x86: Introduce 'struct fpu' and related API
Currently all fpu state access is through tsk->thread.xstate. Since we wish
to generalize fpu access to non-task contexts, wrap the state in a new
'struct fpu' and convert existing access to use an fpu API.
Signal frame handlers are not converted to the API since they will remain
task context only things.
Signed-off-by: Avi Kivity <avi@redhat.com>
Acked-by: Suresh Siddha <suresh.b.siddha@intel.com>
LKML-Reference: <1273135546-29690-3-git-send-email-avi@redhat.com>
Signed-off-by: H. Peter Anvin <hpa@zytor.com>
diff --git a/arch/x86/include/asm/xsave.h b/arch/x86/include/asm/xsave.h
index ddc04cc..2c4390c 100644
--- a/arch/x86/include/asm/xsave.h
+++ b/arch/x86/include/asm/xsave.h
@@ -37,8 +37,9 @@
void __user *fpstate,
struct _fpx_sw_bytes *sw);
-static inline int xrstor_checking(struct xsave_struct *fx)
+static inline int fpu_xrstor_checking(struct fpu *fpu)
{
+ struct xsave_struct *fx = &fpu->state->xsave;
int err;
asm volatile("1: .byte " REX_PREFIX "0x0f,0xae,0x2f\n\t"
@@ -110,12 +111,12 @@
: "memory");
}
-static inline void xsave(struct task_struct *tsk)
+static inline void fpu_xsave(struct fpu *fpu)
{
/* This, however, we can work around by forcing the compiler to select
an addressing mode that doesn't require extended registers. */
__asm__ __volatile__(".byte " REX_PREFIX "0x0f,0xae,0x27"
- : : "D" (&(tsk->thread.xstate->xsave)),
+ : : "D" (&(fpu->state->xsave)),
"a" (-1), "d"(-1) : "memory");
}
#endif