| /* | 
 |  * Copyright (c) 2006 Oracle.  All rights reserved. | 
 |  * | 
 |  * This software is available to you under a choice of one of two | 
 |  * licenses.  You may choose to be licensed under the terms of the GNU | 
 |  * General Public License (GPL) Version 2, available from the file | 
 |  * COPYING in the main directory of this source tree, or the | 
 |  * OpenIB.org BSD license below: | 
 |  * | 
 |  *     Redistribution and use in source and binary forms, with or | 
 |  *     without modification, are permitted provided that the following | 
 |  *     conditions are met: | 
 |  * | 
 |  *      - Redistributions of source code must retain the above | 
 |  *        copyright notice, this list of conditions and the following | 
 |  *        disclaimer. | 
 |  * | 
 |  *      - Redistributions in binary form must reproduce the above | 
 |  *        copyright notice, this list of conditions and the following | 
 |  *        disclaimer in the documentation and/or other materials | 
 |  *        provided with the distribution. | 
 |  * | 
 |  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | 
 |  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | 
 |  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND | 
 |  * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS | 
 |  * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN | 
 |  * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN | 
 |  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | 
 |  * SOFTWARE. | 
 |  * | 
 |  */ | 
 | #include <linux/kernel.h> | 
 | #include <net/sock.h> | 
 | #include <linux/in.h> | 
 | #include <linux/list.h> | 
 |  | 
 | #include "rds.h" | 
 | #include "rdma.h" | 
 |  | 
 | /* When transmitting messages in rds_send_xmit, we need to emerge from | 
 |  * time to time and briefly release the CPU. Otherwise the softlock watchdog | 
 |  * will kick our shin. | 
 |  * Also, it seems fairer to not let one busy connection stall all the | 
 |  * others. | 
 |  * | 
 |  * send_batch_count is the number of times we'll loop in send_xmit. Setting | 
 |  * it to 0 will restore the old behavior (where we looped until we had | 
 |  * drained the queue). | 
 |  */ | 
 | static int send_batch_count = 64; | 
 | module_param(send_batch_count, int, 0444); | 
 | MODULE_PARM_DESC(send_batch_count, " batch factor when working the send queue"); | 
 |  | 
 | /* | 
 |  * Reset the send state. Caller must hold c_send_lock when calling here. | 
 |  */ | 
 | void rds_send_reset(struct rds_connection *conn) | 
 | { | 
 | 	struct rds_message *rm, *tmp; | 
 | 	unsigned long flags; | 
 |  | 
 | 	if (conn->c_xmit_rm) { | 
 | 		/* Tell the user the RDMA op is no longer mapped by the | 
 | 		 * transport. This isn't entirely true (it's flushed out | 
 | 		 * independently) but as the connection is down, there's | 
 | 		 * no ongoing RDMA to/from that memory */ | 
 | 		rds_message_unmapped(conn->c_xmit_rm); | 
 | 		rds_message_put(conn->c_xmit_rm); | 
 | 		conn->c_xmit_rm = NULL; | 
 | 	} | 
 | 	conn->c_xmit_sg = 0; | 
 | 	conn->c_xmit_hdr_off = 0; | 
 | 	conn->c_xmit_data_off = 0; | 
 | 	conn->c_xmit_rdma_sent = 0; | 
 |  | 
 | 	conn->c_map_queued = 0; | 
 |  | 
 | 	conn->c_unacked_packets = rds_sysctl_max_unacked_packets; | 
 | 	conn->c_unacked_bytes = rds_sysctl_max_unacked_bytes; | 
 |  | 
 | 	/* Mark messages as retransmissions, and move them to the send q */ | 
 | 	spin_lock_irqsave(&conn->c_lock, flags); | 
 | 	list_for_each_entry_safe(rm, tmp, &conn->c_retrans, m_conn_item) { | 
 | 		set_bit(RDS_MSG_ACK_REQUIRED, &rm->m_flags); | 
 | 		set_bit(RDS_MSG_RETRANSMITTED, &rm->m_flags); | 
 | 	} | 
 | 	list_splice_init(&conn->c_retrans, &conn->c_send_queue); | 
 | 	spin_unlock_irqrestore(&conn->c_lock, flags); | 
 | } | 
 |  | 
 | /* | 
 |  * We're making the concious trade-off here to only send one message | 
 |  * down the connection at a time. | 
 |  *   Pro: | 
 |  *      - tx queueing is a simple fifo list | 
 |  *   	- reassembly is optional and easily done by transports per conn | 
 |  *      - no per flow rx lookup at all, straight to the socket | 
 |  *   	- less per-frag memory and wire overhead | 
 |  *   Con: | 
 |  *      - queued acks can be delayed behind large messages | 
 |  *   Depends: | 
 |  *      - small message latency is higher behind queued large messages | 
 |  *      - large message latency isn't starved by intervening small sends | 
 |  */ | 
 | int rds_send_xmit(struct rds_connection *conn) | 
 | { | 
 | 	struct rds_message *rm; | 
 | 	unsigned long flags; | 
 | 	unsigned int tmp; | 
 | 	unsigned int send_quota = send_batch_count; | 
 | 	struct scatterlist *sg; | 
 | 	int ret = 0; | 
 | 	int was_empty = 0; | 
 | 	LIST_HEAD(to_be_dropped); | 
 |  | 
 | 	/* | 
 | 	 * sendmsg calls here after having queued its message on the send | 
 | 	 * queue.  We only have one task feeding the connection at a time.  If | 
 | 	 * another thread is already feeding the queue then we back off.  This | 
 | 	 * avoids blocking the caller and trading per-connection data between | 
 | 	 * caches per message. | 
 | 	 * | 
 | 	 * The sem holder will issue a retry if they notice that someone queued | 
 | 	 * a message after they stopped walking the send queue but before they | 
 | 	 * dropped the sem. | 
 | 	 */ | 
 | 	if (!mutex_trylock(&conn->c_send_lock)) { | 
 | 		rds_stats_inc(s_send_sem_contention); | 
 | 		ret = -ENOMEM; | 
 | 		goto out; | 
 | 	} | 
 |  | 
 | 	if (conn->c_trans->xmit_prepare) | 
 | 		conn->c_trans->xmit_prepare(conn); | 
 |  | 
 | 	/* | 
 | 	 * spin trying to push headers and data down the connection until | 
 | 	 * the connection doens't make forward progress. | 
 | 	 */ | 
 | 	while (--send_quota) { | 
 | 		/* | 
 | 		 * See if need to send a congestion map update if we're | 
 | 		 * between sending messages.  The send_sem protects our sole | 
 | 		 * use of c_map_offset and _bytes. | 
 | 		 * Note this is used only by transports that define a special | 
 | 		 * xmit_cong_map function. For all others, we create allocate | 
 | 		 * a cong_map message and treat it just like any other send. | 
 | 		 */ | 
 | 		if (conn->c_map_bytes) { | 
 | 			ret = conn->c_trans->xmit_cong_map(conn, conn->c_lcong, | 
 | 						conn->c_map_offset); | 
 | 			if (ret <= 0) | 
 | 				break; | 
 |  | 
 | 			conn->c_map_offset += ret; | 
 | 			conn->c_map_bytes -= ret; | 
 | 			if (conn->c_map_bytes) | 
 | 				continue; | 
 | 		} | 
 |  | 
 | 		/* If we're done sending the current message, clear the | 
 | 		 * offset and S/G temporaries. | 
 | 		 */ | 
 | 		rm = conn->c_xmit_rm; | 
 | 		if (rm != NULL && | 
 | 		    conn->c_xmit_hdr_off == sizeof(struct rds_header) && | 
 | 		    conn->c_xmit_sg == rm->m_nents) { | 
 | 			conn->c_xmit_rm = NULL; | 
 | 			conn->c_xmit_sg = 0; | 
 | 			conn->c_xmit_hdr_off = 0; | 
 | 			conn->c_xmit_data_off = 0; | 
 | 			conn->c_xmit_rdma_sent = 0; | 
 |  | 
 | 			/* Release the reference to the previous message. */ | 
 | 			rds_message_put(rm); | 
 | 			rm = NULL; | 
 | 		} | 
 |  | 
 | 		/* If we're asked to send a cong map update, do so. | 
 | 		 */ | 
 | 		if (rm == NULL && test_and_clear_bit(0, &conn->c_map_queued)) { | 
 | 			if (conn->c_trans->xmit_cong_map != NULL) { | 
 | 				conn->c_map_offset = 0; | 
 | 				conn->c_map_bytes = sizeof(struct rds_header) + | 
 | 					RDS_CONG_MAP_BYTES; | 
 | 				continue; | 
 | 			} | 
 |  | 
 | 			rm = rds_cong_update_alloc(conn); | 
 | 			if (IS_ERR(rm)) { | 
 | 				ret = PTR_ERR(rm); | 
 | 				break; | 
 | 			} | 
 |  | 
 | 			conn->c_xmit_rm = rm; | 
 | 		} | 
 |  | 
 | 		/* | 
 | 		 * Grab the next message from the send queue, if there is one. | 
 | 		 * | 
 | 		 * c_xmit_rm holds a ref while we're sending this message down | 
 | 		 * the connction.  We can use this ref while holding the | 
 | 		 * send_sem.. rds_send_reset() is serialized with it. | 
 | 		 */ | 
 | 		if (rm == NULL) { | 
 | 			unsigned int len; | 
 |  | 
 | 			spin_lock_irqsave(&conn->c_lock, flags); | 
 |  | 
 | 			if (!list_empty(&conn->c_send_queue)) { | 
 | 				rm = list_entry(conn->c_send_queue.next, | 
 | 						struct rds_message, | 
 | 						m_conn_item); | 
 | 				rds_message_addref(rm); | 
 |  | 
 | 				/* | 
 | 				 * Move the message from the send queue to the retransmit | 
 | 				 * list right away. | 
 | 				 */ | 
 | 				list_move_tail(&rm->m_conn_item, &conn->c_retrans); | 
 | 			} | 
 |  | 
 | 			spin_unlock_irqrestore(&conn->c_lock, flags); | 
 |  | 
 | 			if (rm == NULL) { | 
 | 				was_empty = 1; | 
 | 				break; | 
 | 			} | 
 |  | 
 | 			/* Unfortunately, the way Infiniband deals with | 
 | 			 * RDMA to a bad MR key is by moving the entire | 
 | 			 * queue pair to error state. We cold possibly | 
 | 			 * recover from that, but right now we drop the | 
 | 			 * connection. | 
 | 			 * Therefore, we never retransmit messages with RDMA ops. | 
 | 			 */ | 
 | 			if (rm->m_rdma_op | 
 | 			 && test_bit(RDS_MSG_RETRANSMITTED, &rm->m_flags)) { | 
 | 				spin_lock_irqsave(&conn->c_lock, flags); | 
 | 				if (test_and_clear_bit(RDS_MSG_ON_CONN, &rm->m_flags)) | 
 | 					list_move(&rm->m_conn_item, &to_be_dropped); | 
 | 				spin_unlock_irqrestore(&conn->c_lock, flags); | 
 | 				rds_message_put(rm); | 
 | 				continue; | 
 | 			} | 
 |  | 
 | 			/* Require an ACK every once in a while */ | 
 | 			len = ntohl(rm->m_inc.i_hdr.h_len); | 
 | 			if (conn->c_unacked_packets == 0 | 
 | 			 || conn->c_unacked_bytes < len) { | 
 | 				__set_bit(RDS_MSG_ACK_REQUIRED, &rm->m_flags); | 
 |  | 
 | 				conn->c_unacked_packets = rds_sysctl_max_unacked_packets; | 
 | 				conn->c_unacked_bytes = rds_sysctl_max_unacked_bytes; | 
 | 				rds_stats_inc(s_send_ack_required); | 
 | 			} else { | 
 | 				conn->c_unacked_bytes -= len; | 
 | 				conn->c_unacked_packets--; | 
 | 			} | 
 |  | 
 | 			conn->c_xmit_rm = rm; | 
 | 		} | 
 |  | 
 | 		/* | 
 | 		 * Try and send an rdma message.  Let's see if we can | 
 | 		 * keep this simple and require that the transport either | 
 | 		 * send the whole rdma or none of it. | 
 | 		 */ | 
 | 		if (rm->m_rdma_op && !conn->c_xmit_rdma_sent) { | 
 | 			ret = conn->c_trans->xmit_rdma(conn, rm->m_rdma_op); | 
 | 			if (ret) | 
 | 				break; | 
 | 			conn->c_xmit_rdma_sent = 1; | 
 | 			/* The transport owns the mapped memory for now. | 
 | 			 * You can't unmap it while it's on the send queue */ | 
 | 			set_bit(RDS_MSG_MAPPED, &rm->m_flags); | 
 | 		} | 
 |  | 
 | 		if (conn->c_xmit_hdr_off < sizeof(struct rds_header) || | 
 | 		    conn->c_xmit_sg < rm->m_nents) { | 
 | 			ret = conn->c_trans->xmit(conn, rm, | 
 | 						  conn->c_xmit_hdr_off, | 
 | 						  conn->c_xmit_sg, | 
 | 						  conn->c_xmit_data_off); | 
 | 			if (ret <= 0) | 
 | 				break; | 
 |  | 
 | 			if (conn->c_xmit_hdr_off < sizeof(struct rds_header)) { | 
 | 				tmp = min_t(int, ret, | 
 | 					    sizeof(struct rds_header) - | 
 | 					    conn->c_xmit_hdr_off); | 
 | 				conn->c_xmit_hdr_off += tmp; | 
 | 				ret -= tmp; | 
 | 			} | 
 |  | 
 | 			sg = &rm->m_sg[conn->c_xmit_sg]; | 
 | 			while (ret) { | 
 | 				tmp = min_t(int, ret, sg->length - | 
 | 						      conn->c_xmit_data_off); | 
 | 				conn->c_xmit_data_off += tmp; | 
 | 				ret -= tmp; | 
 | 				if (conn->c_xmit_data_off == sg->length) { | 
 | 					conn->c_xmit_data_off = 0; | 
 | 					sg++; | 
 | 					conn->c_xmit_sg++; | 
 | 					BUG_ON(ret != 0 && | 
 | 					       conn->c_xmit_sg == rm->m_nents); | 
 | 				} | 
 | 			} | 
 | 		} | 
 | 	} | 
 |  | 
 | 	/* Nuke any messages we decided not to retransmit. */ | 
 | 	if (!list_empty(&to_be_dropped)) | 
 | 		rds_send_remove_from_sock(&to_be_dropped, RDS_RDMA_DROPPED); | 
 |  | 
 | 	if (conn->c_trans->xmit_complete) | 
 | 		conn->c_trans->xmit_complete(conn); | 
 |  | 
 | 	/* | 
 | 	 * We might be racing with another sender who queued a message but | 
 | 	 * backed off on noticing that we held the c_send_lock.  If we check | 
 | 	 * for queued messages after dropping the sem then either we'll | 
 | 	 * see the queued message or the queuer will get the sem.  If we | 
 | 	 * notice the queued message then we trigger an immediate retry. | 
 | 	 * | 
 | 	 * We need to be careful only to do this when we stopped processing | 
 | 	 * the send queue because it was empty.  It's the only way we | 
 | 	 * stop processing the loop when the transport hasn't taken | 
 | 	 * responsibility for forward progress. | 
 | 	 */ | 
 | 	mutex_unlock(&conn->c_send_lock); | 
 |  | 
 | 	if (conn->c_map_bytes || (send_quota == 0 && !was_empty)) { | 
 | 		/* We exhausted the send quota, but there's work left to | 
 | 		 * do. Return and (re-)schedule the send worker. | 
 | 		 */ | 
 | 		ret = -EAGAIN; | 
 | 	} | 
 |  | 
 | 	if (ret == 0 && was_empty) { | 
 | 		/* A simple bit test would be way faster than taking the | 
 | 		 * spin lock */ | 
 | 		spin_lock_irqsave(&conn->c_lock, flags); | 
 | 		if (!list_empty(&conn->c_send_queue)) { | 
 | 			rds_stats_inc(s_send_sem_queue_raced); | 
 | 			ret = -EAGAIN; | 
 | 		} | 
 | 		spin_unlock_irqrestore(&conn->c_lock, flags); | 
 | 	} | 
 | out: | 
 | 	return ret; | 
 | } | 
 |  | 
 | static void rds_send_sndbuf_remove(struct rds_sock *rs, struct rds_message *rm) | 
 | { | 
 | 	u32 len = be32_to_cpu(rm->m_inc.i_hdr.h_len); | 
 |  | 
 | 	assert_spin_locked(&rs->rs_lock); | 
 |  | 
 | 	BUG_ON(rs->rs_snd_bytes < len); | 
 | 	rs->rs_snd_bytes -= len; | 
 |  | 
 | 	if (rs->rs_snd_bytes == 0) | 
 | 		rds_stats_inc(s_send_queue_empty); | 
 | } | 
 |  | 
 | static inline int rds_send_is_acked(struct rds_message *rm, u64 ack, | 
 | 				    is_acked_func is_acked) | 
 | { | 
 | 	if (is_acked) | 
 | 		return is_acked(rm, ack); | 
 | 	return be64_to_cpu(rm->m_inc.i_hdr.h_sequence) <= ack; | 
 | } | 
 |  | 
 | /* | 
 |  * Returns true if there are no messages on the send and retransmit queues | 
 |  * which have a sequence number greater than or equal to the given sequence | 
 |  * number. | 
 |  */ | 
 | int rds_send_acked_before(struct rds_connection *conn, u64 seq) | 
 | { | 
 | 	struct rds_message *rm, *tmp; | 
 | 	int ret = 1; | 
 |  | 
 | 	spin_lock(&conn->c_lock); | 
 |  | 
 | 	list_for_each_entry_safe(rm, tmp, &conn->c_retrans, m_conn_item) { | 
 | 		if (be64_to_cpu(rm->m_inc.i_hdr.h_sequence) < seq) | 
 | 			ret = 0; | 
 | 		break; | 
 | 	} | 
 |  | 
 | 	list_for_each_entry_safe(rm, tmp, &conn->c_send_queue, m_conn_item) { | 
 | 		if (be64_to_cpu(rm->m_inc.i_hdr.h_sequence) < seq) | 
 | 			ret = 0; | 
 | 		break; | 
 | 	} | 
 |  | 
 | 	spin_unlock(&conn->c_lock); | 
 |  | 
 | 	return ret; | 
 | } | 
 |  | 
 | /* | 
 |  * This is pretty similar to what happens below in the ACK | 
 |  * handling code - except that we call here as soon as we get | 
 |  * the IB send completion on the RDMA op and the accompanying | 
 |  * message. | 
 |  */ | 
 | void rds_rdma_send_complete(struct rds_message *rm, int status) | 
 | { | 
 | 	struct rds_sock *rs = NULL; | 
 | 	struct rds_rdma_op *ro; | 
 | 	struct rds_notifier *notifier; | 
 |  | 
 | 	spin_lock(&rm->m_rs_lock); | 
 |  | 
 | 	ro = rm->m_rdma_op; | 
 | 	if (test_bit(RDS_MSG_ON_SOCK, &rm->m_flags) | 
 | 	 && ro && ro->r_notify && ro->r_notifier) { | 
 | 		notifier = ro->r_notifier; | 
 | 		rs = rm->m_rs; | 
 | 		sock_hold(rds_rs_to_sk(rs)); | 
 |  | 
 | 		notifier->n_status = status; | 
 | 		spin_lock(&rs->rs_lock); | 
 | 		list_add_tail(¬ifier->n_list, &rs->rs_notify_queue); | 
 | 		spin_unlock(&rs->rs_lock); | 
 |  | 
 | 		ro->r_notifier = NULL; | 
 | 	} | 
 |  | 
 | 	spin_unlock(&rm->m_rs_lock); | 
 |  | 
 | 	if (rs) { | 
 | 		rds_wake_sk_sleep(rs); | 
 | 		sock_put(rds_rs_to_sk(rs)); | 
 | 	} | 
 | } | 
 |  | 
 | /* | 
 |  * This is the same as rds_rdma_send_complete except we | 
 |  * don't do any locking - we have all the ingredients (message, | 
 |  * socket, socket lock) and can just move the notifier. | 
 |  */ | 
 | static inline void | 
 | __rds_rdma_send_complete(struct rds_sock *rs, struct rds_message *rm, int status) | 
 | { | 
 | 	struct rds_rdma_op *ro; | 
 |  | 
 | 	ro = rm->m_rdma_op; | 
 | 	if (ro && ro->r_notify && ro->r_notifier) { | 
 | 		ro->r_notifier->n_status = status; | 
 | 		list_add_tail(&ro->r_notifier->n_list, &rs->rs_notify_queue); | 
 | 		ro->r_notifier = NULL; | 
 | 	} | 
 |  | 
 | 	/* No need to wake the app - caller does this */ | 
 | } | 
 |  | 
 | /* | 
 |  * This is called from the IB send completion when we detect | 
 |  * a RDMA operation that failed with remote access error. | 
 |  * So speed is not an issue here. | 
 |  */ | 
 | struct rds_message *rds_send_get_message(struct rds_connection *conn, | 
 | 					 struct rds_rdma_op *op) | 
 | { | 
 | 	struct rds_message *rm, *tmp, *found = NULL; | 
 | 	unsigned long flags; | 
 |  | 
 | 	spin_lock_irqsave(&conn->c_lock, flags); | 
 |  | 
 | 	list_for_each_entry_safe(rm, tmp, &conn->c_retrans, m_conn_item) { | 
 | 		if (rm->m_rdma_op == op) { | 
 | 			atomic_inc(&rm->m_refcount); | 
 | 			found = rm; | 
 | 			goto out; | 
 | 		} | 
 | 	} | 
 |  | 
 | 	list_for_each_entry_safe(rm, tmp, &conn->c_send_queue, m_conn_item) { | 
 | 		if (rm->m_rdma_op == op) { | 
 | 			atomic_inc(&rm->m_refcount); | 
 | 			found = rm; | 
 | 			break; | 
 | 		} | 
 | 	} | 
 |  | 
 | out: | 
 | 	spin_unlock_irqrestore(&conn->c_lock, flags); | 
 |  | 
 | 	return found; | 
 | } | 
 |  | 
 | /* | 
 |  * This removes messages from the socket's list if they're on it.  The list | 
 |  * argument must be private to the caller, we must be able to modify it | 
 |  * without locks.  The messages must have a reference held for their | 
 |  * position on the list.  This function will drop that reference after | 
 |  * removing the messages from the 'messages' list regardless of if it found | 
 |  * the messages on the socket list or not. | 
 |  */ | 
 | void rds_send_remove_from_sock(struct list_head *messages, int status) | 
 | { | 
 | 	unsigned long flags = 0; /* silence gcc :P */ | 
 | 	struct rds_sock *rs = NULL; | 
 | 	struct rds_message *rm; | 
 |  | 
 | 	local_irq_save(flags); | 
 | 	while (!list_empty(messages)) { | 
 | 		rm = list_entry(messages->next, struct rds_message, | 
 | 				m_conn_item); | 
 | 		list_del_init(&rm->m_conn_item); | 
 |  | 
 | 		/* | 
 | 		 * If we see this flag cleared then we're *sure* that someone | 
 | 		 * else beat us to removing it from the sock.  If we race | 
 | 		 * with their flag update we'll get the lock and then really | 
 | 		 * see that the flag has been cleared. | 
 | 		 * | 
 | 		 * The message spinlock makes sure nobody clears rm->m_rs | 
 | 		 * while we're messing with it. It does not prevent the | 
 | 		 * message from being removed from the socket, though. | 
 | 		 */ | 
 | 		spin_lock(&rm->m_rs_lock); | 
 | 		if (!test_bit(RDS_MSG_ON_SOCK, &rm->m_flags)) | 
 | 			goto unlock_and_drop; | 
 |  | 
 | 		if (rs != rm->m_rs) { | 
 | 			if (rs) { | 
 | 				spin_unlock(&rs->rs_lock); | 
 | 				rds_wake_sk_sleep(rs); | 
 | 				sock_put(rds_rs_to_sk(rs)); | 
 | 			} | 
 | 			rs = rm->m_rs; | 
 | 			spin_lock(&rs->rs_lock); | 
 | 			sock_hold(rds_rs_to_sk(rs)); | 
 | 		} | 
 |  | 
 | 		if (test_and_clear_bit(RDS_MSG_ON_SOCK, &rm->m_flags)) { | 
 | 			struct rds_rdma_op *ro = rm->m_rdma_op; | 
 | 			struct rds_notifier *notifier; | 
 |  | 
 | 			list_del_init(&rm->m_sock_item); | 
 | 			rds_send_sndbuf_remove(rs, rm); | 
 |  | 
 | 			if (ro && ro->r_notifier | 
 | 			   && (status || ro->r_notify)) { | 
 | 				notifier = ro->r_notifier; | 
 | 				list_add_tail(¬ifier->n_list, | 
 | 						&rs->rs_notify_queue); | 
 | 				if (!notifier->n_status) | 
 | 					notifier->n_status = status; | 
 | 				rm->m_rdma_op->r_notifier = NULL; | 
 | 			} | 
 | 			rds_message_put(rm); | 
 | 			rm->m_rs = NULL; | 
 | 		} | 
 |  | 
 | unlock_and_drop: | 
 | 		spin_unlock(&rm->m_rs_lock); | 
 | 		rds_message_put(rm); | 
 | 	} | 
 |  | 
 | 	if (rs) { | 
 | 		spin_unlock(&rs->rs_lock); | 
 | 		rds_wake_sk_sleep(rs); | 
 | 		sock_put(rds_rs_to_sk(rs)); | 
 | 	} | 
 | 	local_irq_restore(flags); | 
 | } | 
 |  | 
 | /* | 
 |  * Transports call here when they've determined that the receiver queued | 
 |  * messages up to, and including, the given sequence number.  Messages are | 
 |  * moved to the retrans queue when rds_send_xmit picks them off the send | 
 |  * queue. This means that in the TCP case, the message may not have been | 
 |  * assigned the m_ack_seq yet - but that's fine as long as tcp_is_acked | 
 |  * checks the RDS_MSG_HAS_ACK_SEQ bit. | 
 |  * | 
 |  * XXX It's not clear to me how this is safely serialized with socket | 
 |  * destruction.  Maybe it should bail if it sees SOCK_DEAD. | 
 |  */ | 
 | void rds_send_drop_acked(struct rds_connection *conn, u64 ack, | 
 | 			 is_acked_func is_acked) | 
 | { | 
 | 	struct rds_message *rm, *tmp; | 
 | 	unsigned long flags; | 
 | 	LIST_HEAD(list); | 
 |  | 
 | 	spin_lock_irqsave(&conn->c_lock, flags); | 
 |  | 
 | 	list_for_each_entry_safe(rm, tmp, &conn->c_retrans, m_conn_item) { | 
 | 		if (!rds_send_is_acked(rm, ack, is_acked)) | 
 | 			break; | 
 |  | 
 | 		list_move(&rm->m_conn_item, &list); | 
 | 		clear_bit(RDS_MSG_ON_CONN, &rm->m_flags); | 
 | 	} | 
 |  | 
 | 	/* order flag updates with spin locks */ | 
 | 	if (!list_empty(&list)) | 
 | 		smp_mb__after_clear_bit(); | 
 |  | 
 | 	spin_unlock_irqrestore(&conn->c_lock, flags); | 
 |  | 
