| Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 1 | /* | 
|  | 2 | * $Id: grip_mp.c,v 1.9 2002/07/20 19:28:45 bonnland Exp $ | 
|  | 3 | * | 
|  | 4 | *  Driver for the Gravis Grip Multiport, a gamepad "hub" that | 
|  | 5 | *  connects up to four 9-pin digital gamepads/joysticks. | 
|  | 6 | *  Driver tested on SMP and UP kernel versions 2.4.18-4 and 2.4.18-5. | 
|  | 7 | * | 
|  | 8 | *  Thanks to Chris Gassib for helpful advice. | 
|  | 9 | * | 
|  | 10 | *  Copyright (c)      2002 Brian Bonnlander, Bill Soudan | 
|  | 11 | *  Copyright (c) 1998-2000 Vojtech Pavlik | 
|  | 12 | */ | 
|  | 13 |  | 
|  | 14 | #include <linux/kernel.h> | 
|  | 15 | #include <linux/module.h> | 
|  | 16 | #include <linux/init.h> | 
|  | 17 | #include <linux/slab.h> | 
|  | 18 | #include <linux/gameport.h> | 
|  | 19 | #include <linux/input.h> | 
|  | 20 | #include <linux/delay.h> | 
|  | 21 | #include <linux/proc_fs.h> | 
|  | 22 |  | 
|  | 23 | #define DRIVER_DESC	"Gravis Grip Multiport driver" | 
|  | 24 |  | 
|  | 25 | MODULE_AUTHOR("Brian Bonnlander"); | 
|  | 26 | MODULE_DESCRIPTION(DRIVER_DESC); | 
|  | 27 | MODULE_LICENSE("GPL"); | 
|  | 28 |  | 
|  | 29 | #ifdef GRIP_DEBUG | 
|  | 30 | #define dbg(format, arg...) printk(KERN_ERR __FILE__ ": " format "\n" , ## arg) | 
|  | 31 | #else | 
|  | 32 | #define dbg(format, arg...) do {} while (0) | 
|  | 33 | #endif | 
|  | 34 |  | 
|  | 35 | /* | 
|  | 36 | * Grip multiport state | 
|  | 37 | */ | 
|  | 38 |  | 
|  | 39 | struct grip_mp { | 
|  | 40 | struct gameport *gameport; | 
|  | 41 | struct input_dev dev[4]; | 
|  | 42 | int mode[4]; | 
|  | 43 | int registered[4]; | 
|  | 44 | int reads; | 
|  | 45 | int bads; | 
|  | 46 |  | 
|  | 47 | /* individual gamepad states */ | 
|  | 48 | int buttons[4]; | 
|  | 49 | int xaxes[4]; | 
|  | 50 | int yaxes[4]; | 
|  | 51 | int dirty[4];     /* has the state been updated? */ | 
|  | 52 | }; | 
|  | 53 |  | 
|  | 54 | /* | 
|  | 55 | * Multiport packet interpretation | 
|  | 56 | */ | 
|  | 57 |  | 
|  | 58 | #define PACKET_FULL          0x80000000       /* packet is full                        */ | 
|  | 59 | #define PACKET_IO_FAST       0x40000000       /* 3 bits per gameport read              */ | 
|  | 60 | #define PACKET_IO_SLOW       0x20000000       /* 1 bit per gameport read               */ | 
|  | 61 | #define PACKET_MP_MORE       0x04000000       /* multiport wants to send more          */ | 
|  | 62 | #define PACKET_MP_DONE       0x02000000       /* multiport done sending                */ | 
|  | 63 |  | 
|  | 64 | /* | 
|  | 65 | * Packet status code interpretation | 
|  | 66 | */ | 
|  | 67 |  | 
|  | 68 | #define IO_GOT_PACKET        0x0100           /* Got a packet                           */ | 
|  | 69 | #define IO_MODE_FAST         0x0200           /* Used 3 data bits per gameport read     */ | 
|  | 70 | #define IO_SLOT_CHANGE       0x0800           /* Multiport physical slot status changed */ | 
|  | 71 | #define IO_DONE              0x1000           /* Multiport is done sending packets      */ | 
|  | 72 | #define IO_RETRY             0x4000           /* Try again later to get packet          */ | 
|  | 73 | #define IO_RESET             0x8000           /* Force multiport to resend all packets  */ | 
