| /* | 
 |  * kernel/workqueue.c - generic async execution with shared worker pool | 
 |  * | 
 |  * Copyright (C) 2002		Ingo Molnar | 
 |  * | 
 |  *   Derived from the taskqueue/keventd code by: | 
 |  *     David Woodhouse <dwmw2@infradead.org> | 
 |  *     Andrew Morton | 
 |  *     Kai Petzke <wpp@marie.physik.tu-berlin.de> | 
 |  *     Theodore Ts'o <tytso@mit.edu> | 
 |  * | 
 |  * Made to use alloc_percpu by Christoph Lameter. | 
 |  * | 
 |  * Copyright (C) 2010		SUSE Linux Products GmbH | 
 |  * Copyright (C) 2010		Tejun Heo <tj@kernel.org> | 
 |  * | 
 |  * This is the generic async execution mechanism.  Work items as are | 
 |  * executed in process context.  The worker pool is shared and | 
 |  * automatically managed.  There is one worker pool for each CPU and | 
 |  * one extra for works which are better served by workers which are | 
 |  * not bound to any specific CPU. | 
 |  * | 
 |  * Please read Documentation/workqueue.txt for details. | 
 |  */ | 
 |  | 
 | #include <linux/export.h> | 
 | #include <linux/kernel.h> | 
 | #include <linux/sched.h> | 
 | #include <linux/init.h> | 
 | #include <linux/signal.h> | 
 | #include <linux/completion.h> | 
 | #include <linux/workqueue.h> | 
 | #include <linux/slab.h> | 
 | #include <linux/cpu.h> | 
 | #include <linux/notifier.h> | 
 | #include <linux/kthread.h> | 
 | #include <linux/hardirq.h> | 
 | #include <linux/mempolicy.h> | 
 | #include <linux/freezer.h> | 
 | #include <linux/kallsyms.h> | 
 | #include <linux/debug_locks.h> | 
 | #include <linux/lockdep.h> | 
 | #include <linux/idr.h> | 
 |  | 
 | #include "workqueue_sched.h" | 
 |  | 
 | enum { | 
 | 	/* | 
 | 	 * global_cwq flags | 
 | 	 * | 
 | 	 * A bound gcwq is either associated or disassociated with its CPU. | 
 | 	 * While associated (!DISASSOCIATED), all workers are bound to the | 
 | 	 * CPU and none has %WORKER_UNBOUND set and concurrency management | 
 | 	 * is in effect. | 
 | 	 * | 
 | 	 * While DISASSOCIATED, the cpu may be offline and all workers have | 
 | 	 * %WORKER_UNBOUND set and concurrency management disabled, and may | 
 | 	 * be executing on any CPU.  The gcwq behaves as an unbound one. | 
 | 	 * | 
 | 	 * Note that DISASSOCIATED can be flipped only while holding | 
 | 	 * managership of all pools on the gcwq to avoid changing binding | 
 | 	 * state while create_worker() is in progress. | 
 | 	 */ | 
 | 	GCWQ_DISASSOCIATED	= 1 << 0,	/* cpu can't serve workers */ | 
 | 	GCWQ_FREEZING		= 1 << 1,	/* freeze in progress */ | 
 |  | 
 | 	/* pool flags */ | 
 | 	POOL_MANAGE_WORKERS	= 1 << 0,	/* need to manage workers */ | 
 | 	POOL_MANAGING_WORKERS   = 1 << 1,       /* managing workers */ | 
 |  | 
 | 	/* worker flags */ | 
 | 	WORKER_STARTED		= 1 << 0,	/* started */ | 
 | 	WORKER_DIE		= 1 << 1,	/* die die die */ | 
 | 	WORKER_IDLE		= 1 << 2,	/* is idle */ | 
 | 	WORKER_PREP		= 1 << 3,	/* preparing to run works */ | 
 | 	WORKER_REBIND		= 1 << 5,	/* mom is home, come back */ | 
 | 	WORKER_CPU_INTENSIVE	= 1 << 6,	/* cpu intensive */ | 
 | 	WORKER_UNBOUND		= 1 << 7,	/* worker is unbound */ | 
 |  | 
 | 	WORKER_NOT_RUNNING	= WORKER_PREP | WORKER_REBIND | WORKER_UNBOUND | | 
 | 				  WORKER_CPU_INTENSIVE, | 
 |  | 
 | 	NR_WORKER_POOLS		= 2,		/* # worker pools per gcwq */ | 
 |  | 
 | 	BUSY_WORKER_HASH_ORDER	= 6,		/* 64 pointers */ | 
 | 	BUSY_WORKER_HASH_SIZE	= 1 << BUSY_WORKER_HASH_ORDER, | 
 | 	BUSY_WORKER_HASH_MASK	= BUSY_WORKER_HASH_SIZE - 1, | 
 |  | 
 | 	MAX_IDLE_WORKERS_RATIO	= 4,		/* 1/4 of busy can be idle */ | 
 | 	IDLE_WORKER_TIMEOUT	= 300 * HZ,	/* keep idle ones for 5 mins */ | 
 |  | 
 | 	MAYDAY_INITIAL_TIMEOUT  = HZ / 100 >= 2 ? HZ / 100 : 2, | 
 | 						/* call for help after 10ms | 
 | 						   (min two ticks) */ | 
 | 	MAYDAY_INTERVAL		= HZ / 10,	/* and then every 100ms */ | 
 | 	CREATE_COOLDOWN		= HZ,		/* time to breath after fail */ | 
 |  | 
 | 	/* | 
 | 	 * Rescue workers are used only on emergencies and shared by | 
 | 	 * all cpus.  Give -20. | 
 | 	 */ | 
 | 	RESCUER_NICE_LEVEL	= -20, | 
 | 	HIGHPRI_NICE_LEVEL	= -20, | 
 | }; | 
 |  | 
 | /* | 
 |  * Structure fields follow one of the following exclusion rules. | 
 |  * | 
 |  * I: Modifiable by initialization/destruction paths and read-only for | 
 |  *    everyone else. | 
 |  * | 
 |  * P: Preemption protected.  Disabling preemption is enough and should | 
 |  *    only be modified and accessed from the local cpu. | 
 |  * | 
 |  * L: gcwq->lock protected.  Access with gcwq->lock held. | 
 |  * | 
 |  * X: During normal operation, modification requires gcwq->lock and | 
 |  *    should be done only from local cpu.  Either disabling preemption | 
 |  *    on local cpu or grabbing gcwq->lock is enough for read access. | 
 |  *    If GCWQ_DISASSOCIATED is set, it's identical to L. | 
 |  * | 
 |  * F: wq->flush_mutex protected. | 
 |  * | 
 |  * W: workqueue_lock protected. | 
 |  */ | 
 |  | 
 | struct global_cwq; | 
 | struct worker_pool; | 
 | struct idle_rebind; | 
 |  | 
 | /* | 
 |  * The poor guys doing the actual heavy lifting.  All on-duty workers | 
 |  * are either serving the manager role, on idle list or on busy hash. | 
 |  */ | 
 | struct worker { | 
 | 	/* on idle list while idle, on busy hash table while busy */ | 
 | 	union { | 
 | 		struct list_head	entry;	/* L: while idle */ | 
 | 		struct hlist_node	hentry;	/* L: while busy */ | 
 | 	}; | 
 |  | 
 | 	struct work_struct	*current_work;	/* L: work being processed */ | 
 | 	struct cpu_workqueue_struct *current_cwq; /* L: current_work's cwq */ | 
 | 	struct list_head	scheduled;	/* L: scheduled works */ | 
 | 	struct task_struct	*task;		/* I: worker task */ | 
 | 	struct worker_pool	*pool;		/* I: the associated pool */ | 
 | 	/* 64 bytes boundary on 64bit, 32 on 32bit */ | 
 | 	unsigned long		last_active;	/* L: last active timestamp */ | 
 | 	unsigned int		flags;		/* X: flags */ | 
 | 	int			id;		/* I: worker id */ | 
 |  | 
 | 	/* for rebinding worker to CPU */ | 
 | 	struct idle_rebind	*idle_rebind;	/* L: for idle worker */ | 
 | 	struct work_struct	rebind_work;	/* L: for busy worker */ | 
 | }; | 
 |  | 
 | struct worker_pool { | 
 | 	struct global_cwq	*gcwq;		/* I: the owning gcwq */ | 
 | 	unsigned int		flags;		/* X: flags */ | 
 |  | 
 | 	struct list_head	worklist;	/* L: list of pending works */ | 
 | 	int			nr_workers;	/* L: total number of workers */ | 
 | 	int			nr_idle;	/* L: currently idle ones */ | 
 |  | 
 | 	struct list_head	idle_list;	/* X: list of idle workers */ | 
 | 	struct timer_list	idle_timer;	/* L: worker idle timeout */ | 
 | 	struct timer_list	mayday_timer;	/* L: SOS timer for workers */ | 
 |  | 
 | 	struct mutex		manager_mutex;	/* mutex manager should hold */ | 
 | 	struct ida		worker_ida;	/* L: for worker IDs */ | 
 | }; | 
 |  | 
 | /* | 
 |  * Global per-cpu workqueue.  There's one and only one for each cpu | 
 |  * and all works are queued and processed here regardless of their | 
 |  * target workqueues. | 
 |  */ | 
 | struct global_cwq { | 
 | 	spinlock_t		lock;		/* the gcwq lock */ | 
 | 	unsigned int		cpu;		/* I: the associated cpu */ | 
 | 	unsigned int		flags;		/* L: GCWQ_* flags */ | 
 |  | 
 | 	/* workers are chained either in busy_hash or pool idle_list */ | 
 | 	struct hlist_head	busy_hash[BUSY_WORKER_HASH_SIZE]; | 
 | 						/* L: hash of busy workers */ | 
 |  | 
 | 	struct worker_pool	pools[2];	/* normal and highpri pools */ | 
 |  | 
 | 	wait_queue_head_t	rebind_hold;	/* rebind hold wait */ | 
 | } ____cacheline_aligned_in_smp; | 
 |  | 
 | /* | 
 |  * The per-CPU workqueue.  The lower WORK_STRUCT_FLAG_BITS of | 
 |  * work_struct->data are used for flags and thus cwqs need to be | 
 |  * aligned at two's power of the number of flag bits. | 
 |  */ | 
 | struct cpu_workqueue_struct { | 
 | 	struct worker_pool	*pool;		/* I: the associated pool */ | 
 | 	struct workqueue_struct *wq;		/* I: the owning workqueue */ | 
 | 	int			work_color;	/* L: current color */ | 
 | 	int			flush_color;	/* L: flushing color */ | 
 | 	int			nr_in_flight[WORK_NR_COLORS]; | 
 | 						/* L: nr of in_flight works */ | 
 | 	int			nr_active;	/* L: nr of active works */ | 
 | 	int			max_active;	/* L: max active works */ | 
 | 	struct list_head	delayed_works;	/* L: delayed works */ | 
 | }; | 
 |  | 
 | /* | 
 |  * Structure used to wait for workqueue flush. | 
 |  */ | 
 | struct wq_flusher { | 
 | 	struct list_head	list;		/* F: list of flushers */ | 
 | 	int			flush_color;	/* F: flush color waiting for */ | 
 | 	struct completion	done;		/* flush completion */ | 
 | }; | 
 |  | 
 | /* | 
 |  * All cpumasks are assumed to be always set on UP and thus can't be | 
 |  * used to determine whether there's something to be done. | 
 |  */ | 
 | #ifdef CONFIG_SMP | 
 | typedef cpumask_var_t mayday_mask_t; | 
 | #define mayday_test_and_set_cpu(cpu, mask)	\ | 
 | 	cpumask_test_and_set_cpu((cpu), (mask)) | 
 | #define mayday_clear_cpu(cpu, mask)		cpumask_clear_cpu((cpu), (mask)) | 
 | #define for_each_mayday_cpu(cpu, mask)		for_each_cpu((cpu), (mask)) | 
 | #define alloc_mayday_mask(maskp, gfp)		zalloc_cpumask_var((maskp), (gfp)) | 
 | #define free_mayday_mask(mask)			free_cpumask_var((mask)) | 
 | #else | 
 | typedef unsigned long mayday_mask_t; | 
 | #define mayday_test_and_set_cpu(cpu, mask)	test_and_set_bit(0, &(mask)) | 
 | #define mayday_clear_cpu(cpu, mask)		clear_bit(0, &(mask)) | 
 | #define for_each_mayday_cpu(cpu, mask)		if ((cpu) = 0, (mask)) | 
 | #define alloc_mayday_mask(maskp, gfp)		true | 
 | #define free_mayday_mask(mask)			do { } while (0) | 
 | #endif | 
 |  | 
 | /* | 
 |  * The externally visible workqueue abstraction is an array of | 
 |  * per-CPU workqueues: | 
 |  */ | 
 | struct workqueue_struct { | 
 | 	unsigned int		flags;		/* W: WQ_* flags */ | 
 | 	union { | 
 | 		struct cpu_workqueue_struct __percpu	*pcpu; | 
 | 		struct cpu_workqueue_struct		*single; | 
 | 		unsigned long				v; | 
 | 	} cpu_wq;				/* I: cwq's */ | 
 | 	struct list_head	list;		/* W: list of all workqueues */ | 
 |  | 
 | 	struct mutex		flush_mutex;	/* protects wq flushing */ | 
 | 	int			work_color;	/* F: current work color */ | 
 | 	int			flush_color;	/* F: current flush color */ | 
 | 	atomic_t		nr_cwqs_to_flush; /* flush in progress */ | 
 | 	struct wq_flusher	*first_flusher;	/* F: first flusher */ | 
 | 	struct list_head	flusher_queue;	/* F: flush waiters */ | 
 | 	struct list_head	flusher_overflow; /* F: flush overflow list */ | 
 |  | 
 | 	mayday_mask_t		mayday_mask;	/* cpus requesting rescue */ | 
 | 	struct worker		*rescuer;	/* I: rescue worker */ | 
 |  | 
 | 	int			nr_drainers;	/* W: drain in progress */ | 
 | 	int			saved_max_active; /* W: saved cwq max_active */ | 
 | #ifdef CONFIG_LOCKDEP | 
 | 	struct lockdep_map	lockdep_map; | 
 | #endif | 
 | 	char			name[];		/* I: workqueue name */ | 
 | }; | 
 |  | 
 | struct workqueue_struct *system_wq __read_mostly; | 
 | struct workqueue_struct *system_long_wq __read_mostly; | 
 | struct workqueue_struct *system_nrt_wq __read_mostly; | 
 | struct workqueue_struct *system_unbound_wq __read_mostly; | 
 | struct workqueue_struct *system_freezable_wq __read_mostly; | 
 | struct workqueue_struct *system_nrt_freezable_wq __read_mostly; | 
 | EXPORT_SYMBOL_GPL(system_wq); | 
 | EXPORT_SYMBOL_GPL(system_long_wq); | 
 | EXPORT_SYMBOL_GPL(system_nrt_wq); | 
 | EXPORT_SYMBOL_GPL(system_unbound_wq); | 
 | EXPORT_SYMBOL_GPL(system_freezable_wq); | 
 | EXPORT_SYMBOL_GPL(system_nrt_freezable_wq); | 
 |  | 
 | #define CREATE_TRACE_POINTS | 
 | #include <trace/events/workqueue.h> | 
 |  | 
 | #define for_each_worker_pool(pool, gcwq)				\ | 
 | 	for ((pool) = &(gcwq)->pools[0];				\ | 
 | 	     (pool) < &(gcwq)->pools[NR_WORKER_POOLS]; (pool)++) | 
 |  | 
 | #define for_each_busy_worker(worker, i, pos, gcwq)			\ | 
 | 	for (i = 0; i < BUSY_WORKER_HASH_SIZE; i++)			\ | 
 | 		hlist_for_each_entry(worker, pos, &gcwq->busy_hash[i], hentry) | 
 |  | 
 | static inline int __next_gcwq_cpu(int cpu, const struct cpumask *mask, | 
 | 				  unsigned int sw) | 
 | { | 
 | 	if (cpu < nr_cpu_ids) { | 
 | 		if (sw & 1) { | 
 | 			cpu = cpumask_next(cpu, mask); | 
 | 			if (cpu < nr_cpu_ids) | 
 | 				return cpu; | 
 | 		} | 
 | 		if (sw & 2) | 
 | 			return WORK_CPU_UNBOUND; | 
 | 	} | 
 | 	return WORK_CPU_NONE; | 
 | } | 
 |  | 
 | static inline int __next_wq_cpu(int cpu, const struct cpumask *mask, | 
 | 				struct workqueue_struct *wq) | 
 | { | 
 | 	return __next_gcwq_cpu(cpu, mask, !(wq->flags & WQ_UNBOUND) ? 1 : 2); | 
 | } | 
 |  | 
 | /* | 
 |  * CPU iterators | 
 |  * | 
 |  * An extra gcwq is defined for an invalid cpu number | 
 |  * (WORK_CPU_UNBOUND) to host workqueues which are not bound to any | 
 |  * specific CPU.  The following iterators are similar to | 
 |  * for_each_*_cpu() iterators but also considers the unbound gcwq. | 
 |  * | 
 |  * for_each_gcwq_cpu()		: possible CPUs + WORK_CPU_UNBOUND | 
 |  * for_each_online_gcwq_cpu()	: online CPUs + WORK_CPU_UNBOUND | 
 |  * for_each_cwq_cpu()		: possible CPUs for bound workqueues, | 
 |  *				  WORK_CPU_UNBOUND for unbound workqueues | 
 |  */ | 
 | #define for_each_gcwq_cpu(cpu)						\ | 
 | 	for ((cpu) = __next_gcwq_cpu(-1, cpu_possible_mask, 3);		\ | 
 | 	     (cpu) < WORK_CPU_NONE;					\ | 
 | 	     (cpu) = __next_gcwq_cpu((cpu), cpu_possible_mask, 3)) | 
 |  | 
 | #define for_each_online_gcwq_cpu(cpu)					\ | 
 | 	for ((cpu) = __next_gcwq_cpu(-1, cpu_online_mask, 3);		\ | 
 | 	     (cpu) < WORK_CPU_NONE;					\ | 
 | 	     (cpu) = __next_gcwq_cpu((cpu), cpu_online_mask, 3)) | 
 |  | 
 | #define for_each_cwq_cpu(cpu, wq)					\ | 
 | 	for ((cpu) = __next_wq_cpu(-1, cpu_possible_mask, (wq));	\ | 
 | 	     (cpu) < WORK_CPU_NONE;					\ | 
 | 	     (cpu) = __next_wq_cpu((cpu), cpu_possible_mask, (wq))) | 
 |  | 
 | #ifdef CONFIG_DEBUG_OBJECTS_WORK | 
 |  | 
 | static struct debug_obj_descr work_debug_descr; | 
 |  | 
 | static void *work_debug_hint(void *addr) | 
 | { | 
 | 	return ((struct work_struct *) addr)->func; | 
 | } | 
 |  | 
 | /* | 
 |  * fixup_init is called when: | 
 |  * - an active object is initialized | 
 |  */ | 
 | static int work_fixup_init(void *addr, enum debug_obj_state state) | 
 | { | 
 | 	struct work_struct *work = addr; | 
 |  | 
 | 	switch (state) { | 
 | 	case ODEBUG_STATE_ACTIVE: | 
 | 		cancel_work_sync(work); | 
 | 		debug_object_init(work, &work_debug_descr); | 
 | 		return 1; | 
 | 	default: | 
 | 		return 0; | 
 | 	} | 
 | } | 
 |  | 
 | /* | 
 |  * fixup_activate is called when: | 
 |  * - an active object is activated | 
 |  * - an unknown object is activated (might be a statically initialized object) | 
 |  */ | 
 | static int work_fixup_activate(void *addr, enum debug_obj_state state) | 
 | { | 
 | 	struct work_struct *work = addr; | 
 |  | 
 | 	switch (state) { | 
 |  | 
 | 	case ODEBUG_STATE_NOTAVAILABLE: | 
 | 		/* | 
 | 		 * This is not really a fixup. The work struct was | 
 | 		 * statically initialized. We just make sure that it | 
 | 		 * is tracked in the object tracker. | 
 | 		 */ | 
 | 		if (test_bit(WORK_STRUCT_STATIC_BIT, work_data_bits(work))) { | 
 | 			debug_object_init(work, &work_debug_descr); | 
 | 			debug_object_activate(work, &work_debug_descr); | 
 | 			return 0; | 
 | 		} | 
 | 		WARN_ON_ONCE(1); | 
 | 		return 0; | 
 |  | 
 | 	case ODEBUG_STATE_ACTIVE: | 
 | 		WARN_ON(1); | 
 |  | 
 | 	default: | 
 | 		return 0; | 
 | 	} | 
 | } | 
 |  | 
 | /* | 
 |  * fixup_free is called when: | 
 |  * - an active object is freed | 
 |  */ | 
 | static int work_fixup_free(void *addr, enum debug_obj_state state) | 
 | { | 
 | 	struct work_struct *work = addr; | 
 |  | 
 | 	switch (state) { | 
 | 	case ODEBUG_STATE_ACTIVE: | 
 | 		cancel_work_sync(work); | 
 | 		debug_object_free(work, &work_debug_descr); | 
 | 		return 1; | 
 | 	default: | 
 | 		return 0; | 
 | 	} | 
 | } | 
 |  | 
 | static struct debug_obj_descr work_debug_descr = { | 
 | 	.name		= "work_struct", | 
 | 	.debug_hint	= work_debug_hint, | 
 | 	.fixup_init	= work_fixup_init, | 
 | 	.fixup_activate	= work_fixup_activate, | 
 | 	.fixup_free	= work_fixup_free, | 
 | }; | 
 |  | 
 | static inline void debug_work_activate(struct work_struct *work) | 
 | { | 
 | 	debug_object_activate(work, &work_debug_descr); | 
 | } | 
 |  | 
 | static inline void debug_work_deactivate(struct work_struct *work) | 
 | { | 
 | 	debug_object_deactivate(work, &work_debug_descr); | 
 | } | 
 |  | 
 | void __init_work(struct work_struct *work, int onstack) | 
 | { | 
 | 	if (onstack) | 
 | 		debug_object_init_on_stack(work, &work_debug_descr); | 
 | 	else | 
 | 		debug_object_init(work, &work_debug_descr); | 
 | } | 
 | EXPORT_SYMBOL_GPL(__init_work); | 
 |  | 
 | void destroy_work_on_stack(struct work_struct *work) | 
 | { | 
 | 	debug_object_free(work, &work_debug_descr); | 
 | } | 
 | EXPORT_SYMBOL_GPL(destroy_work_on_stack); | 
 |  | 
 | #else | 
 | static inline void debug_work_activate(struct work_struct *work) { } | 
 | static inline void debug_work_deactivate(struct work_struct *work) { } | 
 | #endif | 
 |  | 
 | /* Serializes the accesses to the list of workqueues. */ | 
 | static DEFINE_SPINLOCK(workqueue_lock); | 
 | static LIST_HEAD(workqueues); | 
 | static bool workqueue_freezing;		/* W: have wqs started freezing? */ | 
 |  | 
 | /* | 
 |  * The almighty global cpu workqueues.  nr_running is the only field | 
 |  * which is expected to be used frequently by other cpus via | 
 |  * try_to_wake_up().  Put it in a separate cacheline. | 
 |  */ | 
 | static DEFINE_PER_CPU(struct global_cwq, global_cwq); | 
 | static DEFINE_PER_CPU_SHARED_ALIGNED(atomic_t, pool_nr_running[NR_WORKER_POOLS]); | 
 |  | 
 | /* | 
 |  * Global cpu workqueue and nr_running counter for unbound gcwq.  The | 
 |  * gcwq is always online, has GCWQ_DISASSOCIATED set, and all its | 
 |  * workers have WORKER_UNBOUND set. | 
 |  */ | 
 | static struct global_cwq unbound_global_cwq; | 
 | static atomic_t unbound_pool_nr_running[NR_WORKER_POOLS] = { | 
 | 	[0 ... NR_WORKER_POOLS - 1]	= ATOMIC_INIT(0),	/* always 0 */ | 
 | }; | 
 |  | 
 | static int worker_thread(void *__worker); | 
 |  | 
 | static int worker_pool_pri(struct worker_pool *pool) | 
 | { | 
 | 	return pool - pool->gcwq->pools; | 
 | } | 
 |  | 
 | static struct global_cwq *get_gcwq(unsigned int cpu) | 
 | { | 
 | 	if (cpu != WORK_CPU_UNBOUND) | 
 | 		return &per_cpu(global_cwq, cpu); | 
 | 	else | 
 | 		return &unbound_global_cwq; | 
 | } | 
 |  | 
 | static atomic_t *get_pool_nr_running(struct worker_pool *pool) | 
 | { | 
 | 	int cpu = pool->gcwq->cpu; | 
 | 	int idx = worker_pool_pri(pool); | 
 |  | 
 | 	if (cpu != WORK_CPU_UNBOUND) | 
 | 		return &per_cpu(pool_nr_running, cpu)[idx]; | 
 | 	else | 
 | 		return &unbound_pool_nr_running[idx]; | 
 | } | 
 |  | 
 | static struct cpu_workqueue_struct *get_cwq(unsigned int cpu, | 
 | 					    struct workqueue_struct *wq) | 
 | { | 
 | 	if (!(wq->flags & WQ_UNBOUND)) { | 
 | 		if (likely(cpu < nr_cpu_ids)) | 
 | 			return per_cpu_ptr(wq->cpu_wq.pcpu, cpu); | 
 | 	} else if (likely(cpu == WORK_CPU_UNBOUND)) | 
 | 		return wq->cpu_wq.single; | 
 | 	return NULL; | 
 | } | 
 |  | 
 | static unsigned int work_color_to_flags(int color) | 
 | { | 
 | 	return color << WORK_STRUCT_COLOR_SHIFT; | 
 | } | 
 |  | 
 | static int get_work_color(struct work_struct *work) | 
 | { | 
 | 	return (*work_data_bits(work) >> WORK_STRUCT_COLOR_SHIFT) & | 
 | 		((1 << WORK_STRUCT_COLOR_BITS) - 1); | 
 | } | 
 |  | 
 | static int work_next_color(int color) | 
 | { | 
 | 	return (color + 1) % WORK_NR_COLORS; | 
 | } | 
 |  | 
 | /* | 
 |  * A work's data points to the cwq with WORK_STRUCT_CWQ set while the | 
 |  * work is on queue.  Once execution starts, WORK_STRUCT_CWQ is | 
 |  * cleared and the work data contains the cpu number it was last on. | 
 |  * | 
 |  * set_work_{cwq|cpu}() and clear_work_data() can be used to set the | 
 |  * cwq, cpu or clear work->data.  These functions should only be | 
 |  * called while the work is owned - ie. while the PENDING bit is set. | 
 |  * | 
 |  * get_work_[g]cwq() can be used to obtain the gcwq or cwq | 
 |  * corresponding to a work.  gcwq is available once the work has been | 
 |  * queued anywhere after initialization.  cwq is available only from | 
 |  * queueing until execution starts. | 
 |  */ | 
 | static inline void set_work_data(struct work_struct *work, unsigned long data, | 
 | 				 unsigned long flags) | 
 | { | 
 | 	BUG_ON(!work_pending(work)); | 
 | 	atomic_long_set(&work->data, data | flags | work_static(work)); | 
 | } | 
 |  | 
 | static void set_work_cwq(struct work_struct *work, | 
 | 			 struct cpu_workqueue_struct *cwq, | 
 | 			 unsigned long extra_flags) | 
 | { | 
 | 	set_work_data(work, (unsigned long)cwq, | 
 | 		      WORK_STRUCT_PENDING | WORK_STRUCT_CWQ | extra_flags); | 
 | } | 
 |  | 
 | static void set_work_cpu(struct work_struct *work, unsigned int cpu) | 
 | { | 
 | 	set_work_data(work, cpu << WORK_STRUCT_FLAG_BITS, WORK_STRUCT_PENDING); | 
 | } | 
 |  | 
 | static void clear_work_data(struct work_struct *work) | 
 | { | 
 | 	set_work_data(work, WORK_STRUCT_NO_CPU, 0); | 
 | } | 
 |  | 
 | static struct cpu_workqueue_struct *get_work_cwq(struct work_struct *work) | 
 | { | 
 | 	unsigned long data = atomic_long_read(&work->data); | 
 |  | 
 | 	if (data & WORK_STRUCT_CWQ) | 
 | 		return (void *)(data & WORK_STRUCT_WQ_DATA_MASK); | 
 | 	else | 
 | 		return NULL; | 
 | } | 
 |  | 
 | static struct global_cwq *get_work_gcwq(struct work_struct *work) | 
 | { | 
 | 	unsigned long data = atomic_long_read(&work->data); | 
 | 	unsigned int cpu; | 
 |  | 
 | 	if (data & WORK_STRUCT_CWQ) | 
 | 		return ((struct cpu_workqueue_struct *) | 
 | 			(data & WORK_STRUCT_WQ_DATA_MASK))->pool->gcwq; | 
 |  | 
 | 	cpu = data >> WORK_STRUCT_FLAG_BITS; | 
 | 	if (cpu == WORK_CPU_NONE) | 
 | 		return NULL; | 
 |  | 
 | 	BUG_ON(cpu >= nr_cpu_ids && cpu != WORK_CPU_UNBOUND); | 
 | 	return get_gcwq(cpu); | 
 | } | 
 |  | 
 | /* | 
 |  * Policy functions.  These define the policies on how the global worker | 
 |  * pools are managed.  Unless noted otherwise, these functions assume that | 
 |  * they're being called with gcwq->lock held. | 
 |  */ | 
 |  | 
 | static bool __need_more_worker(struct worker_pool *pool) | 
 | { | 
 | 	return !atomic_read(get_pool_nr_running(pool)); | 
 | } | 
 |  | 
 | /* | 
 |  * Need to wake up a worker?  Called from anything but currently | 
 |  * running workers. | 
 |  * | 
 |  * Note that, because unbound workers never contribute to nr_running, this | 
 |  * function will always return %true for unbound gcwq as long as the | 
 |  * worklist isn't empty. | 
 |  */ | 
 | static bool need_more_worker(struct worker_pool *pool) | 
 | { | 
 | 	return !list_empty(&pool->worklist) && __need_more_worker(pool); | 
 | } | 
 |  | 
 | /* Can I start working?  Called from busy but !running workers. */ | 
 | static bool may_start_working(struct worker_pool *pool) | 
 | { | 
 | 	return pool->nr_idle; | 
 | } | 
 |  | 
 | /* Do I need to keep working?  Called from currently running workers. */ | 
 | static bool keep_working(struct worker_pool *pool) | 
 | { | 
 | 	atomic_t *nr_running = get_pool_nr_running(pool); | 
 |  | 
 | 	return !list_empty(&pool->worklist) && atomic_read(nr_running) <= 1; | 
 | } | 
 |  | 
 | /* Do we need a new worker?  Called from manager. */ | 
 | static bool need_to_create_worker(struct worker_pool *pool) | 
 | { | 
 | 	return need_more_worker(pool) && !may_start_working(pool); | 
 | } | 
 |  | 
 | /* Do I need to be the manager? */ | 
 | static bool need_to_manage_workers(struct worker_pool *pool) | 
 | { | 
 | 	return need_to_create_worker(pool) || | 
 | 		(pool->flags & POOL_MANAGE_WORKERS); | 
 | } | 
 |  | 
 | /* Do we have too many workers and should some go away? */ | 
 | static bool too_many_workers(struct worker_pool *pool) | 
 | { | 
 | 	bool managing = pool->flags & POOL_MANAGING_WORKERS; | 
 | 	int nr_idle = pool->nr_idle + managing; /* manager is considered idle */ | 
 | 	int nr_busy = pool->nr_workers - nr_idle; | 
 |  | 
 | 	return nr_idle > 2 && (nr_idle - 2) * MAX_IDLE_WORKERS_RATIO >= nr_busy; | 
 | } | 
 |  | 
 | /* | 
 |  * Wake up functions. | 
 |  */ | 
 |  | 
 | /* Return the first worker.  Safe with preemption disabled */ | 
 | static struct worker *first_worker(struct worker_pool *pool) | 
 | { | 
 | 	if (unlikely(list_empty(&pool->idle_list))) | 
 | 		return NULL; | 
 |  | 
 | 	return list_first_entry(&pool->idle_list, struct worker, entry); | 
 | } | 
 |  | 
 | /** | 
 |  * wake_up_worker - wake up an idle worker | 
 |  * @pool: worker pool to wake worker from | 
 |  * | 
 |  * Wake up the first idle worker of @pool. | 
 |  * | 
 |  * CONTEXT: | 
 |  * spin_lock_irq(gcwq->lock). | 
 |  */ | 
 | static void wake_up_worker(struct worker_pool *pool) | 
 | { | 
 | 	struct worker *worker = first_worker(pool); | 
 |  | 
 | 	if (likely(worker)) | 
 | 		wake_up_process(worker->task); | 
 | } | 
 |  | 
 | /** | 
 |  * wq_worker_waking_up - a worker is waking up | 
 |  * @task: task waking up | 
 |  * @cpu: CPU @task is waking up to | 
 |  * | 
 |  * This function is called during try_to_wake_up() when a worker is | 
 |  * being awoken. | 
 |  * | 
 |  * CONTEXT: | 
 |  * spin_lock_irq(rq->lock) | 
 |  */ | 
 | void wq_worker_waking_up(struct task_struct *task, unsigned int cpu) | 
 | { | 
 | 	struct worker *worker = kthread_data(task); | 
 |  | 
