usb: musb: fix incorrect usage of resource pointer
We can't simply pass the resource pointer from our
device down to our children, otherwise module
reinsertion will not work as the resource will
continue to be marked as busy.
Fix it by building a proper struct resource for
our child musb device.
Tested-by: Dmitry Lifshitz <lifshitz@compulab.co.il>
Signed-off-by: Felipe Balbi <balbi@ti.com>
diff --git a/drivers/usb/musb/davinci.c b/drivers/usb/musb/davinci.c
index bea6cc3..f8aeaf2 100644
--- a/drivers/usb/musb/davinci.c
+++ b/drivers/usb/musb/davinci.c
@@ -509,6 +509,7 @@
static int davinci_probe(struct platform_device *pdev)
{
+ struct resource musb_resources[2];
struct musb_hdrc_platform_data *pdata = pdev->dev.platform_data;
struct platform_device *musb;
struct davinci_glue *glue;
@@ -553,8 +554,21 @@
platform_set_drvdata(pdev, glue);
- ret = platform_device_add_resources(musb, pdev->resource,
- pdev->num_resources);
+ memset(musb_resources, 0x00, sizeof(*musb_resources) *
+ ARRAY_SIZE(musb_resources));
+
+ musb_resources[0].name = pdev->resource[0].name;
+ musb_resources[0].start = pdev->resource[0].start;
+ musb_resources[0].end = pdev->resource[0].end;
+ musb_resources[0].flags = pdev->resource[0].flags;
+
+ musb_resources[1].name = pdev->resource[1].name;
+ musb_resources[1].start = pdev->resource[1].start;
+ musb_resources[1].end = pdev->resource[1].end;
+ musb_resources[1].flags = pdev->resource[1].flags;
+
+ ret = platform_device_add_resources(musb, musb_resources,
+ ARRAY_SIZE(musb_resources));
if (ret) {
dev_err(&pdev->dev, "failed to add resources\n");
goto err5;