| /* |
| * Audio support for PS3 |
| * Copyright (C) 2007 Sony Computer Entertainment Inc. |
| * Copyright 2006, 2007 Sony Corporation |
| * All rights reserved. |
| * |
| * This program is free software; you can redistribute it and/or modify |
| * it under the terms of the GNU General Public License |
| * as published by the Free Software Foundation; version 2 of the License. |
| * |
| * This program is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| * GNU General Public License for more details. |
| * |
| * You should have received a copy of the GNU General Public License |
| * along with this program; if not, write to the Free Software |
| * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
| */ |
| |
| |
| #define PS3_AUDIO_INTR_0 (0x00000100) |
| #define PS3_AUDIO_INTR_EN_0 (0x00000140) |
| #define PS3_AUDIO_CONFIG (0x00000200) |
| |
| #define PS3_AUDIO_DMAC_REGBASE(x) (0x0000210 + 0x20 * (x)) |
| |
| #define PS3_AUDIO_KICK(n) (PS3_AUDIO_DMAC_REGBASE(n) + 0x00) |
| #define PS3_AUDIO_SOURCE(n) (PS3_AUDIO_DMAC_REGBASE(n) + 0x04) |
| #define PS3_AUDIO_DEST(n) (PS3_AUDIO_DMAC_REGBASE(n) + 0x08) |
| #define PS3_AUDIO_DMASIZE(n) (PS3_AUDIO_DMAC_REGBASE(n) + 0x0C) |
| |
| #define PS3_AUDIO_AX_MCTRL (0x00004000) |
| #define PS3_AUDIO_AX_ISBP (0x00004004) |
| #define PS3_AUDIO_AX_AOBP (0x00004008) |
| #define PS3_AUDIO_AX_IC (0x00004010) |
| #define PS3_AUDIO_AX_IE (0x00004014) |
| #define PS3_AUDIO_AX_IS (0x00004018) |
| |
| #define PS3_AUDIO_AO_MCTRL (0x00006000) |
| #define PS3_AUDIO_AO_3WMCTRL (0x00006004) |
| |
| #define PS3_AUDIO_AO_3WCTRL(n) (0x00006200 + 0x200 * (n)) |
| |
| #define PS3_AUDIO_AO_SPD_REGBASE(n) (0x00007200 + 0x200 * (n)) |
| |
| #define PS3_AUDIO_AO_SPDCTRL(n) \ |
| (PS3_AUDIO_AO_SPD_REGBASE(n) + 0x00) |
| #define PS3_AUDIO_AO_SPDUB(n, x) \ |
| (PS3_AUDIO_AO_SPD_REGBASE(n) + 0x04 + 0x04 * (x)) |
| #define PS3_AUDIO_AO_SPDCS(n, y) \ |
| (PS3_AUDIO_AO_SPD_REGBASE(n) + 0x34 + 0x04 * (y)) |
| |
| |
| #define PS3_AUDIO_INTR_0_CHAN(n) (1 << ((n) * 2)) |
| #define PS3_AUDIO_INTR_0_CHAN9 PS3_AUDIO_INTR_0_CHAN(9) |
| #define PS3_AUDIO_INTR_0_CHAN8 PS3_AUDIO_INTR_0_CHAN(8) |
| #define PS3_AUDIO_INTR_0_CHAN7 PS3_AUDIO_INTR_0_CHAN(7) |