 | 	if (!(worker->flags & WORKER_NOT_RUNNING)) | 
 | 		atomic_inc(get_pool_nr_running(worker->pool)); | 
 | } | 
 |  | 
 | /** | 
 |  * wq_worker_sleeping - a worker is going to sleep | 
 |  * @task: task going to sleep | 
 |  * @cpu: CPU in question, must be the current CPU number | 
 |  * | 
 |  * This function is called during schedule() when a busy worker is | 
 |  * going to sleep.  Worker on the same cpu can be woken up by | 
 |  * returning pointer to its task. | 
 |  * | 
 |  * CONTEXT: | 
 |  * spin_lock_irq(rq->lock) | 
 |  * | 
 |  * RETURNS: | 
 |  * Worker task on @cpu to wake up, %NULL if none. | 
 |  */ | 
 | struct task_struct *wq_worker_sleeping(struct task_struct *task, | 
 | 				       unsigned int cpu) | 
 | { | 
 | 	struct worker *worker = kthread_data(task), *to_wakeup = NULL; | 
 | 	struct worker_pool *pool = worker->pool; | 
 | 	atomic_t *nr_running = get_pool_nr_running(pool); | 
 |  | 
 | 	if (worker->flags & WORKER_NOT_RUNNING) | 
 | 		return NULL; | 
 |  | 
 | 	/* this can only happen on the local cpu */ | 
 | 	BUG_ON(cpu != raw_smp_processor_id()); | 
 |  | 
 | 	/* | 
 | 	 * The counterpart of the following dec_and_test, implied mb, | 
 | 	 * worklist not empty test sequence is in insert_work(). | 
 | 	 * Please read comment there. | 
 | 	 * | 
 | 	 * NOT_RUNNING is clear.  This means that we're bound to and | 
 | 	 * running on the local cpu w/ rq lock held and preemption | 
 | 	 * disabled, which in turn means that none else could be | 
 | 	 * manipulating idle_list, so dereferencing idle_list without gcwq | 
 | 	 * lock is safe. | 
 | 	 */ | 
 | 	if (atomic_dec_and_test(nr_running) && !list_empty(&pool->worklist)) | 
 | 		to_wakeup = first_worker(pool); | 
 | 	return to_wakeup ? to_wakeup->task : NULL; | 
 | } | 
 |  | 
 | /** | 
 |  * worker_set_flags - set worker flags and adjust nr_running accordingly | 
 |  * @worker: self | 
 |  * @flags: flags to set | 
 |  * @wakeup: wakeup an idle worker if necessary | 
 |  * | 
 |  * Set @flags in @worker->flags and adjust nr_running accordingly.  If | 
 |  * nr_running becomes zero and @wakeup is %true, an idle worker is | 
 |  * woken up. | 
 |  * | 
 |  * CONTEXT: | 
 |  * spin_lock_irq(gcwq->lock) | 
 |  */ | 
 | static inline void worker_set_flags(struct worker *worker, unsigned int flags, | 
 | 				    bool wakeup) | 
 | { | 
 | 	struct worker_pool *pool = worker->pool; | 
 |  | 
 | 	WARN_ON_ONCE(worker->task != current); | 
 |  | 
 | 	/* | 
 | 	 * If transitioning into NOT_RUNNING, adjust nr_running and | 
 | 	 * wake up an idle worker as necessary if requested by | 
 | 	 * @wakeup. | 
 | 	 */ | 
 | 	if ((flags & WORKER_NOT_RUNNING) && | 
 | 	    !(worker->flags & WORKER_NOT_RUNNING)) { | 
 | 		atomic_t *nr_running = get_pool_nr_running(pool); | 
 |  | 
 | 		if (wakeup) { | 
 | 			if (atomic_dec_and_test(nr_running) && | 
 | 			    !list_empty(&pool->worklist)) | 
 | 				wake_up_worker(pool); | 
 | 		} else | 
 | 			atomic_dec(nr_running); | 
 | 	} | 
 |  | 
 | 	worker->flags |= flags; | 
 | } | 
 |  | 
 | /** | 
 |  * worker_clr_flags - clear worker flags and adjust nr_running accordingly | 
 |  * @worker: self | 
 |  * @flags: flags to clear | 
 |  * | 
 |  * Clear @flags in @worker->flags and adjust nr_running accordingly. | 
 |  * | 
 |  * CONTEXT: | 
 |  * spin_lock_irq(gcwq->lock) | 
 |  */ | 
 | static inline void worker_clr_flags(struct worker *worker, unsigned int flags) | 
 | { | 
 | 	struct worker_pool *pool = worker->pool; | 
 | 	unsigned int oflags = worker->flags; | 
 |  | 
 | 	WARN_ON_ONCE(worker->task != current); | 
 |  | 
 | 	worker->flags &= ~flags; | 
 |  | 
 | 	/* | 
 | 	 * If transitioning out of NOT_RUNNING, increment nr_running.  Note | 
 | 	 * that the nested NOT_RUNNING is not a noop.  NOT_RUNNING is mask | 
 | 	 * of multiple flags, not a single flag. | 
 | 	 */ | 
 | 	if ((flags & WORKER_NOT_RUNNING) && (oflags & WORKER_NOT_RUNNING)) | 
 | 		if (!(worker->flags & WORKER_NOT_RUNNING)) | 
 | 			atomic_inc(get_pool_nr_running(pool)); | 
 | } | 
 |  | 
 | /** | 
 |  * busy_worker_head - return the busy hash head for a work | 
 |  * @gcwq: gcwq of interest | 
 |  * @work: work to be hashed | 
 |  * | 
 |  * Return hash head of @gcwq for @work. | 
 |  * | 
 |  * CONTEXT: | 
 |  * spin_lock_irq(gcwq->lock). | 
 |  * | 
 |  * RETURNS: | 
 |  * Pointer to the hash head. | 
 |  */ | 
 | static struct hlist_head *busy_worker_head(struct global_cwq *gcwq, | 
 | 					   struct work_struct *work) | 
 | { | 
 | 	const int base_shift = ilog2(sizeof(struct work_struct)); | 
 | 	unsigned long v = (unsigned long)work; | 
 |  | 
 | 	/* simple shift and fold hash, do we need something better? */ | 
 | 	v >>= base_shift; | 
 | 	v += v >> BUSY_WORKER_HASH_ORDER; | 
 | 	v &= BUSY_WORKER_HASH_MASK; | 
 |  | 
 | 	return &gcwq->busy_hash[v]; | 
 | } | 
 |  | 
 | /** | 
 |  * __find_worker_executing_work - find worker which is executing a work | 
 |  * @gcwq: gcwq of interest | 
 |  * @bwh: hash head as returned by busy_worker_head() | 
 |  * @work: work to find worker for | 
 |  * | 
 |  * Find a worker which is executing @work on @gcwq.  @bwh should be | 
 |  * the hash head obtained by calling busy_worker_head() with the same | 
 |  * work. | 
 |  * | 
 |  * CONTEXT: | 
 |  * spin_lock_irq(gcwq->lock). | 
 |  * | 
 |  * RETURNS: | 
 |  * Pointer to worker which is executing @work if found, NULL | 
 |  * otherwise. | 
 |  */ | 
 | static struct worker *__find_worker_executing_work(struct global_cwq *gcwq, | 
 | 						   struct hlist_head *bwh, | 
 | 						   struct work_struct *work) | 
 | { | 
 | 	struct worker *worker; | 
 | 	struct hlist_node *tmp; | 
 |  | 
 | 	hlist_for_each_entry(worker, tmp, bwh, hentry) | 
 | 		if (worker->current_work == work) | 
 | 			return worker; | 
 | 	return NULL; | 
 | } | 
 |  | 
 | /** | 
 |  * find_worker_executing_work - find worker which is executing a work | 
 |  * @gcwq: gcwq of interest | 
 |  * @work: work to find worker for | 
 |  * | 
 |  * Find a worker which is executing @work on @gcwq.  This function is | 
 |  * identical to __find_worker_executing_work() except that this | 
 |  * function calculates @bwh itself. | 
 |  * | 
 |  * CONTEXT: | 
 |  * spin_lock_irq(gcwq->lock). | 
 |  * | 
 |  * RETURNS: | 
 |  * Pointer to worker which is executing @work if found, NULL | 
 |  * otherwise. | 
 |  */ | 
 | static struct worker *find_worker_executing_work(struct global_cwq *gcwq, | 
 | 						 struct work_struct *work) | 
 | { | 
 | 	return __find_worker_executing_work(gcwq, busy_worker_head(gcwq, work), | 
 | 					    work); | 
 | } | 
 |  | 
 | /** | 
 |  * insert_work - insert a work into gcwq | 
 |  * @cwq: cwq @work belongs to | 
 |  * @work: work to insert | 
 |  * @head: insertion point | 
 |  * @extra_flags: extra WORK_STRUCT_* flags to set | 
 |  * | 
 |  * Insert @work which belongs to @cwq into @gcwq after @head. | 
 |  * @extra_flags is or'd to work_struct flags. | 
 |  * | 
 |  * CONTEXT: | 
 |  * spin_lock_irq(gcwq->lock). | 
 |  */ | 
 | static void insert_work(struct cpu_workqueue_struct *cwq, | 
 | 			struct work_struct *work, struct list_head *head, | 
 | 			unsigned int extra_flags) | 
 | { | 
 | 	struct worker_pool *pool = cwq->pool; | 
 |  | 
 | 	/* we own @work, set data and link */ | 
 | 	set_work_cwq(work, cwq, extra_flags); | 
 |  | 
 | 	/* | 
 | 	 * Ensure that we get the right work->data if we see the | 
 | 	 * result of list_add() below, see try_to_grab_pending(). | 
 | 	 */ | 
 | 	smp_wmb(); | 
 |  | 
 | 	list_add_tail(&work->entry, head); | 
 |  | 
 | 	/* | 
 | 	 * Ensure either worker_sched_deactivated() sees the above | 
 | 	 * list_add_tail() or we see zero nr_running to avoid workers | 
 | 	 * lying around lazily while there are works to be processed. | 
 | 	 */ | 
 | 	smp_mb(); | 
 |  | 
 | 	if (__need_more_worker(pool)) | 
 | 		wake_up_worker(pool); | 
 | } | 
 |  | 
 | /* | 
 |  * Test whether @work is being queued from another work executing on the | 
 |  * same workqueue.  This is rather expensive and should only be used from | 
 |  * cold paths. | 
 |  */ | 
 | static bool is_chained_work(struct workqueue_struct *wq) | 
 | { | 
 | 	unsigned long flags; | 
 | 	unsigned int cpu; | 
 |  | 
 | 	for_each_gcwq_cpu(cpu) { | 
 | 		struct global_cwq *gcwq = get_gcwq(cpu); | 
 | 		struct worker *worker; | 
 | 		struct hlist_node *pos; | 
 | 		int i; | 
 |  | 
 | 		spin_lock_irqsave(&gcwq->lock, flags); | 
 | 		for_each_busy_worker(worker, i, pos, gcwq) { | 
 | 			if (worker->task != current) | 
 | 				continue; | 
 | 			spin_unlock_irqrestore(&gcwq->lock, flags); | 
 | 			/* | 
 | 			 * I'm @worker, no locking necessary.  See if @work | 
 | 			 * is headed to the same workqueue. | 
 | 			 */ | 
 | 			return worker->current_cwq->wq == wq; | 
 | 		} | 
 | 		spin_unlock_irqrestore(&gcwq->lock, flags); | 
 | 	} | 
 | 	return false; | 
 | } | 
 |  | 
 | static void __queue_work(unsigned int cpu, struct workqueue_struct *wq, | 
 | 			 struct work_struct *work) | 
 | { | 
 | 	struct global_cwq *gcwq; | 
 | 	struct cpu_workqueue_struct *cwq; | 
 | 	struct list_head *worklist; | 
 | 	unsigned int work_flags; | 
 | 	unsigned long flags; | 
 |  | 
 | 	debug_work_activate(work); | 
 |  | 
 | 	/* if dying, only works from the same workqueue are allowed */ | 
 | 	if (unlikely(wq->flags & WQ_DRAINING) && | 
 | 	    WARN_ON_ONCE(!is_chained_work(wq))) | 
 | 		return; | 
 |  | 
 | 	/* determine gcwq to use */ | 
 | 	if (!(wq->flags & WQ_UNBOUND)) { | 
 | 		struct global_cwq *last_gcwq; | 
 |  | 
 | 		if (unlikely(cpu == WORK_CPU_UNBOUND)) | 
 | 			cpu = raw_smp_processor_id(); | 
 |  | 
 | 		/* | 
 | 		 * It's multi cpu.  If @wq is non-reentrant and @work | 
 | 		 * was previously on a different cpu, it might still | 
 | 		 * be running there, in which case the work needs to | 
 | 		 * be queued on that cpu to guarantee non-reentrance. | 
 | 		 */ | 
 | 		gcwq = get_gcwq(cpu); | 
 | 		if (wq->flags & WQ_NON_REENTRANT && | 
 | 		    (last_gcwq = get_work_gcwq(work)) && last_gcwq != gcwq) { | 
 | 			struct worker *worker; | 
 |  | 
 | 			spin_lock_irqsave(&last_gcwq->lock, flags); | 
 |  | 
 | 			worker = find_worker_executing_work(last_gcwq, work); | 
 |  | 
 | 			if (worker && worker->current_cwq->wq == wq) | 
 | 				gcwq = last_gcwq; | 
 | 			else { | 
 | 				/* meh... not running there, queue here */ | 
 | 				spin_unlock_irqrestore(&last_gcwq->lock, flags); | 
 | 				spin_lock_irqsave(&gcwq->lock, flags); | 
 | 			} | 
 | 		} else | 
 | 			spin_lock_irqsave(&gcwq->lock, flags); | 
 | 	} else { | 
 | 		gcwq = get_gcwq(WORK_CPU_UNBOUND); | 
 | 		spin_lock_irqsave(&gcwq->lock, flags); | 
 | 	} | 
 |  | 
 | 	/* gcwq determined, get cwq and queue */ | 
 | 	cwq = get_cwq(gcwq->cpu, wq); | 
 | 	trace_workqueue_queue_work(cpu, cwq, work); | 
 |  | 
 | 	if (WARN_ON(!list_empty(&work->entry))) { | 
 | 		spin_unlock_irqrestore(&gcwq->lock, flags); | 
 | 		return; | 
 | 	} | 
 |  | 
 | 	cwq->nr_in_flight[cwq->work_color]++; | 
 | 	work_flags = work_color_to_flags(cwq->work_color); | 
 |  | 
 | 	if (likely(cwq->nr_active < cwq->max_active)) { | 
 | 		trace_workqueue_activate_work(work); | 
 | 		cwq->nr_active++; | 
 | 		worklist = &cwq->pool->worklist; | 
 | 	} else { | 
 | 		work_flags |= WORK_STRUCT_DELAYED; | 
 | 		worklist = &cwq->delayed_works; | 
 | 	} | 
 |  | 
 | 	insert_work(cwq, work, worklist, work_flags); | 
 |  | 
 | 	spin_unlock_irqrestore(&gcwq->lock, flags); | 
 | } | 
 |  | 
 | /** | 
 |  * queue_work - queue work on a workqueue | 
 |  * @wq: workqueue to use | 
 |  * @work: work to queue | 
 |  * | 
 |  * Returns 0 if @work was already on a queue, non-zero otherwise. | 
 |  * | 
 |  * We queue the work to the CPU on which it was submitted, but if the CPU dies | 
 |  * it can be processed by another CPU. | 
 |  */ | 
 | int queue_work(struct workqueue_struct *wq, struct work_struct *work) | 
 | { | 
 | 	int ret; | 
 |  | 
 | 	ret = queue_work_on(get_cpu(), wq, work); | 
 | 	put_cpu(); | 
 |  | 
 | 	return ret; | 
 | } | 
 | EXPORT_SYMBOL_GPL(queue_work); | 
 |  | 
 | /** | 
 |  * queue_work_on - queue work on specific cpu | 
 |  * @cpu: CPU number to execute work on | 
 |  * @wq: workqueue to use | 
 |  * @work: work to queue | 
 |  * | 
 |  * Returns 0 if @work was already on a queue, non-zero otherwise. | 
 |  * | 
 |  * We queue the work to a specific CPU, the caller must ensure it | 
 |  * can't go away. | 
 |  */ | 
 | int | 
 | queue_work_on(int cpu, struct workqueue_struct *wq, struct work_struct *work) | 
 | { | 
 | 	int ret = 0; | 
 |  | 
 | 	if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) { | 
 | 		__queue_work(cpu, wq, work); | 
 | 		ret = 1; | 
 | 	} | 
 | 	return ret; | 
 | } | 
 | EXPORT_SYMBOL_GPL(queue_work_on); | 
