| Linux kernel media framework | 
 | ============================ | 
 |  | 
 | This document describes the Linux kernel media framework, its data structures, | 
 | functions and their usage. | 
 |  | 
 |  | 
 | Introduction | 
 | ------------ | 
 |  | 
 | The media controller API is documented in DocBook format in | 
 | Documentation/DocBook/media/v4l/media-controller.xml. This document will focus | 
 | on the kernel-side implementation of the media framework. | 
 |  | 
 |  | 
 | Abstract media device model | 
 | --------------------------- | 
 |  | 
 | Discovering a device internal topology, and configuring it at runtime, is one | 
 | of the goals of the media framework. To achieve this, hardware devices are | 
 | modeled as an oriented graph of building blocks called entities connected | 
 | through pads. | 
 |  | 
 | An entity is a basic media hardware building block. It can correspond to | 
 | a large variety of logical blocks such as physical hardware devices | 
 | (CMOS sensor for instance), logical hardware devices (a building block | 
 | in a System-on-Chip image processing pipeline), DMA channels or physical | 
 | connectors. | 
 |  | 
 | A pad is a connection endpoint through which an entity can interact with | 
 | other entities. Data (not restricted to video) produced by an entity | 
 | flows from the entity's output to one or more entity inputs. Pads should | 
 | not be confused with physical pins at chip boundaries. | 
 |  | 
 | A link is a point-to-point oriented connection between two pads, either | 
 | on the same entity or on different entities. Data flows from a source | 
 | pad to a sink pad. | 
 |  | 
 |  | 
 | Media device | 
 | ------------ | 
 |  | 
 | A media device is represented by a struct media_device instance, defined in | 
 | include/media/media-device.h. Allocation of the structure is handled by the | 
 | media device driver, usually by embedding the media_device instance in a | 
 | larger driver-specific structure. | 
 |  | 
 | Drivers register media device instances by calling | 
 |  | 
 | 	media_device_register(struct media_device *mdev); | 
 |  | 
 | The caller is responsible for initializing the media_device structure before | 
 | registration. The following fields must be set: | 
 |  | 
 |  - dev must point to the parent device (usually a pci_dev, usb_interface or | 
 |    platform_device instance). | 
 |  | 
 |  - model must be filled with the device model name as a NUL-terminated UTF-8 | 
 |    string. The device/model revision must not be stored in this field. | 
 |  | 
 | The following fields are optional: | 
 |  | 
 |  - serial is a unique serial number stored as a NUL-terminated ASCII string. | 
 |    The field is big enough to store a GUID in text form. If the hardware | 
 |    doesn't provide a unique serial number this field must be left empty. | 
 |  | 
 |  - bus_info represents the location of the device in the system as a | 
 |    NUL-terminated ASCII string. For PCI/PCIe devices bus_info must be set to | 
 |    "PCI:" (or "PCIe:") followed by the value of pci_name(). For USB devices, | 
 |    the usb_make_path() function must be used. This field is used by | 
 |    applications to distinguish between otherwise identical devices that don't | 
 |    provide a serial number. | 
 |  | 
 |  - hw_revision is the hardware device revision in a driver-specific format. | 
 |    When possible the revision should be formatted with the KERNEL_VERSION | 
 |    macro. | 
 |  | 
 |  - driver_version is formatted with the KERNEL_VERSION macro. The version | 
 |    minor must be incremented when new features are added to the userspace API | 
 |    without breaking binary compatibility. The version major must be | 
 |    incremented when binary compatibility is broken. | 
 |  | 
 | Upon successful registration a character device named media[0-9]+ is created. | 
 | The device major and minor numbers are dynamic. The model name is exported as | 
 | a sysfs attribute. | 
 |  | 
 | Drivers unregister media device instances by calling | 
 |  | 
 | 	media_device_unregister(struct media_device *mdev); | 
 |  | 
 | Unregistering a media device that hasn't been registered is *NOT* safe. | 
 |  | 
 |  | 
 | Entities, pads and links | 
 | ------------------------ | 
 |  | 
 | - Entities | 
 |  | 