|  | 74 |  | 
|  | 75 | /* | 
|  | 76 | * Gamepad configuration data.  Other 9-pin digital joystick devices | 
|  | 77 | * may work with the multiport, so this may not be an exhaustive list! | 
|  | 78 | * Commodore 64 joystick remains untested. | 
|  | 79 | */ | 
|  | 80 |  | 
|  | 81 | #define GRIP_INIT_DELAY         2000          /*  2 ms */ | 
|  | 82 |  | 
|  | 83 | #define GRIP_MODE_NONE		0 | 
|  | 84 | #define GRIP_MODE_RESET         1 | 
|  | 85 | #define GRIP_MODE_GP		2 | 
|  | 86 | #define GRIP_MODE_C64		3 | 
|  | 87 |  | 
|  | 88 | static int grip_btn_gp[]  = { BTN_TR, BTN_TL, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, -1 }; | 
|  | 89 | static int grip_btn_c64[] = { BTN_JOYSTICK, -1 }; | 
|  | 90 |  | 
|  | 91 | static int grip_abs_gp[]  = { ABS_X, ABS_Y, -1 }; | 
|  | 92 | static int grip_abs_c64[] = { ABS_X, ABS_Y, -1 }; | 
|  | 93 |  | 
|  | 94 | static int *grip_abs[] = { NULL, NULL, grip_abs_gp, grip_abs_c64 }; | 
|  | 95 | static int *grip_btn[] = { NULL, NULL, grip_btn_gp, grip_btn_c64 }; | 
|  | 96 |  | 
|  | 97 | static char *grip_name[] = { NULL, NULL, "Gravis Grip Pad", "Commodore 64 Joystick" }; | 
|  | 98 |  | 
|  | 99 | static const int init_seq[] = { | 
|  | 100 | 1, 0, 1, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, | 
|  | 101 | 1, 0, 1, 0, 1, 0, 1, 1, 1, 1, 0, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1, | 
|  | 102 | 1, 1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, | 
|  | 103 | 0, 1, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1 }; | 
|  | 104 |  | 
|  | 105 | /* Maps multiport directional values to X,Y axis values (each axis encoded in 3 bits) */ | 
|  | 106 |  | 
|  | 107 | static int axis_map[] = { 5, 9, 1, 5, 6, 10, 2, 6, 4, 8, 0, 4, 5, 9, 1, 5 }; | 
|  | 108 |  | 
|  | 109 | static void register_slot(int i, struct grip_mp *grip); | 
|  | 110 |  | 
|  | 111 | /* | 
|  | 112 | * Returns whether an odd or even number of bits are on in pkt. | 
|  | 113 | */ | 
|  | 114 |  | 
|  | 115 | static int bit_parity(u32 pkt) | 
|  | 116 | { | 
|  | 117 | int x = pkt ^ (pkt >> 16); | 
|  | 118 | x ^= x >> 8; | 
|  | 119 | x ^= x >> 4; | 
|  | 120 | x ^= x >> 2; | 
|  | 121 | x ^= x >> 1; | 
|  | 122 | return x & 1; | 
|  | 123 | } | 
|  | 124 |  | 
|  | 125 | /* | 
|  | 126 | * Poll gameport; return true if all bits set in 'onbits' are on and | 
|  | 127 | * all bits set in 'offbits' are off. | 
|  | 128 | */ | 
|  | 129 |  | 
|  | 130 | static inline int poll_until(u8 onbits, u8 offbits, int u_sec, struct gameport* gp, u8 *data) | 
|  | 131 | { | 
|  | 132 | int i, nloops; | 
|  | 133 |  | 
|  | 134 | nloops = gameport_time(gp, u_sec); | 
|  | 135 | for (i = 0; i < nloops; i++) { | 
|  | 136 | *data = gameport_read(gp); | 
|  | 137 | if ((*data & onbits) == onbits && | 
|  | 138 | (~(*data) & offbits) == offbits) | 
|  | 139 | return 1; | 
|  | 140 | } | 
|  | 141 | dbg("gameport timed out after %d microseconds.\n", u_sec); | 
|  | 142 | return 0; | 
|  | 143 | } | 
|  | 144 |  | 
|  | 145 | /* | 
|  | 146 | * Gets a 28-bit packet from the multiport. | 
|  | 147 | * | 
|  | 148 | * After getting a packet successfully, commands encoded by sendcode may | 
|  | 149 | * be sent to the multiport. | 
