|  | /* | 
|  | * $Id: analog.c,v 1.68 2002/01/22 20:18:32 vojtech Exp $ | 
|  | * | 
|  | *  Copyright (c) 1996-2001 Vojtech Pavlik | 
|  | */ | 
|  |  | 
|  | /* | 
|  | * Analog joystick and gamepad driver for Linux | 
|  | */ | 
|  |  | 
|  | /* | 
|  | * This program is free software; you can redistribute it and/or modify | 
|  | * it under the terms of the GNU General Public License as published by | 
|  | * the Free Software Foundation; either version 2 of the License, or | 
|  | * (at your option) any later version. | 
|  | * | 
|  | * This program is distributed in the hope that it will be useful, | 
|  | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|  | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|  | * GNU General Public License for more details. | 
|  | * | 
|  | * You should have received a copy of the GNU General Public License | 
|  | * along with this program; if not, write to the Free Software | 
|  | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | 
|  | * | 
|  | * Should you need to contact me, the author, you can do so either by | 
|  | * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail: | 
|  | * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic | 
|  | */ | 
|  |  | 
|  | #include <linux/delay.h> | 
|  | #include <linux/kernel.h> | 
|  | #include <linux/module.h> | 
|  | #include <linux/moduleparam.h> | 
|  | #include <linux/slab.h> | 
|  | #include <linux/bitops.h> | 
|  | #include <linux/init.h> | 
|  | #include <linux/input.h> | 
|  | #include <linux/gameport.h> | 
|  | #include <linux/jiffies.h> | 
|  | #include <asm/timex.h> | 
|  |  | 
|  | #define DRIVER_DESC	"Analog joystick and gamepad driver" | 
|  |  | 
|  | MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>"); | 
|  | MODULE_DESCRIPTION(DRIVER_DESC); | 
|  | MODULE_LICENSE("GPL"); | 
|  |  | 
|  | /* | 
|  | * Option parsing. | 
|  | */ | 
|  |  | 
|  | #define ANALOG_PORTS		16 | 
|  |  | 
|  | static char *js[ANALOG_PORTS]; | 
|  | static unsigned int js_nargs; | 
|  | static int analog_options[ANALOG_PORTS]; | 
|  | module_param_array_named(map, js, charp, &js_nargs, 0); | 
|  | MODULE_PARM_DESC(map, "Describes analog joysticks type/capabilities"); | 
|  |  | 
|  | /* | 
|  | * Times, feature definitions. | 
|  | */ | 
|  |  | 
|  | #define ANALOG_RUDDER		0x00004 | 
|  | #define ANALOG_THROTTLE		0x00008 | 
|  | #define ANALOG_AXES_STD		0x0000f | 
|  | #define ANALOG_BTNS_STD		0x000f0 | 
|  |  | 
|  | #define ANALOG_BTNS_CHF		0x00100 | 
|  | #define ANALOG_HAT1_CHF		0x00200 | 
|  | #define ANALOG_HAT2_CHF		0x00400 | 
|  | #define ANALOG_HAT_FCS		0x00800 | 
|  | #define ANALOG_HATS_ALL		0x00e00 | 
|  | #define ANALOG_BTN_TL		0x01000 | 
|  | #define ANALOG_BTN_TR		0x02000 | 
|  | #define ANALOG_BTN_TL2		0x04000 | 
|  | #define ANALOG_BTN_TR2		0x08000 | 
|  | #define ANALOG_BTNS_TLR		0x03000 | 
|  | #define ANALOG_BTNS_TLR2	0x0c000 | 
|  | #define ANALOG_BTNS_GAMEPAD	0x0f000 | 
|  |  | 
|  | #define ANALOG_HBTN_CHF		0x10000 | 
|  | #define ANALOG_ANY_CHF		0x10700 | 
|  | #define ANALOG_SAITEK		0x20000 | 
|  | #define ANALOG_EXTENSIONS	0x7ff00 | 
|  | #define ANALOG_GAMEPAD		0x80000 | 
|  |  | 
|  | #define ANALOG_MAX_TIME		3	/* 3 ms */ | 
