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Liam Girdwoodeb1a6af2006-10-06 18:34:51 +02001ASoC Machine Driver
2===================
3
4The ASoC machine (or board) driver is the code that glues together the platform
5and codec drivers.
6
7The machine driver can contain codec and platform specific code. It registers
8the audio subsystem with the kernel as a platform device and is represented by
9the following struct:-
10
11/* SoC machine */
12struct snd_soc_machine {
13 char *name;
14
15 int (*probe)(struct platform_device *pdev);
16 int (*remove)(struct platform_device *pdev);
17
18 /* the pre and post PM functions are used to do any PM work before and
19 * after the codec and DAI's do any PM work. */
20 int (*suspend_pre)(struct platform_device *pdev, pm_message_t state);
21 int (*suspend_post)(struct platform_device *pdev, pm_message_t state);
22 int (*resume_pre)(struct platform_device *pdev);
23 int (*resume_post)(struct platform_device *pdev);
24
25 /* machine stream operations */
26 struct snd_soc_ops *ops;
27
28 /* CPU <--> Codec DAI links */
29 struct snd_soc_dai_link *dai_link;
30 int num_links;
31};
32
33probe()/remove()
34----------------
35probe/remove are optional. Do any machine specific probe here.
36
37
38suspend()/resume()
39------------------
40The machine driver has pre and post versions of suspend and resume to take care
41of any machine audio tasks that have to be done before or after the codec, DAI's
42and DMA is suspended and resumed. Optional.
43
44
45Machine operations
46------------------
47The machine specific audio operations can be set here. Again this is optional.
48
49
50Machine DAI Configuration
51-------------------------
52The machine DAI configuration glues all the codec and CPU DAI's together. It can
53also be used to set up the DAI system clock and for any machine related DAI
54initialisation e.g. the machine audio map can be connected to the codec audio
55map, unconnnected codec pins can be set as such. Please see corgi.c, spitz.c
56for examples.
57
58struct snd_soc_dai_link is used to set up each DAI in your machine. e.g.
59
60/* corgi digital audio interface glue - connects codec <--> CPU */
61static struct snd_soc_dai_link corgi_dai = {
62 .name = "WM8731",
63 .stream_name = "WM8731",
64 .cpu_dai = &pxa_i2s_dai,
65 .codec_dai = &wm8731_dai,
66 .init = corgi_wm8731_init,
67 .config_sysclk = corgi_config_sysclk,
68};
69
70struct snd_soc_machine then sets up the machine with it's DAI's. e.g.
71
72/* corgi audio machine driver */
73static struct snd_soc_machine snd_soc_machine_corgi = {
74 .name = "Corgi",
75 .dai_link = &corgi_dai,
76 .num_links = 1,
77 .ops = &corgi_ops,
78};
79
80
81Machine Audio Subsystem
82-----------------------
83
84The machine soc device glues the platform, machine and codec driver together.
85Private data can also be set here. e.g.
86
87/* corgi audio private data */
88static struct wm8731_setup_data corgi_wm8731_setup = {
89 .i2c_address = 0x1b,
90};
91
92/* corgi audio subsystem */
93static struct snd_soc_device corgi_snd_devdata = {
94 .machine = &snd_soc_machine_corgi,
95 .platform = &pxa2xx_soc_platform,
96 .codec_dev = &soc_codec_dev_wm8731,
97 .codec_data = &corgi_wm8731_setup,
98};
99
100
101Machine Power Map
102-----------------
103
104The machine driver can optionally extend the codec power map and to become an
105audio power map of the audio subsystem. This allows for automatic power up/down
106of speaker/HP amplifiers, etc. Codec pins can be connected to the machines jack
107sockets in the machine init function. See soc/pxa/spitz.c and dapm.txt for
108details.
109
110
111Machine Controls
112----------------
113
114Machine specific audio mixer controls can be added in the dai init function.