x86: Introduce 'struct fpu' and related API

Currently all fpu state access is through tsk->thread.xstate.  Since we wish
to generalize fpu access to non-task contexts, wrap the state in a new
'struct fpu' and convert existing access to use an fpu API.

Signal frame handlers are not converted to the API since they will remain
task context only things.

Signed-off-by: Avi Kivity <avi@redhat.com>
Acked-by: Suresh Siddha <suresh.b.siddha@intel.com>
LKML-Reference: <1273135546-29690-3-git-send-email-avi@redhat.com>
Signed-off-by: H. Peter Anvin <hpa@zytor.com>
diff --git a/arch/x86/include/asm/xsave.h b/arch/x86/include/asm/xsave.h
index ddc04cc..2c4390c 100644
--- a/arch/x86/include/asm/xsave.h
+++ b/arch/x86/include/asm/xsave.h
@@ -37,8 +37,9 @@
 			    void __user *fpstate,
 			    struct _fpx_sw_bytes *sw);
 
-static inline int xrstor_checking(struct xsave_struct *fx)
+static inline int fpu_xrstor_checking(struct fpu *fpu)
 {
+	struct xsave_struct *fx = &fpu->state->xsave;
 	int err;
 
 	asm volatile("1: .byte " REX_PREFIX "0x0f,0xae,0x2f\n\t"
@@ -110,12 +111,12 @@
 		     :   "memory");
 }
 
-static inline void xsave(struct task_struct *tsk)
+static inline void fpu_xsave(struct fpu *fpu)
 {
 	/* This, however, we can work around by forcing the compiler to select
 	   an addressing mode that doesn't require extended registers. */
 	__asm__ __volatile__(".byte " REX_PREFIX "0x0f,0xae,0x27"
-			     : : "D" (&(tsk->thread.xstate->xsave)),
+			     : : "D" (&(fpu->state->xsave)),
 				 "a" (-1), "d"(-1) : "memory");
 }
 #endif