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Vijay Krishnamoorthybef66932012-01-24 09:32:05 -07001/* Copyright (c) 2002,2007-2012, Code Aurora Forum. All rights reserved.
Bryan Huntsman3f2bc4d2011-08-16 17:27:22 -07002 *
3 * This program is free software; you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License version 2 and
5 * only version 2 as published by the Free Software Foundation.
6 *
7 * This program is distributed in the hope that it will be useful,
8 * but WITHOUT ANY WARRANTY; without even the implied warranty of
9 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10 * GNU General Public License for more details.
11 *
12 */
13#ifndef __ADRENO_DRAWCTXT_H
14#define __ADRENO_DRAWCTXT_H
15
Jordan Crousea78c9172011-07-11 13:14:09 -060016#include "adreno_pm4types.h"
Jeremy Gebbeneebc4612011-08-31 10:15:21 -070017#include "a2xx_reg.h"
Bryan Huntsman3f2bc4d2011-08-16 17:27:22 -070018
19/* Flags */
20
21#define CTXT_FLAGS_NOT_IN_USE 0x00000000
22#define CTXT_FLAGS_IN_USE 0x00000001
23
24/* state shadow memory allocated */
25#define CTXT_FLAGS_STATE_SHADOW 0x00000010
26
27/* gmem shadow memory allocated */
28#define CTXT_FLAGS_GMEM_SHADOW 0x00000100
29/* gmem must be copied to shadow */
30#define CTXT_FLAGS_GMEM_SAVE 0x00000200
31/* gmem can be restored from shadow */
32#define CTXT_FLAGS_GMEM_RESTORE 0x00000400
Vijay Krishnamoorthybef66932012-01-24 09:32:05 -070033/* preamble packed in cmdbuffer for context switching */
34#define CTXT_FLAGS_PREAMBLE 0x00000800
Bryan Huntsman3f2bc4d2011-08-16 17:27:22 -070035/* shader must be copied to shadow */
36#define CTXT_FLAGS_SHADER_SAVE 0x00002000
37/* shader can be restored from shadow */
38#define CTXT_FLAGS_SHADER_RESTORE 0x00004000
39/* Context has caused a GPU hang */
40#define CTXT_FLAGS_GPU_HANG 0x00008000
Vijay Krishnamoorthybef66932012-01-24 09:32:05 -070041/* Specifies there is no need to save GMEM */
42#define CTXT_FLAGS_NOGMEMALLOC 0x00010000
Bryan Huntsman3f2bc4d2011-08-16 17:27:22 -070043
44struct kgsl_device;
45struct adreno_device;
46struct kgsl_device_private;
47struct kgsl_context;
48
49/* draw context */
50struct gmem_shadow_t {
51 struct kgsl_memdesc gmemshadow; /* Shadow buffer address */
52
53 /* 256 KB GMEM surface = 4 bytes-per-pixel x 256 pixels/row x
54 * 256 rows. */
55 /* width & height must be a multiples of 32, in case tiled textures
56 * are used. */
57 enum COLORFORMATX format;
58 unsigned int size; /* Size of surface used to store GMEM */
59 unsigned int width; /* Width of surface used to store GMEM */
60 unsigned int height; /* Height of surface used to store GMEM */
61 unsigned int pitch; /* Pitch of surface used to store GMEM */
62 unsigned int gmem_pitch; /* Pitch value used for GMEM */
63 unsigned int *gmem_save_commands;
64 unsigned int *gmem_restore_commands;
65 unsigned int gmem_save[3];
66 unsigned int gmem_restore[3];
67 struct kgsl_memdesc quad_vertices;
68 struct kgsl_memdesc quad_texcoords;
69};
70
71struct adreno_context {
72 uint32_t flags;
73 struct kgsl_pagetable *pagetable;
74 struct kgsl_memdesc gpustate;
75 unsigned int reg_save[3];
76 unsigned int reg_restore[3];
77 unsigned int shader_save[3];
78 unsigned int shader_fixup[3];
79 unsigned int shader_restore[3];
80 unsigned int chicken_restore[3];
81 unsigned int bin_base_offset;
82 /* Information of the GMEM shadow that is created in context create */
83 struct gmem_shadow_t context_gmem_shadow;
84};
85
86int adreno_drawctxt_create(struct kgsl_device *device,
87 struct kgsl_pagetable *pagetable,
88 struct kgsl_context *context,
89 uint32_t flags);
90
91void adreno_drawctxt_destroy(struct kgsl_device *device,
92 struct kgsl_context *context);
93
94void adreno_drawctxt_switch(struct adreno_device *adreno_dev,
95 struct adreno_context *drawctxt,
96 unsigned int flags);
97void adreno_drawctxt_set_bin_base_offset(struct kgsl_device *device,
Vijay Krishnamoorthybef66932012-01-24 09:32:05 -070098 struct kgsl_context *context,
Bryan Huntsman3f2bc4d2011-08-16 17:27:22 -070099 unsigned int offset);
100
Jordan Crousea78c9172011-07-11 13:14:09 -0600101/* GPU context switch helper functions */
102
Jordan Crouse0e0486f2011-07-28 08:37:58 -0600103void build_quad_vtxbuff(struct adreno_context *drawctxt,
104 struct gmem_shadow_t *shadow, unsigned int **incmd);
105
Jordan Crousea78c9172011-07-11 13:14:09 -0600106unsigned int uint2float(unsigned int);
107
108static inline unsigned int virt2gpu(unsigned int *cmd,
109 struct kgsl_memdesc *memdesc)
110{
111 return memdesc->gpuaddr + ((char *) cmd - (char *) memdesc->hostptr);
112}
113
114static inline void create_ib1(struct adreno_context *drawctxt,
115 unsigned int *cmd,
116 unsigned int *start,
117 unsigned int *end)
118{
Jordan Crouse084427d2011-07-28 08:37:58 -0600119 cmd[0] = CP_HDR_INDIRECT_BUFFER_PFD;
Jordan Crousea78c9172011-07-11 13:14:09 -0600120 cmd[1] = virt2gpu(start, &drawctxt->gpustate);
121 cmd[2] = end - start;
122}
123
Jordan Crouse0e0486f2011-07-28 08:37:58 -0600124
125static inline unsigned int *reg_range(unsigned int *cmd, unsigned int start,
126 unsigned int end)
127{
128 *cmd++ = CP_REG(start); /* h/w regs, start addr */
129 *cmd++ = end - start + 1; /* count */
130 return cmd;
131}
132
133static inline void calc_gmemsize(struct gmem_shadow_t *shadow, int gmem_size)
134{
135 int w = 64, h = 64;
136
137 shadow->format = COLORX_8_8_8_8;
138
139 /* convert from bytes to 32-bit words */
140 gmem_size = (gmem_size + 3) / 4;
141
142 while ((w * h) < gmem_size) {
143 if (w < h)
144 w *= 2;
145 else
146 h *= 2;
147 }
148
149 shadow->pitch = shadow->width = w;
150 shadow->height = h;
151 shadow->gmem_pitch = shadow->pitch;
152 shadow->size = shadow->pitch * shadow->height * 4;
153}
154
Bryan Huntsman3f2bc4d2011-08-16 17:27:22 -0700155#endif /* __ADRENO_DRAWCTXT_H */