|  | #define ANALOG_LOOP_TIME	2000	/* 2 * loop */ | 
|  | #define ANALOG_SAITEK_DELAY	200	/* 200 us */ | 
|  | #define ANALOG_SAITEK_TIME	2000	/* 2000 us */ | 
|  | #define ANALOG_AXIS_TIME	2	/* 2 * refresh */ | 
|  | #define ANALOG_INIT_RETRIES	8	/* 8 times */ | 
|  | #define ANALOG_FUZZ_BITS	2	/* 2 bit more */ | 
|  | #define ANALOG_FUZZ_MAGIC	36	/* 36 u*ms/loop */ | 
|  |  | 
|  | #define ANALOG_MAX_NAME_LENGTH  128 | 
|  | #define ANALOG_MAX_PHYS_LENGTH	32 | 
|  |  | 
|  | static short analog_axes[] = { ABS_X, ABS_Y, ABS_RUDDER, ABS_THROTTLE }; | 
|  | static short analog_hats[] = { ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, ABS_HAT2X, ABS_HAT2Y }; | 
|  | static short analog_pads[] = { BTN_Y, BTN_Z, BTN_TL, BTN_TR }; | 
|  | static short analog_exts[] = { ANALOG_HAT1_CHF, ANALOG_HAT2_CHF, ANALOG_HAT_FCS }; | 
|  | static short analog_pad_btn[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_TL2, BTN_TR2, BTN_SELECT, BTN_START, BTN_MODE, BTN_BASE }; | 
|  | static short analog_joy_btn[] = { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, | 
|  | BTN_BASE3, BTN_BASE4, BTN_BASE5, BTN_BASE6 }; | 
|  |  | 
|  | static unsigned char analog_chf[] = { 0xf, 0x0, 0x1, 0x9, 0x2, 0x4, 0xc, 0x8, 0x3, 0x5, 0xb, 0x7, 0xd, 0xe, 0xa, 0x6 }; | 
|  |  | 
|  | struct analog { | 
|  | struct input_dev *dev; | 
|  | int mask; | 
|  | short *buttons; | 
|  | char name[ANALOG_MAX_NAME_LENGTH]; | 
|  | char phys[ANALOG_MAX_PHYS_LENGTH]; | 
|  | }; | 
|  |  | 
|  | struct analog_port { | 
|  | struct gameport *gameport; | 
|  | struct analog analog[2]; | 
|  | unsigned char mask; | 
|  | char saitek; | 
|  | char cooked; | 
|  | int bads; | 
|  | int reads; | 
|  | int speed; | 
|  | int loop; | 
|  | int fuzz; | 
|  | int axes[4]; | 
|  | int buttons; | 
|  | int initial[4]; | 
|  | int axtime; | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * Time macros. | 
|  | */ | 
|  |  | 
|  | #ifdef __i386__ | 
|  |  | 
|  | #include <asm/i8253.h> | 
|  |  | 
|  | #define GET_TIME(x)	do { if (cpu_has_tsc) rdtscl(x); else x = get_time_pit(); } while (0) | 
|  | #define DELTA(x,y)	(cpu_has_tsc ? ((y) - (x)) : ((x) - (y) + ((x) < (y) ? CLOCK_TICK_RATE / HZ : 0))) | 
|  | #define TIME_NAME	(cpu_has_tsc?"TSC":"PIT") | 
|  | static unsigned int get_time_pit(void) | 
|  | { | 
|  | unsigned long flags; | 
|  | unsigned int count; | 
|  |  | 
|  | spin_lock_irqsave(&i8253_lock, flags); | 
|  | outb_p(0x00, 0x43); | 
|  | count = inb_p(0x40); | 
|  | count |= inb_p(0x40) << 8; | 
|  | spin_unlock_irqrestore(&i8253_lock, flags); | 
|  |  | 
|  | return count; | 
|  | } | 
|  | #elif defined(__x86_64__) | 
|  | #define GET_TIME(x)	rdtscl(x) | 
|  | #define DELTA(x,y)	((y)-(x)) | 
|  | #define TIME_NAME	"TSC" | 
|  | #elif defined(__alpha__) | 
|  | #define GET_TIME(x)	do { x = get_cycles(); } while (0) | 
|  | #define DELTA(x,y)	((y)-(x)) | 
|  | #define TIME_NAME	"PCC" | 
|  | #else | 
|  | #define FAKE_TIME | 
|  | static unsigned long analog_faketime = 0; | 
|  | #define GET_TIME(x)     do { x = analog_faketime++; } while(0) | 
|  | #define DELTA(x,y)	((y)-(x)) | 
|  | #define TIME_NAME	"Unreliable" | 
|  | #warning Precise timer not defined for this architecture. | 