| #define PS3_AUDIO_INTR_0_CHAN6 PS3_AUDIO_INTR_0_CHAN(6) |
| #define PS3_AUDIO_INTR_0_CHAN5 PS3_AUDIO_INTR_0_CHAN(5) |
| #define PS3_AUDIO_INTR_0_CHAN4 PS3_AUDIO_INTR_0_CHAN(4) |
| #define PS3_AUDIO_INTR_0_CHAN3 PS3_AUDIO_INTR_0_CHAN(3) |
| #define PS3_AUDIO_INTR_0_CHAN2 PS3_AUDIO_INTR_0_CHAN(2) |
| #define PS3_AUDIO_INTR_0_CHAN1 PS3_AUDIO_INTR_0_CHAN(1) |
| #define PS3_AUDIO_INTR_0_CHAN0 PS3_AUDIO_INTR_0_CHAN(0) |
| |
| |
| |
| #define PS3_AUDIO_CONFIG_CLEAR (1 << 8) |
| |
| |
| #define PS3_AUDIO_AX_MCTRL_ASOMT(n) (1 << (3 - (n))) |
| #define PS3_AUDIO_AX_MCTRL_ASO3MT (1 << 0) |
| #define PS3_AUDIO_AX_MCTRL_ASO2MT (1 << 1) |
| #define PS3_AUDIO_AX_MCTRL_ASO1MT (1 << 2) |
| #define PS3_AUDIO_AX_MCTRL_ASO0MT (1 << 3) |
| |
| #define PS3_AUDIO_AX_MCTRL_SPOMT(n) (1 << (5 - (n))) |
| #define PS3_AUDIO_AX_MCTRL_SPO1MT (1 << 4) |
| #define PS3_AUDIO_AX_MCTRL_SPO0MT (1 << 5) |
| |
| #define PS3_AUDIO_AX_MCTRL_AASOMT (1 << 13) |
| |
| #define PS3_AUDIO_AX_MCTRL_ASPOMT (1 << 14) |
| |
| #define PS3_AUDIO_AX_MCTRL_AAOMT (1 << 15) |
| |
| |
| #define PS3_AUDIO_AX_ISBP_SPOBRN_MASK(n) (0x7 << 4 * (1 - (n))) |
| #define PS3_AUDIO_AX_ISBP_SPO1BRN_MASK (0x7 << 0) |
| #define PS3_AUDIO_AX_ISBP_SPO0BRN_MASK (0x7 << 4) |
| |
| #define PS3_AUDIO_AX_ISBP_SPOBWN_MASK(n) (0x7 << 4 * (5 - (n))) |
| #define PS3_AUDIO_AX_ISBP_SPO1BWN_MASK (0x7 << 16) |
| #define PS3_AUDIO_AX_ISBP_SPO0BWN_MASK (0x7 << 20) |
| |
| |
| #define PS3_AUDIO_AX_AOBP_ASOBRN_MASK(n) (0x7 << 4 * (3 - (n))) |
| |
| #define PS3_AUDIO_AX_AOBP_ASO3BRN_MASK (0x7 << 0) |
| #define PS3_AUDIO_AX_AOBP_ASO2BRN_MASK (0x7 << 4) |
| #define PS3_AUDIO_AX_AOBP_ASO1BRN_MASK (0x7 << 8) |
| #define PS3_AUDIO_AX_AOBP_ASO0BRN_MASK (0x7 << 12) |
| |
| #define PS3_AUDIO_AX_AOBP_ASOBWN_MASK(n) (0x7 << 4 * (7 - (n))) |
| |
| #define PS3_AUDIO_AX_AOBP_ASO3BWN_MASK (0x7 << 16) |
| #define PS3_AUDIO_AX_AOBP_ASO2BWN_MASK (0x7 << 20) |
| #define PS3_AUDIO_AX_AOBP_ASO1BWN_MASK (0x7 << 24) |
| #define PS3_AUDIO_AX_AOBP_ASO0BWN_MASK (0x7 << 28) |
| |
| |
| |
| #define PS3_AUDIO_AX_IC_AASOIMD_MASK (0x3 << 12) |
| #define PS3_AUDIO_AX_IC_AASOIMD_EVERY1 (0x0 << 12) |
| #define PS3_AUDIO_AX_IC_AASOIMD_EVERY2 (0x1 << 12) |
