| /* | 
 |  * Copyright 2010 Tilera Corporation. All Rights Reserved. | 
 |  * | 
 |  *   This program is free software; you can redistribute it and/or | 
 |  *   modify it under the terms of the GNU General Public License | 
 |  *   as published by the Free Software Foundation, version 2. | 
 |  * | 
 |  *   This program is distributed in the hope that it will be useful, but | 
 |  *   WITHOUT ANY WARRANTY; without even the implied warranty of | 
 |  *   MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, GOOD TITLE or | 
 |  *   NON INFRINGEMENT.  See the GNU General Public License for | 
 |  *   more details. | 
 |  */ | 
 |  | 
 | #include <arch/chip.h> | 
 |  | 
 | #include <linux/types.h> | 
 | #include <linux/string.h> | 
 | #include <linux/module.h> | 
 |  | 
 | #undef memset | 
 |  | 
 | void *memset(void *s, int c, size_t n) | 
 | { | 
 | 	uint32_t *out32; | 
 | 	int n32; | 
 | 	uint32_t v16, v32; | 
 | 	uint8_t *out8 = s; | 
 | #if !CHIP_HAS_WH64() | 
 | 	int ahead32; | 
 | #else | 
 | 	int to_align32; | 
 | #endif | 
 |  | 
 | 	/* Experimentation shows that a trivial tight loop is a win up until | 
 | 	 * around a size of 20, where writing a word at a time starts to win. | 
 | 	 */ | 
 | #define BYTE_CUTOFF 20 | 
 |  | 
 | #if BYTE_CUTOFF < 3 | 
 | 	/* This must be at least at least this big, or some code later | 
 | 	 * on doesn't work. | 
 | 	 */ | 
 | #error "BYTE_CUTOFF is too small" | 
 | #endif | 
 |  | 
 | 	if (n < BYTE_CUTOFF) { | 
 | 		/* Strangely, this turns out to be the tightest way to | 
 | 		 * write this loop. | 
 | 		 */ | 
 | 		if (n != 0) { | 
 | 			do { | 
 | 				/* Strangely, combining these into one line | 
 | 				 * performs worse. | 
 | 				 */ | 
 | 				*out8 = c; | 
 | 				out8++; | 
 | 			} while (--n != 0); | 
 | 		} | 
 |  | 
 | 		return s; | 
 | 	} | 
 |  | 
 | #if !CHIP_HAS_WH64() | 
 | 	/* Use a spare issue slot to start prefetching the first cache | 
 | 	 * line early. This instruction is free as the store can be buried | 
 | 	 * in otherwise idle issue slots doing ALU ops. | 
 | 	 */ | 
 | 	__insn_prefetch(out8); | 
 |  | 
 | 	/* We prefetch the end so that a short memset that spans two cache | 
 | 	 * lines gets some prefetching benefit. Again we believe this is free | 
 | 	 * to issue. | 
 | 	 */ | 
 | 	__insn_prefetch(&out8[n - 1]); | 
 | #endif /* !CHIP_HAS_WH64() */ | 
 |  | 
 |  | 
 | 	/* Align 'out8'. We know n >= 3 so this won't write past the end. */ | 
 | 	while (((uintptr_t) out8 & 3) != 0) { | 
 | 		*out8++ = c; | 
 | 		--n; | 
 | 	} | 
 |  | 
 | 	/* Align 'n'. */ | 
 | 	while (n & 3) | 
 | 		out8[--n] = c; | 
 |  | 
 | 	out32 = (uint32_t *) out8; | 
 | 	n32 = n >> 2; | 
 |  | 
 | 	/* Tile input byte out to 32 bits. */ | 
 | 	v16 = __insn_intlb(c, c); | 
 | 	v32 = __insn_intlh(v16, v16); | 
 |  | 
 | 	/* This must be at least 8 or the following loop doesn't work. */ | 
 | #define CACHE_LINE_SIZE_IN_WORDS (CHIP_L2_LINE_SIZE() / 4) | 
 |  | 
 | #if !CHIP_HAS_WH64() | 
 |  | 
 | 	ahead32 = CACHE_LINE_SIZE_IN_WORDS; | 
 |  | 
 | 	/* We already prefetched the first and last cache lines, so | 
 | 	 * we only need to do more prefetching if we are storing | 
 | 	 * to more than two cache lines. | 
 | 	 */ | 
 | 	if (n32 > CACHE_LINE_SIZE_IN_WORDS * 2) { | 
 | 		int i; | 
 |  | 
 | 		/* Prefetch the next several cache lines. | 
 | 		 * This is the setup code for the software-pipelined | 
 | 		 * loop below. | 
 | 		 */ | 
 | #define MAX_PREFETCH 5 | 
 | 		ahead32 = n32 & -CACHE_LINE_SIZE_IN_WORDS; | 
 | 		if (ahead32 > MAX_PREFETCH * CACHE_LINE_SIZE_IN_WORDS) | 
 | 			ahead32 = MAX_PREFETCH * CACHE_LINE_SIZE_IN_WORDS; | 
 |  | 
 | 		for (i = CACHE_LINE_SIZE_IN_WORDS; | 
 | 		     i < ahead32; i += CACHE_LINE_SIZE_IN_WORDS) | 
 | 			__insn_prefetch(&out32[i]); | 
 | 	} | 
 |  | 
 | 	if (n32 > ahead32) { | 
 | 		while (1) { | 
 | 			int j; | 
 |  | 
 | 			/* Prefetch by reading one word several cache lines | 