|  | #endif | 
|  |  | 
|  | /* | 
|  | * analog_decode() decodes analog joystick data and reports input events. | 
|  | */ | 
|  |  | 
|  | static void analog_decode(struct analog *analog, int *axes, int *initial, int buttons) | 
|  | { | 
|  | struct input_dev *dev = analog->dev; | 
|  | int i, j; | 
|  |  | 
|  | if (analog->mask & ANALOG_HAT_FCS) | 
|  | for (i = 0; i < 4; i++) | 
|  | if (axes[3] < ((initial[3] * ((i << 1) + 1)) >> 3)) { | 
|  | buttons |= 1 << (i + 14); | 
|  | break; | 
|  | } | 
|  |  | 
|  | for (i = j = 0; i < 6; i++) | 
|  | if (analog->mask & (0x10 << i)) | 
|  | input_report_key(dev, analog->buttons[j++], (buttons >> i) & 1); | 
|  |  | 
|  | if (analog->mask & ANALOG_HBTN_CHF) | 
|  | for (i = 0; i < 4; i++) | 
|  | input_report_key(dev, analog->buttons[j++], (buttons >> (i + 10)) & 1); | 
|  |  | 
|  | if (analog->mask & ANALOG_BTN_TL) | 
|  | input_report_key(dev, analog_pads[0], axes[2] < (initial[2] >> 1)); | 
|  | if (analog->mask & ANALOG_BTN_TR) | 
|  | input_report_key(dev, analog_pads[1], axes[3] < (initial[3] >> 1)); | 
|  | if (analog->mask & ANALOG_BTN_TL2) | 
|  | input_report_key(dev, analog_pads[2], axes[2] > (initial[2] + (initial[2] >> 1))); | 
|  | if (analog->mask & ANALOG_BTN_TR2) | 
|  | input_report_key(dev, analog_pads[3], axes[3] > (initial[3] + (initial[3] >> 1))); | 
|  |  | 
|  | for (i = j = 0; i < 4; i++) | 
|  | if (analog->mask & (1 << i)) | 
|  | input_report_abs(dev, analog_axes[j++], axes[i]); | 
|  |  | 
|  | for (i = j = 0; i < 3; i++) | 
|  | if (analog->mask & analog_exts[i]) { | 
|  | input_report_abs(dev, analog_hats[j++], | 
|  | ((buttons >> ((i << 2) + 7)) & 1) - ((buttons >> ((i << 2) + 9)) & 1)); | 
|  | input_report_abs(dev, analog_hats[j++], | 
|  | ((buttons >> ((i << 2) + 8)) & 1) - ((buttons >> ((i << 2) + 6)) & 1)); | 
|  | } | 
|  |  | 
|  | input_sync(dev); | 
|  | } | 
|  |  | 
|  | /* | 
|  | * analog_cooked_read() reads analog joystick data. | 
|  | */ | 
|  |  | 
|  | static int analog_cooked_read(struct analog_port *port) | 
|  | { | 
|  | struct gameport *gameport = port->gameport; | 
|  | unsigned int time[4], start, loop, now, loopout, timeout; | 
|  | unsigned char data[4], this, last; | 
|  | unsigned long flags; | 
|  | int i, j; | 
|  |  | 
|  | loopout = (ANALOG_LOOP_TIME * port->loop) / 1000; | 
|  | timeout = ANALOG_MAX_TIME * port->speed; | 
|  |  | 
|  | local_irq_save(flags); | 
|  | gameport_trigger(gameport); | 
|  | GET_TIME(now); | 
|  | local_irq_restore(flags); | 
|  |  | 
|  | start = now; | 
|  | this = port->mask; | 
|  | i = 0; | 
|  |  | 
|  | do { | 
|  | loop = now; | 
|  | last = this; | 
|  |  | 
|  | local_irq_disable(); | 
|  | this = gameport_read(gameport) & port->mask; | 
|  | GET_TIME(now); | 
|  | local_irq_restore(flags); | 
|  |  | 
|  | if ((last ^ this) && (DELTA(loop, now) < loopout)) { | 
|  | data[i] = last ^ this; | 
|  | time[i] = now; | 
|  | i++; | 
|  | } | 
|  |  | 
|  | } while (this && (i < 4) && (DELTA(start, now) < timeout)); | 
|  |  | 
|  | this <<= 4; | 
|  |  | 
|  | for (--i; i >= 0; i--) { | 
|  | this |= data[i]; | 
|  | for (j = 0; j < 4; j++) | 
|  | if (data[i] & (1 << j)) | 
