| Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 1 | $Id: input-programming.txt,v 1.4 2001/05/04 09:47:14 vojtech Exp $ | 
 | 2 |  | 
 | 3 | Programming input drivers | 
 | 4 | ~~~~~~~~~~~~~~~~~~~~~~~~~ | 
 | 5 |  | 
 | 6 | 1. Creating an input device driver | 
 | 7 | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | 
 | 8 |  | 
 | 9 | 1.0 The simplest example | 
 | 10 | ~~~~~~~~~~~~~~~~~~~~~~~~ | 
 | 11 |  | 
 | 12 | Here comes a very simple example of an input device driver. The device has | 
 | 13 | just one button and the button is accessible at i/o port BUTTON_PORT. When | 
 | 14 | pressed or released a BUTTON_IRQ happens. The driver could look like: | 
 | 15 |  | 
 | 16 | #include <linux/input.h> | 
 | 17 | #include <linux/module.h> | 
 | 18 | #include <linux/init.h> | 
 | 19 |  | 
 | 20 | #include <asm/irq.h> | 
 | 21 | #include <asm/io.h> | 
 | 22 |  | 
 | 23 | static void button_interrupt(int irq, void *dummy, struct pt_regs *fp) | 
 | 24 | { | 
 | 25 | 	input_report_key(&button_dev, BTN_1, inb(BUTTON_PORT) & 1); | 
 | 26 | 	input_sync(&button_dev); | 
 | 27 | } | 
 | 28 |  | 
 | 29 | static int __init button_init(void) | 
 | 30 | { | 
 | 31 | 	if (request_irq(BUTTON_IRQ, button_interrupt, 0, "button", NULL)) { | 
 | 32 |                 printk(KERN_ERR "button.c: Can't allocate irq %d\n", button_irq); | 
 | 33 |                 return -EBUSY; | 
 | 34 |         } | 
 | 35 | 	 | 
 | 36 | 	button_dev.evbit[0] = BIT(EV_KEY); | 
 | 37 | 	button_dev.keybit[LONG(BTN_0)] = BIT(BTN_0); | 
 | 38 | 	 | 
 | 39 | 	input_register_device(&button_dev); | 
 | 40 | } | 
 | 41 |  | 
 | 42 | static void __exit button_exit(void) | 
 | 43 | { | 
 | 44 |         input_unregister_device(&button_dev); | 
 | 45 | 	free_irq(BUTTON_IRQ, button_interrupt); | 
 | 46 | } | 
 | 47 |  | 
 | 48 | module_init(button_init); | 
 | 49 | module_exit(button_exit); | 
 | 50 |  | 
 | 51 | 1.1 What the example does | 
 | 52 | ~~~~~~~~~~~~~~~~~~~~~~~~~ | 
 | 53 |  | 
 | 54 | First it has to include the <linux/input.h> file, which interfaces to the | 
 | 55 | input subsystem. This provides all the definitions needed. | 
 | 56 |  | 
 | 57 | In the _init function, which is called either upon module load or when | 
 | 58 | booting the kernel, it grabs the required resources (it should also check | 
 | 59 | for the presence of the device). | 
 | 60 |  | 
 | 61 | Then it sets the input bitfields. This way the device driver tells the other | 
 | 62 | parts of the input systems what it is - what events can be generated or | 
 | 63 | accepted by this input device. Our example device can only generate EV_KEY type | 
 | 64 | events, and from those only BTN_0 event code. Thus we only set these two | 
 | 65 | bits. We could have used | 
 | 66 |  | 
 | 67 | 	set_bit(EV_KEY, button_dev.evbit); | 
 | 68 | 	set_bit(BTN_0, button_dev.keybit); | 
 | 69 |  | 
 | 70 | as well, but with more than single bits the first approach tends to be | 
 | 71 | shorter.  | 
 | 72 |  | 
 | 73 | Then the example driver registers the input device structure by calling | 
 | 74 |  | 
 | 75 | 	input_register_device(&button_dev); | 
 | 76 |  | 
 | 77 | This adds the button_dev structure to linked lists of the input driver and | 
 | 78 | calls device handler modules _connect functions to tell them a new input | 
 | 79 | device has appeared. Because the _connect functions may call kmalloc(, | 
 | 80 | GFP_KERNEL), which can sleep, input_register_device() must not be called | 
 | 81 | from an interrupt or with a spinlock held. | 
 | 82 |  | 
 | 83 | While in use, the only used function of the driver is | 
 | 84 |  | 
 | 85 | 	button_interrupt() | 
 | 86 |  | 
 | 87 | which upon every interrupt from the button checks its state and reports it | 
 | 88 | via the  | 
 | 89 |  | 
 | 90 | 	input_report_key() | 
 | 91 |  | 
 | 92 | call to the input system. There is no need to check whether the interrupt | 
 | 93 | routine isn't reporting two same value events (press, press for example) to | 
 | 94 | the input system, because the input_report_* functions check that | 
 | 95 | themselves. | 
 | 96 |  | 
 | 97 | Then there is the | 
 | 98 |  | 
 | 99 | 	input_sync() | 
 | 100 |  | 
 | 101 | call to tell those who receive the events that we've sent a complete report. | 
 | 102 | This doesn't seem important in the one button case, but is quite important | 
 | 103 | for for example mouse movement, where you don't want the X and Y values | 
 | 104 | to be interpreted separately, because that'd result in a different movement. | 
 | 105 |  | 
 | 106 | 1.2 dev->open() and dev->close() | 
 | 107 | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | 
 | 108 |  | 
 | 109 | In case the driver has to repeatedly poll the device, because it doesn't | 
 | 110 | have an interrupt coming from it and the polling is too expensive to be done | 
 | 111 | all the time, or if the device uses a valuable resource (eg. interrupt), it | 
 | 112 | can use the open and close callback to know when it can stop polling or | 
 | 113 | release the interrupt and when it must resume polling or grab the interrupt | 
 | 114 | again. To do that, we would add this to our example driver: | 
 | 115 |  | 
 | 116 | int button_used = 0; | 
 | 117 |  | 
 | 118 | static int button_open(struct input_dev *dev) | 
 | 119 | { | 
 | 120 |         if (button_used++) | 
 | 121 |                 return 0; | 
 | 122 |  | 
 | 123 | 	if (request_irq(BUTTON_IRQ, button_interrupt, 0, "button", NULL)) { | 
 | 124 |                 printk(KERN_ERR "button.c: Can't allocate irq %d\n", button_irq); | 
 | 125 |                 button_used--; | 
 | 126 |                 return -EBUSY; | 
 | 127 |         } | 
 | 128 |  | 
 | 129 |         return 0; | 
 | 130 | } | 
 | 131 |  | 
 | 132 | static void button_close(struct input_dev *dev) | 
 | 133 | { | 
 | 134 |         if (!--button_used) | 
 | 135 |                 free_irq(IRQ_AMIGA_VERTB, button_interrupt); | 
 | 136 | } | 
 | 137 |  | 
 | 138 | static int __init button_init(void) | 
 | 139 | { | 
 | 140 | 	... | 
 | 141 | 	button_dev.open = button_open; | 
 | 142 | 	button_dev.close = button_close; | 
 | 143 | 	... | 
 | 144 | } | 
 | 145 |  | 
 | 146 | Note the button_used variable - we have to track how many times the open | 
 | 147 | function was called to know when exactly our device stops being used. | 
 | 148 |  | 
 | 149 | The open() callback should return a 0 in case of success or any nonzero value | 
 | 150 | in case of failure. The close() callback (which is void) must always succeed. | 
 | 151 |  | 
 | 152 | 1.3 Basic event types | 
 | 153 | ~~~~~~~~~~~~~~~~~~~~~ | 
 | 154 |  | 
 | 155 | The most simple event type is EV_KEY, which is used for keys and buttons. | 
 | 156 | It's reported to the input system via: | 
 | 157 |  | 
 | 158 | 	input_report_key(struct input_dev *dev, int code, int value) | 
 | 159 |  | 
 | 160 | See linux/input.h for the allowable values of code (from 0 to KEY_MAX). | 
 | 161 | Value is interpreted as a truth value, ie any nonzero value means key | 
 | 162 | pressed, zero value means key released. The input code generates events only | 
 | 163 | in case the value is different from before. | 
 | 164 |  | 
 | 165 | In addition to EV_KEY, there are two more basic event types: EV_REL and | 
 | 166 | EV_ABS. They are used for relative and absolute values supplied by the | 
 | 167 | device. A relative value may be for example a mouse movement in the X axis. | 
 | 168 | The mouse reports it as a relative difference from the last position, | 
 | 169 | because it doesn't have any absolute coordinate system to work in. Absolute | 
 | 170 | events are namely for joysticks and digitizers - devices that do work in an | 
 | 171 | absolute coordinate systems. | 
 | 172 |  | 
 | 173 | Having the device report EV_REL buttons is as simple as with EV_KEY, simply | 
 | 174 | set the corresponding bits and call the | 
 | 175 |  | 
 | 176 | 	input_report_rel(struct input_dev *dev, int code, int value) | 
 | 177 |  | 
 | 178 | function. Events are generated only for nonzero value.  | 
 | 179 |  | 
 | 180 | However EV_ABS requires a little special care. Before calling | 
 | 181 | input_register_device, you have to fill additional fields in the input_dev | 
 | 182 | struct for each absolute axis your device has. If our button device had also | 
 | 183 | the ABS_X axis: | 
 | 184 |  | 
 | 185 | 	button_dev.absmin[ABS_X] = 0; | 
 | 186 | 	button_dev.absmax[ABS_X] = 255; | 
 | 187 | 	button_dev.absfuzz[ABS_X] = 4; | 
 | 188 | 	button_dev.absflat[ABS_X] = 8; | 
 | 189 |  | 
 | 190 | This setting would be appropriate for a joystick X axis, with the minimum of | 
 | 191 | 0, maximum of 255 (which the joystick *must* be able to reach, no problem if | 
 | 192 | it sometimes reports more, but it must be able to always reach the min and | 
 | 193 | max values), with noise in the data up to +- 4, and with a center flat | 