|  | 150 | * | 
|  | 151 | * The multiport clock value is reflected in gameport bit B4. | 
|  | 152 | * | 
|  | 153 | * Returns a packet status code indicating whether packet is valid, the transfer | 
|  | 154 | * mode, and any error conditions. | 
|  | 155 | * | 
|  | 156 | * sendflags:      current I/O status | 
|  | 157 | * sendcode:   data to send to the multiport if sendflags is nonzero | 
|  | 158 | */ | 
|  | 159 |  | 
|  | 160 | static int mp_io(struct gameport* gameport, int sendflags, int sendcode, u32 *packet) | 
|  | 161 | { | 
|  | 162 | u8  raw_data;            /* raw data from gameport */ | 
|  | 163 | u8  data_mask;           /* packet data bits from raw_data */ | 
|  | 164 | u32 pkt;                 /* packet temporary storage */ | 
|  | 165 | int bits_per_read;       /* num packet bits per gameport read */ | 
|  | 166 | int portvals = 0;        /* used for port value sanity check */ | 
|  | 167 | int i; | 
|  | 168 |  | 
|  | 169 | /* Gameport bits B0, B4, B5 should first be off, then B4 should come on. */ | 
|  | 170 |  | 
|  | 171 | *packet = 0; | 
|  | 172 | raw_data = gameport_read(gameport); | 
|  | 173 | if (raw_data & 1) | 
| Dmitry Torokhov | ab0c344 | 2005-05-29 02:28:55 -0500 | [diff] [blame] | 174 | return IO_RETRY; | 
| Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 175 |  | 
|  | 176 | for (i = 0; i < 64; i++) { | 
|  | 177 | raw_data = gameport_read(gameport); | 
|  | 178 | portvals |= 1 << ((raw_data >> 4) & 3); /* Demux B4, B5 */ | 
|  | 179 | } | 
|  | 180 |  | 
|  | 181 | if (portvals == 1) {                            /* B4, B5 off */ | 
|  | 182 | raw_data = gameport_read(gameport); | 
|  | 183 | portvals = raw_data & 0xf0; | 
|  | 184 |  | 
|  | 185 | if (raw_data & 0x31) | 
|  | 186 | return IO_RESET; | 
|  | 187 | gameport_trigger(gameport); | 
|  | 188 |  | 
|  | 189 | if (!poll_until(0x10, 0, 308, gameport, &raw_data)) | 
|  | 190 | return IO_RESET; | 
|  | 191 | } else | 
|  | 192 | return IO_RETRY; | 
|  | 193 |  | 
|  | 194 | /* Determine packet transfer mode and prepare for packet construction. */ | 
|  | 195 |  | 
|  | 196 | if (raw_data & 0x20) {                 /* 3 data bits/read */ | 
|  | 197 | portvals |= raw_data >> 4;     /* Compare B4-B7 before & after trigger */ | 
|  | 198 |  | 
|  | 199 | if (portvals != 0xb) | 
|  | 200 | return 0; | 
|  | 201 | data_mask = 7; | 
|  | 202 | bits_per_read = 3; | 
|  | 203 | pkt = (PACKET_FULL | PACKET_IO_FAST) >> 28; | 
|  | 204 | } else {                                 /* 1 data bit/read */ | 
|  | 205 | data_mask = 1; | 
|  | 206 | bits_per_read = 1; | 
|  | 207 | pkt = (PACKET_FULL | PACKET_IO_SLOW) >> 28; | 
|  | 208 | } | 
|  | 209 |  | 
|  | 210 | /* Construct a packet.  Final data bits must be zero. */ | 
|  | 211 |  | 
|  | 212 | while (1) { | 
|  | 213 | if (!poll_until(0, 0x10, 77, gameport, &raw_data)) | 
|  | 214 | return IO_RESET; | 
|  | 215 | raw_data = (raw_data >> 5) & data_mask; | 
|  | 216 |  | 
|  | 217 | if (pkt & PACKET_FULL) | 
|  | 218 | break; | 
|  | 219 | pkt = (pkt << bits_per_read) | raw_data; | 
|  | 220 |  | 
|  | 221 | if (!poll_until(0x10, 0, 77, gameport, &raw_data)) | 
|  | 222 | return IO_RESET; | 
|  | 223 | } | 
|  | 224 |  | 