 |  | 
 | static void delayed_work_timer_fn(unsigned long __data) | 
 | { | 
 | 	struct delayed_work *dwork = (struct delayed_work *)__data; | 
 | 	struct cpu_workqueue_struct *cwq = get_work_cwq(&dwork->work); | 
 |  | 
 | 	__queue_work(smp_processor_id(), cwq->wq, &dwork->work); | 
 | } | 
 |  | 
 | /** | 
 |  * queue_delayed_work - queue work on a workqueue after delay | 
 |  * @wq: workqueue to use | 
 |  * @dwork: delayable work to queue | 
 |  * @delay: number of jiffies to wait before queueing | 
 |  * | 
 |  * Returns 0 if @work was already on a queue, non-zero otherwise. | 
 |  */ | 
 | int queue_delayed_work(struct workqueue_struct *wq, | 
 | 			struct delayed_work *dwork, unsigned long delay) | 
 | { | 
 | 	if (delay == 0) | 
 | 		return queue_work(wq, &dwork->work); | 
 |  | 
 | 	return queue_delayed_work_on(-1, wq, dwork, delay); | 
 | } | 
 | EXPORT_SYMBOL_GPL(queue_delayed_work); | 
 |  | 
 | /** | 
 |  * queue_delayed_work_on - queue work on specific CPU after delay | 
 |  * @cpu: CPU number to execute work on | 
 |  * @wq: workqueue to use | 
 |  * @dwork: work to queue | 
 |  * @delay: number of jiffies to wait before queueing | 
 |  * | 
 |  * Returns 0 if @work was already on a queue, non-zero otherwise. | 
 |  */ | 
 | int queue_delayed_work_on(int cpu, struct workqueue_struct *wq, | 
 | 			struct delayed_work *dwork, unsigned long delay) | 
 | { | 
 | 	int ret = 0; | 
 | 	struct timer_list *timer = &dwork->timer; | 
 | 	struct work_struct *work = &dwork->work; | 
 |  | 
 | 	if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) { | 
 | 		unsigned int lcpu; | 
 |  | 
 | 		BUG_ON(timer_pending(timer)); | 
 | 		BUG_ON(!list_empty(&work->entry)); | 
 |  | 
 | 		timer_stats_timer_set_start_info(&dwork->timer); | 
 |  | 
 | 		/* | 
 | 		 * This stores cwq for the moment, for the timer_fn. | 
 | 		 * Note that the work's gcwq is preserved to allow | 
 | 		 * reentrance detection for delayed works. | 
 | 		 */ | 
 | 		if (!(wq->flags & WQ_UNBOUND)) { | 
 | 			struct global_cwq *gcwq = get_work_gcwq(work); | 
 |  | 
 | 			if (gcwq && gcwq->cpu != WORK_CPU_UNBOUND) | 
 | 				lcpu = gcwq->cpu; | 
 | 			else | 
 | 				lcpu = raw_smp_processor_id(); | 
 | 		} else | 
 | 			lcpu = WORK_CPU_UNBOUND; | 
 |  | 
 | 		set_work_cwq(work, get_cwq(lcpu, wq), 0); | 
 |  | 
 | 		timer->expires = jiffies + delay; | 
 | 		timer->data = (unsigned long)dwork; | 
 | 		timer->function = delayed_work_timer_fn; | 
 |  | 
 | 		if (unlikely(cpu >= 0)) | 
 | 			add_timer_on(timer, cpu); | 
 | 		else | 
 | 			add_timer(timer); | 
 | 		ret = 1; | 
 | 	} | 
 | 	return ret; | 
 | } | 
 | EXPORT_SYMBOL_GPL(queue_delayed_work_on); | 
 |  | 
 | /** | 
 |  * worker_enter_idle - enter idle state | 
 |  * @worker: worker which is entering idle state | 
 |  * | 
 |  * @worker is entering idle state.  Update stats and idle timer if | 
 |  * necessary. | 
 |  * | 
 |  * LOCKING: | 
 |  * spin_lock_irq(gcwq->lock). | 
 |  */ | 
 | static void worker_enter_idle(struct worker *worker) | 
 | { | 
 | 	struct worker_pool *pool = worker->pool; | 
 | 	struct global_cwq *gcwq = pool->gcwq; | 
 |  | 
 | 	BUG_ON(worker->flags & WORKER_IDLE); | 
 | 	BUG_ON(!list_empty(&worker->entry) && | 
 | 	       (worker->hentry.next || worker->hentry.pprev)); | 
 |  | 
 | 	/* can't use worker_set_flags(), also called from start_worker() */ | 
 | 	worker->flags |= WORKER_IDLE; | 
 | 	pool->nr_idle++; | 
 | 	worker->last_active = jiffies; | 
 |  | 
 | 	/* idle_list is LIFO */ | 
 | 	list_add(&worker->entry, &pool->idle_list); | 
 |  | 
 | 	if (too_many_workers(pool) && !timer_pending(&pool->idle_timer)) | 
 | 		mod_timer(&pool->idle_timer, jiffies + IDLE_WORKER_TIMEOUT); | 
 |  | 
 | 	/* | 
 | 	 * Sanity check nr_running.  Because gcwq_unbind_fn() releases | 
 | 	 * gcwq->lock between setting %WORKER_UNBOUND and zapping | 
 | 	 * nr_running, the warning may trigger spuriously.  Check iff | 
 | 	 * unbind is not in progress. | 
 | 	 */ | 
 | 	WARN_ON_ONCE(!(gcwq->flags & GCWQ_DISASSOCIATED) && | 
 | 		     pool->nr_workers == pool->nr_idle && | 
 | 		     atomic_read(get_pool_nr_running(pool))); | 
 | } | 
 |  | 
 | /** | 
 |  * worker_leave_idle - leave idle state | 
 |  * @worker: worker which is leaving idle state | 
 |  * | 
 |  * @worker is leaving idle state.  Update stats. | 
 |  * | 
 |  * LOCKING: | 
 |  * spin_lock_irq(gcwq->lock). | 
 |  */ | 
 | static void worker_leave_idle(struct worker *worker) | 
 | { | 
 | 	struct worker_pool *pool = worker->pool; | 
 |  | 
 | 	BUG_ON(!(worker->flags & WORKER_IDLE)); | 
 | 	worker_clr_flags(worker, WORKER_IDLE); | 
 | 	pool->nr_idle--; | 
 | 	list_del_init(&worker->entry); | 
 | } | 
 |  | 
 | /** | 
 |  * worker_maybe_bind_and_lock - bind worker to its cpu if possible and lock gcwq | 
 |  * @worker: self | 
 |  * | 
 |  * Works which are scheduled while the cpu is online must at least be | 
 |  * scheduled to a worker which is bound to the cpu so that if they are | 
 |  * flushed from cpu callbacks while cpu is going down, they are | 
 |  * guaranteed to execute on the cpu. | 
 |  * | 
 |  * This function is to be used by rogue workers and rescuers to bind | 
 |  * themselves to the target cpu and may race with cpu going down or | 
 |  * coming online.  kthread_bind() can't be used because it may put the | 
 |  * worker to already dead cpu and set_cpus_allowed_ptr() can't be used | 
 |  * verbatim as it's best effort and blocking and gcwq may be | 
 |  * [dis]associated in the meantime. | 
 |  * | 
 |  * This function tries set_cpus_allowed() and locks gcwq and verifies the | 
 |  * binding against %GCWQ_DISASSOCIATED which is set during | 
 |  * %CPU_DOWN_PREPARE and cleared during %CPU_ONLINE, so if the worker | 
 |  * enters idle state or fetches works without dropping lock, it can | 
 |  * guarantee the scheduling requirement described in the first paragraph. | 
 |  * | 
 |  * CONTEXT: | 
 |  * Might sleep.  Called without any lock but returns with gcwq->lock | 
 |  * held. | 
 |  * | 
 |  * RETURNS: | 
 |  * %true if the associated gcwq is online (@worker is successfully | 
 |  * bound), %false if offline. | 
 |  */ | 
 | static bool worker_maybe_bind_and_lock(struct worker *worker) | 
 | __acquires(&gcwq->lock) | 
 | { | 
 | 	struct global_cwq *gcwq = worker->pool->gcwq; | 
 | 	struct task_struct *task = worker->task; | 
 |  | 
 | 	while (true) { | 
 | 		/* | 
 | 		 * The following call may fail, succeed or succeed | 
 | 		 * without actually migrating the task to the cpu if | 
 | 		 * it races with cpu hotunplug operation.  Verify | 
 | 		 * against GCWQ_DISASSOCIATED. | 
 | 		 */ | 
 | 		if (!(gcwq->flags & GCWQ_DISASSOCIATED)) | 
 | 			set_cpus_allowed_ptr(task, get_cpu_mask(gcwq->cpu)); | 
 |  | 
 | 		spin_lock_irq(&gcwq->lock); | 
 | 		if (gcwq->flags & GCWQ_DISASSOCIATED) | 
 | 			return false; | 
 | 		if (task_cpu(task) == gcwq->cpu && | 
 | 		    cpumask_equal(¤t->cpus_allowed, | 
 | 				  get_cpu_mask(gcwq->cpu))) | 
 | 			return true; | 
 | 		spin_unlock_irq(&gcwq->lock); | 
 |  | 
 | 		/* | 
 | 		 * We've raced with CPU hot[un]plug.  Give it a breather | 
 | 		 * and retry migration.  cond_resched() is required here; | 
 | 		 * otherwise, we might deadlock against cpu_stop trying to | 
 | 		 * bring down the CPU on non-preemptive kernel. | 
 | 		 */ | 
 | 		cpu_relax(); | 
 | 		cond_resched(); | 
 | 	} | 
 | } | 
 |  | 
 | struct idle_rebind { | 
 | 	int			cnt;		/* # workers to be rebound */ | 
 | 	struct completion	done;		/* all workers rebound */ | 
 | }; | 
 |  | 
 | /* | 
 |  * Rebind an idle @worker to its CPU.  During CPU onlining, this has to | 
 |  * happen synchronously for idle workers.  worker_thread() will test | 
 |  * %WORKER_REBIND before leaving idle and call this function. | 
 |  */ | 
 | static void idle_worker_rebind(struct worker *worker) | 
 | { | 
 | 	struct global_cwq *gcwq = worker->pool->gcwq; | 
 |  | 
 | 	/* CPU must be online at this point */ | 
 | 	WARN_ON(!worker_maybe_bind_and_lock(worker)); | 
 | 	if (!--worker->idle_rebind->cnt) | 
 | 		complete(&worker->idle_rebind->done); | 
 | 	spin_unlock_irq(&worker->pool->gcwq->lock); | 
 |  | 
 | 	/* we did our part, wait for rebind_workers() to finish up */ | 
 | 	wait_event(gcwq->rebind_hold, !(worker->flags & WORKER_REBIND)); | 
 |  | 
 | 	/* | 
 | 	 * rebind_workers() shouldn't finish until all workers passed the | 
 | 	 * above WORKER_REBIND wait.  Tell it when done. | 
 | 	 */ | 
 | 	spin_lock_irq(&worker->pool->gcwq->lock); | 
 | 	if (!--worker->idle_rebind->cnt) | 
 | 		complete(&worker->idle_rebind->done); | 
 | 	spin_unlock_irq(&worker->pool->gcwq->lock); | 
 | } | 
 |  | 
 | /* | 
 |  * Function for @worker->rebind.work used to rebind unbound busy workers to | 
 |  * the associated cpu which is coming back online.  This is scheduled by | 
 |  * cpu up but can race with other cpu hotplug operations and may be | 
 |  * executed twice without intervening cpu down. | 
 |  */ | 
 | static void busy_worker_rebind_fn(struct work_struct *work) | 
 | { | 
 | 	struct worker *worker = container_of(work, struct worker, rebind_work); | 
 | 	struct global_cwq *gcwq = worker->pool->gcwq; | 
 |  | 
 | 	worker_maybe_bind_and_lock(worker); | 
 |  | 
 | 	/* | 
 | 	 * %WORKER_REBIND must be cleared even if the above binding failed; | 
 | 	 * otherwise, we may confuse the next CPU_UP cycle or oops / get | 
 | 	 * stuck by calling idle_worker_rebind() prematurely.  If CPU went | 
 | 	 * down again inbetween, %WORKER_UNBOUND would be set, so clearing | 
 | 	 * %WORKER_REBIND is always safe. | 
 | 	 */ | 
 | 	worker_clr_flags(worker, WORKER_REBIND); | 
 |  | 
 | 	spin_unlock_irq(&gcwq->lock); | 
 | } | 
 |  | 
 | /** | 
 |  * rebind_workers - rebind all workers of a gcwq to the associated CPU | 
 |  * @gcwq: gcwq of interest | 
 |  * | 
 |  * @gcwq->cpu is coming online.  Rebind all workers to the CPU.  Rebinding | 
 |  * is different for idle and busy ones. | 
 |  * | 
 |  * The idle ones should be rebound synchronously and idle rebinding should | 
 |  * be complete before any worker starts executing work items with | 
 |  * concurrency management enabled; otherwise, scheduler may oops trying to | 
 |  * wake up non-local idle worker from wq_worker_sleeping(). | 
 |  * | 
 |  * This is achieved by repeatedly requesting rebinding until all idle | 
 |  * workers are known to have been rebound under @gcwq->lock and holding all | 
 |  * idle workers from becoming busy until idle rebinding is complete. | 
 |  * | 
 |  * Once idle workers are rebound, busy workers can be rebound as they | 
 |  * finish executing their current work items.  Queueing the rebind work at | 
 |  * the head of their scheduled lists is enough.  Note that nr_running will | 
 |  * be properbly bumped as busy workers rebind. | 
 |  * | 
 |  * On return, all workers are guaranteed to either be bound or have rebind | 
 |  * work item scheduled. | 
 |  */ | 
 | static void rebind_workers(struct global_cwq *gcwq) | 
 | 	__releases(&gcwq->lock) __acquires(&gcwq->lock) | 
 | { | 
 | 	struct idle_rebind idle_rebind; | 
 | 	struct worker_pool *pool; | 
 | 	struct worker *worker; | 
 | 	struct hlist_node *pos; | 
 | 	int i; | 
 |  | 
 | 	lockdep_assert_held(&gcwq->lock); | 
 |  | 
 | 	for_each_worker_pool(pool, gcwq) | 
 | 		lockdep_assert_held(&pool->manager_mutex); | 
 |  | 
 | 	/* | 
 | 	 * Rebind idle workers.  Interlocked both ways.  We wait for | 
 | 	 * workers to rebind via @idle_rebind.done.  Workers will wait for | 
 | 	 * us to finish up by watching %WORKER_REBIND. | 
 | 	 */ | 
 | 	init_completion(&idle_rebind.done); | 
 | retry: | 
 | 	idle_rebind.cnt = 1; | 
 | 	INIT_COMPLETION(idle_rebind.done); | 
 |  | 
 | 	/* set REBIND and kick idle ones, we'll wait for these later */ | 
 | 	for_each_worker_pool(pool, gcwq) { | 
 | 		list_for_each_entry(worker, &pool->idle_list, entry) { | 
 | 			unsigned long worker_flags = worker->flags; | 
 |  | 
 | 			if (worker->flags & WORKER_REBIND) | 
 | 				continue; | 
 |  | 
 | 			/* morph UNBOUND to REBIND atomically */ | 
 | 			worker_flags &= ~WORKER_UNBOUND; | 
 | 			worker_flags |= WORKER_REBIND; | 
 | 			ACCESS_ONCE(worker->flags) = worker_flags; | 
 |  | 
 | 			idle_rebind.cnt++; | 
 | 			worker->idle_rebind = &idle_rebind; | 
 |  | 
 | 			/* worker_thread() will call idle_worker_rebind() */ | 
 | 			wake_up_process(worker->task); | 
 | 		} | 
 | 	} | 
 |  | 
 | 	if (--idle_rebind.cnt) { | 
 | 		spin_unlock_irq(&gcwq->lock); | 
 | 		wait_for_completion(&idle_rebind.done); | 
 | 		spin_lock_irq(&gcwq->lock); | 
 | 		/* busy ones might have become idle while waiting, retry */ | 
 | 		goto retry; | 
 | 	} | 
 |  | 