| #define PS3_AUDIO_AX_IC_AASOIMD_EVERY4 (0x2 << 12) |
| |
| #define PS3_AUDIO_AX_IC_SPO1IMD_MASK (0x3 << 16) |
| #define PS3_AUDIO_AX_IC_SPO1IMD_EVERY1 (0x0 << 16) |
| #define PS3_AUDIO_AX_IC_SPO1IMD_EVERY2 (0x1 << 16) |
| #define PS3_AUDIO_AX_IC_SPO1IMD_EVERY4 (0x2 << 16) |
| |
| #define PS3_AUDIO_AX_IC_SPO0IMD_MASK (0x3 << 20) |
| #define PS3_AUDIO_AX_IC_SPO0IMD_EVERY1 (0x0 << 20) |
| #define PS3_AUDIO_AX_IC_SPO0IMD_EVERY2 (0x1 << 20) |
| #define PS3_AUDIO_AX_IC_SPO0IMD_EVERY4 (0x2 << 20) |
| |
| |
| #define PS3_AUDIO_AX_IE_ASOBUIE(n) (1 << (3 - (n))) |
| #define PS3_AUDIO_AX_IE_ASO3BUIE (1 << 0) |
| #define PS3_AUDIO_AX_IE_ASO2BUIE (1 << 1) |
| #define PS3_AUDIO_AX_IE_ASO1BUIE (1 << 2) |
| #define PS3_AUDIO_AX_IE_ASO0BUIE (1 << 3) |
| |
| |
| #define PS3_AUDIO_AX_IE_SPOBUIE(n) (1 << (7 - (n))) |
| #define PS3_AUDIO_AX_IE_SPO1BUIE (1 << 6) |
| #define PS3_AUDIO_AX_IE_SPO0BUIE (1 << 7) |
| |
| |
| #define PS3_AUDIO_AX_IE_SPOBTCIE(n) (1 << (11 - (n))) |
| #define PS3_AUDIO_AX_IE_SPO1BTCIE (1 << 10) |
| #define PS3_AUDIO_AX_IE_SPO0BTCIE (1 << 11) |
| |
| |
| #define PS3_AUDIO_AX_IE_ASOBEIE(n) (1 << (19 - (n))) |
| #define PS3_AUDIO_AX_IE_ASO3BEIE (1 << 16) |
| #define PS3_AUDIO_AX_IE_ASO2BEIE (1 << 17) |
| #define PS3_AUDIO_AX_IE_ASO1BEIE (1 << 18) |
| #define PS3_AUDIO_AX_IE_ASO0BEIE (1 << 19) |
| |
| |
| #define PS3_AUDIO_AX_IE_SPOBEIE(n) (1 << (23 - (n))) |
| #define PS3_AUDIO_AX_IE_SPO1BEIE (1 << 22) |
| #define PS3_AUDIO_AX_IE_SPO0BEIE (1 << 23) |
| |
| |
| |
| |
| #define PS3_AUDIO_AO_MCTRL_MCLKC1_MASK (0x3 << 12) |
| #define PS3_AUDIO_AO_MCTRL_MCLKC1_DISABLED (0x0 << 12) |
| #define PS3_AUDIO_AO_MCTRL_MCLKC1_ENABLED (0x1 << 12) |
| #define PS3_AUDIO_AO_MCTRL_MCLKC1_RESVD2 (0x2 << 12) |
| #define PS3_AUDIO_AO_MCTRL_MCLKC1_RESVD3 (0x3 << 12) |
| |
| #define PS3_AUDIO_AO_MCTRL_MCLKC0_MASK (0x3 << 14) |
| #define PS3_AUDIO_AO_MCTRL_MCLKC0_DISABLED (0x0 << 14) |
| #define PS3_AUDIO_AO_MCTRL_MCLKC0_ENABLED (0x1 << 14) |
| #define PS3_AUDIO_AO_MCTRL_MCLKC0_RESVD2 (0x2 << 14) |
| #define PS3_AUDIO_AO_MCTRL_MCLKC0_RESVD3 (0x3 << 14) |
| #define PS3_AUDIO_AO_MCTRL_MR1_MASK (0xf << 16) |
| #define PS3_AUDIO_AO_MCTRL_MR1_DEFAULT (0x0 << 16) |