 | 194 | position of size 8. | 
 | 195 |  | 
 | 196 | If you don't need absfuzz and absflat, you can set them to zero, which mean | 
 | 197 | that the thing is precise and always returns to exactly the center position | 
 | 198 | (if it has any). | 
 | 199 |  | 
 | 200 | 1.4 The void *private field | 
 | 201 | ~~~~~~~~~~~~~~~~~~~~~~~~~~~ | 
 | 202 |  | 
 | 203 | This field in the input structure can be used to point to any private data | 
 | 204 | structures in the input device driver, in case the driver handles more than | 
 | 205 | one device. You'll need it in the open and close callbacks. | 
 | 206 |  | 
 | 207 | 1.5 NBITS(), LONG(), BIT() | 
 | 208 | ~~~~~~~~~~~~~~~~~~~~~~~~~~ | 
 | 209 |  | 
 | 210 | These three macros from input.h help some bitfield computations: | 
 | 211 |  | 
 | 212 | 	NBITS(x) - returns the length of a bitfield array in longs for x bits | 
 | 213 | 	LONG(x)  - returns the index in the array in longs for bit x | 
 | 214 | 	BIT(x)   - returns the index in a long for bit x | 
 | 215 |  | 
 | 216 | 1.6 The number, id* and name fields | 
 | 217 | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | 
 | 218 |  | 
 | 219 | The dev->number is assigned by the input system to the input device when it | 
 | 220 | is registered. It has no use except for identifying the device to the user | 
 | 221 | in system messages. | 
 | 222 |  | 
 | 223 | The dev->name should be set before registering the input device by the input | 
 | 224 | device driver. It's a string like 'Generic button device' containing a | 
 | 225 | user friendly name of the device. | 
 | 226 |  | 
 | 227 | The id* fields contain the bus ID (PCI, USB, ...), vendor ID and device ID | 
 | 228 | of the device. The bus IDs are defined in input.h. The vendor and device ids | 
 | 229 | are defined in pci_ids.h, usb_ids.h and similar include files. These fields | 
 | 230 | should be set by the input device driver before registering it. | 
 | 231 |  | 
 | 232 | The idtype field can be used for specific information for the input device | 
 | 233 | driver. | 
 | 234 |  | 
 | 235 | The id and name fields can be passed to userland via the evdev interface. | 
 | 236 |  | 
 | 237 | 1.7 The keycode, keycodemax, keycodesize fields | 
 | 238 | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | 
 | 239 |  | 
 | 240 | These two fields will be used for any input devices that report their data | 
 | 241 | as scancodes. If not all scancodes can be known by autodetection, they may | 
 | 242 | need to be set by userland utilities. The keycode array then is an array | 
 | 243 | used to map from scancodes to input system keycodes. The keycode max will | 
 | 244 | contain the size of the array and keycodesize the size of each entry in it | 
 | 245 | (in bytes). | 
 | 246 |  | 
 | 247 | 1.8 Key autorepeat | 
 | 248 | ~~~~~~~~~~~~~~~~~~ | 
 | 249 |  | 
 | 250 | ... is simple. It is handled by the input.c module. Hardware autorepeat is | 
 | 251 | not used, because it's not present in many devices and even where it is | 
 | 252 | present, it is broken sometimes (at keyboards: Toshiba notebooks). To enable | 
 | 253 | autorepeat for your device, just set EV_REP in dev->evbit. All will be | 
 | 254 | handled by the input system. | 
 | 255 |  | 
 | 256 | 1.9 Other event types, handling output events | 
 | 257 | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | 
 | 258 |  | 
 | 259 | The other event types up to now are: | 
 | 260 |  | 
 | 261 | EV_LED - used for the keyboard LEDs. | 
 | 262 | EV_SND - used for keyboard beeps. | 
 | 263 |  | 
 | 264 | They are very similar to for example key events, but they go in the other | 
 | 265 | direction - from the system to the input device driver. If your input device | 
 | 266 | driver can handle these events, it has to set the respective bits in evbit, | 
 | 267 | *and* also the callback routine: | 
 | 268 |  | 
 | 269 | 	button_dev.event = button_event; | 
 | 270 |  | 
 | 271 | int button_event(struct input_dev *dev, unsigned int type, unsigned int code, int value); | 
 | 272 | { | 
 | 273 | 	if (type == EV_SND && code == SND_BELL) { | 
 | 274 | 		outb(value, BUTTON_BELL); | 
 | 275 | 		return 0; | 
 | 276 | 	} | 
 | 277 | 	return -1; | 
 | 278 | } | 
 | 279 |  | 
 | 280 | This callback routine can be called from an interrupt or a BH (although that | 
 | 281 | isn't a rule), and thus must not sleep, and must not take too long to finish. |