|  | port->axes[j] = (DELTA(start, time[i]) << ANALOG_FUZZ_BITS) / port->loop; | 
|  | } | 
|  |  | 
|  | return -(this != port->mask); | 
|  | } | 
|  |  | 
|  | static int analog_button_read(struct analog_port *port, char saitek, char chf) | 
|  | { | 
|  | unsigned char u; | 
|  | int t = 1, i = 0; | 
|  | int strobe = gameport_time(port->gameport, ANALOG_SAITEK_TIME); | 
|  |  | 
|  | u = gameport_read(port->gameport); | 
|  |  | 
|  | if (!chf) { | 
|  | port->buttons = (~u >> 4) & 0xf; | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | port->buttons = 0; | 
|  |  | 
|  | while ((~u & 0xf0) && (i < 16) && t) { | 
|  | port->buttons |= 1 << analog_chf[(~u >> 4) & 0xf]; | 
|  | if (!saitek) return 0; | 
|  | udelay(ANALOG_SAITEK_DELAY); | 
|  | t = strobe; | 
|  | gameport_trigger(port->gameport); | 
|  | while (((u = gameport_read(port->gameport)) & port->mask) && t) t--; | 
|  | i++; | 
|  | } | 
|  |  | 
|  | return -(!t || (i == 16)); | 
|  | } | 
|  |  | 
|  | /* | 
|  | * analog_poll() repeatedly polls the Analog joysticks. | 
|  | */ | 
|  |  | 
|  | static void analog_poll(struct gameport *gameport) | 
|  | { | 
|  | struct analog_port *port = gameport_get_drvdata(gameport); | 
|  | int i; | 
|  |  | 
|  | char saitek = !!(port->analog[0].mask & ANALOG_SAITEK); | 
|  | char chf = !!(port->analog[0].mask & ANALOG_ANY_CHF); | 
|  |  | 
|  | if (port->cooked) { | 
|  | port->bads -= gameport_cooked_read(port->gameport, port->axes, &port->buttons); | 
|  | if (chf) | 
|  | port->buttons = port->buttons ? (1 << analog_chf[port->buttons]) : 0; | 
|  | port->reads++; | 
|  | } else { | 
|  | if (!port->axtime--) { | 
|  | port->bads -= analog_cooked_read(port); | 
|  | port->bads -= analog_button_read(port, saitek, chf); | 
|  | port->reads++; | 
|  | port->axtime = ANALOG_AXIS_TIME - 1; | 
|  | } else { | 
|  | if (!saitek) | 
|  | analog_button_read(port, saitek, chf); | 
|  | } | 
|  | } | 
|  |  | 
|  | for (i = 0; i < 2; i++) | 
|  | if (port->analog[i].mask) | 
|  | analog_decode(port->analog + i, port->axes, port->initial, port->buttons); | 
|  | } | 
|  |  | 
|  | /* | 
|  | * analog_open() is a callback from the input open routine. | 
|  | */ | 
|  |  | 
|  | static int analog_open(struct input_dev *dev) | 
|  | { | 
|  | struct analog_port *port = input_get_drvdata(dev); | 
|  |  | 
|  | gameport_start_polling(port->gameport); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * analog_close() is a callback from the input close routine. | 
|  | */ | 
|  |  | 
|  | static void analog_close(struct input_dev *dev) | 
|  | { | 
|  | struct analog_port *port = input_get_drvdata(dev); | 
|  |  | 
|  | gameport_stop_polling(port->gameport); | 
|  | } | 
|  |  | 
|  | /* | 
|  | * analog_calibrate_timer() calibrates the timer and computes loop | 
|  | * and timeout values for a joystick port. | 
|  | */ | 
|  |  | 
|  | static void analog_calibrate_timer(struct analog_port *port) | 
|  | { | 
|  | struct gameport *gameport = port->gameport; | 
|  | unsigned int i, t, tx, t1, t2, t3; | 
|  | unsigned long flags; | 
|  |  | 
|  | local_irq_save(flags); | 
|  | GET_TIME(t1); | 
|  | #ifdef FAKE_TIME | 
|  | analog_faketime += 830; | 
|  | #endif | 
|  | mdelay(1); | 