| #define PS3_AUDIO_AO_MCTRL_MR0_MASK (0xf << 20) |
| #define PS3_AUDIO_AO_MCTRL_MR0_DEFAULT (0x0 << 20) |
| #define PS3_AUDIO_AO_MCTRL_SCKSEL1_MASK (0x7 << 24) |
| #define PS3_AUDIO_AO_MCTRL_SCKSEL1_DEFAULT (0x2 << 24) |
| |
| #define PS3_AUDIO_AO_MCTRL_SCKSEL0_MASK (0x7 << 28) |
| #define PS3_AUDIO_AO_MCTRL_SCKSEL0_DEFAULT (0x2 << 28) |
| |
| |
| |
| |
| #define PS3_AUDIO_AO_3WMCTRL_ASOPLRCK (1 << 8) |
| #define PS3_AUDIO_AO_3WMCTRL_ASOPLRCK_DEFAULT (1 << 8) |
| |
| |
| #define PS3_AUDIO_AO_3WMCTRL_ASOLRCKD (1 << 10) |
| #define PS3_AUDIO_AO_3WMCTRL_ASOLRCKD_ENABLED (0 << 10) |
| #define PS3_AUDIO_AO_3WMCTRL_ASOLRCKD_DISABLED (1 << 10) |
| |
| |
| #define PS3_AUDIO_AO_3WMCTRL_ASOBCLKD (1 << 11) |
| #define PS3_AUDIO_AO_3WMCTRL_ASOBCLKD_ENABLED (0 << 11) |
| #define PS3_AUDIO_AO_3WMCTRL_ASOBCLKD_DISABLED (1 << 11) |
| |
| #define PS3_AUDIO_AO_3WMCTRL_ASORUN(n) (1 << (15 - (n))) |
| #define PS3_AUDIO_AO_3WMCTRL_ASORUN_STOPPED(n) (0 << (15 - (n))) |
| #define PS3_AUDIO_AO_3WMCTRL_ASORUN_RUNNING(n) (1 << (15 - (n))) |
| #define PS3_AUDIO_AO_3WMCTRL_ASORUN0 \ |
| PS3_AUDIO_AO_3WMCTRL_ASORUN(0) |
| #define PS3_AUDIO_AO_3WMCTRL_ASORUN0_STOPPED \ |
| PS3_AUDIO_AO_3WMCTRL_ASORUN_STOPPED(0) |
| #define PS3_AUDIO_AO_3WMCTRL_ASORUN0_RUNNING \ |
| PS3_AUDIO_AO_3WMCTRL_ASORUN_RUNNING(0) |
| #define PS3_AUDIO_AO_3WMCTRL_ASORUN1 \ |
| PS3_AUDIO_AO_3WMCTRL_ASORUN(1) |
| #define PS3_AUDIO_AO_3WMCTRL_ASORUN1_STOPPED \ |
| PS3_AUDIO_AO_3WMCTRL_ASORUN_STOPPED(1) |
| #define PS3_AUDIO_AO_3WMCTRL_ASORUN1_RUNNING \ |
| PS3_AUDIO_AO_3WMCTRL_ASORUN_RUNNING(1) |
| #define PS3_AUDIO_AO_3WMCTRL_ASORUN2 \ |
| PS3_AUDIO_AO_3WMCTRL_ASORUN(2) |
| #define PS3_AUDIO_AO_3WMCTRL_ASORUN2_STOPPED \ |
| PS3_AUDIO_AO_3WMCTRL_ASORUN_STOPPED(2) |
| #define PS3_AUDIO_AO_3WMCTRL_ASORUN2_RUNNING \ |
| PS3_AUDIO_AO_3WMCTRL_ASORUN_RUNNING(2) |
| #define PS3_AUDIO_AO_3WMCTRL_ASORUN3 \ |
| PS3_AUDIO_AO_3WMCTRL_ASORUN(3) |
| #define PS3_AUDIO_AO_3WMCTRL_ASORUN3_STOPPED \ |
| PS3_AUDIO_AO_3WMCTRL_ASORUN_STOPPED(3) |
| #define PS3_AUDIO_AO_3WMCTRL_ASORUN3_RUNNING \ |
| PS3_AUDIO_AO_3WMCTRL_ASORUN_RUNNING(3) |
| |
| #define PS3_AUDIO_AO_3WMCTRL_ASOSR_MASK (0xf << 20) |
| #define PS3_AUDIO_AO_3WMCTRL_ASOSR_DIV2 (0x1 << 20) |
| #define PS3_AUDIO_AO_3WMCTRL_ASOSR_DIV4 (0x2 << 20) |
| #define PS3_AUDIO_AO_3WMCTRL_ASOSR_DIV8 (0x4 << 20) |
| #define PS3_AUDIO_AO_3WMCTRL_ASOSR_DIV12 (0x6 << 20) |
| |
| #define PS3_AUDIO_AO_3WMCTRL_ASOMCKSEL (1 << 24) |
| #define PS3_AUDIO_AO_3WMCTRL_ASOMCKSEL_CLK0 (0 << 24) |
| #define PS3_AUDIO_AO_3WMCTRL_ASOMCKSEL_CLK1 (1 << 24) |
| |
| #define PS3_AUDIO_AO_3WMCTRL_ASOEN(n) (1 << (31 - (n))) |
| #define PS3_AUDIO_AO_3WMCTRL_ASOEN_DISABLED(n) (0 << (31 - (n))) |
| #define PS3_AUDIO_AO_3WMCTRL_ASOEN_ENABLED(n) (1 << (31 - (n))) |
| |
| #define PS3_AUDIO_AO_3WMCTRL_ASOEN0 \ |
| PS3_AUDIO_AO_3WMCTRL_ASOEN(0) |
| #define PS3_AUDIO_AO_3WMCTRL_ASOEN0_DISABLED \ |
| PS3_AUDIO_AO_3WMCTRL_ASOEN_DISABLED(0) |
| #define PS3_AUDIO_AO_3WMCTRL_ASOEN0_ENABLED \ |
| PS3_AUDIO_AO_3WMCTRL_ASOEN_ENABLED(0) |
| #define PS3_AUDIO_A1_3WMCTRL_ASOEN0 \ |
| PS3_AUDIO_AO_3WMCTRL_ASOEN(1) |
| #define PS3_AUDIO_A1_3WMCTRL_ASOEN0_DISABLED \ |
| PS3_AUDIO_AO_3WMCTRL_ASOEN_DISABLED(1) |
| #define PS3_AUDIO_A1_3WMCTRL_ASOEN0_ENABLED \ |
| PS3_AUDIO_AO_3WMCTRL_ASOEN_ENABLED(1) |
| #define PS3_AUDIO_A2_3WMCTRL_ASOEN0 \ |
| PS3_AUDIO_AO_3WMCTRL_ASOEN(2) |
| #define PS3_AUDIO_A2_3WMCTRL_ASOEN0_DISABLED \ |
| PS3_AUDIO_AO_3WMCTRL_ASOEN_DISABLED(2) |
| #define PS3_AUDIO_A2_3WMCTRL_ASOEN0_ENABLED \ |
| PS3_AUDIO_AO_3WMCTRL_ASOEN_ENABLED(2) |
| #define PS3_AUDIO_A3_3WMCTRL_ASOEN0 \ |
| PS3_AUDIO_AO_3WMCTRL_ASOEN(3) |
| #define PS3_AUDIO_A3_3WMCTRL_ASOEN0_DISABLED \ |
| PS3_AUDIO_AO_3WMCTRL_ASOEN_DISABLED(3) |
| #define PS3_AUDIO_A3_3WMCTRL_ASOEN0_ENABLED \ |
| PS3_AUDIO_AO_3WMCTRL_ASOEN_ENABLED(3) |
| |
| #define PS3_AUDIO_AO_3WCTRL_ASODB_MASK (0x3 << 8) |
| #define PS3_AUDIO_AO_3WCTRL_ASODB_16BIT (0x0 << 8) |
| #define PS3_AUDIO_AO_3WCTRL_ASODB_RESVD (0x1 << 8) |
| #define PS3_AUDIO_AO_3WCTRL_ASODB_20BIT (0x2 << 8) |
| #define PS3_AUDIO_AO_3WCTRL_ASODB_24BIT (0x3 << 8) |
| #define PS3_AUDIO_AO_3WCTRL_ASODF (1 << 11) |
| #define PS3_AUDIO_AO_3WCTRL_ASODF_LSB (0 << 11) |
| #define PS3_AUDIO_AO_3WCTRL_ASODF_MSB (1 << 11) |
| #define PS3_AUDIO_AO_3WCTRL_ASOBRST (1 << 16) |
| #define PS3_AUDIO_AO_3WCTRL_ASOBRST_IDLE (0 << 16) |