 | 	/* now remove the messages from the sock list as needed */ | 
 | 	rds_send_remove_from_sock(&list, RDS_RDMA_SUCCESS); | 
 | } | 
 |  | 
 | void rds_send_drop_to(struct rds_sock *rs, struct sockaddr_in *dest) | 
 | { | 
 | 	struct rds_message *rm, *tmp; | 
 | 	struct rds_connection *conn; | 
 | 	unsigned long flags, flags2; | 
 | 	LIST_HEAD(list); | 
 | 	int wake = 0; | 
 |  | 
 | 	/* get all the messages we're dropping under the rs lock */ | 
 | 	spin_lock_irqsave(&rs->rs_lock, flags); | 
 |  | 
 | 	list_for_each_entry_safe(rm, tmp, &rs->rs_send_queue, m_sock_item) { | 
 | 		if (dest && (dest->sin_addr.s_addr != rm->m_daddr || | 
 | 			     dest->sin_port != rm->m_inc.i_hdr.h_dport)) | 
 | 			continue; | 
 |  | 
 | 		wake = 1; | 
 | 		list_move(&rm->m_sock_item, &list); | 
 | 		rds_send_sndbuf_remove(rs, rm); | 
 | 		clear_bit(RDS_MSG_ON_SOCK, &rm->m_flags); | 
 |  | 
 | 		/* If this is a RDMA operation, notify the app. */ | 
 | 		__rds_rdma_send_complete(rs, rm, RDS_RDMA_CANCELED); | 
 | 	} | 
 |  | 
 | 	/* order flag updates with the rs lock */ | 
 | 	if (wake) | 
 | 		smp_mb__after_clear_bit(); | 
 |  | 
 | 	spin_unlock_irqrestore(&rs->rs_lock, flags); | 
 |  | 
 | 	if (wake) | 
 | 		rds_wake_sk_sleep(rs); | 
 |  | 
 | 	conn = NULL; | 
 |  | 
 | 	/* now remove the messages from the conn list as needed */ | 
 | 	list_for_each_entry(rm, &list, m_sock_item) { | 
 | 		/* We do this here rather than in the loop above, so that | 
 | 		 * we don't have to nest m_rs_lock under rs->rs_lock */ | 
 | 		spin_lock_irqsave(&rm->m_rs_lock, flags2); | 
 | 		rm->m_rs = NULL; | 
 | 		spin_unlock_irqrestore(&rm->m_rs_lock, flags2); | 
 |  | 
 | 		/* | 
 | 		 * If we see this flag cleared then we're *sure* that someone | 
 | 		 * else beat us to removing it from the conn.  If we race | 
 | 		 * with their flag update we'll get the lock and then really | 
 | 		 * see that the flag has been cleared. | 
 | 		 */ | 
 | 		if (!test_bit(RDS_MSG_ON_CONN, &rm->m_flags)) | 
 | 			continue; | 
 |  | 
 | 		if (conn != rm->m_inc.i_conn) { | 
 | 			if (conn) | 
 | 				spin_unlock_irqrestore(&conn->c_lock, flags); | 
 | 			conn = rm->m_inc.i_conn; | 
 | 			spin_lock_irqsave(&conn->c_lock, flags); | 
 | 		} | 
 |  | 
 | 		if (test_and_clear_bit(RDS_MSG_ON_CONN, &rm->m_flags)) { | 
 | 			list_del_init(&rm->m_conn_item); | 
 | 			rds_message_put(rm); | 
 | 		} | 
 | 	} | 
 |  | 
 | 	if (conn) | 
 | 		spin_unlock_irqrestore(&conn->c_lock, flags); | 
 |  | 
 | 	while (!list_empty(&list)) { | 
 | 		rm = list_entry(list.next, struct rds_message, m_sock_item); | 
 | 		list_del_init(&rm->m_sock_item); | 
 |  | 
 | 		rds_message_wait(rm); | 
 | 		rds_message_put(rm); | 
 | 	} | 
 | } | 
 |  | 
 | /* | 
 |  * we only want this to fire once so we use the callers 'queued'.  It's | 
 |  * possible that another thread can race with us and remove the | 
 |  * message from the flow with RDS_CANCEL_SENT_TO. | 
 |  */ | 
 | static int rds_send_queue_rm(struct rds_sock *rs, struct rds_connection *conn, | 
 | 			     struct rds_message *rm, __be16 sport, | 
 | 			     __be16 dport, int *queued) | 
 | { | 
 | 	unsigned long flags; | 
 | 	u32 len; | 
 |  | 
 | 	if (*queued) | 
 | 		goto out; | 
 |  | 
 | 	len = be32_to_cpu(rm->m_inc.i_hdr.h_len); | 
 |  | 
 | 	/* this is the only place which holds both the socket's rs_lock | 
 | 	 * and the connection's c_lock */ | 
 | 	spin_lock_irqsave(&rs->rs_lock, flags); | 
 |  | 
 | 	/* | 
 | 	 * If there is a little space in sndbuf, we don't queue anything, | 
 | 	 * and userspace gets -EAGAIN. But poll() indicates there's send | 
 | 	 * room. This can lead to bad behavior (spinning) if snd_bytes isn't | 
 | 	 * freed up by incoming acks. So we check the *old* value of | 
 | 	 * rs_snd_bytes here to allow the last msg to exceed the buffer, | 
 | 	 * and poll() now knows no more data can be sent. | 
 | 	 */ | 
 | 	if (rs->rs_snd_bytes < rds_sk_sndbuf(rs)) { | 
 | 		rs->rs_snd_bytes += len; | 
 |  | 
 | 		/* let recv side know we are close to send space exhaustion. | 
 | 		 * This is probably not the optimal way to do it, as this | 
 | 		 * means we set the flag on *all* messages as soon as our | 
 | 		 * throughput hits a certain threshold. | 
 | 		 */ | 
 | 		if (rs->rs_snd_bytes >= rds_sk_sndbuf(rs) / 2) | 
