|  | #ifndef _ASM_X86_DEBUGREG_H | 
|  | #define _ASM_X86_DEBUGREG_H | 
|  |  | 
|  |  | 
|  | /* Indicate the register numbers for a number of the specific | 
|  | debug registers.  Registers 0-3 contain the addresses we wish to trap on */ | 
|  | #define DR_FIRSTADDR 0        /* u_debugreg[DR_FIRSTADDR] */ | 
|  | #define DR_LASTADDR 3         /* u_debugreg[DR_LASTADDR]  */ | 
|  |  | 
|  | #define DR_STATUS 6           /* u_debugreg[DR_STATUS]     */ | 
|  | #define DR_CONTROL 7          /* u_debugreg[DR_CONTROL] */ | 
|  |  | 
|  | /* Define a few things for the status register.  We can use this to determine | 
|  | which debugging register was responsible for the trap.  The other bits | 
|  | are either reserved or not of interest to us. */ | 
|  |  | 
|  | #define DR_TRAP0	(0x1)		/* db0 */ | 
|  | #define DR_TRAP1	(0x2)		/* db1 */ | 
|  | #define DR_TRAP2	(0x4)		/* db2 */ | 
|  | #define DR_TRAP3	(0x8)		/* db3 */ | 
|  |  | 
|  | #define DR_STEP		(0x4000)	/* single-step */ | 
|  | #define DR_SWITCH	(0x8000)	/* task switch */ | 
|  |  | 
|  | /* Now define a bunch of things for manipulating the control register. | 
|  | The top two bytes of the control register consist of 4 fields of 4 | 
|  | bits - each field corresponds to one of the four debug registers, | 
|  | and indicates what types of access we trap on, and how large the data | 
|  | field is that we are looking at */ | 
|  |  | 
|  | #define DR_CONTROL_SHIFT 16 /* Skip this many bits in ctl register */ | 
|  | #define DR_CONTROL_SIZE 4   /* 4 control bits per register */ | 
|  |  | 
|  | #define DR_RW_EXECUTE (0x0)   /* Settings for the access types to trap on */ | 
|  | #define DR_RW_WRITE (0x1) | 
|  | #define DR_RW_READ (0x3) | 
|  |  | 
|  | #define DR_LEN_1 (0x0) /* Settings for data length to trap on */ | 
|  | #define DR_LEN_2 (0x4) | 
|  | #define DR_LEN_4 (0xC) | 
|  | #define DR_LEN_8 (0x8) | 
|  |  | 
|  | /* The low byte to the control register determine which registers are | 
|  | enabled.  There are 4 fields of two bits.  One bit is "local", meaning | 
|  | that the processor will reset the bit after a task switch and the other | 
|  | is global meaning that we have to explicitly reset the bit.  With linux, | 
|  | you can use either one, since we explicitly zero the register when we enter | 
|  | kernel mode. */ | 
|  |  | 
|  | #define DR_LOCAL_ENABLE_SHIFT 0    /* Extra shift to the local enable bit */ | 
|  | #define DR_GLOBAL_ENABLE_SHIFT 1   /* Extra shift to the global enable bit */ | 
|  | #define DR_ENABLE_SIZE 2           /* 2 enable bits per register */ | 
|  |  | 
|  | #define DR_LOCAL_ENABLE_MASK (0x55)  /* Set  local bits for all 4 regs */ | 
|  | #define DR_GLOBAL_ENABLE_MASK (0xAA) /* Set global bits for all 4 regs */ | 
|  |  | 
|  | /* The second byte to the control register has a few special things. | 
|  | We can slow the instruction pipeline for instructions coming via the | 
|  | gdt or the ldt if we want to.  I am not sure why this is an advantage */ | 
|  |  | 
|  | #ifdef __i386__ | 
|  | #define DR_CONTROL_RESERVED (0xFC00) /* Reserved by Intel */ | 
|  | #else | 
|  | #define DR_CONTROL_RESERVED (0xFFFFFFFF0000FC00UL) /* Reserved */ | 
|  | #endif | 
|  |  | 
|  | #define DR_LOCAL_SLOWDOWN (0x100)   /* Local slow the pipeline */ | 
|  | #define DR_GLOBAL_SLOWDOWN (0x200)  /* Global slow the pipeline */ | 
|  |  | 
|  | #endif |