 | 	/* all idle workers are rebound, rebind busy workers */ | 
 | 	for_each_busy_worker(worker, i, pos, gcwq) { | 
 | 		struct work_struct *rebind_work = &worker->rebind_work; | 
 | 		unsigned long worker_flags = worker->flags; | 
 |  | 
 | 		/* morph UNBOUND to REBIND atomically */ | 
 | 		worker_flags &= ~WORKER_UNBOUND; | 
 | 		worker_flags |= WORKER_REBIND; | 
 | 		ACCESS_ONCE(worker->flags) = worker_flags; | 
 |  | 
 | 		if (test_and_set_bit(WORK_STRUCT_PENDING_BIT, | 
 | 				     work_data_bits(rebind_work))) | 
 | 			continue; | 
 |  | 
 | 		/* wq doesn't matter, use the default one */ | 
 | 		debug_work_activate(rebind_work); | 
 | 		insert_work(get_cwq(gcwq->cpu, system_wq), rebind_work, | 
 | 			    worker->scheduled.next, | 
 | 			    work_color_to_flags(WORK_NO_COLOR)); | 
 | 	} | 
 |  | 
 | 	/* | 
 | 	 * All idle workers are rebound and waiting for %WORKER_REBIND to | 
 | 	 * be cleared inside idle_worker_rebind().  Clear and release. | 
 | 	 * Clearing %WORKER_REBIND from this foreign context is safe | 
 | 	 * because these workers are still guaranteed to be idle. | 
 | 	 * | 
 | 	 * We need to make sure all idle workers passed WORKER_REBIND wait | 
 | 	 * in idle_worker_rebind() before returning; otherwise, workers can | 
 | 	 * get stuck at the wait if hotplug cycle repeats. | 
 | 	 */ | 
 | 	idle_rebind.cnt = 1; | 
 | 	INIT_COMPLETION(idle_rebind.done); | 
 |  | 
 | 	for_each_worker_pool(pool, gcwq) { | 
 | 		list_for_each_entry(worker, &pool->idle_list, entry) { | 
 | 			worker->flags &= ~WORKER_REBIND; | 
 | 			idle_rebind.cnt++; | 
 | 		} | 
 | 	} | 
 |  | 
 | 	wake_up_all(&gcwq->rebind_hold); | 
 |  | 
 | 	if (--idle_rebind.cnt) { | 
 | 		spin_unlock_irq(&gcwq->lock); | 
 | 		wait_for_completion(&idle_rebind.done); | 
 | 		spin_lock_irq(&gcwq->lock); | 
 | 	} | 
 | } | 
 |  | 
 | static struct worker *alloc_worker(void) | 
 | { | 
 | 	struct worker *worker; | 
 |  | 
 | 	worker = kzalloc(sizeof(*worker), GFP_KERNEL); | 
 | 	if (worker) { | 
 | 		INIT_LIST_HEAD(&worker->entry); | 
 | 		INIT_LIST_HEAD(&worker->scheduled); | 
 | 		INIT_WORK(&worker->rebind_work, busy_worker_rebind_fn); | 
 | 		/* on creation a worker is in !idle && prep state */ | 
 | 		worker->flags = WORKER_PREP; | 
 | 	} | 
 | 	return worker; | 
 | } | 
 |  | 
 | /** | 
 |  * create_worker - create a new workqueue worker | 
 |  * @pool: pool the new worker will belong to | 
 |  * | 
 |  * Create a new worker which is bound to @pool.  The returned worker | 
 |  * can be started by calling start_worker() or destroyed using | 
 |  * destroy_worker(). | 
 |  * | 
 |  * CONTEXT: | 
 |  * Might sleep.  Does GFP_KERNEL allocations. | 
 |  * | 
 |  * RETURNS: | 
 |  * Pointer to the newly created worker. | 
 |  */ | 
 | static struct worker *create_worker(struct worker_pool *pool) | 
 | { | 
 | 	struct global_cwq *gcwq = pool->gcwq; | 
 | 	const char *pri = worker_pool_pri(pool) ? "H" : ""; | 
 | 	struct worker *worker = NULL; | 
 | 	int id = -1; | 
 |  | 
 | 	spin_lock_irq(&gcwq->lock); | 
 | 	while (ida_get_new(&pool->worker_ida, &id)) { | 
 | 		spin_unlock_irq(&gcwq->lock); | 
 | 		if (!ida_pre_get(&pool->worker_ida, GFP_KERNEL)) | 
 | 			goto fail; | 
 | 		spin_lock_irq(&gcwq->lock); | 
 | 	} | 
 | 	spin_unlock_irq(&gcwq->lock); | 
 |  | 
 | 	worker = alloc_worker(); | 
 | 	if (!worker) | 
 | 		goto fail; | 
 |  | 
 | 	worker->pool = pool; | 
 | 	worker->id = id; | 
 |  | 
 | 	if (gcwq->cpu != WORK_CPU_UNBOUND) | 
 | 		worker->task = kthread_create_on_node(worker_thread, | 
 | 					worker, cpu_to_node(gcwq->cpu), | 
 | 					"kworker/%u:%d%s", gcwq->cpu, id, pri); | 
 | 	else | 
 | 		worker->task = kthread_create(worker_thread, worker, | 
 | 					      "kworker/u:%d%s", id, pri); | 
 | 	if (IS_ERR(worker->task)) | 
 | 		goto fail; | 
 |  | 
 | 	if (worker_pool_pri(pool)) | 
 | 		set_user_nice(worker->task, HIGHPRI_NICE_LEVEL); | 
 |  | 
 | 	/* | 
 | 	 * Determine CPU binding of the new worker depending on | 
 | 	 * %GCWQ_DISASSOCIATED.  The caller is responsible for ensuring the | 
 | 	 * flag remains stable across this function.  See the comments | 
 | 	 * above the flag definition for details. | 
 | 	 * | 
 | 	 * As an unbound worker may later become a regular one if CPU comes | 
 | 	 * online, make sure every worker has %PF_THREAD_BOUND set. | 
 | 	 */ | 
 | 	if (!(gcwq->flags & GCWQ_DISASSOCIATED)) { | 
 | 		kthread_bind(worker->task, gcwq->cpu); | 
 | 	} else { | 
 | 		worker->task->flags |= PF_THREAD_BOUND; | 
 | 		worker->flags |= WORKER_UNBOUND; | 
 | 	} | 
 |  | 
 | 	return worker; | 
 | fail: | 
 | 	if (id >= 0) { | 
 | 		spin_lock_irq(&gcwq->lock); | 
 | 		ida_remove(&pool->worker_ida, id); | 
 | 		spin_unlock_irq(&gcwq->lock); | 
 | 	} | 
 | 	kfree(worker); | 
 | 	return NULL; | 
 | } | 
 |  | 
 | /** | 
 |  * start_worker - start a newly created worker | 
 |  * @worker: worker to start | 
 |  * | 
 |  * Make the gcwq aware of @worker and start it. | 
 |  * | 
 |  * CONTEXT: | 
 |  * spin_lock_irq(gcwq->lock). | 
 |  */ | 
 | static void start_worker(struct worker *worker) | 
 | { | 
 | 	worker->flags |= WORKER_STARTED; | 
 | 	worker->pool->nr_workers++; | 
 | 	worker_enter_idle(worker); | 
 | 	wake_up_process(worker->task); | 
 | } | 
 |  | 
 | /** | 
 |  * destroy_worker - destroy a workqueue worker | 
 |  * @worker: worker to be destroyed | 
 |  * | 
 |  * Destroy @worker and adjust @gcwq stats accordingly. | 
 |  * | 
 |  * CONTEXT: | 
 |  * spin_lock_irq(gcwq->lock) which is released and regrabbed. | 
 |  */ | 
 | static void destroy_worker(struct worker *worker) | 
 | { | 
 | 	struct worker_pool *pool = worker->pool; | 
 | 	struct global_cwq *gcwq = pool->gcwq; | 
 | 	int id = worker->id; | 
 |  | 
 | 	/* sanity check frenzy */ | 
 | 	BUG_ON(worker->current_work); | 
 | 	BUG_ON(!list_empty(&worker->scheduled)); | 
 |  | 
 | 	if (worker->flags & WORKER_STARTED) | 
 | 		pool->nr_workers--; | 
 | 	if (worker->flags & WORKER_IDLE) | 
 | 		pool->nr_idle--; | 
 |  | 
 | 	list_del_init(&worker->entry); | 
 | 	worker->flags |= WORKER_DIE; | 
 |  | 
 | 	spin_unlock_irq(&gcwq->lock); | 
 |  | 
 | 	kthread_stop(worker->task); | 
 | 	kfree(worker); | 
 |  | 
 | 	spin_lock_irq(&gcwq->lock); | 
 | 	ida_remove(&pool->worker_ida, id); | 
 | } | 
 |  | 
 | static void idle_worker_timeout(unsigned long __pool) | 
 | { | 
 | 	struct worker_pool *pool = (void *)__pool; | 
 | 	struct global_cwq *gcwq = pool->gcwq; | 
 |  | 
 | 	spin_lock_irq(&gcwq->lock); | 
 |  | 
 | 	if (too_many_workers(pool)) { | 
 | 		struct worker *worker; | 
 | 		unsigned long expires; | 
 |  | 
 | 		/* idle_list is kept in LIFO order, check the last one */ | 
 | 		worker = list_entry(pool->idle_list.prev, struct worker, entry); | 
 | 		expires = worker->last_active + IDLE_WORKER_TIMEOUT; | 
 |  | 
 | 		if (time_before(jiffies, expires)) | 
 | 			mod_timer(&pool->idle_timer, expires); | 
 | 		else { | 
 | 			/* it's been idle for too long, wake up manager */ | 
 | 			pool->flags |= POOL_MANAGE_WORKERS; | 
 | 			wake_up_worker(pool); | 
 | 		} | 
 | 	} | 
 |  | 
 | 	spin_unlock_irq(&gcwq->lock); | 
 | } | 
 |  | 
 | static bool send_mayday(struct work_struct *work) | 
 | { | 
 | 	struct cpu_workqueue_struct *cwq = get_work_cwq(work); | 
 | 	struct workqueue_struct *wq = cwq->wq; | 
 | 	unsigned int cpu; | 
 |  | 
 | 	if (!(wq->flags & WQ_RESCUER)) | 
 | 		return false; | 
 |  | 
 | 	/* mayday mayday mayday */ | 
 | 	cpu = cwq->pool->gcwq->cpu; | 
 | 	/* WORK_CPU_UNBOUND can't be set in cpumask, use cpu 0 instead */ | 
 | 	if (cpu == WORK_CPU_UNBOUND) | 
 | 		cpu = 0; | 
 | 	if (!mayday_test_and_set_cpu(cpu, wq->mayday_mask)) | 
 | 		wake_up_process(wq->rescuer->task); | 
 | 	return true; | 
 | } | 
 |  | 
 | static void gcwq_mayday_timeout(unsigned long __pool) | 
 | { | 
 | 	struct worker_pool *pool = (void *)__pool; | 
 | 	struct global_cwq *gcwq = pool->gcwq; | 
 | 	struct work_struct *work; | 
 |  | 
 | 	spin_lock_irq(&gcwq->lock); | 
 |  | 
 | 	if (need_to_create_worker(pool)) { | 
 | 		/* | 
 | 		 * We've been trying to create a new worker but | 
 | 		 * haven't been successful.  We might be hitting an | 
 | 		 * allocation deadlock.  Send distress signals to | 
 | 		 * rescuers. | 
 | 		 */ | 
 | 		list_for_each_entry(work, &pool->worklist, entry) | 
 | 			send_mayday(work); | 
 | 	} | 
 |  | 
 | 	spin_unlock_irq(&gcwq->lock); | 
 |  | 
 | 	mod_timer(&pool->mayday_timer, jiffies + MAYDAY_INTERVAL); | 
 | } | 
 |  | 
 | /** | 
 |  * maybe_create_worker - create a new worker if necessary | 
 |  * @pool: pool to create a new worker for | 
 |  * | 
 |  * Create a new worker for @pool if necessary.  @pool is guaranteed to | 
 |  * have at least one idle worker on return from this function.  If | 
 |  * creating a new worker takes longer than MAYDAY_INTERVAL, mayday is | 
 |  * sent to all rescuers with works scheduled on @pool to resolve | 
 |  * possible allocation deadlock. | 
 |  * | 
 |  * On return, need_to_create_worker() is guaranteed to be false and | 
 |  * may_start_working() true. | 
 |  * | 
 |  * LOCKING: | 
 |  * spin_lock_irq(gcwq->lock) which may be released and regrabbed | 
 |  * multiple times.  Does GFP_KERNEL allocations.  Called only from | 
 |  * manager. | 
 |  * | 
 |  * RETURNS: | 
 |  * false if no action was taken and gcwq->lock stayed locked, true | 
 |  * otherwise. | 
 |  */ | 
 | static bool maybe_create_worker(struct worker_pool *pool) | 
 | __releases(&gcwq->lock) | 
 | __acquires(&gcwq->lock) | 
 | { | 
 | 	struct global_cwq *gcwq = pool->gcwq; | 
 |  | 
 | 	if (!need_to_create_worker(pool)) | 
 | 		return false; | 
 | restart: | 
 | 	spin_unlock_irq(&gcwq->lock); | 
 |  | 
 | 	/* if we don't make progress in MAYDAY_INITIAL_TIMEOUT, call for help */ | 
 | 	mod_timer(&pool->mayday_timer, jiffies + MAYDAY_INITIAL_TIMEOUT); | 
 |  | 
 | 	while (true) { | 
 | 		struct worker *worker; | 
 |  | 
 | 		worker = create_worker(pool); | 
 | 		if (worker) { | 
 | 			del_timer_sync(&pool->mayday_timer); | 
 | 			spin_lock_irq(&gcwq->lock); | 
 | 			start_worker(worker); | 
 | 			BUG_ON(need_to_create_worker(pool)); | 
 | 			return true; | 
 | 		} | 
 |  | 
 | 		if (!need_to_create_worker(pool)) | 
 | 			break; | 
 |  | 
 | 		__set_current_state(TASK_INTERRUPTIBLE); | 
 | 		schedule_timeout(CREATE_COOLDOWN); | 
 |  | 
 | 		if (!need_to_create_worker(pool)) | 
 | 			break; | 
 | 	} | 
 |  | 
 | 	del_timer_sync(&pool->mayday_timer); | 
 | 	spin_lock_irq(&gcwq->lock); | 
 | 	if (need_to_create_worker(pool)) | 
 | 		goto restart; | 
 | 	return true; | 
 | } | 
 |  | 
 | /** | 
 |  * maybe_destroy_worker - destroy workers which have been idle for a while | 
 |  * @pool: pool to destroy workers for | 
 |  * | 
 |  * Destroy @pool workers which have been idle for longer than | 
 |  * IDLE_WORKER_TIMEOUT. | 
 |  * | 
 |  * LOCKING: | 
 |  * spin_lock_irq(gcwq->lock) which may be released and regrabbed | 
 |  * multiple times.  Called only from manager. | 
 |  * | 
 |  * RETURNS: | 
 |  * false if no action was taken and gcwq->lock stayed locked, true | 
 |  * otherwise. | 
 |  */ | 
 | static bool maybe_destroy_workers(struct worker_pool *pool) | 
 | { | 
 | 	bool ret = false; | 
 |  | 
 | 	while (too_many_workers(pool)) { | 
 | 		struct worker *worker; | 
 | 		unsigned long expires; | 
 |  | 
 | 		worker = list_entry(pool->idle_list.prev, struct worker, entry); | 
 | 		expires = worker->last_active + IDLE_WORKER_TIMEOUT; | 
 |  | 
 | 		if (time_before(jiffies, expires)) { | 
 | 			mod_timer(&pool->idle_timer, expires); | 
 | 			break; | 
 | 		} | 
 |  | 
 | 		destroy_worker(worker); | 
 | 		ret = true; | 
 | 	} | 
 |  | 
 | 	return ret; | 
 | } | 
 |  | 
 | /** | 
 |  * manage_workers - manage worker pool | 
 |  * @worker: self | 
 |  * | 
 |  * Assume the manager role and manage gcwq worker pool @worker belongs | 
 |  * to.  At any given time, there can be only zero or one manager per | 
 |  * gcwq.  The exclusion is handled automatically by this function. | 
 |  * | 
 |  * The caller can safely start processing works on false return.  On | 
 |  * true return, it's guaranteed that need_to_create_worker() is false | 
 |  * and may_start_working() is true. | 
 |  * | 
 |  * CONTEXT: | 
 |  * spin_lock_irq(gcwq->lock) which may be released and regrabbed | 
 |  * multiple times.  Does GFP_KERNEL allocations. | 
 |  * | 
 |  * RETURNS: | 
 |  * false if no action was taken and gcwq->lock stayed locked, true if | 
 |  * some action was taken. | 
 |  */ | 
 | static bool manage_workers(struct worker *worker) | 
 | { | 
 | 	struct worker_pool *pool = worker->pool; | 
 | 	bool ret = false; | 
 |  | 
 | 	if (pool->flags & POOL_MANAGING_WORKERS) | 
 | 		return ret; | 
 |  | 
 | 	pool->flags |= POOL_MANAGING_WORKERS; | 
 |  | 
 | 	/* | 
 | 	 * To simplify both worker management and CPU hotplug, hold off | 
 | 	 * management while hotplug is in progress.  CPU hotplug path can't | 
 | 	 * grab %POOL_MANAGING_WORKERS to achieve this because that can | 
 | 	 * lead to idle worker depletion (all become busy thinking someone | 
 | 	 * else is managing) which in turn can result in deadlock under | 
 | 	 * extreme circumstances.  Use @pool->manager_mutex to synchronize | 
 | 	 * manager against CPU hotplug. | 
 | 	 * | 
 | 	 * manager_mutex would always be free unless CPU hotplug is in | 
 | 	 * progress.  trylock first without dropping @gcwq->lock. | 
 | 	 */ | 
 | 	if (unlikely(!mutex_trylock(&pool->manager_mutex))) { | 
 | 		spin_unlock_irq(&pool->gcwq->lock); | 
 | 		mutex_lock(&pool->manager_mutex); | 
 | 		/* | 
 | 		 * CPU hotplug could have happened while we were waiting | 
 | 		 * for manager_mutex.  Hotplug itself can't handle us | 
 | 		 * because manager isn't either on idle or busy list, and | 
 | 		 * @gcwq's state and ours could have deviated. | 
 | 		 * | 
 | 		 * As hotplug is now excluded via manager_mutex, we can | 
 | 		 * simply try to bind.  It will succeed or fail depending | 
 | 		 * on @gcwq's current state.  Try it and adjust | 
 | 		 * %WORKER_UNBOUND accordingly. | 
 | 		 */ | 
 | 		if (worker_maybe_bind_and_lock(worker)) | 
 | 			worker->flags &= ~WORKER_UNBOUND; | 
 | 		else | 
 | 			worker->flags |= WORKER_UNBOUND; | 
 |  | 
 | 		ret = true; | 
 | 	} | 
 |  | 
 | 	pool->flags &= ~POOL_MANAGE_WORKERS; | 
 |  | 
 | 	/* | 
 | 	 * Destroy and then create so that may_start_working() is true | 
 | 	 * on return. | 
 | 	 */ | 
 | 	ret |= maybe_destroy_workers(pool); | 
 | 	ret |= maybe_create_worker(pool); | 
 |  | 
 | 	pool->flags &= ~POOL_MANAGING_WORKERS; | 
 | 	mutex_unlock(&pool->manager_mutex); | 
 | 	return ret; | 
 | } | 
 |  | 
 | /** | 
 |  * move_linked_works - move linked works to a list | 
 |  * @work: start of series of works to be scheduled | 
 |  * @head: target list to append @work to | 
 |  * @nextp: out paramter for nested worklist walking | 
 |  * | 
 |  * Schedule linked works starting from @work to @head.  Work series to | 
 |  * be scheduled starts at @work and includes any consecutive work with | 
 |  * WORK_STRUCT_LINKED set in its predecessor. | 
 |  * | 
 |  * If @nextp is not NULL, it's updated to point to the next work of | 
 |  * the last scheduled work.  This allows move_linked_works() to be | 
 |  * nested inside outer list_for_each_entry_safe(). | 
 |  * | 
 |  * CONTEXT: | 
 |  * spin_lock_irq(gcwq->lock). | 
 |  */ | 
 | static void move_linked_works(struct work_struct *work, struct list_head *head, | 
 | 			      struct work_struct **nextp) | 
 | { | 
 | 	struct work_struct *n; | 
 |  | 
 | 	/* | 
 | 	 * Linked worklist will always end before the end of the list, | 
 | 	 * use NULL for list head. | 
 | 	 */ | 
 | 	list_for_each_entry_safe_from(work, n, NULL, entry) { | 
 | 		list_move_tail(&work->entry, head); | 
 | 		if (!(*work_data_bits(work) & WORK_STRUCT_LINKED)) | 
 | 			break; | 
 | 	} | 
 |  | 
 | 	/* | 
 | 	 * If we're already inside safe list traversal and have moved | 
 | 	 * multiple works to the scheduled queue, the next position | 
 | 	 * needs to be updated. | 
 | 	 */ | 
 | 	if (nextp) | 
 | 		*nextp = n; | 
 | } | 
 |  | 
 | static void cwq_activate_first_delayed(struct cpu_workqueue_struct *cwq) | 
 | { | 
 | 	struct work_struct *work = list_first_entry(&cwq->delayed_works, | 
 | 						    struct work_struct, entry); | 
 |  | 
 | 	trace_workqueue_activate_work(work); | 
 | 	move_linked_works(work, &cwq->pool->worklist, NULL); | 
 | 	__clear_bit(WORK_STRUCT_DELAYED_BIT, work_data_bits(work)); | 
 | 	cwq->nr_active++; | 
 | } | 
 |  | 
 | /** | 
 |  * cwq_dec_nr_in_flight - decrement cwq's nr_in_flight | 
 |  * @cwq: cwq of interest | 
 |  * @color: color of work which left the queue | 
 |  * @delayed: for a delayed work | 
 |  * | 
 |  * A work either has completed or is removed from pending queue, | 
 |  * decrement nr_in_flight of its cwq and handle workqueue flushing. | 
 |  * | 
 |  * CONTEXT: | 
 |  * spin_lock_irq(gcwq->lock). | 
 |  */ | 
 | static void cwq_dec_nr_in_flight(struct cpu_workqueue_struct *cwq, int color, | 
 | 				 bool delayed) | 
 | { | 
 | 	/* ignore uncolored works */ | 
 | 	if (color == WORK_NO_COLOR) | 
 | 		return; | 
 |  | 
 | 	cwq->nr_in_flight[color]--; | 
 |  | 
 | 	if (!delayed) { | 
 | 		cwq->nr_active--; | 
 | 		if (!list_empty(&cwq->delayed_works)) { | 
 | 			/* one down, submit a delayed one */ | 
 | 			if (cwq->nr_active < cwq->max_active) | 
 | 				cwq_activate_first_delayed(cwq); | 
 | 		} | 
 | 	} | 
 |  | 
 | 	/* is flush in progress and are we at the flushing tip? */ | 
 | 	if (likely(cwq->flush_color != color)) | 
 | 		return; | 
 |  | 
 | 	/* are there still in-flight works? */ | 
 | 	if (cwq->nr_in_flight[color]) | 
 | 		return; | 
 |  | 
 | 	/* this cwq is done, clear flush_color */ | 
 | 	cwq->flush_color = -1; | 
 |  | 
 | 	/* | 
 | 	 * If this was the last cwq, wake up the first flusher.  It | 
 | 	 * will handle the rest. | 
 | 	 */ | 
 | 	if (atomic_dec_and_test(&cwq->wq->nr_cwqs_to_flush)) | 
 | 		complete(&cwq->wq->first_flusher->done); | 
 | } | 
 |  | 
 | /** | 
 |  * process_one_work - process single work | 
 |  * @worker: self | 
 |  * @work: work to process | 
 |  * | 
 |  * Process @work.  This function contains all the logics necessary to | 
 |  * process a single work including synchronization against and | 
 |  * interaction with other workers on the same cpu, queueing and | 
 |  * flushing.  As long as context requirement is met, any worker can | 
 |  * call this function to process a work. | 
 |  * | 
 |  * CONTEXT: | 
 |  * spin_lock_irq(gcwq->lock) which is released and regrabbed. | 
 |  */ | 
 | static void process_one_work(struct worker *worker, struct work_struct *work) | 
 | __releases(&gcwq->lock) | 
 | __acquires(&gcwq->lock) | 
 | { | 
 | 	struct cpu_workqueue_struct *cwq = get_work_cwq(work); | 
 | 	struct worker_pool *pool = worker->pool; | 
 | 	struct global_cwq *gcwq = pool->gcwq; | 
 | 	struct hlist_head *bwh = busy_worker_head(gcwq, work); | 
 | 	bool cpu_intensive = cwq->wq->flags & WQ_CPU_INTENSIVE; | 
 | 	work_func_t f = work->func; | 
 | 	int work_color; | 
 | 	struct worker *collision; | 
 | #ifdef CONFIG_LOCKDEP | 
 | 	/* | 
 | 	 * It is permissible to free the struct work_struct from | 
 | 	 * inside the function that is called from it, this we need to | 
 | 	 * take into account for lockdep too.  To avoid bogus "held | 
 | 	 * lock freed" warnings as well as problems when looking into | 
 | 	 * work->lockdep_map, make a copy and use that here. | 
 | 	 */ | 
 | 	struct lockdep_map lockdep_map; | 
 |  | 
 | 	lockdep_copy_map(&lockdep_map, &work->lockdep_map); | 
 | #endif | 
 | 	/* | 
 | 	 * Ensure we're on the correct CPU.  DISASSOCIATED test is | 
 | 	 * necessary to avoid spurious warnings from rescuers servicing the | 
 | 	 * unbound or a disassociated gcwq. | 
 | 	 */ | 
 | 	WARN_ON_ONCE(!(worker->flags & (WORKER_UNBOUND | WORKER_REBIND)) && | 
 | 		     !(gcwq->flags & GCWQ_DISASSOCIATED) && | 
 | 		     raw_smp_processor_id() != gcwq->cpu); | 
 |  | 
 | 	/* | 
 | 	 * A single work shouldn't be executed concurrently by | 
 | 	 * multiple workers on a single cpu.  Check whether anyone is | 
 | 	 * already processing the work.  If so, defer the work to the | 
 | 	 * currently executing one. | 
 | 	 */ | 
 | 	collision = __find_worker_executing_work(gcwq, bwh, work); | 
 | 	if (unlikely(collision)) { | 
 | 		move_linked_works(work, &collision->scheduled, NULL); | 
 | 		return; | 
 | 	} | 
 |  | 
 | 	/* claim and process */ | 
 | 	debug_work_deactivate(work); | 
 | 	hlist_add_head(&worker->hentry, bwh); | 
 | 	worker->current_work = work; | 
 | 	worker->current_cwq = cwq; | 
 | 	work_color = get_work_color(work); | 
 |  | 
 | 	/* record the current cpu number in the work data and dequeue */ | 
 | 	set_work_cpu(work, gcwq->cpu); | 
 | 	list_del_init(&work->entry); | 
 |  | 
 | 	/* | 
 | 	 * CPU intensive works don't participate in concurrency | 
 | 	 * management.  They're the scheduler's responsibility. | 
 | 	 */ | 
 | 	if (unlikely(cpu_intensive)) | 
 | 		worker_set_flags(worker, WORKER_CPU_INTENSIVE, true); | 
 |  | 
 | 	/* | 
 | 	 * Unbound gcwq isn't concurrency managed and work items should be | 
 | 	 * executed ASAP.  Wake up another worker if necessary. | 
 | 	 */ | 
 | 	if ((worker->flags & WORKER_UNBOUND) && need_more_worker(pool)) | 
 | 		wake_up_worker(pool); | 
 |  | 
 | 	spin_unlock_irq(&gcwq->lock); | 
 |  | 
 | 	work_clear_pending(work); | 
 | 	lock_map_acquire_read(&cwq->wq->lockdep_map); | 
 | 	lock_map_acquire(&lockdep_map); | 
 | 	trace_workqueue_execute_start(work); | 
 | 	f(work); | 
 | 	/* | 
 | 	 * While we must be careful to not use "work" after this, the trace | 
 | 	 * point will only record its address. | 
 | 	 */ | 
 | 	trace_workqueue_execute_end(work); | 
 | 	lock_map_release(&lockdep_map); | 
 | 	lock_map_release(&cwq->wq->lockdep_map); | 
 |  | 
 | 	if (unlikely(in_atomic() || lockdep_depth(current) > 0)) { | 
 | 		printk(KERN_ERR "BUG: workqueue leaked lock or atomic: " | 
 | 		       "%s/0x%08x/%d\n", | 
 | 		       current->comm, preempt_count(), task_pid_nr(current)); | 
 | 		printk(KERN_ERR "    last function: "); | 
 | 		print_symbol("%s\n", (unsigned long)f); | 
 | 		debug_show_held_locks(current); | 
 | 		dump_stack(); | 
 | 	} | 
 |  | 
 | 	spin_lock_irq(&gcwq->lock); | 
 |  | 
 | 	/* clear cpu intensive status */ | 
 | 	if (unlikely(cpu_intensive)) | 
 | 		worker_clr_flags(worker, WORKER_CPU_INTENSIVE); | 
 |  | 
 | 	/* we're done with it, release */ | 
 | 	hlist_del_init(&worker->hentry); | 
 | 	worker->current_work = NULL; | 
 | 	worker->current_cwq = NULL; | 
 | 	cwq_dec_nr_in_flight(cwq, work_color, false); | 
 | } | 
 |  | 
 | /** | 
 |  * process_scheduled_works - process scheduled works | 
 |  * @worker: self | 
 |  * | 
 |  * Process all scheduled works.  Please note that the scheduled list | 
 |  * may change while processing a work, so this function repeatedly | 
 |  * fetches a work from the top and executes it. | 
 |  * | 
 |  * CONTEXT: | 
 |  * spin_lock_irq(gcwq->lock) which may be released and regrabbed | 
 |  * multiple times. | 
 |  */ | 
 | static void process_scheduled_works(struct worker *worker) | 
 | { | 
 | 	while (!list_empty(&worker->scheduled)) { | 
 | 		struct work_struct *work = list_first_entry(&worker->scheduled, | 
 | 						struct work_struct, entry); | 
 | 		process_one_work(worker, work); | 
 | 	} | 
 | } | 
 |  | 
 | /** | 
 |  * worker_thread - the worker thread function | 
 |  * @__worker: self | 
 |  * | 
 |  * The gcwq worker thread function.  There's a single dynamic pool of | 
 |  * these per each cpu.  These workers process all works regardless of | 
 |  * their specific target workqueue.  The only exception is works which | 
 |  * belong to workqueues with a rescuer which will be explained in | 
 |  * rescuer_thread(). | 
 |  */ | 
 | static int worker_thread(void *__worker) | 
 | { | 
 | 	struct worker *worker = __worker; | 
 | 	struct worker_pool *pool = worker->pool; | 
 | 	struct global_cwq *gcwq = pool->gcwq; | 
 |  | 
 | 	/* tell the scheduler that this is a workqueue worker */ | 
 | 	worker->task->flags |= PF_WQ_WORKER; | 
 | woke_up: | 
 | 	spin_lock_irq(&gcwq->lock); | 
 |  | 
 | 	/* | 
 | 	 * DIE can be set only while idle and REBIND set while busy has | 
 | 	 * @worker->rebind_work scheduled.  Checking here is enough. | 
 | 	 */ | 
 | 	if (unlikely(worker->flags & (WORKER_REBIND | WORKER_DIE))) { | 
 | 		spin_unlock_irq(&gcwq->lock); | 
 |  | 
 | 		if (worker->flags & WORKER_DIE) { | 
 | 			worker->task->flags &= ~PF_WQ_WORKER; | 
 | 			return 0; | 
 | 		} | 
 |  | 
 | 		idle_worker_rebind(worker); | 
 | 		goto woke_up; | 
 | 	} | 
 |  | 
 | 	worker_leave_idle(worker); | 
 | recheck: | 
 | 	/* no more worker necessary? */ | 
 | 	if (!need_more_worker(pool)) | 
 | 		goto sleep; | 
 |  | 
 | 	/* do we need to manage? */ | 
 | 	if (unlikely(!may_start_working(pool)) && manage_workers(worker)) | 
 | 		goto recheck; | 
 |  | 
 | 	/* | 
 | 	 * ->scheduled list can only be filled while a worker is | 
 | 	 * preparing to process a work or actually processing it. | 
 | 	 * Make sure nobody diddled with it while I was sleeping. | 
 | 	 */ | 
 | 	BUG_ON(!list_empty(&worker->scheduled)); | 
 |  | 
 | 	/* | 
 | 	 * When control reaches this point, we're guaranteed to have | 
 | 	 * at least one idle worker or that someone else has already | 
 | 	 * assumed the manager role. | 
 | 	 */ | 
 | 	worker_clr_flags(worker, WORKER_PREP); | 
