[PATCH] fbdev: Use logo with depth of 4 or less for static pseudocolor
Since the visual STATIC_PSEUDOCOLOR has a read-only colormap, use logos
with 16 colors only since these logos use the console palette. This has a
higher likelihood that the logo will display correctly.
Signed-of-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
diff --git a/drivers/video/fbmem.c b/drivers/video/fbmem.c
index 944855b..8d8eadb 100644
--- a/drivers/video/fbmem.c
+++ b/drivers/video/fbmem.c
@@ -435,6 +435,11 @@
depth = info->var.green.length;
}
+ if (info->fix.visual == FB_VISUAL_STATIC_PSEUDOCOLOR) {
+ /* assume console colormap */
+ depth = 4;
+ }
+
if (depth >= 8) {
switch (info->fix.visual) {
case FB_VISUAL_TRUECOLOR: