Linux-2.6.12-rc2

Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.

Let it rip!
diff --git a/Documentation/sound/alsa/Joystick.txt b/Documentation/sound/alsa/Joystick.txt
new file mode 100644
index 0000000..ccda41b
--- /dev/null
+++ b/Documentation/sound/alsa/Joystick.txt
@@ -0,0 +1,86 @@
+Analog Joystick Support on ALSA Drivers
+=======================================
+                          Oct. 14, 2003
+           Takashi Iwai <tiwai@suse.de>
+
+General
+-------
+
+First of all, you need to enable GAMEPORT support on Linux kernel for
+using a joystick with the ALSA driver.  For the details of gameport
+support, refer to Documentation/input/joystick.txt.
+
+The joystick support of ALSA drivers is different between ISA and PCI
+cards.  In the case of ISA (PnP) cards, it's usually handled by the
+independent module (ns558).  Meanwhile, the ALSA PCI drivers have the
+built-in gameport support.  Hence, when the ALSA PCI driver is built
+in the kernel, CONFIG_GAMEPORT must be 'y', too.  Otherwise, the
+gameport support on that card will be (silently) disabled.
+
+Some adapter modules probe the physical connection of the device at
+the load time.  It'd be safer to plug in the joystick device before
+loading the module.
+
+
+PCI Cards
+---------
+
+For PCI cards, the joystick is enabled when the appropriate module
+option is specified.  Some drivers don't need options, and the
+joystick support is always enabled.  In the former ALSA version, there
+was a dynamic control API for the joystick activation.  It was
+changed, however, to the static module options because of the system
+stability and the resource management.
+
+The following PCI drivers support the joystick natively.
+
+    Driver	Module Option	Available Values
+    ---------------------------------------------------------------------------
+    als4000	joystick_port	0 = disable (default), 1 = auto-detect,
+                                manual: any address (e.g. 0x200)
+    au88x0	N/A		N/A
+    azf3328	joystick	0 = disable, 1 = enable, -1 = auto (default)
+    ens1370	joystick	0 = disable (default), 1 = enable
+    ens1371	joystick_port	0 = disable (default), 1 = auto-detect,
+                                manual: 0x200, 0x208, 0x210, 0x218
+    cmipci	joystick_port	0 = disable (default), 1 = auto-detect,
+                                manual: any address (e.g. 0x200)
+    cs4281	N/A		N/A
+    cs46xx	N/A		N/A
+    es1938	N/A		N/A
+    es1968	joystick	0 = disable (default), 1 = enable
+    sonicvibes	N/A		N/A
+    trident	N/A		N/A
+    via82xx(*1)	joystick	0 = disable (default), 1 = enable
+    ymfpci	joystick_port	0 = disable (default), 1 = auto-detect,
+                                manual: 0x201, 0x202, 0x204, 0x205(*2)
+    ---------------------------------------------------------------------------
+
+    *1)  VIA686A/B only
+    *2)  With YMF744/754 chips, the port address can be chosen arbitrarily
+
+The following drivers don't support gameport natively, but there are
+additional modules.  Load the corresponding module to add the gameport
+support.
+
+    Driver	Additional Module
+    -----------------------------
+    emu10k1	emu10k1-gp
+    fm801	fm801-gp
+    -----------------------------
+
+Note: the "pcigame" and "cs461x" modules are for the OSS drivers only.
+      These ALSA drivers (cs46xx, trident and au88x0) have the
+      built-in gameport support.
+
+As mentioned above, ALSA PCI drivers have the built-in gameport
+support, so you don't have to load ns558 module.  Just load "joydev"
+and the appropriate adapter module (e.g. "analog").
+
+
+ISA Cards
+---------
+
+ALSA ISA drivers don't have the built-in gameport support.
+Instead, you need to load "ns558" module in addition to "joydev" and
+the adapter module (e.g. "analog").