 |  | 
 | 	do { | 
 | 		struct work_struct *work = | 
 | 			list_first_entry(&pool->worklist, | 
 | 					 struct work_struct, entry); | 
 |  | 
 | 		if (likely(!(*work_data_bits(work) & WORK_STRUCT_LINKED))) { | 
 | 			/* optimization path, not strictly necessary */ | 
 | 			process_one_work(worker, work); | 
 | 			if (unlikely(!list_empty(&worker->scheduled))) | 
 | 				process_scheduled_works(worker); | 
 | 		} else { | 
 | 			move_linked_works(work, &worker->scheduled, NULL); | 
 | 			process_scheduled_works(worker); | 
 | 		} | 
 | 	} while (keep_working(pool)); | 
 |  | 
 | 	worker_set_flags(worker, WORKER_PREP, false); | 
 | sleep: | 
 | 	if (unlikely(need_to_manage_workers(pool)) && manage_workers(worker)) | 
 | 		goto recheck; | 
 |  | 
 | 	/* | 
 | 	 * gcwq->lock is held and there's no work to process and no | 
 | 	 * need to manage, sleep.  Workers are woken up only while | 
 | 	 * holding gcwq->lock or from local cpu, so setting the | 
 | 	 * current state before releasing gcwq->lock is enough to | 
 | 	 * prevent losing any event. | 
 | 	 */ | 
 | 	worker_enter_idle(worker); | 
 | 	__set_current_state(TASK_INTERRUPTIBLE); | 
 | 	spin_unlock_irq(&gcwq->lock); | 
 | 	schedule(); | 
 | 	goto woke_up; | 
 | } | 
 |  | 
 | /** | 
 |  * rescuer_thread - the rescuer thread function | 
 |  * @__wq: the associated workqueue | 
 |  * | 
 |  * Workqueue rescuer thread function.  There's one rescuer for each | 
 |  * workqueue which has WQ_RESCUER set. | 
 |  * | 
 |  * Regular work processing on a gcwq may block trying to create a new | 
 |  * worker which uses GFP_KERNEL allocation which has slight chance of | 
 |  * developing into deadlock if some works currently on the same queue | 
 |  * need to be processed to satisfy the GFP_KERNEL allocation.  This is | 
 |  * the problem rescuer solves. | 
 |  * | 
 |  * When such condition is possible, the gcwq summons rescuers of all | 
 |  * workqueues which have works queued on the gcwq and let them process | 
 |  * those works so that forward progress can be guaranteed. | 
 |  * | 
 |  * This should happen rarely. | 
 |  */ | 
 | static int rescuer_thread(void *__wq) | 
 | { | 
 | 	struct workqueue_struct *wq = __wq; | 
 | 	struct worker *rescuer = wq->rescuer; | 
 | 	struct list_head *scheduled = &rescuer->scheduled; | 
 | 	bool is_unbound = wq->flags & WQ_UNBOUND; | 
 | 	unsigned int cpu; | 
 |  | 
 | 	set_user_nice(current, RESCUER_NICE_LEVEL); | 
 | repeat: | 
 | 	set_current_state(TASK_INTERRUPTIBLE); | 
 |  | 
 | 	if (kthread_should_stop()) | 
 | 		return 0; | 
 |  | 
 | 	/* | 
 | 	 * See whether any cpu is asking for help.  Unbounded | 
 | 	 * workqueues use cpu 0 in mayday_mask for CPU_UNBOUND. | 
 | 	 */ | 
 | 	for_each_mayday_cpu(cpu, wq->mayday_mask) { | 
 | 		unsigned int tcpu = is_unbound ? WORK_CPU_UNBOUND : cpu; | 
 | 		struct cpu_workqueue_struct *cwq = get_cwq(tcpu, wq); | 
 | 		struct worker_pool *pool = cwq->pool; | 
 | 		struct global_cwq *gcwq = pool->gcwq; | 
 | 		struct work_struct *work, *n; | 
 |  | 
 | 		__set_current_state(TASK_RUNNING); | 
 | 		mayday_clear_cpu(cpu, wq->mayday_mask); | 
 |  | 
 | 		/* migrate to the target cpu if possible */ | 
 | 		rescuer->pool = pool; | 
 | 		worker_maybe_bind_and_lock(rescuer); | 
 |  | 
 | 		/* | 
 | 		 * Slurp in all works issued via this workqueue and | 
 | 		 * process'em. | 
 | 		 */ | 
 | 		BUG_ON(!list_empty(&rescuer->scheduled)); | 
 | 		list_for_each_entry_safe(work, n, &pool->worklist, entry) | 
 | 			if (get_work_cwq(work) == cwq) | 
 | 				move_linked_works(work, scheduled, &n); | 
 |  | 
 | 		process_scheduled_works(rescuer); | 
 |  | 
 | 		/* | 
 | 		 * Leave this gcwq.  If keep_working() is %true, notify a | 
 | 		 * regular worker; otherwise, we end up with 0 concurrency | 
 | 		 * and stalling the execution. | 
 | 		 */ | 
 | 		if (keep_working(pool)) | 
 | 			wake_up_worker(pool); | 
 |  | 
 | 		spin_unlock_irq(&gcwq->lock); | 
 | 	} | 
 |  | 
 | 	schedule(); | 
 | 	goto repeat; | 
 | } | 
 |  | 
 | struct wq_barrier { | 
 | 	struct work_struct	work; | 
 | 	struct completion	done; | 
 | }; | 
 |  | 
 | static void wq_barrier_func(struct work_struct *work) | 
 | { | 
 | 	struct wq_barrier *barr = container_of(work, struct wq_barrier, work); | 
 | 	complete(&barr->done); | 
 | } | 
 |  | 
 | /** | 
 |  * insert_wq_barrier - insert a barrier work | 
 |  * @cwq: cwq to insert barrier into | 
 |  * @barr: wq_barrier to insert | 
 |  * @target: target work to attach @barr to | 
 |  * @worker: worker currently executing @target, NULL if @target is not executing | 
 |  * | 
 |  * @barr is linked to @target such that @barr is completed only after | 
 |  * @target finishes execution.  Please note that the ordering | 
 |  * guarantee is observed only with respect to @target and on the local | 
 |  * cpu. | 
 |  * | 
 |  * Currently, a queued barrier can't be canceled.  This is because | 
 |  * try_to_grab_pending() can't determine whether the work to be | 
 |  * grabbed is at the head of the queue and thus can't clear LINKED | 
 |  * flag of the previous work while there must be a valid next work | 
 |  * after a work with LINKED flag set. | 
 |  * | 
 |  * Note that when @worker is non-NULL, @target may be modified | 
 |  * underneath us, so we can't reliably determine cwq from @target. | 
 |  * | 
 |  * CONTEXT: | 
 |  * spin_lock_irq(gcwq->lock). | 
 |  */ | 
 | static void insert_wq_barrier(struct cpu_workqueue_struct *cwq, | 
 | 			      struct wq_barrier *barr, | 
 | 			      struct work_struct *target, struct worker *worker) | 
 | { | 
 | 	struct list_head *head; | 
 | 	unsigned int linked = 0; | 
 |  | 
 | 	/* | 
 | 	 * debugobject calls are safe here even with gcwq->lock locked | 
 | 	 * as we know for sure that this will not trigger any of the | 
 | 	 * checks and call back into the fixup functions where we | 
 | 	 * might deadlock. | 
 | 	 */ | 
 | 	INIT_WORK_ONSTACK(&barr->work, wq_barrier_func); | 
 | 	__set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(&barr->work)); | 
 | 	init_completion(&barr->done); | 
 |  | 
 | 	/* | 
 | 	 * If @target is currently being executed, schedule the | 
 | 	 * barrier to the worker; otherwise, put it after @target. | 
 | 	 */ | 
 | 	if (worker) | 
 | 		head = worker->scheduled.next; | 
 | 	else { | 
 | 		unsigned long *bits = work_data_bits(target); | 
 |  | 
 | 		head = target->entry.next; | 
 | 		/* there can already be other linked works, inherit and set */ | 
 | 		linked = *bits & WORK_STRUCT_LINKED; | 
 | 		__set_bit(WORK_STRUCT_LINKED_BIT, bits); | 
 | 	} | 
 |  | 
 | 	debug_work_activate(&barr->work); | 
 | 	insert_work(cwq, &barr->work, head, | 
 | 		    work_color_to_flags(WORK_NO_COLOR) | linked); | 
 | } | 
 |  | 
 | /** | 
 |  * flush_workqueue_prep_cwqs - prepare cwqs for workqueue flushing | 
 |  * @wq: workqueue being flushed | 
 |  * @flush_color: new flush color, < 0 for no-op | 
 |  * @work_color: new work color, < 0 for no-op | 
 |  * | 
 |  * Prepare cwqs for workqueue flushing. | 
 |  * | 
 |  * If @flush_color is non-negative, flush_color on all cwqs should be | 
 |  * -1.  If no cwq has in-flight commands at the specified color, all | 
 |  * cwq->flush_color's stay at -1 and %false is returned.  If any cwq | 
 |  * has in flight commands, its cwq->flush_color is set to | 
 |  * @flush_color, @wq->nr_cwqs_to_flush is updated accordingly, cwq | 
 |  * wakeup logic is armed and %true is returned. | 
 |  * | 
 |  * The caller should have initialized @wq->first_flusher prior to | 
 |  * calling this function with non-negative @flush_color.  If | 
 |  * @flush_color is negative, no flush color update is done and %false | 
 |  * is returned. | 
 |  * | 
 |  * If @work_color is non-negative, all cwqs should have the same | 
 |  * work_color which is previous to @work_color and all will be | 
 |  * advanced to @work_color. | 
 |  * | 
 |  * CONTEXT: | 
 |  * mutex_lock(wq->flush_mutex). | 
 |  * | 
 |  * RETURNS: | 
 |  * %true if @flush_color >= 0 and there's something to flush.  %false | 
 |  * otherwise. | 
 |  */ | 
 | static bool flush_workqueue_prep_cwqs(struct workqueue_struct *wq, | 
 | 				      int flush_color, int work_color) | 
 | { | 
 | 	bool wait = false; | 
 | 	unsigned int cpu; | 
 |  | 
 | 	if (flush_color >= 0) { | 
 | 		BUG_ON(atomic_read(&wq->nr_cwqs_to_flush)); | 
 | 		atomic_set(&wq->nr_cwqs_to_flush, 1); | 
 | 	} | 
 |  | 
 | 	for_each_cwq_cpu(cpu, wq) { | 
 | 		struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq); | 
 | 		struct global_cwq *gcwq = cwq->pool->gcwq; | 
 |  | 
 | 		spin_lock_irq(&gcwq->lock); | 
 |  | 
 | 		if (flush_color >= 0) { | 
 | 			BUG_ON(cwq->flush_color != -1); | 
 |  | 
 | 			if (cwq->nr_in_flight[flush_color]) { | 
 | 				cwq->flush_color = flush_color; | 
 | 				atomic_inc(&wq->nr_cwqs_to_flush); | 
 | 				wait = true; | 
 | 			} | 
 | 		} | 
 |  | 
 | 		if (work_color >= 0) { | 
 | 			BUG_ON(work_color != work_next_color(cwq->work_color)); | 
 | 			cwq->work_color = work_color; | 
 | 		} | 
 |  | 
 | 		spin_unlock_irq(&gcwq->lock); | 
 | 	} | 
 |  | 
 | 	if (flush_color >= 0 && atomic_dec_and_test(&wq->nr_cwqs_to_flush)) | 
 | 		complete(&wq->first_flusher->done); | 
 |  | 
 | 	return wait; | 
 | } | 
 |  | 
 | /** | 
 |  * flush_workqueue - ensure that any scheduled work has run to completion. | 
 |  * @wq: workqueue to flush | 
 |  * | 
 |  * Forces execution of the workqueue and blocks until its completion. | 
 |  * This is typically used in driver shutdown handlers. | 
 |  * | 
 |  * We sleep until all works which were queued on entry have been handled, | 
 |  * but we are not livelocked by new incoming ones. | 
 |  */ | 
 | void flush_workqueue(struct workqueue_struct *wq) | 
 | { | 
 | 	struct wq_flusher this_flusher = { | 
 | 		.list = LIST_HEAD_INIT(this_flusher.list), | 
 | 		.flush_color = -1, | 
 | 		.done = COMPLETION_INITIALIZER_ONSTACK(this_flusher.done), | 
 | 	}; | 
 | 	int next_color; | 
 |  | 
 | 	lock_map_acquire(&wq->lockdep_map); | 
 | 	lock_map_release(&wq->lockdep_map); | 
 |  | 
 | 	mutex_lock(&wq->flush_mutex); | 
 |  | 
 | 	/* | 
 | 	 * Start-to-wait phase | 
 | 	 */ | 
 | 	next_color = work_next_color(wq->work_color); | 
 |  | 
 | 	if (next_color != wq->flush_color) { | 
 | 		/* | 
 | 		 * Color space is not full.  The current work_color | 
 | 		 * becomes our flush_color and work_color is advanced | 
 | 		 * by one. | 
 | 		 */ | 
 | 		BUG_ON(!list_empty(&wq->flusher_overflow)); | 
 | 		this_flusher.flush_color = wq->work_color; | 
 | 		wq->work_color = next_color; | 
 |  | 
 | 		if (!wq->first_flusher) { | 
 | 			/* no flush in progress, become the first flusher */ | 
 | 			BUG_ON(wq->flush_color != this_flusher.flush_color); | 
 |  | 
 | 			wq->first_flusher = &this_flusher; | 
 |  | 
 | 			if (!flush_workqueue_prep_cwqs(wq, wq->flush_color, | 
 | 						       wq->work_color)) { | 
 | 				/* nothing to flush, done */ | 
 | 				wq->flush_color = next_color; | 
 | 				wq->first_flusher = NULL; | 
 | 				goto out_unlock; | 
 | 			} | 
 | 		} else { | 
 | 			/* wait in queue */ | 
 | 			BUG_ON(wq->flush_color == this_flusher.flush_color); | 
 | 			list_add_tail(&this_flusher.list, &wq->flusher_queue); | 
 | 			flush_workqueue_prep_cwqs(wq, -1, wq->work_color); | 
 | 		} | 
 | 	} else { | 
 | 		/* | 
 | 		 * Oops, color space is full, wait on overflow queue. | 
 | 		 * The next flush completion will assign us | 
 | 		 * flush_color and transfer to flusher_queue. | 
 | 		 */ | 
 | 		list_add_tail(&this_flusher.list, &wq->flusher_overflow); | 
 | 	} | 
 |  | 
 | 	mutex_unlock(&wq->flush_mutex); | 
 |  | 
 | 	wait_for_completion(&this_flusher.done); | 
 |  | 
 | 	/* | 
 | 	 * Wake-up-and-cascade phase | 
 | 	 * | 
 | 	 * First flushers are responsible for cascading flushes and | 
 | 	 * handling overflow.  Non-first flushers can simply return. | 
 | 	 */ | 
 | 	if (wq->first_flusher != &this_flusher) | 
 | 		return; | 
 |  | 
 | 	mutex_lock(&wq->flush_mutex); | 
 |  | 
 | 	/* we might have raced, check again with mutex held */ | 
 | 	if (wq->first_flusher != &this_flusher) | 
 | 		goto out_unlock; | 
 |  | 
 | 	wq->first_flusher = NULL; | 
 |  | 
 | 	BUG_ON(!list_empty(&this_flusher.list)); | 
 | 	BUG_ON(wq->flush_color != this_flusher.flush_color); | 
 |  | 
 | 	while (true) { | 
 | 		struct wq_flusher *next, *tmp; | 
 |  | 
 | 		/* complete all the flushers sharing the current flush color */ | 
 | 		list_for_each_entry_safe(next, tmp, &wq->flusher_queue, list) { | 
 | 			if (next->flush_color != wq->flush_color) | 
 | 				break; | 
 | 			list_del_init(&next->list); | 
 | 			complete(&next->done); | 
 | 		} | 
 |  | 
 | 		BUG_ON(!list_empty(&wq->flusher_overflow) && | 