|  | GET_TIME(t2); | 
|  | GET_TIME(t3); | 
|  | local_irq_restore(flags); | 
|  |  | 
|  | port->speed = DELTA(t1, t2) - DELTA(t2, t3); | 
|  |  | 
|  | tx = ~0; | 
|  |  | 
|  | for (i = 0; i < 50; i++) { | 
|  | local_irq_save(flags); | 
|  | GET_TIME(t1); | 
|  | for (t = 0; t < 50; t++) { gameport_read(gameport); GET_TIME(t2); } | 
|  | GET_TIME(t3); | 
|  | local_irq_restore(flags); | 
|  | udelay(i); | 
|  | t = DELTA(t1, t2) - DELTA(t2, t3); | 
|  | if (t < tx) tx = t; | 
|  | } | 
|  |  | 
|  | port->loop = tx / 50; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * analog_name() constructs a name for an analog joystick. | 
|  | */ | 
|  |  | 
|  | static void analog_name(struct analog *analog) | 
|  | { | 
|  | snprintf(analog->name, sizeof(analog->name), "Analog %d-axis %d-button", | 
|  | hweight8(analog->mask & ANALOG_AXES_STD), | 
|  | hweight8(analog->mask & ANALOG_BTNS_STD) + !!(analog->mask & ANALOG_BTNS_CHF) * 2 + | 
|  | hweight16(analog->mask & ANALOG_BTNS_GAMEPAD) + !!(analog->mask & ANALOG_HBTN_CHF) * 4); | 
|  |  | 
|  | if (analog->mask & ANALOG_HATS_ALL) | 
|  | snprintf(analog->name, sizeof(analog->name), "%s %d-hat", | 
|  | analog->name, hweight16(analog->mask & ANALOG_HATS_ALL)); | 
|  |  | 
|  | if (analog->mask & ANALOG_HAT_FCS) | 
|  | strlcat(analog->name, " FCS", sizeof(analog->name)); | 
|  | if (analog->mask & ANALOG_ANY_CHF) | 
|  | strlcat(analog->name, (analog->mask & ANALOG_SAITEK) ? " Saitek" : " CHF", | 
|  | sizeof(analog->name)); | 
|  |  | 
|  | strlcat(analog->name, (analog->mask & ANALOG_GAMEPAD) ? " gamepad": " joystick", | 
|  | sizeof(analog->name)); | 
|  | } | 
|  |  | 
|  | /* | 
|  | * analog_init_device() | 
|  | */ | 
|  |  | 
|  | static int analog_init_device(struct analog_port *port, struct analog *analog, int index) | 
|  | { | 
|  | struct input_dev *input_dev; | 
|  | int i, j, t, v, w, x, y, z; | 
|  | int error; | 
|  |  | 
|  | analog_name(analog); | 
|  | snprintf(analog->phys, sizeof(analog->phys), | 
|  | "%s/input%d", port->gameport->phys, index); | 
|  | analog->buttons = (analog->mask & ANALOG_GAMEPAD) ? analog_pad_btn : analog_joy_btn; | 
|  |  | 
|  | analog->dev = input_dev = input_allocate_device(); | 
|  | if (!input_dev) | 
|  | return -ENOMEM; | 
|  |  | 
|  | input_dev->name = analog->name; | 
|  | input_dev->phys = analog->phys; | 
|  | input_dev->id.bustype = BUS_GAMEPORT; | 
|  | input_dev->id.vendor = GAMEPORT_ID_VENDOR_ANALOG; | 
|  | input_dev->id.product = analog->mask >> 4; | 
|  | input_dev->id.version = 0x0100; | 
|  | input_dev->dev.parent = &port->gameport->dev; | 
|  |  | 
|  | input_set_drvdata(input_dev, port); | 
|  |  | 
|  | input_dev->open = analog_open; | 
|  | input_dev->close = analog_close; | 
|  |  | 
|  | input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS); | 
|  |  | 
|  | for (i = j = 0; i < 4; i++) | 
|  | if (analog->mask & (1 << i)) { | 
|  |  | 
|  | t = analog_axes[j]; | 
|  | x = port->axes[i]; | 
|  | y = (port->axes[0] + port->axes[1]) >> 1; | 
|  | z = y - port->axes[i]; | 
|  | z = z > 0 ? z : -z; | 
|  | v = (x >> 3); | 
|  | w = (x >> 3); | 
|  |  | 
|  | if ((i == 2 || i == 3) && (j == 2 || j == 3) && (z > (y >> 3))) | 
|  | x = y; | 
