[PATCH] bitops: ia64: use generic bitops

- remove generic_fls64()
- remove find_{next,first}{,_zero}_bit()
- remove ext2_{set,clear,test,find_first_zero,find_next_zero}_bit()
- remove minix_{test,set,test_and_clear,test,find_first_zero}_bit()
- remove sched_find_first_bit()

Signed-off-by: Akinobu Mita <mita@miraclelinux.com>
Cc: "Luck, Tony" <tony.luck@intel.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
diff --git a/arch/ia64/Kconfig b/arch/ia64/Kconfig
index d790a6d..edffe25 100644
--- a/arch/ia64/Kconfig
+++ b/arch/ia64/Kconfig
@@ -34,6 +34,10 @@
 	bool
 	default y
 
+config GENERIC_FIND_NEXT_BIT
+	bool
+	default y
+
 config GENERIC_CALIBRATE_DELAY
 	bool
 	default y
diff --git a/arch/ia64/lib/Makefile b/arch/ia64/lib/Makefile
index ac64664..d8536a2 100644
--- a/arch/ia64/lib/Makefile
+++ b/arch/ia64/lib/Makefile
@@ -6,7 +6,7 @@
 
 lib-y := __divsi3.o __udivsi3.o __modsi3.o __umodsi3.o			\
 	__divdi3.o __udivdi3.o __moddi3.o __umoddi3.o			\
-	bitop.o checksum.o clear_page.o csum_partial_copy.o		\
+	checksum.o clear_page.o csum_partial_copy.o			\
 	clear_user.o strncpy_from_user.o strlen_user.o strnlen_user.o	\
 	flush.o ip_fast_csum.o do_csum.o				\
 	memset.o strlen.o
diff --git a/arch/ia64/lib/bitop.c b/arch/ia64/lib/bitop.c
deleted file mode 100644
index 82e299c..0000000
--- a/arch/ia64/lib/bitop.c
+++ /dev/null
@@ -1,88 +0,0 @@
-#include <linux/compiler.h>
-#include <linux/types.h>
-#include <asm/intrinsics.h>
-#include <linux/module.h>
-#include <linux/bitops.h>
-
-/*
- * Find next zero bit in a bitmap reasonably efficiently..
- */
-
-int __find_next_zero_bit (const void *addr, unsigned long size, unsigned long offset)
-{
-	unsigned long *p = ((unsigned long *) addr) + (offset >> 6);
-	unsigned long result = offset & ~63UL;
-	unsigned long tmp;
-
-	if (offset >= size)
-		return size;
-	size -= result;
-	offset &= 63UL;
-	if (offset) {
-		tmp = *(p++);
-		tmp |= ~0UL >> (64-offset);
-		if (size < 64)
-			goto found_first;
-		if (~tmp)
-			goto found_middle;
-		size -= 64;
-		result += 64;
-	}
-	while (size & ~63UL) {
-		if (~(tmp = *(p++)))
-			goto found_middle;
-		result += 64;
-		size -= 64;
-	}
-	if (!size)
-		return result;
-	tmp = *p;
-found_first:
-	tmp |= ~0UL << size;
-	if (tmp == ~0UL)		/* any bits zero? */
-		return result + size;	/* nope */
-found_middle:
-	return result + ffz(tmp);
-}
-EXPORT_SYMBOL(__find_next_zero_bit);
-
-/*
- * Find next bit in a bitmap reasonably efficiently..
- */
-int __find_next_bit(const void *addr, unsigned long size, unsigned long offset)
-{
-	unsigned long *p = ((unsigned long *) addr) + (offset >> 6);
-	unsigned long result = offset & ~63UL;
-	unsigned long tmp;
-
-	if (offset >= size)
-		return size;
-	size -= result;
-	offset &= 63UL;
-	if (offset) {
-		tmp = *(p++);
-		tmp &= ~0UL << offset;
-		if (size < 64)
-			goto found_first;
-		if (tmp)
-			goto found_middle;
-		size -= 64;
-		result += 64;
-	}
-	while (size & ~63UL) {
-		if ((tmp = *(p++)))
-			goto found_middle;
-		result += 64;
-		size -= 64;
-	}
-	if (!size)
-		return result;
-	tmp = *p;
-  found_first:
-	tmp &= ~0UL >> (64-size);
-	if (tmp == 0UL)		/* Are any bits set? */
-		return result + size; /* Nope. */
-  found_middle:
-	return result + __ffs(tmp);
-}
-EXPORT_SYMBOL(__find_next_bit);