| #ifndef _ASM_IA64_TIMEX_H | 
 | #define _ASM_IA64_TIMEX_H | 
 |  | 
 | /* | 
 |  * Copyright (C) 1998-2001, 2003 Hewlett-Packard Co | 
 |  *	David Mosberger-Tang <davidm@hpl.hp.com> | 
 |  */ | 
 | /* | 
 |  * 2001/01/18 davidm	Removed CLOCK_TICK_RATE.  It makes no sense on IA-64. | 
 |  *			Also removed cacheflush_time as it's entirely unused. | 
 |  */ | 
 |  | 
 | #include <asm/intrinsics.h> | 
 | #include <asm/processor.h> | 
 |  | 
 | typedef unsigned long cycles_t; | 
 |  | 
 | extern void (*ia64_udelay)(unsigned long usecs); | 
 |  | 
 | /* | 
 |  * For performance reasons, we don't want to define CLOCK_TICK_TRATE as | 
 |  * local_cpu_data->itc_rate.  Fortunately, we don't have to, either: according to George | 
 |  * Anzinger, 1/CLOCK_TICK_RATE is taken as the resolution of the timer clock.  The time | 
 |  * calculation assumes that you will use enough of these so that your tick size <= 1/HZ. | 
 |  * If the calculation shows that your CLOCK_TICK_RATE can not supply exactly 1/HZ ticks, | 
 |  * the actual value is calculated and used to update the wall clock each jiffie.  Setting | 
 |  * the CLOCK_TICK_RATE to x*HZ insures that the calculation will find no errors.  Hence we | 
 |  * pick a multiple of HZ which gives us a (totally virtual) CLOCK_TICK_RATE of about | 
 |  * 100MHz. | 
 |  */ | 
 | #define CLOCK_TICK_RATE		(HZ * 100000UL) | 
 |  | 
 | static inline cycles_t | 
 | get_cycles (void) | 
 | { | 
 | 	cycles_t ret; | 
 |  | 
 | 	ret = ia64_getreg(_IA64_REG_AR_ITC); | 
 | 	return ret; | 
 | } | 
 |  | 
 | #endif /* _ASM_IA64_TIMEX_H */ |