 | Entities are represented by a struct media_entity instance, defined in | 
 | include/media/media-entity.h. The structure is usually embedded into a | 
 | higher-level structure, such as a v4l2_subdev or video_device instance, | 
 | although drivers can allocate entities directly. | 
 |  | 
 | Drivers initialize entities by calling | 
 |  | 
 | 	media_entity_init(struct media_entity *entity, u16 num_pads, | 
 | 			  struct media_pad *pads, u16 extra_links); | 
 |  | 
 | The media_entity name, type, flags, revision and group_id fields can be | 
 | initialized before or after calling media_entity_init. Entities embedded in | 
 | higher-level standard structures can have some of those fields set by the | 
 | higher-level framework. | 
 |  | 
 | As the number of pads is known in advance, the pads array is not allocated | 
 | dynamically but is managed by the entity driver. Most drivers will embed the | 
 | pads array in a driver-specific structure, avoiding dynamic allocation. | 
 |  | 
 | Drivers must set the direction of every pad in the pads array before calling | 
 | media_entity_init. The function will initialize the other pads fields. | 
 |  | 
 | Unlike the number of pads, the total number of links isn't always known in | 
 | advance by the entity driver. As an initial estimate, media_entity_init | 
 | pre-allocates a number of links equal to the number of pads plus an optional | 
 | number of extra links. The links array will be reallocated if it grows beyond | 
 | the initial estimate. | 
 |  | 
 | Drivers register entities with a media device by calling | 
 |  | 
 | 	media_device_register_entity(struct media_device *mdev, | 
 | 				     struct media_entity *entity); | 
 |  | 
 | Entities are identified by a unique positive integer ID. Drivers can provide an | 
 | ID by filling the media_entity id field prior to registration, or request the | 
 | media controller framework to assign an ID automatically. Drivers that provide | 
 | IDs manually must ensure that all IDs are unique. IDs are not guaranteed to be | 
 | contiguous even when they are all assigned automatically by the framework. | 
 |  | 
 | Drivers unregister entities by calling | 
 |  | 
 | 	media_device_unregister_entity(struct media_entity *entity); | 
 |  | 
 | Unregistering an entity will not change the IDs of the other entities, and the | 
 | ID will never be reused for a newly registered entity. | 
 |  | 
 | When a media device is unregistered, all its entities are unregistered | 
 | automatically. No manual entities unregistration is then required. | 
 |  | 
 | Drivers free resources associated with an entity by calling | 
 |  | 
 | 	media_entity_cleanup(struct media_entity *entity); | 
 |  | 
 | This function must be called during the cleanup phase after unregistering the | 
 | entity. Note that the media_entity instance itself must be freed explicitly by | 
 | the driver if required. | 
 |  | 
 | Entities have flags that describe the entity capabilities and state. | 
 |  | 
 | 	MEDIA_ENT_FL_DEFAULT indicates the default entity for a given type. | 
 | 	This can be used to report the default audio and video devices or the | 
 | 	default camera sensor. | 
 |  | 
 | Logical entity groups can be defined by setting the group ID of all member | 
 | entities to the same non-zero value. An entity group serves no purpose in the | 
 | kernel, but is reported to userspace during entities enumeration. The group_id | 
 | field belongs to the media device driver and must not by touched by entity | 
 | drivers. | 
 |  | 
 | Media device drivers should define groups if several entities are logically | 
 | bound together. Example usages include reporting | 
 |  | 
 | 	- ALSA, VBI and video nodes that carry the same media stream | 
 | 	- lens and flash controllers associated with a sensor | 
 |  | 
 | - Pads | 
 |  | 
 | Pads are represented by a struct media_pad instance, defined in | 
 | include/media/media-entity.h. Each entity stores its pads in a pads array | 
 | managed by the entity driver. Drivers usually embed the array in a | 
 | driver-specific structure. | 
 |  | 
 | Pads are identified by their entity and their 0-based index in the pads array. | 
 | Both information are stored in the media_pad structure, making the media_pad | 
 | pointer the canonical way to store and pass link references. | 