| #define PS3_AUDIO_AO_3WCTRL_ASOBRST_RESET (1 << 16) |
| |
| #define PS3_AUDIO_AO_SPDCTRL_SPOBRST (1 << 0) |
| #define PS3_AUDIO_AO_SPDCTRL_SPOBRST_IDLE (0 << 0) |
| #define PS3_AUDIO_AO_SPDCTRL_SPOBRST_RESET (1 << 0) |
| |
| #define PS3_AUDIO_AO_SPDCTRL_SPODB_MASK (0x3 << 8) |
| #define PS3_AUDIO_AO_SPDCTRL_SPODB_16BIT (0x0 << 8) |
| #define PS3_AUDIO_AO_SPDCTRL_SPODB_RESVD (0x1 << 8) |
| #define PS3_AUDIO_AO_SPDCTRL_SPODB_20BIT (0x2 << 8) |
| #define PS3_AUDIO_AO_SPDCTRL_SPODB_24BIT (0x3 << 8) |
| #define PS3_AUDIO_AO_SPDCTRL_SPODF (1 << 11) |
| #define PS3_AUDIO_AO_SPDCTRL_SPODF_LSB (0 << 11) |
| #define PS3_AUDIO_AO_SPDCTRL_SPODF_MSB (1 << 11) |
| #define PS3_AUDIO_AO_SPDCTRL_SPOSS_MASK (0x3 << 16) |
| #define PS3_AUDIO_AO_SPDCTRL_SPOSS_3WEN (0x0 << 16) |
| #define PS3_AUDIO_AO_SPDCTRL_SPOSS_SPDIF (0x1 << 16) |
| #define PS3_AUDIO_AO_SPDCTRL_SPOSR (0xf << 20) |
| #define PS3_AUDIO_AO_SPDCTRL_SPOSR_DIV2 (0x1 << 20) |
| #define PS3_AUDIO_AO_SPDCTRL_SPOSR_DIV4 (0x2 << 20) |
| #define PS3_AUDIO_AO_SPDCTRL_SPOSR_DIV8 (0x4 << 20) |
| #define PS3_AUDIO_AO_SPDCTRL_SPOSR_DIV12 (0x6 << 20) |
| #define PS3_AUDIO_AO_SPDCTRL_SPOMCKSEL (1 << 24) |
| #define PS3_AUDIO_AO_SPDCTRL_SPOMCKSEL_CLK0 (0 << 24) |
| #define PS3_AUDIO_AO_SPDCTRL_SPOMCKSEL_CLK1 (1 << 24) |
| |
| #define PS3_AUDIO_AO_SPDCTRL_SPORUN (1 << 27) |
| #define PS3_AUDIO_AO_SPDCTRL_SPORUN_STOPPED (0 << 27) |
| #define PS3_AUDIO_AO_SPDCTRL_SPORUN_RUNNING (1 << 27) |
| |
| #define PS3_AUDIO_AO_SPDCTRL_SPOEN (1 << 31) |
| #define PS3_AUDIO_AO_SPDCTRL_SPOEN_DISABLED (0 << 31) |
| #define PS3_AUDIO_AO_SPDCTRL_SPOEN_ENABLED (1 << 31) |
| |
| /* |
| The REQUEST field is written to ACTIVE to initiate a DMA request when EVENT |
| occurs. |
| It will return to the DONE state when the request is completed. |
| The registers for a DMA channel should only be written if REQUEST is IDLE. |
| */ |
| |
| #define PS3_AUDIO_KICK_REQUEST (1 << 0) |
| #define PS3_AUDIO_KICK_REQUEST_IDLE (0 << 0) |
| #define PS3_AUDIO_KICK_REQUEST_ACTIVE (1 << 0) |
| |
| #define PS3_AUDIO_KICK_EVENT_MASK (0x1f << 16) |
| #define PS3_AUDIO_KICK_EVENT_ALWAYS (0x00 << 16) |
| #define PS3_AUDIO_KICK_EVENT_SERIALOUT0_EMPTY (0x01 << 16) |