|  |  | 
|  | if (analog->mask & ANALOG_SAITEK) { | 
|  | if (i == 2) x = port->axes[i]; | 
|  | v = x - (x >> 2); | 
|  | w = (x >> 4); | 
|  | } | 
|  |  | 
|  | input_set_abs_params(input_dev, t, v, (x << 1) - v, port->fuzz, w); | 
|  | j++; | 
|  | } | 
|  |  | 
|  | for (i = j = 0; i < 3; i++) | 
|  | if (analog->mask & analog_exts[i]) | 
|  | for (x = 0; x < 2; x++) { | 
|  | t = analog_hats[j++]; | 
|  | input_set_abs_params(input_dev, t, -1, 1, 0, 0); | 
|  | } | 
|  |  | 
|  | for (i = j = 0; i < 4; i++) | 
|  | if (analog->mask & (0x10 << i)) | 
|  | set_bit(analog->buttons[j++], input_dev->keybit); | 
|  |  | 
|  | if (analog->mask & ANALOG_BTNS_CHF) | 
|  | for (i = 0; i < 2; i++) | 
|  | set_bit(analog->buttons[j++], input_dev->keybit); | 
|  |  | 
|  | if (analog->mask & ANALOG_HBTN_CHF) | 
|  | for (i = 0; i < 4; i++) | 
|  | set_bit(analog->buttons[j++], input_dev->keybit); | 
|  |  | 
|  | for (i = 0; i < 4; i++) | 
|  | if (analog->mask & (ANALOG_BTN_TL << i)) | 
|  | set_bit(analog_pads[i], input_dev->keybit); | 
|  |  | 
|  | analog_decode(analog, port->axes, port->initial, port->buttons); | 
|  |  | 
|  | error = input_register_device(analog->dev); | 
|  | if (error) { | 
|  | input_free_device(analog->dev); | 
|  | return error; | 
|  | } | 
|  |  | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * analog_init_devices() sets up device-specific values and registers the input devices. | 
|  | */ | 
|  |  | 
|  | static int analog_init_masks(struct analog_port *port) | 
|  | { | 
|  | int i; | 
|  | struct analog *analog = port->analog; | 
|  | int max[4]; | 
|  |  | 
|  | if (!port->mask) | 
|  | return -1; | 
|  |  | 
|  | if ((port->mask & 3) != 3 && port->mask != 0xc) { | 
|  | printk(KERN_WARNING "analog.c: Unknown joystick device found  " | 
|  | "(data=%#x, %s), probably not analog joystick.\n", | 
|  | port->mask, port->gameport->phys); | 
|  | return -1; | 
|  | } | 
|  |  | 
|  |  | 
|  | i = analog_options[0]; /* FIXME !!! - need to specify options for different ports */ | 
|  |  | 
|  | analog[0].mask = i & 0xfffff; | 
|  |  | 
|  | analog[0].mask &= ~(ANALOG_AXES_STD | ANALOG_HAT_FCS | ANALOG_BTNS_GAMEPAD) | 
|  | | port->mask | ((port->mask << 8) & ANALOG_HAT_FCS) | 
|  | | ((port->mask << 10) & ANALOG_BTNS_TLR) | ((port->mask << 12) & ANALOG_BTNS_TLR2); | 
|  |  | 
|  | analog[0].mask &= ~(ANALOG_HAT2_CHF) | 
|  | | ((analog[0].mask & ANALOG_HBTN_CHF) ? 0 : ANALOG_HAT2_CHF); | 
|  |  | 
|  | analog[0].mask &= ~(ANALOG_THROTTLE | ANALOG_BTN_TR | ANALOG_BTN_TR2) | 
|  | | ((~analog[0].mask & ANALOG_HAT_FCS) >> 8) | 
|  | | ((~analog[0].mask & ANALOG_HAT_FCS) << 2) | 
|  | | ((~analog[0].mask & ANALOG_HAT_FCS) << 4); | 
|  |  | 
|  | analog[0].mask &= ~(ANALOG_THROTTLE | ANALOG_RUDDER) | 
|  | | (((~analog[0].mask & ANALOG_BTNS_TLR ) >> 10) | 
|  | &  ((~analog[0].mask & ANALOG_BTNS_TLR2) >> 12)); | 
|  |  | 
|  | analog[1].mask = ((i >> 20) & 0xff) | ((i >> 12) & 0xf0000); | 
|  |  | 
|  | analog[1].mask &= (analog[0].mask & ANALOG_EXTENSIONS) ? ANALOG_GAMEPAD | 
|  | : (((ANALOG_BTNS_STD | port->mask) & ~analog[0].mask) | ANALOG_GAMEPAD); | 
|  |  | 
|  | if (port->cooked) { | 
|  |  | 
|  | for (i = 0; i < 4; i++) max[i] = port->axes[i] << 1; | 
