| /* | 
 |  * This file is subject to the terms and conditions of the GNU General Public | 
 |  * License.  See the file "COPYING" in the main directory of this archive | 
 |  * for more details. | 
 |  * | 
 |  * Copyright (C) 1992 - 1997, 2000 Silicon Graphics, Inc. | 
 |  * Copyright (C) 2000 by Colin Ngam | 
 |  */ | 
 | #ifndef _ASM_SN_LAUNCH_H | 
 | #define _ASM_SN_LAUNCH_H | 
 |  | 
 | #include <asm/sn/types.h> | 
 | #include <asm/sn/addrs.h> | 
 |  | 
 | /* | 
 |  * The launch data structure resides at a fixed place in each node's memory | 
 |  * and is used to communicate between the master processor and the slave | 
 |  * processors. | 
 |  * | 
 |  * The master stores launch parameters in the launch structure | 
 |  * corresponding to a target processor that is in a slave loop, then sends | 
 |  * an interrupt to the slave processor.  The slave calls the desired | 
 |  * function, then returns to the slave loop.  The master may poll or wait | 
 |  * for the slaves to finish. | 
 |  * | 
 |  * There is an array of launch structures, one per CPU on the node.  One | 
 |  * interrupt level is used per local CPU. | 
 |  */ | 
 |  | 
 | #define LAUNCH_MAGIC		0xaddbead2addbead3 | 
 | #ifdef CONFIG_SGI_IP27 | 
 | #define LAUNCH_SIZEOF		0x100 | 
 | #define LAUNCH_PADSZ		0xa0 | 
 | #endif | 
 |  | 
 | #define LAUNCH_OFF_MAGIC	0x00	/* Struct offsets for assembly      */ | 
 | #define LAUNCH_OFF_BUSY		0x08 | 
 | #define LAUNCH_OFF_CALL		0x10 | 
 | #define LAUNCH_OFF_CALLC	0x18 | 
 | #define LAUNCH_OFF_CALLPARM	0x20 | 
 | #define LAUNCH_OFF_STACK	0x28 | 
 | #define LAUNCH_OFF_GP		0x30 | 
 | #define LAUNCH_OFF_BEVUTLB	0x38 | 
 | #define LAUNCH_OFF_BEVNORMAL	0x40 | 
 | #define LAUNCH_OFF_BEVECC	0x48 | 
 |  | 
 | #define LAUNCH_STATE_DONE	0	/* Return value of LAUNCH_POLL      */ | 
 | #define LAUNCH_STATE_SENT	1 | 
 | #define LAUNCH_STATE_RECD	2 | 
 |  | 
 | /* | 
 |  * The launch routine is called only if the complement address is correct. | 
 |  * | 
 |  * Before control is transferred to a routine, the complement address | 
 |  * is zeroed (invalidated) to prevent an accidental call from a spurious | 
 |  * interrupt. | 
 |  * | 
 |  * The slave_launch routine turns on the BUSY flag, and the slave loop | 
 |  * clears the BUSY flag after control is returned to it. | 
 |  */ | 
 |  | 
 | #ifndef __ASSEMBLY__ | 
 |  | 
 | typedef int launch_state_t; | 
 | typedef void (*launch_proc_t)(u64 call_parm); | 
 |  | 
 | typedef struct launch_s { | 
 | 	volatile u64		magic;	/* Magic number                     */ | 
 | 	volatile u64		busy;	/* Slave currently active           */ | 
 | 	volatile launch_proc_t	call_addr;	/* Func. for slave to call  */ | 
 | 	volatile u64		call_addr_c;	/* 1's complement of call_addr*/ | 
 | 	volatile u64		call_parm;	/* Single parm passed to call*/ | 
 | 	volatile void *stack_addr;	/* Stack pointer for slave function */ | 
 | 	volatile void *gp_addr;		/* Global pointer for slave func.   */ | 
 | 	volatile char 		*bevutlb;/* Address of bev utlb ex handler   */ | 
 | 	volatile char 		*bevnormal;/*Address of bev normal ex handler */ | 
 | 	volatile char 		*bevecc;/* Address of bev cache err handler */ | 
 | 	volatile char		pad[160];	/* Pad to LAUNCH_SIZEOF	    */ | 
 | } launch_t; | 
 |  | 
 | /* | 
 |  * PROM entry points for launch routines are determined by IPxxprom/start.s | 
 |  */ | 
 |  | 
 | #define LAUNCH_SLAVE	(*(void (*)(int nasid, int cpu, \ | 
 | 				    launch_proc_t call_addr, \ | 
 | 				    u64 call_parm, \ | 
 | 				    void *stack_addr, \ | 
 | 				    void *gp_addr)) \ | 
 | 			 IP27PROM_LAUNCHSLAVE) | 
 |  | 
 | #define LAUNCH_WAIT	(*(void (*)(int nasid, int cpu, int timeout_msec)) \ | 
 | 			 IP27PROM_WAITSLAVE) | 
 |  | 
 | #define LAUNCH_POLL	(*(launch_state_t (*)(int nasid, int cpu)) \ | 
 | 			 IP27PROM_POLLSLAVE) | 
 |  | 
 | #define LAUNCH_LOOP	(*(void (*)(void)) \ | 
 | 			 IP27PROM_SLAVELOOP) | 
 |  | 
 | #define LAUNCH_FLASH	(*(void (*)(void)) \ | 
 | 			 IP27PROM_FLASHLEDS) | 
 |  | 
 | #endif /* !__ASSEMBLY__ */ | 
 |  | 
 | #endif /* _ASM_SN_LAUNCH_H */ |