 | 			 * ahead.  Since loads are non-blocking this will | 
 | 			 * cause the full cache line to be read while we are | 
 | 			 * finishing earlier cache lines.  Using a store | 
 | 			 * here causes microarchitectural performance | 
 | 			 * problems where a victimizing store miss goes to | 
 | 			 * the head of the retry FIFO and locks the pipe for | 
 | 			 * a few cycles.  So a few subsequent stores in this | 
 | 			 * loop go into the retry FIFO, and then later | 
 | 			 * stores see other stores to the same cache line | 
 | 			 * are already in the retry FIFO and themselves go | 
 | 			 * into the retry FIFO, filling it up and grinding | 
 | 			 * to a halt waiting for the original miss to be | 
 | 			 * satisfied. | 
 | 			 */ | 
 | 			__insn_prefetch(&out32[ahead32]); | 
 |  | 
 | #if CACHE_LINE_SIZE_IN_WORDS % 4 != 0 | 
 | #error "Unhandled CACHE_LINE_SIZE_IN_WORDS" | 
 | #endif | 
 |  | 
 | 			n32 -= CACHE_LINE_SIZE_IN_WORDS; | 
 |  | 
 | 			/* Save icache space by only partially unrolling | 
 | 			 * this loop. | 
 | 			 */ | 
 | 			for (j = CACHE_LINE_SIZE_IN_WORDS / 4; j > 0; j--) { | 
 | 				*out32++ = v32; | 
 | 				*out32++ = v32; | 
 | 				*out32++ = v32; | 
 | 				*out32++ = v32; | 
 | 			} | 
 |  | 
 | 			/* To save compiled code size, reuse this loop even | 
 | 			 * when we run out of prefetching to do by dropping | 
 | 			 * ahead32 down. | 
 | 			 */ | 
 | 			if (n32 <= ahead32) { | 
 | 				/* Not even a full cache line left, | 
 | 				 * so stop now. | 
 | 				 */ | 
 | 				if (n32 < CACHE_LINE_SIZE_IN_WORDS) | 
 | 					break; | 
 |  | 
 | 				/* Choose a small enough value that we don't | 
 | 				 * prefetch past the end.  There's no sense | 
 | 				 * in touching cache lines we don't have to. | 
 | 				 */ | 
 | 				ahead32 = CACHE_LINE_SIZE_IN_WORDS - 1; | 
 | 			} | 
 | 		} | 
 | 	} | 
 |  | 
 | #else /* CHIP_HAS_WH64() */ | 
 |  | 
 | 	/* Determine how many words we need to emit before the 'out32' | 
 | 	 * pointer becomes aligned modulo the cache line size. | 
 | 	 */ | 
 | 	to_align32 = | 
 | 		(-((uintptr_t)out32 >> 2)) & (CACHE_LINE_SIZE_IN_WORDS - 1); | 
 |  | 
 | 	/* Only bother aligning and using wh64 if there is at least | 
 | 	 * one full cache line to process.  This check also prevents | 
 | 	 * overrunning the end of the buffer with alignment words. | 
 | 	 */ | 
 | 	if (to_align32 <= n32 - CACHE_LINE_SIZE_IN_WORDS) { | 
 | 		int lines_left; | 
 |  | 
 | 		/* Align out32 mod the cache line size so we can use wh64. */ | 
 | 		n32 -= to_align32; | 
 | 		for (; to_align32 != 0; to_align32--) { | 
 | 			*out32 = v32; | 
 | 			out32++; | 
 | 		} | 
 |  | 
 | 		/* Use unsigned divide to turn this into a right shift. */ | 
 | 		lines_left = (unsigned)n32 / CACHE_LINE_SIZE_IN_WORDS; | 
 |  | 
 | 		do { | 
 | 			/* Only wh64 a few lines at a time, so we don't | 
 | 			 * exceed the maximum number of victim lines. | 
 | 			 */ | 
 | 			int x = ((lines_left < CHIP_MAX_OUTSTANDING_VICTIMS()) | 
 | 				  ? lines_left | 
 | 				  : CHIP_MAX_OUTSTANDING_VICTIMS()); | 
 | 			uint32_t *wh = out32; | 
 | 			int i = x; | 
 | 			int j; | 
 |  | 
 | 			lines_left -= x; | 
 |  | 
 | 			do { | 
 | 				__insn_wh64(wh); | 
 | 				wh += CACHE_LINE_SIZE_IN_WORDS; | 
 | 			} while (--i); | 
 |  | 
 | 			for (j = x * (CACHE_LINE_SIZE_IN_WORDS / 4); | 
 | 			     j != 0; j--) { | 
 | 				*out32++ = v32; | 
 | 				*out32++ = v32; | 
 | 				*out32++ = v32; | 
 | 				*out32++ = v32; | 
 | 			} | 
 | 		} while (lines_left != 0); | 
 |  | 
 | 		/* We processed all full lines above, so only this many | 
 | 		 * words remain to be processed. | 
 | 		 */ | 
 | 		n32 &= CACHE_LINE_SIZE_IN_WORDS - 1; | 
 | 	} | 
 |  | 
 | #endif /* CHIP_HAS_WH64() */ | 
 |  | 
 | 	/* Now handle any leftover values. */ | 
 | 	if (n32 != 0) { | 
 | 		do { | 
 | 			*out32 = v32; | 
 | 			out32++; | 
 | 		} while (--n32 != 0); | 
 | 	} | 
 |  | 
 | 	return s; | 
 | } | 
 | EXPORT_SYMBOL(memset); |