 | 			__set_bit(RDS_MSG_ACK_REQUIRED, &rm->m_flags); | 
 |  | 
 | 		list_add_tail(&rm->m_sock_item, &rs->rs_send_queue); | 
 | 		set_bit(RDS_MSG_ON_SOCK, &rm->m_flags); | 
 | 		rds_message_addref(rm); | 
 | 		rm->m_rs = rs; | 
 |  | 
 | 		/* The code ordering is a little weird, but we're | 
 | 		   trying to minimize the time we hold c_lock */ | 
 | 		rds_message_populate_header(&rm->m_inc.i_hdr, sport, dport, 0); | 
 | 		rm->m_inc.i_conn = conn; | 
 | 		rds_message_addref(rm); | 
 |  | 
 | 		spin_lock(&conn->c_lock); | 
 | 		rm->m_inc.i_hdr.h_sequence = cpu_to_be64(conn->c_next_tx_seq++); | 
 | 		list_add_tail(&rm->m_conn_item, &conn->c_send_queue); | 
 | 		set_bit(RDS_MSG_ON_CONN, &rm->m_flags); | 
 | 		spin_unlock(&conn->c_lock); | 
 |  | 
 | 		rdsdebug("queued msg %p len %d, rs %p bytes %d seq %llu\n", | 
 | 			 rm, len, rs, rs->rs_snd_bytes, | 
 | 			 (unsigned long long)be64_to_cpu(rm->m_inc.i_hdr.h_sequence)); | 
 |  | 
 | 		*queued = 1; | 
 | 	} | 
 |  | 
 | 	spin_unlock_irqrestore(&rs->rs_lock, flags); | 
 | out: | 
 | 	return *queued; | 
 | } | 
 |  | 
 | static int rds_cmsg_send(struct rds_sock *rs, struct rds_message *rm, | 
 | 			 struct msghdr *msg, int *allocated_mr) | 
 | { | 
 | 	struct cmsghdr *cmsg; | 
 | 	int ret = 0; | 
 |  | 
 | 	for (cmsg = CMSG_FIRSTHDR(msg); cmsg; cmsg = CMSG_NXTHDR(msg, cmsg)) { | 
 | 		if (!CMSG_OK(msg, cmsg)) | 
 | 			return -EINVAL; | 
 |  | 
 | 		if (cmsg->cmsg_level != SOL_RDS) | 
 | 			continue; | 
 |  | 
 | 		/* As a side effect, RDMA_DEST and RDMA_MAP will set | 
 | 		 * rm->m_rdma_cookie and rm->m_rdma_mr. | 
 | 		 */ | 
 | 		switch (cmsg->cmsg_type) { | 
 | 		case RDS_CMSG_RDMA_ARGS: | 
 | 			ret = rds_cmsg_rdma_args(rs, rm, cmsg); | 
 | 			break; | 
 |  | 
 | 		case RDS_CMSG_RDMA_DEST: | 
 | 			ret = rds_cmsg_rdma_dest(rs, rm, cmsg); | 
 | 			break; | 
 |  | 
 | 		case RDS_CMSG_RDMA_MAP: | 
 | 			ret = rds_cmsg_rdma_map(rs, rm, cmsg); | 
 | 			if (!ret) | 
 | 				*allocated_mr = 1; | 
 | 			break; | 
 |  | 
 | 		default: | 
 | 			return -EINVAL; | 
 | 		} | 
 |  | 
 | 		if (ret) | 
 | 			break; | 
 | 	} | 
 |  | 
 | 	return ret; | 
 | } | 
 |  | 
 | int rds_sendmsg(struct kiocb *iocb, struct socket *sock, struct msghdr *msg, | 
 | 		size_t payload_len) | 
 | { | 
 | 	struct sock *sk = sock->sk; | 
 | 	struct rds_sock *rs = rds_sk_to_rs(sk); | 
 | 	struct sockaddr_in *usin = (struct sockaddr_in *)msg->msg_name; | 
 | 	__be32 daddr; | 
 | 	__be16 dport; | 
 | 	struct rds_message *rm = NULL; | 
 | 	struct rds_connection *conn; | 
 | 	int ret = 0; | 
 | 	int queued = 0, allocated_mr = 0; | 
 | 	int nonblock = msg->msg_flags & MSG_DONTWAIT; | 
 | 	long timeo = sock_rcvtimeo(sk, nonblock); | 
 |  | 
 | 	/* Mirror Linux UDP mirror of BSD error message compatibility */ | 
 | 	/* XXX: Perhaps MSG_MORE someday */ | 
 | 	if (msg->msg_flags & ~(MSG_DONTWAIT | MSG_CMSG_COMPAT)) { | 
 | 		printk(KERN_INFO "msg_flags 0x%08X\n", msg->msg_flags); | 
 | 		ret = -EOPNOTSUPP; | 
 | 		goto out; | 
 | 	} | 
 |  | 
 | 	if (msg->msg_namelen) { | 
 | 		/* XXX fail non-unicast destination IPs? */ | 
 | 		if (msg->msg_namelen < sizeof(*usin) || usin->sin_family != AF_INET) { | 
 | 			ret = -EINVAL; | 
 | 			goto out; | 
 | 		} | 
 | 		daddr = usin->sin_addr.s_addr; | 
 | 		dport = usin->sin_port; | 
 | 	} else { | 
 | 		/* We only care about consistency with ->connect() */ | 
 | 		lock_sock(sk); | 
 | 		daddr = rs->rs_conn_addr; | 
 | 		dport = rs->rs_conn_port; | 
 | 		release_sock(sk); | 
 | 	} | 
 |  | 
 | 	/* racing with another thread binding seems ok here */ | 
 | 	if (daddr == 0 || rs->rs_bound_addr == 0) { | 
 | 		ret = -ENOTCONN; /* XXX not a great errno */ | 
 | 		goto out; | 
 | 	} | 
 |  | 
 | 	rm = rds_message_copy_from_user(msg->msg_iov, payload_len); | 
 | 	if (IS_ERR(rm)) { | 
 | 		ret = PTR_ERR(rm); | 
 | 		rm = NULL; | 
 | 		goto out; | 
 | 	} | 
 |  | 
 | 	rm->m_daddr = daddr; | 
 |  | 
 | 	/* rds_conn_create has a spinlock that runs with IRQ off. | 
 | 	 * Caching the conn in the socket helps a lot. */ | 
 | 	if (rs->rs_conn && rs->rs_conn->c_faddr == daddr) | 
 | 		conn = rs->rs_conn; | 
 | 	else { | 
 | 		conn = rds_conn_create_outgoing(rs->rs_bound_addr, daddr, | 
 | 					rs->rs_transport, | 