|  |  | 
|  | if ((analog[0].mask & 0x7) == 0x7) max[2] = (max[0] + max[1]) >> 1; | 
|  | if ((analog[0].mask & 0xb) == 0xb) max[3] = (max[0] + max[1]) >> 1; | 
|  | if ((analog[0].mask & ANALOG_BTN_TL) && !(analog[0].mask & ANALOG_BTN_TL2)) max[2] >>= 1; | 
|  | if ((analog[0].mask & ANALOG_BTN_TR) && !(analog[0].mask & ANALOG_BTN_TR2)) max[3] >>= 1; | 
|  | if ((analog[0].mask & ANALOG_HAT_FCS)) max[3] >>= 1; | 
|  |  | 
|  | gameport_calibrate(port->gameport, port->axes, max); | 
|  | } | 
|  |  | 
|  | for (i = 0; i < 4; i++) | 
|  | port->initial[i] = port->axes[i]; | 
|  |  | 
|  | return -!(analog[0].mask || analog[1].mask); | 
|  | } | 
|  |  | 
|  | static int analog_init_port(struct gameport *gameport, struct gameport_driver *drv, struct analog_port *port) | 
|  | { | 
|  | int i, t, u, v; | 
|  |  | 
|  | port->gameport = gameport; | 
|  |  | 
|  | gameport_set_drvdata(gameport, port); | 
|  |  | 
|  | if (!gameport_open(gameport, drv, GAMEPORT_MODE_RAW)) { | 
|  |  | 
|  | analog_calibrate_timer(port); | 
|  |  | 
|  | gameport_trigger(gameport); | 
|  | t = gameport_read(gameport); | 
|  | msleep(ANALOG_MAX_TIME); | 
|  | port->mask = (gameport_read(gameport) ^ t) & t & 0xf; | 
|  | port->fuzz = (port->speed * ANALOG_FUZZ_MAGIC) / port->loop / 1000 + ANALOG_FUZZ_BITS; | 
|  |  | 
|  | for (i = 0; i < ANALOG_INIT_RETRIES; i++) { | 
|  | if (!analog_cooked_read(port)) | 
|  | break; | 
|  | msleep(ANALOG_MAX_TIME); | 
|  | } | 
|  |  | 
|  | u = v = 0; | 
|  |  | 
|  | msleep(ANALOG_MAX_TIME); | 
|  | t = gameport_time(gameport, ANALOG_MAX_TIME * 1000); | 
|  | gameport_trigger(gameport); | 
|  | while ((gameport_read(port->gameport) & port->mask) && (u < t)) | 
|  | u++; | 
|  | udelay(ANALOG_SAITEK_DELAY); | 
|  | t = gameport_time(gameport, ANALOG_SAITEK_TIME); | 
|  | gameport_trigger(gameport); | 
|  | while ((gameport_read(port->gameport) & port->mask) && (v < t)) | 
|  | v++; | 
|  |  | 
|  | if (v < (u >> 1)) { /* FIXME - more than one port */ | 
|  | analog_options[0] |= /* FIXME - more than one port */ | 
|  | ANALOG_SAITEK | ANALOG_BTNS_CHF | ANALOG_HBTN_CHF | ANALOG_HAT1_CHF; | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | gameport_close(gameport); | 
|  | } | 
|  |  | 
|  | if (!gameport_open(gameport, drv, GAMEPORT_MODE_COOKED)) { | 
|  |  | 
|  | for (i = 0; i < ANALOG_INIT_RETRIES; i++) | 
|  | if (!gameport_cooked_read(gameport, port->axes, &port->buttons)) | 
|  | break; | 
|  | for (i = 0; i < 4; i++) | 
|  | if (port->axes[i] != -1) | 
|  | port->mask |= 1 << i; | 
|  |  | 
|  | port->fuzz = gameport->fuzz; | 
|  | port->cooked = 1; | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | return gameport_open(gameport, drv, GAMEPORT_MODE_RAW); | 
|  | } | 
|  |  | 
|  | static int analog_connect(struct gameport *gameport, struct gameport_driver *drv) | 
|  | { | 
|  | struct analog_port *port; | 
|  | int i; | 
|  | int err; | 
|  |  | 
|  | if (!(port = kzalloc(sizeof(struct analog_port), GFP_KERNEL))) | 
|  | return - ENOMEM; | 
|  |  | 
|  | err = analog_init_port(gameport, drv, port); | 
|  | if (err) | 
|  | goto fail1; | 
|  |  | 
|  | err = analog_init_masks(port); | 
|  | if (err) | 
