| Arnd Bergmann | ae49e80 | 2009-05-13 22:56:34 +0000 | [diff] [blame] | 1 | /* | 
|  | 2 | *	Access to VGA videoram | 
|  | 3 | * | 
|  | 4 | *	(c) 1998 Martin Mares <mj@ucw.cz> | 
|  | 5 | */ | 
|  | 6 | #ifndef __ASM_GENERIC_VGA_H | 
|  | 7 | #define __ASM_GENERIC_VGA_H | 
|  | 8 |  | 
|  | 9 | /* | 
|  | 10 | *	On most architectures that support VGA, we can just | 
|  | 11 | *	recalculate addresses and then access the videoram | 
|  | 12 | *	directly without any black magic. | 
|  | 13 | * | 
|  | 14 | *	Everyone else needs to ioremap the address and use | 
|  | 15 | *	proper I/O accesses. | 
|  | 16 | */ | 
|  | 17 | #ifndef VGA_MAP_MEM | 
|  | 18 | #define VGA_MAP_MEM(x, s) (unsigned long)phys_to_virt(x) | 
|  | 19 | #endif | 
|  | 20 |  | 
|  | 21 | #define vga_readb(x) (*(x)) | 
|  | 22 | #define vga_writeb(x, y) (*(y) = (x)) | 
|  | 23 |  | 
|  | 24 | #endif /* _ASM_GENERIC_VGA_H */ |