| #define PS3_AUDIO_KICK_EVENT_SERIALOUT0_UNDERFLOW (0x02 << 16) |
| #define PS3_AUDIO_KICK_EVENT_SERIALOUT1_EMPTY (0x03 << 16) |
| #define PS3_AUDIO_KICK_EVENT_SERIALOUT1_UNDERFLOW (0x04 << 16) |
| #define PS3_AUDIO_KICK_EVENT_SERIALOUT2_EMPTY (0x05 << 16) |
| #define PS3_AUDIO_KICK_EVENT_SERIALOUT2_UNDERFLOW (0x06 << 16) |
| #define PS3_AUDIO_KICK_EVENT_SERIALOUT3_EMPTY (0x07 << 16) |
| #define PS3_AUDIO_KICK_EVENT_SERIALOUT3_UNDERFLOW (0x08 << 16) |
| #define PS3_AUDIO_KICK_EVENT_SPDIF0_BLOCKTRANSFERCOMPLETE \ |
| (0x09 << 16) |
| #define PS3_AUDIO_KICK_EVENT_SPDIF0_UNDERFLOW (0x0A << 16) |
| #define PS3_AUDIO_KICK_EVENT_SPDIF0_EMPTY (0x0B << 16) |
| #define PS3_AUDIO_KICK_EVENT_SPDIF1_BLOCKTRANSFERCOMPLETE \ |
| (0x0C << 16) |
| #define PS3_AUDIO_KICK_EVENT_SPDIF1_UNDERFLOW (0x0D << 16) |
| #define PS3_AUDIO_KICK_EVENT_SPDIF1_EMPTY (0x0E << 16) |
| |
| #define PS3_AUDIO_KICK_EVENT_AUDIO_DMA(n) \ |
| ((0x13 + (n)) << 16) |
| #define PS3_AUDIO_KICK_EVENT_AUDIO_DMA0 (0x13 << 16) |
| #define PS3_AUDIO_KICK_EVENT_AUDIO_DMA1 (0x14 << 16) |
| #define PS3_AUDIO_KICK_EVENT_AUDIO_DMA2 (0x15 << 16) |
| #define PS3_AUDIO_KICK_EVENT_AUDIO_DMA3 (0x16 << 16) |
| #define PS3_AUDIO_KICK_EVENT_AUDIO_DMA4 (0x17 << 16) |
| #define PS3_AUDIO_KICK_EVENT_AUDIO_DMA5 (0x18 << 16) |
| #define PS3_AUDIO_KICK_EVENT_AUDIO_DMA6 (0x19 << 16) |
| #define PS3_AUDIO_KICK_EVENT_AUDIO_DMA7 (0x1A << 16) |
| #define PS3_AUDIO_KICK_EVENT_AUDIO_DMA8 (0x1B << 16) |
| #define PS3_AUDIO_KICK_EVENT_AUDIO_DMA9 (0x1C << 16) |
| |
| /* |
| The STATUS field can be used to monitor the progress of a DMA request. |
| DONE indicates the previous request has completed. |
| EVENT indicates that the DMA engine is waiting for the EVENT to occur. |
| PENDING indicates that the DMA engine has not started processing this |
| request, but the EVENT has occurred. |
| DMA indicates that the data transfer is in progress. |
| NOTIFY indicates that the notifier signalling end of transfer is being written. |
| CLEAR indicated that the previous transfer was cleared. |
| ERROR indicates the previous transfer requested an unsupported |
| source/destination combination. |
| */ |
| |
| #define PS3_AUDIO_KICK_STATUS_MASK (0x7 << 24) |