|  | goto fail2; | 
|  |  | 
|  | gameport_set_poll_handler(gameport, analog_poll); | 
|  | gameport_set_poll_interval(gameport, 10); | 
|  |  | 
|  | for (i = 0; i < 2; i++) | 
|  | if (port->analog[i].mask) { | 
|  | err = analog_init_device(port, port->analog + i, i); | 
|  | if (err) | 
|  | goto fail3; | 
|  | } | 
|  |  | 
|  | return 0; | 
|  |  | 
|  | fail3: while (--i >= 0) | 
|  | if (port->analog[i].mask) | 
|  | input_unregister_device(port->analog[i].dev); | 
|  | fail2:	gameport_close(gameport); | 
|  | fail1:	gameport_set_drvdata(gameport, NULL); | 
|  | kfree(port); | 
|  | return err; | 
|  | } | 
|  |  | 
|  | static void analog_disconnect(struct gameport *gameport) | 
|  | { | 
|  | struct analog_port *port = gameport_get_drvdata(gameport); | 
|  | int i; | 
|  |  | 
|  | for (i = 0; i < 2; i++) | 
|  | if (port->analog[i].mask) | 
|  | input_unregister_device(port->analog[i].dev); | 
|  | gameport_close(gameport); | 
|  | gameport_set_drvdata(gameport, NULL); | 
|  | printk(KERN_INFO "analog.c: %d out of %d reads (%d%%) on %s failed\n", | 
|  | port->bads, port->reads, port->reads ? (port->bads * 100 / port->reads) : 0, | 
|  | port->gameport->phys); | 
|  | kfree(port); | 
|  | } | 
|  |  | 
|  | struct analog_types { | 
|  | char *name; | 
|  | int value; | 
|  | }; | 
|  |  | 
|  | static struct analog_types analog_types[] = { | 
|  | { "none",	0x00000000 }, | 
|  | { "auto",	0x000000ff }, | 
|  | { "2btn",	0x0000003f }, | 
|  | { "y-joy",	0x0cc00033 }, | 
|  | { "y-pad",	0x8cc80033 }, | 
|  | { "fcs",	0x000008f7 }, | 
|  | { "chf",	0x000002ff }, | 
|  | { "fullchf",	0x000007ff }, | 
|  | { "gamepad",	0x000830f3 }, | 
|  | { "gamepad8",	0x0008f0f3 }, | 
|  | { NULL, 0 } | 
|  | }; | 
|  |  | 
|  | static void analog_parse_options(void) | 
|  | { | 
|  | int i, j; | 
|  | char *end; | 
|  |  | 
|  | for (i = 0; i < js_nargs; i++) { | 
|  |  | 
|  | for (j = 0; analog_types[j].name; j++) | 
|  | if (!strcmp(analog_types[j].name, js[i])) { | 
|  | analog_options[i] = analog_types[j].value; | 
|  | break; | 
|  | } | 
|  | if (analog_types[j].name) continue; | 
|  |  | 
|  | analog_options[i] = simple_strtoul(js[i], &end, 0); | 
|  | if (end != js[i]) continue; | 
|  |  | 
|  | analog_options[i] = 0xff; | 
|  | if (!strlen(js[i])) continue; | 
|  |  | 
|  | printk(KERN_WARNING "analog.c: Bad config for port %d - \"%s\"\n", i, js[i]); | 
|  | } | 
|  |  | 
|  | for (; i < ANALOG_PORTS; i++) | 
|  | analog_options[i] = 0xff; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * The gameport device structure. | 
|  | */ | 
|  |  | 
|  | static struct gameport_driver analog_drv = { | 
|  | .driver		= { | 
|  | .name	= "analog", | 
|  | }, | 
|  | .description	= DRIVER_DESC, | 
|  | .connect	= analog_connect, | 
|  | .disconnect	= analog_disconnect, | 
|  | }; | 
|  |  | 
|  | static int __init analog_init(void) | 
|  | { | 
|  | analog_parse_options(); | 
|  | gameport_register_driver(&analog_drv); | 
|  |  | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | static void __exit analog_exit(void) | 
|  | { | 
|  | gameport_unregister_driver(&analog_drv); | 
|  | } | 
|  |  | 
|  | module_init(analog_init); | 
|  | module_exit(analog_exit); |