|  | 225 | if (raw_data) | 
|  | 226 | return IO_RESET; | 
|  | 227 |  | 
|  | 228 | /* If 3 bits/read used, drop from 30 bits to 28. */ | 
|  | 229 |  | 
|  | 230 | if (bits_per_read == 3) { | 
|  | 231 | pkt = (pkt & 0xffff0000) | ((pkt << 1) & 0xffff); | 
|  | 232 | pkt = (pkt >> 2) | 0xf0000000; | 
|  | 233 | } | 
|  | 234 |  | 
|  | 235 | if (bit_parity(pkt) == 1) | 
|  | 236 | return IO_RESET; | 
|  | 237 |  | 
|  | 238 | /* Acknowledge packet receipt */ | 
|  | 239 |  | 
|  | 240 | if (!poll_until(0x30, 0, 77, gameport, &raw_data)) | 
|  | 241 | return IO_RESET; | 
|  | 242 |  | 
|  | 243 | raw_data = gameport_read(gameport); | 
|  | 244 |  | 
|  | 245 | if (raw_data & 1) | 
|  | 246 | return IO_RESET; | 
|  | 247 |  | 
|  | 248 | gameport_trigger(gameport); | 
|  | 249 |  | 
|  | 250 | if (!poll_until(0, 0x20, 77, gameport, &raw_data)) | 
|  | 251 | return IO_RESET; | 
|  | 252 |  | 
|  | 253 | /* Return if we just wanted the packet or multiport wants to send more */ | 
|  | 254 |  | 
|  | 255 | *packet = pkt; | 
|  | 256 | if ((sendflags == 0) || ((sendflags & IO_RETRY) && !(pkt & PACKET_MP_DONE))) | 
|  | 257 | return IO_GOT_PACKET; | 
|  | 258 |  | 
|  | 259 | if (pkt & PACKET_MP_MORE) | 
|  | 260 | return IO_GOT_PACKET | IO_RETRY; | 
|  | 261 |  | 
|  | 262 | /* Multiport is done sending packets and is ready to receive data */ | 
|  | 263 |  | 
|  | 264 | if (!poll_until(0x20, 0, 77, gameport, &raw_data)) | 
|  | 265 | return IO_GOT_PACKET | IO_RESET; | 
|  | 266 |  | 
|  | 267 | raw_data = gameport_read(gameport); | 
|  | 268 | if (raw_data & 1) | 
|  | 269 | return IO_GOT_PACKET | IO_RESET; | 
|  | 270 |  | 
|  | 271 | /* Trigger gameport based on bits in sendcode */ | 
|  | 272 |  | 
|  | 273 | gameport_trigger(gameport); | 
|  | 274 | do { | 
|  | 275 | if (!poll_until(0x20, 0x10, 116, gameport, &raw_data)) | 
|  | 276 | return IO_GOT_PACKET | IO_RESET; | 
|  | 277 |  | 
|  | 278 | if (!poll_until(0x30, 0, 193, gameport, &raw_data)) | 
|  | 279 | return IO_GOT_PACKET | IO_RESET; | 
|  | 280 |  | 
|  | 281 | if (raw_data & 1) | 
|  | 282 | return IO_GOT_PACKET | IO_RESET; | 
|  | 283 |  | 
|  | 284 | if (sendcode & 1) | 
|  | 285 | gameport_trigger(gameport); | 
|  | 286 |  | 
|  | 287 | sendcode >>= 1; | 
|  | 288 | } while (sendcode); | 
|  | 289 |  | 
|  | 290 | return IO_GOT_PACKET | IO_MODE_FAST; | 
|  | 291 | } | 
|  | 292 |  | 
|  | 293 | /* | 
|  | 294 | * Disables and restores interrupts for mp_io(), which does the actual I/O. | 
|  | 295 | */ | 
|  | 296 |  | 
|  | 297 | static int multiport_io(struct gameport* gameport, int sendflags, int sendcode, u32 *packet) | 
|  | 298 | { | 
|  | 299 | int status; | 
|  | 300 | unsigned long flags; | 
|  | 301 |  | 
|  | 302 | local_irq_save(flags); | 
|  | 303 | status = mp_io(gameport, sendflags, sendcode, packet); | 
|  | 304 | local_irq_restore(flags); | 
|  | 305 |  | 
|  | 306 | return status; | 
|  | 307 | } | 
|  | 308 |  | 
|  | 309 | /* | 
|  | 310 | * Puts multiport into digital mode.  Multiport LED turns green. | 
|  | 311 | * | 
|  | 312 | * Returns true if a valid digital packet was received, false otherwise. | 
|  | 313 | */ | 
|  | 314 |  | 
|  | 315 | static int dig_mode_start(struct gameport *gameport, u32 *packet) | 
