ALSA: hda - Yet another fix for D3 stop-clock refcounting

The call of pm_notify callback in snd_hda_codec_free() should be with
the check of the current state whether pm_notify(false) is called or
not, instead of codec->power_on check.

For improving the code readability and fixing this inconsistency,
codec->d3_stop_clk_ok is renamed to codec->pm_down_notified, and this
flag is set only when runtime PM down is called.  The new name reflects
to a more direct purpose of the flag.

Signed-off-by: Takashi Iwai <tiwai@suse.de>
diff --git a/sound/pci/hda/hda_codec.h b/sound/pci/hda/hda_codec.h
index 9ac4773..8fd9f63 100644
--- a/sound/pci/hda/hda_codec.h
+++ b/sound/pci/hda/hda_codec.h
@@ -868,7 +868,7 @@
 #ifdef CONFIG_PM
 	unsigned int power_on :1;	/* current (global) power-state */
 	unsigned int d3_stop_clk:1;	/* support D3 operation without BCLK */
-	unsigned int d3_stop_clk_ok:1; /* BCLK can stop */
+	unsigned int pm_down_notified:1; /* PM notified to controller */
 	int power_transition;	/* power-state in transition */
 	int power_count;	/* current (global) power refcount */
 	struct delayed_work power_work; /* delayed task for powerdown */