 |  | 
 | Pads have flags that describe the pad capabilities and state. | 
 |  | 
 | 	MEDIA_PAD_FL_SINK indicates that the pad supports sinking data. | 
 | 	MEDIA_PAD_FL_SOURCE indicates that the pad supports sourcing data. | 
 |  | 
 | One and only one of MEDIA_PAD_FL_SINK and MEDIA_PAD_FL_SOURCE must be set for | 
 | each pad. | 
 |  | 
 | - Links | 
 |  | 
 | Links are represented by a struct media_link instance, defined in | 
 | include/media/media-entity.h. Each entity stores all links originating at or | 
 | targeting any of its pads in a links array. A given link is thus stored | 
 | twice, once in the source entity and once in the target entity. The array is | 
 | pre-allocated and grows dynamically as needed. | 
 |  | 
 | Drivers create links by calling | 
 |  | 
 | 	media_entity_create_link(struct media_entity *source, u16 source_pad, | 
 | 				 struct media_entity *sink,   u16 sink_pad, | 
 | 				 u32 flags); | 
 |  | 
 | An entry in the link array of each entity is allocated and stores pointers | 
 | to source and sink pads. | 
 |  | 
 | Links have flags that describe the link capabilities and state. | 
 |  | 
 | 	MEDIA_LNK_FL_ENABLED indicates that the link is enabled and can be used | 
 | 	to transfer media data. When two or more links target a sink pad, only | 
 | 	one of them can be enabled at a time. | 
 | 	MEDIA_LNK_FL_IMMUTABLE indicates that the link enabled state can't be | 
 | 	modified at runtime. If MEDIA_LNK_FL_IMMUTABLE is set, then | 
 | 	MEDIA_LNK_FL_ENABLED must also be set since an immutable link is always | 
 | 	enabled. | 
 |  | 
 |  | 
 | Graph traversal | 
 | --------------- | 
 |  | 
 | The media framework provides APIs to iterate over entities in a graph. | 
 |  | 
 | To iterate over all entities belonging to a media device, drivers can use the | 
 | media_device_for_each_entity macro, defined in include/media/media-device.h. | 
 |  | 
 | 	struct media_entity *entity; | 
 |  | 
 | 	media_device_for_each_entity(entity, mdev) { | 
 | 		/* entity will point to each entity in turn */ | 
 | 		... | 
 | 	} | 
 |  | 
 | Drivers might also need to iterate over all entities in a graph that can be | 
 | reached only through enabled links starting at a given entity. The media | 
 | framework provides a depth-first graph traversal API for that purpose. | 
 |  | 
 | Note that graphs with cycles (whether directed or undirected) are *NOT* | 
 | supported by the graph traversal API. To prevent infinite loops, the graph | 
 | traversal code limits the maximum depth to MEDIA_ENTITY_ENUM_MAX_DEPTH, | 
 | currently defined as 16. | 
 |  | 
 | Drivers initiate a graph traversal by calling | 
 |  | 
 | 	media_entity_graph_walk_start(struct media_entity_graph *graph, | 
 | 				      struct media_entity *entity); | 
 |  | 
 | The graph structure, provided by the caller, is initialized to start graph | 
 | traversal at the given entity. | 
 |  | 
 | Drivers can then retrieve the next entity by calling | 
 |  | 
 | 	media_entity_graph_walk_next(struct media_entity_graph *graph); | 
 |  | 
 | When the graph traversal is complete the function will return NULL. | 
 |  | 
 | Graph traversal can be interrupted at any moment. No cleanup function call is | 
 | required and the graph structure can be freed normally. | 
 |  | 
 | Helper functions can be used to find a link between two given pads, or a pad | 
 | connected to another pad through an enabled link | 
 |  | 
 | 	media_entity_find_link(struct media_pad *source, | 
 | 			       struct media_pad *sink); | 
 |  | 
 | 	media_entity_remote_source(struct media_pad *pad); | 
 |  | 
 | Refer to the kerneldoc documentation for more information. | 
 |  | 
 |  | 
 | Use count and power handling | 
 | ---------------------------- | 
 |  | 
 | Due to the wide differences between drivers regarding power management needs, | 
 | the media controller does not implement power management. However, the | 
 | media_entity structure includes a use_count field that media drivers can use to | 
 | track the number of users of every entity for power management needs. | 
 |  | 
 | The use_count field is owned by media drivers and must not be touched by entity | 
 | drivers. Access to the field must be protected by the media device graph_mutex | 
 | lock. | 
 |  | 
 |  | 
 | Links setup | 