|  | 316 | { | 
|  | 317 | int i, seq_len = sizeof(init_seq)/sizeof(int); | 
|  | 318 | int flags, tries = 0, bads = 0; | 
|  | 319 |  | 
|  | 320 | for (i = 0; i < seq_len; i++) {     /* Send magic sequence */ | 
|  | 321 | if (init_seq[i]) | 
|  | 322 | gameport_trigger(gameport); | 
|  | 323 | udelay(GRIP_INIT_DELAY); | 
|  | 324 | } | 
|  | 325 |  | 
|  | 326 | for (i = 0; i < 16; i++)            /* Wait for multiport to settle */ | 
|  | 327 | udelay(GRIP_INIT_DELAY); | 
|  | 328 |  | 
|  | 329 | while (tries < 64 && bads < 8) {    /* Reset multiport and try getting a packet */ | 
|  | 330 |  | 
|  | 331 | flags = multiport_io(gameport, IO_RESET, 0x27, packet); | 
|  | 332 |  | 
|  | 333 | if (flags & IO_MODE_FAST) | 
|  | 334 | return 1; | 
|  | 335 |  | 
|  | 336 | if (flags & IO_RETRY) | 
|  | 337 | tries++; | 
|  | 338 | else | 
|  | 339 | bads++; | 
|  | 340 | } | 
|  | 341 | return 0; | 
|  | 342 | } | 
|  | 343 |  | 
|  | 344 | /* | 
|  | 345 | * Packet structure: B0-B15   => gamepad state | 
|  | 346 | *                   B16-B20  => gamepad device type | 
|  | 347 | *                   B21-B24  => multiport slot index (1-4) | 
|  | 348 | * | 
|  | 349 | * Known device types: 0x1f (grip pad), 0x0 (no device).  Others may exist. | 
|  | 350 | * | 
|  | 351 | * Returns the packet status. | 
|  | 352 | */ | 
|  | 353 |  | 
|  | 354 | static int get_and_decode_packet(struct grip_mp *grip, int flags) | 
|  | 355 | { | 
|  | 356 | u32 packet; | 
|  | 357 | int joytype = 0; | 
|  | 358 | int slot = 0; | 
|  | 359 |  | 
|  | 360 | /* Get a packet and check for validity */ | 
|  | 361 |  | 
|  | 362 | flags &= IO_RESET | IO_RETRY; | 
|  | 363 | flags = multiport_io(grip->gameport, flags, 0, &packet); | 
|  | 364 | grip->reads++; | 
|  | 365 |  | 
|  | 366 | if (packet & PACKET_MP_DONE) | 
|  | 367 | flags |= IO_DONE; | 
|  | 368 |  | 
|  | 369 | if (flags && !(flags & IO_GOT_PACKET)) { | 
|  | 370 | grip->bads++; | 
|  | 371 | return flags; | 
|  | 372 | } | 
|  | 373 |  | 
|  | 374 | /* Ignore non-gamepad packets, e.g. multiport hardware version */ | 
|  | 375 |  | 
|  | 376 | slot = ((packet >> 21) & 0xf) - 1; | 
|  | 377 | if ((slot < 0) || (slot > 3)) | 
|  | 378 | return flags; | 
|  | 379 |  | 
|  | 380 | /* | 
|  | 381 | * Handle "reset" packets, which occur at startup, and when gamepads | 
|  | 382 | * are removed or plugged in.  May contain configuration of a new gamepad. | 
|  | 383 | */ | 
|  | 384 |  | 
|  | 385 | joytype = (packet >> 16) & 0x1f; | 
|  | 386 | if (!joytype) { | 
|  | 387 |  | 
|  | 388 | if (grip->registered[slot]) { | 
|  | 389 | printk(KERN_INFO "grip_mp: removing %s, slot %d\n", | 
|  | 390 | grip_name[grip->mode[slot]], slot); | 
|  | 391 | input_unregister_device(grip->dev + slot); | 
|  | 392 | grip->registered[slot] = 0; | 
|  | 393 | } | 
|  | 394 | dbg("Reset: grip multiport slot %d\n", slot); | 
|  | 395 | grip->mode[slot] = GRIP_MODE_RESET; | 
|  | 396 | flags |= IO_SLOT_CHANGE; | 
|  | 397 | return flags; | 
|  | 398 | } | 
|  | 399 |  | 
|  | 400 | /* Interpret a grip pad packet */ | 
|  | 401 |  | 
|  | 402 | if (joytype == 0x1f) { | 
|  | 403 |  | 
|  | 404 | int dir = (packet >> 8) & 0xf;          /* eight way directional value */ | 