 | 					sock->sk->sk_allocation); | 
 | 		if (IS_ERR(conn)) { | 
 | 			ret = PTR_ERR(conn); | 
 | 			goto out; | 
 | 		} | 
 | 		rs->rs_conn = conn; | 
 | 	} | 
 |  | 
 | 	/* Parse any control messages the user may have included. */ | 
 | 	ret = rds_cmsg_send(rs, rm, msg, &allocated_mr); | 
 | 	if (ret) | 
 | 		goto out; | 
 |  | 
 | 	if ((rm->m_rdma_cookie || rm->m_rdma_op) | 
 | 	 && conn->c_trans->xmit_rdma == NULL) { | 
 | 		if (printk_ratelimit()) | 
 | 			printk(KERN_NOTICE "rdma_op %p conn xmit_rdma %p\n", | 
 | 				rm->m_rdma_op, conn->c_trans->xmit_rdma); | 
 | 		ret = -EOPNOTSUPP; | 
 | 		goto out; | 
 | 	} | 
 |  | 
 | 	/* If the connection is down, trigger a connect. We may | 
 | 	 * have scheduled a delayed reconnect however - in this case | 
 | 	 * we should not interfere. | 
 | 	 */ | 
 | 	if (rds_conn_state(conn) == RDS_CONN_DOWN | 
 | 	 && !test_and_set_bit(RDS_RECONNECT_PENDING, &conn->c_flags)) | 
 | 		queue_delayed_work(rds_wq, &conn->c_conn_w, 0); | 
 |  | 
 | 	ret = rds_cong_wait(conn->c_fcong, dport, nonblock, rs); | 
 | 	if (ret) | 
 | 		goto out; | 
 |  | 
 | 	while (!rds_send_queue_rm(rs, conn, rm, rs->rs_bound_port, | 
 | 				  dport, &queued)) { | 
 | 		rds_stats_inc(s_send_queue_full); | 
 | 		/* XXX make sure this is reasonable */ | 
 | 		if (payload_len > rds_sk_sndbuf(rs)) { | 
 | 			ret = -EMSGSIZE; | 
 | 			goto out; | 
 | 		} | 
 | 		if (nonblock) { | 
 | 			ret = -EAGAIN; | 
 | 			goto out; | 
 | 		} | 
 |  | 
 | 		timeo = wait_event_interruptible_timeout(*sk->sk_sleep, | 
 | 					rds_send_queue_rm(rs, conn, rm, | 
 | 							  rs->rs_bound_port, | 
 | 							  dport, | 
 | 							  &queued), | 
 | 					timeo); | 
 | 		rdsdebug("sendmsg woke queued %d timeo %ld\n", queued, timeo); | 
 | 		if (timeo > 0 || timeo == MAX_SCHEDULE_TIMEOUT) | 
 | 			continue; | 
 |  | 
 | 		ret = timeo; | 
 | 		if (ret == 0) | 
 | 			ret = -ETIMEDOUT; | 
 | 		goto out; | 
 | 	} | 
 |  | 
 | 	/* | 
 | 	 * By now we've committed to the send.  We reuse rds_send_worker() | 
 | 	 * to retry sends in the rds thread if the transport asks us to. | 
 | 	 */ | 
 | 	rds_stats_inc(s_send_queued); | 
 |  | 
 | 	if (!test_bit(RDS_LL_SEND_FULL, &conn->c_flags)) | 
 | 		rds_send_worker(&conn->c_send_w.work); | 
 |  | 
 | 	rds_message_put(rm); | 
 | 	return payload_len; | 
 |  | 
 | out: | 
 | 	/* If the user included a RDMA_MAP cmsg, we allocated a MR on the fly. | 
 | 	 * If the sendmsg goes through, we keep the MR. If it fails with EAGAIN | 
 | 	 * or in any other way, we need to destroy the MR again */ | 
 | 	if (allocated_mr) | 
 | 		rds_rdma_unuse(rs, rds_rdma_cookie_key(rm->m_rdma_cookie), 1); | 
 |  | 
 | 	if (rm) | 
 | 		rds_message_put(rm); | 
 | 	return ret; | 
 | } | 
 |  | 
 | /* | 
 |  * Reply to a ping packet. | 
 |  */ | 
 | int | 
 | rds_send_pong(struct rds_connection *conn, __be16 dport) | 
 | { | 
 | 	struct rds_message *rm; | 
 | 	unsigned long flags; | 
 | 	int ret = 0; | 
 |  | 
 | 	rm = rds_message_alloc(0, GFP_ATOMIC); | 
 | 	if (rm == NULL) { | 
 | 		ret = -ENOMEM; | 
 | 		goto out; | 
 | 	} | 
 |  | 
 | 	rm->m_daddr = conn->c_faddr; | 
 |  | 
 | 	/* If the connection is down, trigger a connect. We may | 
 | 	 * have scheduled a delayed reconnect however - in this case | 
 | 	 * we should not interfere. | 
 | 	 */ | 
 | 	if (rds_conn_state(conn) == RDS_CONN_DOWN | 
 | 	 && !test_and_set_bit(RDS_RECONNECT_PENDING, &conn->c_flags)) | 
 | 		queue_delayed_work(rds_wq, &conn->c_conn_w, 0); | 
 |  | 
 | 	ret = rds_cong_wait(conn->c_fcong, dport, 1, NULL); | 
 | 	if (ret) | 
 | 		goto out; | 
 |  | 
 | 	spin_lock_irqsave(&conn->c_lock, flags); | 
 | 	list_add_tail(&rm->m_conn_item, &conn->c_send_queue); | 
 | 	set_bit(RDS_MSG_ON_CONN, &rm->m_flags); | 
 | 	rds_message_addref(rm); | 
 | 	rm->m_inc.i_conn = conn; | 
 |  | 
 | 	rds_message_populate_header(&rm->m_inc.i_hdr, 0, dport, | 
 | 				    conn->c_next_tx_seq); | 
 | 	conn->c_next_tx_seq++; | 
 | 	spin_unlock_irqrestore(&conn->c_lock, flags); | 
 |  | 
 | 	rds_stats_inc(s_send_queued); | 
 | 	rds_stats_inc(s_send_pong); | 
 |  | 
 | 	queue_delayed_work(rds_wq, &conn->c_send_w, 0); | 
 | 	rds_message_put(rm); | 
 | 	return 0; | 
 |  | 
 | out: | 
 | 	if (rm) | 
 | 		rds_message_put(rm); | 
 | 	return ret; | 
 | } |