 | ----------- | 
 |  | 
 | Link properties can be modified at runtime by calling | 
 |  | 
 | 	media_entity_setup_link(struct media_link *link, u32 flags); | 
 |  | 
 | The flags argument contains the requested new link flags. | 
 |  | 
 | The only configurable property is the ENABLED link flag to enable/disable a | 
 | link. Links marked with the IMMUTABLE link flag can not be enabled or disabled. | 
 |  | 
 | When a link is enabled or disabled, the media framework calls the | 
 | link_setup operation for the two entities at the source and sink of the link, | 
 | in that order. If the second link_setup call fails, another link_setup call is | 
 | made on the first entity to restore the original link flags. | 
 |  | 
 | Media device drivers can be notified of link setup operations by setting the | 
 | media_device::link_notify pointer to a callback function. If provided, the | 
 | notification callback will be called before enabling and after disabling | 
 | links. | 
 |  | 
 | Entity drivers must implement the link_setup operation if any of their links | 
 | is non-immutable. The operation must either configure the hardware or store | 
 | the configuration information to be applied later. | 
 |  | 
 | Link configuration must not have any side effect on other links. If an enabled | 
 | link at a sink pad prevents another link at the same pad from being enabled, | 
 | the link_setup operation must return -EBUSY and can't implicitly disable the | 
 | first enabled link. | 
 |  | 
 |  | 
 | Pipelines and media streams | 
 | --------------------------- | 
 |  | 
 | When starting streaming, drivers must notify all entities in the pipeline to | 
 | prevent link states from being modified during streaming by calling | 
 |  | 
 | 	media_entity_pipeline_start(struct media_entity *entity, | 
 | 				    struct media_pipeline *pipe); | 
 |  | 
 | The function will mark all entities connected to the given entity through | 
 | enabled links, either directly or indirectly, as streaming. | 
 |  | 
 | The media_pipeline instance pointed to by the pipe argument will be stored in | 
 | every entity in the pipeline. Drivers should embed the media_pipeline structure | 
 | in higher-level pipeline structures and can then access the pipeline through | 
 | the media_entity pipe field. | 
 |  | 
 | Calls to media_entity_pipeline_start() can be nested. The pipeline pointer must | 
 | be identical for all nested calls to the function. | 
 |  | 
 | media_entity_pipeline_start() may return an error. In that case, it will | 
 | clean up any the changes it did by itself. | 
 |  | 
 | When stopping the stream, drivers must notify the entities with | 
 |  | 
 | 	media_entity_pipeline_stop(struct media_entity *entity); | 
 |  | 
 | If multiple calls to media_entity_pipeline_start() have been made the same | 
 | number of media_entity_pipeline_stop() calls are required to stop streaming. The | 
 | media_entity pipe field is reset to NULL on the last nested stop call. | 
 |  | 
 | Link configuration will fail with -EBUSY by default if either end of the link is | 
 | a streaming entity. Links that can be modified while streaming must be marked | 
 | with the MEDIA_LNK_FL_DYNAMIC flag. | 
 |  | 
 | If other operations need to be disallowed on streaming entities (such as | 
 | changing entities configuration parameters) drivers can explicitly check the | 
 | media_entity stream_count field to find out if an entity is streaming. This | 
 | operation must be done with the media_device graph_mutex held. | 
 |  | 
 |  | 
 | Link validation | 
 | --------------- | 
 |  | 
 | Link validation is performed by media_entity_pipeline_start() for any | 
 | entity which has sink pads in the pipeline. The | 
 | media_entity::link_validate() callback is used for that purpose. In | 
 | link_validate() callback, entity driver should check that the properties of | 
 | the source pad of the connected entity and its own sink pad match. It is up | 
 | to the type of the entity (and in the end, the properties of the hardware) | 
 | what matching actually means. | 
 |  | 
 | Subsystems should facilitate link validation by providing subsystem specific | 
 | helper functions to provide easy access for commonly needed information, and | 
 | in the end provide a way to use driver-specific callbacks. |