|  | 405 | grip->buttons[slot] = (~packet) & 0xff; | 
|  | 406 | grip->yaxes[slot] = ((axis_map[dir] >> 2) & 3) - 1; | 
|  | 407 | grip->xaxes[slot] = (axis_map[dir] & 3) - 1; | 
|  | 408 | grip->dirty[slot] = 1; | 
|  | 409 |  | 
|  | 410 | if (grip->mode[slot] == GRIP_MODE_RESET) | 
|  | 411 | flags |= IO_SLOT_CHANGE; | 
|  | 412 |  | 
|  | 413 | grip->mode[slot] = GRIP_MODE_GP; | 
|  | 414 |  | 
|  | 415 | if (!grip->registered[slot]) { | 
|  | 416 | dbg("New Grip pad in multiport slot %d.\n", slot); | 
|  | 417 | register_slot(slot, grip); | 
|  | 418 | } | 
|  | 419 | return flags; | 
|  | 420 | } | 
|  | 421 |  | 
|  | 422 | /* Handle non-grip device codes.  For now, just print diagnostics. */ | 
|  | 423 |  | 
|  | 424 | { | 
|  | 425 | static int strange_code = 0; | 
|  | 426 | if (strange_code != joytype) { | 
|  | 427 | printk(KERN_INFO "Possible non-grip pad/joystick detected.\n"); | 
|  | 428 | printk(KERN_INFO "Got joy type 0x%x and packet 0x%x.\n", joytype, packet); | 
|  | 429 | strange_code = joytype; | 
|  | 430 | } | 
|  | 431 | } | 
|  | 432 | return flags; | 
|  | 433 | } | 
|  | 434 |  | 
|  | 435 | /* | 
|  | 436 | * Returns true if all multiport slot states appear valid. | 
|  | 437 | */ | 
|  | 438 |  | 
|  | 439 | static int slots_valid(struct grip_mp *grip) | 
|  | 440 | { | 
|  | 441 | int flags, slot, invalid = 0, active = 0; | 
|  | 442 |  | 
|  | 443 | flags = get_and_decode_packet(grip, 0); | 
|  | 444 | if (!(flags & IO_GOT_PACKET)) | 
|  | 445 | return 0; | 
|  | 446 |  | 
|  | 447 | for (slot = 0; slot < 4; slot++) { | 
|  | 448 | if (grip->mode[slot] == GRIP_MODE_RESET) | 
|  | 449 | invalid = 1; | 
|  | 450 | if (grip->mode[slot] != GRIP_MODE_NONE) | 
|  | 451 | active = 1; | 
|  | 452 | } | 
|  | 453 |  | 
|  | 454 | /* Return true if no active slot but multiport sent all its data */ | 
|  | 455 | if (!active) | 
|  | 456 | return (flags & IO_DONE) ? 1 : 0; | 
|  | 457 |  | 
|  | 458 | /* Return false if invalid device code received */ | 
|  | 459 | return invalid ? 0 : 1; | 
|  | 460 | } | 
|  | 461 |  | 
|  | 462 | /* | 
|  | 463 | * Returns whether the multiport was placed into digital mode and | 
|  | 464 | * able to communicate its state successfully. | 
|  | 465 | */ | 
|  | 466 |  | 
|  | 467 | static int multiport_init(struct grip_mp *grip) | 
|  | 468 | { | 
|  | 469 | int dig_mode, initialized = 0, tries = 0; | 
|  | 470 | u32 packet; | 
|  | 471 |  | 
|  | 472 | dig_mode = dig_mode_start(grip->gameport, &packet); | 
|  | 473 | while (!dig_mode && tries < 4) { | 
|  | 474 | dig_mode = dig_mode_start(grip->gameport, &packet); | 
|  | 475 | tries++; | 
|  | 476 | } | 
|  | 477 |  | 
|  | 478 | if (dig_mode) | 
|  | 479 | dbg("multiport_init(): digital mode activated.\n"); | 
|  | 480 | else { | 
|  | 481 | dbg("multiport_init(): unable to activate digital mode.\n"); | 
|  | 482 | return 0; | 
|  | 483 | } | 
|  | 484 |  | 
|  | 485 | /* Get packets, store multiport state, and check state's validity */ | 
|  | 486 | for (tries = 0; tries < 4096; tries++) { | 
|  | 487 | if ( slots_valid(grip) ) { | 
|  | 488 | initialized = 1; | 
|  | 489 | break; | 
|  | 490 | } | 
|  | 491 | } | 