| #define PS3_AUDIO_KICK_STATUS_DONE (0x0 << 24) |
| #define PS3_AUDIO_KICK_STATUS_EVENT (0x1 << 24) |
| #define PS3_AUDIO_KICK_STATUS_PENDING (0x2 << 24) |
| #define PS3_AUDIO_KICK_STATUS_DMA (0x3 << 24) |
| #define PS3_AUDIO_KICK_STATUS_NOTIFY (0x4 << 24) |
| #define PS3_AUDIO_KICK_STATUS_CLEAR (0x5 << 24) |
| #define PS3_AUDIO_KICK_STATUS_ERROR (0x6 << 24) |
| |
| |
| |
| #define PS3_AUDIO_SOURCE_START_MASK (0x01FFFFFF << 7) |
| |
| |
| #define PS3_AUDIO_SOURCE_TARGET_MASK (3 << 0) |
| #define PS3_AUDIO_SOURCE_TARGET_SYSTEM_MEMORY (2 << 0) |
| |
| |
| |
| #define PS3_AUDIO_DEST_START_MASK (0x01FFFFFF << 7) |
| |
| |
| #define PS3_AUDIO_DEST_TARGET_MASK (3 << 0) |
| #define PS3_AUDIO_DEST_TARGET_AUDIOFIFO (1 << 0) |
| |
| |
| |
| #define PS3_AUDIO_DMASIZE_BLOCKS_MASK (0x7f << 0) |
| |
| #define PS3_AUDIO_AO_3W_LDATA(n) (0x1000 + (0x100 * (n))) |
| #define PS3_AUDIO_AO_3W_RDATA(n) (0x1080 + (0x100 * (n))) |
| |
| #define PS3_AUDIO_AO_SPD_DATA(n) (0x2000 + (0x400 * (n))) |
| |
| |
| /* |
| * field attiribute |
| * |
| * Read |
| * ' ' = Other Information |
| * '-' = Field is part of a write-only register |
| * 'C' = Value read is always the same, constant value line follows (C) |
| * 'R' = Value is read |
| * |
| * Write |
| * ' ' = Other Information |
| * '-' = Must not be written (D), value ignored when written (R,A,F) |
| * 'W' = Can be written |
| * |
| * Internal State |
| * ' ' = Other Information |
| * '-' = No internal state |
| * 'X' = Internal state, initial value is unknown |
| * 'I' = Internal state, initial value is known and follows (I) |
| * |
| * Declaration/Size |
| * ' ' = Other Information |
| * '-' = Does Not Apply |
| * 'V' = Type is void |
| * 'U' = Type is unsigned integer |
| * 'S' = Type is signed integer |
| * 'F' = Type is IEEE floating point |
| * '1' = Byte size (008) |
| * '2' = Short size (016) |
| * '3' = Three byte size (024) |
| * '4' = Word size (032) |
| * '8' = Double size (064) |
| * |
| * Define Indicator |
| * ' ' = Other Information |
| * 'D' = Device |
| * 'M' = Memory |
| * 'R' = Register |
| * 'A' = Array of Registers |
| * 'F' = Field |
| * 'V' = Value |
| * 'T' = Task |
| */ |
| |