct *tsk = current; | 
 | 86 | 	DECLARE_WAITQUEUE(wait, tsk); | 
 | 87 | 	tsk->state = TASK_INTERRUPTIBLE; | 
 | 88 | 	add_wait_queue_exclusive(&sem->wait, &wait); | 
 | 89 |  | 
 | 90 | 	spin_lock_irq(&semaphore_lock); | 
 | 91 | 	sem->sleepers ++; | 
 | 92 | 	for (;;) { | 
 | 93 | 		int sleepers = sem->sleepers; | 
 | 94 |  | 
 | 95 | 		/* | 
 | 96 | 		 * With signals pending, this turns into | 
 | 97 | 		 * the trylock failure case - we won't be | 
 | 98 | 		 * sleeping, and we* can't get the lock as | 
 | 99 | 		 * it has contention. Just correct the count | 
 | 100 | 		 * and exit. | 
 | 101 | 		 */ | 
 | 102 | 		if (signal_pending(current)) { | 
 | 103 | 			retval = -EINTR; | 
 | 104 | 			sem->sleepers = 0; | 
 | 105 | 			atomic24_add(sleepers, &sem->count); | 
 | 106 | 			break; | 
 | 107 | 		} | 
 | 108 |  | 
 | 109 | 		/* | 
 | 110 | 		 * Add "everybody else" into it. They aren't | 
 | 111 | 		 * playing, because we own the spinlock. The | 
 | 112 | 		 * "-1" is because we're still hoping to get | 
 | 113 | 		 * the lock. | 
 | 114 | 		 */ | 
 | 115 | 		if (!atomic24_add_negative(sleepers - 1, &sem->count)) { | 
 | 116 | 			sem->sleepers = 0; | 
 | 117 | 			break; | 
 | 118 | 		} | 
 | 119 | 		sem->sleepers = 1;	/* us - see -1 above */ | 
 | 120 | 		spin_unlock_irq(&semaphore_lock); | 
 | 121 |  | 
 | 122 | 		schedule(); | 
 | 123 | 		tsk->state = TASK_INTERRUPTIBLE; | 
 | 124 | 		spin_lock_irq(&semaphore_lock); | 
 | 125 | 	} | 
 | 126 | 	spin_unlock_irq(&semaphore_lock); | 
 | 127 | 	tsk->state = TASK_RUNNING; | 
 | 128 | 	remove_wait_queue(&sem->wait, &wait); | 
 | 129 | 	wake_up(&sem->wait); | 
 | 130 | 	return retval; | 
 | 131 | } | 
 | 132 |  | 
 | 133 | /* | 
 | 134 |  * Trylock failed - make sure we correct for | 
 | 135 |  * having decremented the count. | 
 | 136 |  */ | 
 | 137 | int __down_trylock(struct semaphore * sem) | 
 | 138 | { | 
 | 139 | 	int sleepers; | 
 | 140 | 	unsigned long flags; | 
 | 141 |  | 
 | 142 | 	spin_lock_irqsave(&semaphore_lock, flags); | 
 | 143 | 	sleepers = sem->sleepers + 1; | 
 | 144 | 	sem->sleepers = 0; | 
 | 145 |  | 
 | 146 | 	/* | 
 | 147 | 	 * Add "everybody else" and us into it. They aren't | 
 | 148 | 	 * playing, because we own the spinlock. | 
 | 149 | 	 */ | 
 | 150 | 	if (!atomic24_add_negative(sleepers, &sem->count)) | 
 | 151 | 		wake_up(&sem->wait); | 
 | 152 |  | 
 | 153 | 	spin_unlock_irqrestore(&semaphore_lock, flags); | 
 | 154 | 	return 1; | 
 | 155 | } |