|  | 492 | dbg("multiport_init(): initialized == %d\n", initialized); | 
|  | 493 | return initialized; | 
|  | 494 | } | 
|  | 495 |  | 
|  | 496 | /* | 
|  | 497 | * Reports joystick state to the linux input layer. | 
|  | 498 | */ | 
|  | 499 |  | 
|  | 500 | static void report_slot(struct grip_mp *grip, int slot) | 
|  | 501 | { | 
|  | 502 | struct input_dev *dev = &(grip->dev[slot]); | 
|  | 503 | int i, buttons = grip->buttons[slot]; | 
|  | 504 |  | 
|  | 505 | /* Store button states with linux input driver */ | 
|  | 506 |  | 
|  | 507 | for (i = 0; i < 8; i++) | 
|  | 508 | input_report_key(dev, grip_btn_gp[i], (buttons >> i) & 1); | 
|  | 509 |  | 
|  | 510 | /* Store axis states with linux driver */ | 
|  | 511 |  | 
|  | 512 | input_report_abs(dev, ABS_X, grip->xaxes[slot]); | 
|  | 513 | input_report_abs(dev, ABS_Y, grip->yaxes[slot]); | 
|  | 514 |  | 
|  | 515 | /* Tell the receiver of the events to process them */ | 
|  | 516 |  | 
|  | 517 | input_sync(dev); | 
|  | 518 |  | 
|  | 519 | grip->dirty[slot] = 0; | 
|  | 520 | } | 
|  | 521 |  | 
|  | 522 | /* | 
|  | 523 | * Get the multiport state. | 
|  | 524 | */ | 
|  | 525 |  | 
|  | 526 | static void grip_poll(struct gameport *gameport) | 
|  | 527 | { | 
|  | 528 | struct grip_mp *grip = gameport_get_drvdata(gameport); | 
|  | 529 | int i, npkts, flags; | 
|  | 530 |  | 
|  | 531 | for (npkts = 0; npkts < 4; npkts++) { | 
|  | 532 | flags = IO_RETRY; | 
|  | 533 | for (i = 0; i < 32; i++) { | 
|  | 534 | flags = get_and_decode_packet(grip, flags); | 
|  | 535 | if ((flags & IO_GOT_PACKET) || !(flags & IO_RETRY)) | 
|  | 536 | break; | 
|  | 537 | } | 
|  | 538 | if (flags & IO_DONE) | 
|  | 539 | break; | 
|  | 540 | } | 
|  | 541 |  | 
|  | 542 | for (i = 0; i < 4; i++) | 
|  | 543 | if (grip->dirty[i]) | 
|  | 544 | report_slot(grip, i); | 
|  | 545 | } | 
|  | 546 |  | 
|  | 547 | /* | 
|  | 548 | * Called when a joystick device file is opened | 
|  | 549 | */ | 
|  | 550 |  | 
|  | 551 | static int grip_open(struct input_dev *dev) | 
|  | 552 | { | 
|  | 553 | struct grip_mp *grip = dev->private; | 
|  | 554 |  | 
|  | 555 | gameport_start_polling(grip->gameport); | 
|  | 556 | return 0; | 
|  | 557 | } | 
|  | 558 |  | 
|  | 559 | /* | 
|  | 560 | * Called when a joystick device file is closed | 
|  | 561 | */ | 
|  | 562 |  | 
|  | 563 | static void grip_close(struct input_dev *dev) | 
|  | 564 | { | 
|  | 565 | struct grip_mp *grip = dev->private; | 
|  | 566 |  | 
|  | 567 | gameport_start_polling(grip->gameport); | 
|  | 568 | } | 
|  | 569 |  | 
|  | 570 | /* | 
|  | 571 | * Tell the linux input layer about a newly plugged-in gamepad. | 
|  | 572 | */ | 
|  | 573 |  | 
|  | 574 | static void register_slot(int slot, struct grip_mp *grip) | 
|  | 575 | { | 
|  | 576 | int j, t; | 
|  | 577 |  | 
|  | 578 | grip->dev[slot].private = grip; | 
|  | 579 | grip->dev[slot].open = grip_open; | 
|  | 580 | grip->dev[slot].close = grip_close; | 
|  | 581 | grip->dev[slot].name = grip_name[grip->mode[slot]]; | 
|  | 582 | grip->dev[slot].id.bustype = BUS_GAMEPORT; | 
|  | 583 | grip->dev[slot].id.vendor = GAMEPORT_ID_VENDOR_GRAVIS; | 
|  | 584 | grip->dev[slot].id.product = 0x0100 + grip->mode[slot]; | 
|  | 585 | grip->dev[slot].id.version = 0x0100; | 
|  | 586 | grip->dev[slot].evbit[0] = BIT(EV_KEY) | BIT(EV_ABS); | 
|  | 587 |  | 
|  | 588 | for (j = 0; (t = grip_abs[grip->mode[slot]][j]) >= 0; j++) | 
|  | 589 | input_set_abs_params(&grip->dev[slot], t, -1, 1, 0, 0); | 
|  | 590 |  | 
|  | 591 | for (j = 0; (t = grip_btn[grip->mode[slot]][j]) >= 0; j++) | 
|  | 592 | if (t > 0) | 
|  | 593 | set_bit(t, grip->dev[slot].keybit); | 
|  | 594 |  | 
|  | 595 | input_register_device(grip->dev + slot); | 
|  | 596 | grip->registered[slot] = 1; | 
|  | 597 |  | 
|  | 598 | if (grip->dirty[slot])	            /* report initial state, if any */ | 
|  | 599 | report_slot(grip, slot); | 
|  | 600 |  | 
|  | 601 | printk(KERN_INFO "grip_mp: added %s, slot %d\n", | 
|  | 602 | grip_name[grip->mode[slot]], slot); | 
|  | 603 | } | 
|  | 604 |  | 
|  | 605 | static int grip_connect(struct gameport *gameport, struct gameport_driver *drv) | 
|  | 606 | { | 
|  | 607 | struct grip_mp *grip; | 
|  | 608 | int err; | 
|  | 609 |  | 
|  | 610 | if (!(grip = kcalloc(1, sizeof(struct grip_mp), GFP_KERNEL))) | 
|  | 611 | return -ENOMEM; | 
|  | 612 |  | 
|  | 613 | grip->gameport = gameport; | 
|  | 614 |  | 
|  | 615 | gameport_set_drvdata(gameport, grip); | 
|  | 616 |  | 
|  | 617 | err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); | 
|  | 618 | if (err) | 
|  | 619 | goto fail1; | 
|  | 620 |  | 
|  | 621 | gameport_set_poll_handler(gameport, grip_poll); | 
|  | 622 | gameport_set_poll_interval(gameport, 20); | 
|  | 623 |  | 
|  | 624 | if (!multiport_init(grip)) { | 
|  | 625 | err = -ENODEV; | 
|  | 626 | goto fail2; | 
|  | 627 | } | 
|  | 628 |  | 
|  | 629 | if (!grip->mode[0] && !grip->mode[1] && !grip->mode[2] && !grip->mode[3]) { | 
|  | 630 | /* nothing plugged in */ | 
|  | 631 | err = -ENODEV; | 
|  | 632 | goto fail2; | 
|  | 633 | } | 
|  | 634 |  | 
|  | 635 | return 0; | 
|  | 636 |  | 
|  | 637 | fail2:	gameport_close(gameport); | 
|  | 638 | fail1:	gameport_set_drvdata(gameport, NULL); | 
|  | 639 | kfree(grip); | 
|  | 640 | return err; | 
|  | 641 | } | 
|  | 642 |  | 
|  | 643 | static void grip_disconnect(struct gameport *gameport) | 
|  | 644 | { | 
|  | 645 | struct grip_mp *grip = gameport_get_drvdata(gameport); | 
|  | 646 | int i; | 
|  | 647 |  | 
|  | 648 | for (i = 0; i < 4; i++) | 
|  | 649 | if (grip->registered[i]) | 
|  | 650 | input_unregister_device(grip->dev + i); | 
|  | 651 | gameport_close(gameport); | 
|  | 652 | gameport_set_drvdata(gameport, NULL); | 
|  | 653 | kfree(grip); | 
|  | 654 | } | 
|  | 655 |  | 
|  | 656 | static struct gameport_driver grip_drv = { | 
|  | 657 | .driver		= { | 
|  | 658 | .name	= "grip_mp", | 
|  | 659 | }, | 
|  | 660 | .description	= DRIVER_DESC, | 
|  | 661 | .connect	= grip_connect, | 
|  | 662 | .disconnect	= grip_disconnect, | 
|  | 663 | }; | 
|  | 664 |  | 
|  | 665 | static int __init grip_init(void) | 
|  | 666 | { | 
|  | 667 | gameport_register_driver(&grip_drv); | 
|  | 668 | return 0; | 
|  | 669 | } | 
|  | 670 |  | 
|  | 671 | static void __exit grip_exit(void) | 
|  | 672 | { | 
|  | 673 | gameport_unregister_driver(&grip_drv); | 
|  | 674 | } | 
|  | 675 |  | 
|  | 676 | module_init(grip_init); | 
|  | 677 | module_exit(grip_exit); |