 | 		       wq->flush_color != work_next_color(wq->work_color)); | 
 |  | 
 | 		/* this flush_color is finished, advance by one */ | 
 | 		wq->flush_color = work_next_color(wq->flush_color); | 
 |  | 
 | 		/* one color has been freed, handle overflow queue */ | 
 | 		if (!list_empty(&wq->flusher_overflow)) { | 
 | 			/* | 
 | 			 * Assign the same color to all overflowed | 
 | 			 * flushers, advance work_color and append to | 
 | 			 * flusher_queue.  This is the start-to-wait | 
 | 			 * phase for these overflowed flushers. | 
 | 			 */ | 
 | 			list_for_each_entry(tmp, &wq->flusher_overflow, list) | 
 | 				tmp->flush_color = wq->work_color; | 
 |  | 
 | 			wq->work_color = work_next_color(wq->work_color); | 
 |  | 
 | 			list_splice_tail_init(&wq->flusher_overflow, | 
 | 					      &wq->flusher_queue); | 
 | 			flush_workqueue_prep_cwqs(wq, -1, wq->work_color); | 
 | 		} | 
 |  | 
 | 		if (list_empty(&wq->flusher_queue)) { | 
 | 			BUG_ON(wq->flush_color != wq->work_color); | 
 | 			break; | 
 | 		} | 
 |  | 
 | 		/* | 
 | 		 * Need to flush more colors.  Make the next flusher | 
 | 		 * the new first flusher and arm cwqs. | 
 | 		 */ | 
 | 		BUG_ON(wq->flush_color == wq->work_color); | 
 | 		BUG_ON(wq->flush_color != next->flush_color); | 
 |  | 
 | 		list_del_init(&next->list); | 
 | 		wq->first_flusher = next; | 
 |  | 
 | 		if (flush_workqueue_prep_cwqs(wq, wq->flush_color, -1)) | 
 | 			break; | 
 |  | 
 | 		/* | 
 | 		 * Meh... this color is already done, clear first | 
 | 		 * flusher and repeat cascading. | 
 | 		 */ | 
 | 		wq->first_flusher = NULL; | 
 | 	} | 
 |  | 
 | out_unlock: | 
 | 	mutex_unlock(&wq->flush_mutex); | 
 | } | 
 | EXPORT_SYMBOL_GPL(flush_workqueue); | 
 |  | 
 | /** | 
 |  * drain_workqueue - drain a workqueue | 
 |  * @wq: workqueue to drain | 
 |  * | 
 |  * Wait until the workqueue becomes empty.  While draining is in progress, | 
 |  * only chain queueing is allowed.  IOW, only currently pending or running | 
 |  * work items on @wq can queue further work items on it.  @wq is flushed | 
 |  * repeatedly until it becomes empty.  The number of flushing is detemined | 
 |  * by the depth of chaining and should be relatively short.  Whine if it | 
 |  * takes too long. | 
 |  */ | 
 | void drain_workqueue(struct workqueue_struct *wq) | 
 | { | 
 | 	unsigned int flush_cnt = 0; | 
 | 	unsigned int cpu; | 
 |  | 
 | 	/* | 
 | 	 * __queue_work() needs to test whether there are drainers, is much | 
 | 	 * hotter than drain_workqueue() and already looks at @wq->flags. | 
 | 	 * Use WQ_DRAINING so that queue doesn't have to check nr_drainers. | 
 | 	 */ | 
 | 	spin_lock(&workqueue_lock); | 
 | 	if (!wq->nr_drainers++) | 
 | 		wq->flags |= WQ_DRAINING; | 
 | 	spin_unlock(&workqueue_lock); | 
 | reflush: | 
 | 	flush_workqueue(wq); | 
 |  | 
 | 	for_each_cwq_cpu(cpu, wq) { | 
 | 		struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq); | 
 | 		bool drained; | 
 |  | 
 | 		spin_lock_irq(&cwq->pool->gcwq->lock); | 
 | 		drained = !cwq->nr_active && list_empty(&cwq->delayed_works); | 
 | 		spin_unlock_irq(&cwq->pool->gcwq->lock); | 
 |  | 
 | 		if (drained) | 
 | 			continue; | 
 |  | 
 | 		if (++flush_cnt == 10 || | 
 | 		    (flush_cnt % 100 == 0 && flush_cnt <= 1000)) | 
 | 			pr_warning("workqueue %s: flush on destruction isn't complete after %u tries\n", | 
 | 				   wq->name, flush_cnt); | 
 | 		goto reflush; | 
 | 	} | 
 |  | 
 | 	spin_lock(&workqueue_lock); | 
 | 	if (!--wq->nr_drainers) | 
 | 		wq->flags &= ~WQ_DRAINING; | 
 | 	spin_unlock(&workqueue_lock); | 
 | } | 
 | EXPORT_SYMBOL_GPL(drain_workqueue); | 
 |  | 
 | static bool start_flush_work(struct work_struct *work, struct wq_barrier *barr, | 
 | 			     bool wait_executing) | 
 | { | 
 | 	struct worker *worker = NULL; | 
 | 	struct global_cwq *gcwq; | 
 | 	struct cpu_workqueue_struct *cwq; | 
 |  | 
 | 	might_sleep(); | 
 | 	gcwq = get_work_gcwq(work); | 
 | 	if (!gcwq) | 
 | 		return false; | 
 |  | 
 | 	spin_lock_irq(&gcwq->lock); | 
 | 	if (!list_empty(&work->entry)) { | 
 | 		/* | 
 | 		 * See the comment near try_to_grab_pending()->smp_rmb(). | 
 | 		 * If it was re-queued to a different gcwq under us, we | 
 | 		 * are not going to wait. | 
 | 		 */ | 
 | 		smp_rmb(); | 
 | 		cwq = get_work_cwq(work); | 
 | 		if (unlikely(!cwq || gcwq != cwq->pool->gcwq)) | 
 | 			goto already_gone; | 
 | 	} else if (wait_executing) { | 
 | 		worker = find_worker_executing_work(gcwq, work); | 
 | 		if (!worker) | 
 | 			goto already_gone; | 
 | 		cwq = worker->current_cwq; | 
 | 	} else | 
 | 		goto already_gone; | 
 |  | 
 | 	insert_wq_barrier(cwq, barr, work, worker); | 
 | 	spin_unlock_irq(&gcwq->lock); | 
 |  | 
 | 	/* | 
 | 	 * If @max_active is 1 or rescuer is in use, flushing another work | 
 | 	 * item on the same workqueue may lead to deadlock.  Make sure the | 
 | 	 * flusher is not running on the same workqueue by verifying write | 
 | 	 * access. | 
 | 	 */ | 
 | 	if (cwq->wq->saved_max_active == 1 || cwq->wq->flags & WQ_RESCUER) | 
 | 		lock_map_acquire(&cwq->wq->lockdep_map); | 
 | 	else | 
 | 		lock_map_acquire_read(&cwq->wq->lockdep_map); | 
 | 	lock_map_release(&cwq->wq->lockdep_map); | 
 |  | 
 | 	return true; | 
 | already_gone: | 
 | 	spin_unlock_irq(&gcwq->lock); | 
 | 	return false; | 
 | } | 
 |  | 
 | /** | 
 |  * flush_work - wait for a work to finish executing the last queueing instance | 
 |  * @work: the work to flush | 
 |  * | 
 |  * Wait until @work has finished execution.  This function considers | 
 |  * only the last queueing instance of @work.  If @work has been | 
 |  * enqueued across different CPUs on a non-reentrant workqueue or on | 
 |  * multiple workqueues, @work might still be executing on return on | 
 |  * some of the CPUs from earlier queueing. | 
 |  * | 
 |  * If @work was queued only on a non-reentrant, ordered or unbound | 
 |  * workqueue, @work is guaranteed to be idle on return if it hasn't | 
 |  * been requeued since flush started. | 
 |  * | 
 |  * RETURNS: | 
 |  * %true if flush_work() waited for the work to finish execution, | 
 |  * %false if it was already idle. | 
 |  */ | 
 | bool flush_work(struct work_struct *work) | 
 | { | 
 | 	struct wq_barrier barr; | 
 |  | 
 | 	lock_map_acquire(&work->lockdep_map); | 
 | 	lock_map_release(&work->lockdep_map); | 
 |  | 
 | 	if (start_flush_work(work, &barr, true)) { | 
 | 		wait_for_completion(&barr.done); | 
 | 		destroy_work_on_stack(&barr.work); | 
 | 		return true; | 
 | 	} else | 
 | 		return false; | 
 | } | 
 | EXPORT_SYMBOL_GPL(flush_work); | 
 |  | 
 | static bool wait_on_cpu_work(struct global_cwq *gcwq, struct work_struct *work) | 
 | { | 
 | 	struct wq_barrier barr; | 
 | 	struct worker *worker; | 
 |  | 
 | 	spin_lock_irq(&gcwq->lock); | 
 |  | 
 | 	worker = find_worker_executing_work(gcwq, work); | 
 | 	if (unlikely(worker)) | 
 | 		insert_wq_barrier(worker->current_cwq, &barr, work, worker); | 
 |  | 
 | 	spin_unlock_irq(&gcwq->lock); | 
 |  | 
 | 	if (unlikely(worker)) { | 
 | 		wait_for_completion(&barr.done); | 
 | 		destroy_work_on_stack(&barr.work); | 
 | 		return true; | 
 | 	} else | 
 | 		return false; | 
 | } | 
 |  | 
 | static bool wait_on_work(struct work_struct *work) | 
 | { | 
 | 	bool ret = false; | 
 | 	int cpu; | 
 |  | 
 | 	might_sleep(); | 
 |  | 
 | 	lock_map_acquire(&work->lockdep_map); | 
 | 	lock_map_release(&work->lockdep_map); | 
 |  | 
 | 	for_each_gcwq_cpu(cpu) | 
 | 		ret |= wait_on_cpu_work(get_gcwq(cpu), work); | 
 | 	return ret; | 
 | } | 
 |  | 
 | /** | 
 |  * flush_work_sync - wait until a work has finished execution | 
 |  * @work: the work to flush | 
 |  * | 
 |  * Wait until @work has finished execution.  On return, it's | 
 |  * guaranteed that all queueing instances of @work which happened | 
 |  * before this function is called are finished.  In other words, if | 
 |  * @work hasn't been requeued since this function was called, @work is | 
 |  * guaranteed to be idle on return. | 
 |  * | 
 |  * RETURNS: | 
 |  * %true if flush_work_sync() waited for the work to finish execution, | 
 |  * %false if it was already idle. | 
 |  */ | 
 | bool flush_work_sync(struct work_struct *work) | 
 | { | 
 | 	struct wq_barrier barr; | 
 | 	bool pending, waited; | 
 |  | 
 | 	/* we'll wait for executions separately, queue barr only if pending */ | 
 | 	pending = start_flush_work(work, &barr, false); | 
 |  | 
 | 	/* wait for executions to finish */ | 
 | 	waited = wait_on_work(work); | 
 |  | 
 | 	/* wait for the pending one */ | 
 | 	if (pending) { | 
 | 		wait_for_completion(&barr.done); | 
 | 		destroy_work_on_stack(&barr.work); | 
 | 	} | 
 |  | 
 | 	return pending || waited; | 
 | } | 
 | EXPORT_SYMBOL_GPL(flush_work_sync); | 
 |  | 
 | /* | 
 |  * Upon a successful return (>= 0), the caller "owns" WORK_STRUCT_PENDING bit, | 
 |  * so this work can't be re-armed in any way. | 
 |  */ | 
 | static int try_to_grab_pending(struct work_struct *work) | 
 | { | 
 | 	struct global_cwq *gcwq; | 
 | 	int ret = -1; | 
 |  | 
 | 	if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) | 
 | 		return 0; | 
 |  | 
 | 	/* | 
 | 	 * The queueing is in progress, or it is already queued. Try to | 
 | 	 * steal it from ->worklist without clearing WORK_STRUCT_PENDING. | 
 | 	 */ | 
 | 	gcwq = get_work_gcwq(work); | 
 | 	if (!gcwq) | 
 | 		return ret; | 
 |  | 
 | 	spin_lock_irq(&gcwq->lock); | 
 | 	if (!list_empty(&work->entry)) { | 
 | 		/* | 
 | 		 * This work is queued, but perhaps we locked the wrong gcwq. | 
 | 		 * In that case we must see the new value after rmb(), see | 
 | 		 * insert_work()->wmb(). | 
 | 		 */ | 
 | 		smp_rmb(); | 
 | 		if (gcwq == get_work_gcwq(work)) { | 
 | 			debug_work_deactivate(work); | 
 | 			list_del_init(&work->entry); | 
 | 			cwq_dec_nr_in_flight(get_work_cwq(work), | 
 | 				get_work_color(work), | 
 | 				*work_data_bits(work) & WORK_STRUCT_DELAYED); | 
 | 			ret = 1; | 
 | 		} | 
 | 	} | 
 | 	spin_unlock_irq(&gcwq->lock); | 
 |  | 
 | 	return ret; | 
 | } | 
 |  | 
 | static bool __cancel_work_timer(struct work_struct *work, | 
 | 				struct timer_list* timer) | 
 | { | 
 | 	int ret; | 
 |  | 
 | 	do { | 
 | 		ret = (timer && likely(del_timer(timer))); | 
 | 		if (!ret) | 
 | 			ret = try_to_grab_pending(work); | 
 | 		wait_on_work(work); | 
 | 	} while (unlikely(ret < 0)); | 
 |  | 
 | 	clear_work_data(work); | 
 | 	return ret; | 
 | } | 
 |  | 
 | /** | 
 |  * cancel_work_sync - cancel a work and wait for it to finish | 
 |  * @work: the work to cancel | 
 |  * | 
 |  * Cancel @work and wait for its execution to finish.  This function | 
 |  * can be used even if the work re-queues itself or migrates to | 
 |  * another workqueue.  On return from this function, @work is | 
 |  * guaranteed to be not pending or executing on any CPU. | 
 |  * | 
 |  * cancel_work_sync(&delayed_work->work) must not be used for | 
 |  * delayed_work's.  Use cancel_delayed_work_sync() instead. | 
 |  * | 
 |  * The caller must ensure that the workqueue on which @work was last | 
 |  * queued can't be destroyed before this function returns. | 
 |  * | 
 |  * RETURNS: | 
 |  * %true if @work was pending, %false otherwise. | 
 |  */ | 
 | bool cancel_work_sync(struct work_struct *work) | 
 | { | 
 | 	return __cancel_work_timer(work, NULL); | 
 | } | 
 | EXPORT_SYMBOL_GPL(cancel_work_sync); | 
 |  | 
 | /** | 
 |  * flush_delayed_work - wait for a dwork to finish executing the last queueing | 
 |  * @dwork: the delayed work to flush | 
 |  * | 
 |  * Delayed timer is cancelled and the pending work is queued for | 
 |  * immediate execution.  Like flush_work(), this function only | 
 |  * considers the last queueing instance of @dwork. | 
 |  * | 
 |  * RETURNS: | 
 |  * %true if flush_work() waited for the work to finish execution, | 
 |  * %false if it was already idle. | 
 |  */ | 
 | bool flush_delayed_work(struct delayed_work *dwork) | 
 | { | 
 | 	if (del_timer_sync(&dwork->timer)) | 
 | 		__queue_work(raw_smp_processor_id(), | 
 | 			     get_work_cwq(&dwork->work)->wq, &dwork->work); | 
 | 	return flush_work(&dwork->work); | 
 | } | 
 | EXPORT_SYMBOL(flush_delayed_work); | 
 |  | 
 | /** | 
 |  * flush_delayed_work_sync - wait for a dwork to finish | 
 |  * @dwork: the delayed work to flush | 
 |  * | 
 |  * Delayed timer is cancelled and the pending work is queued for | 
 |  * execution immediately.  Other than timer handling, its behavior | 
 |  * is identical to flush_work_sync(). | 
 |  * | 
 |  * RETURNS: | 
 |  * %true if flush_work_sync() waited for the work to finish execution, | 
 |  * %false if it was already idle. | 
 |  */ | 
 | bool flush_delayed_work_sync(struct delayed_work *dwork) | 
 | { | 
 | 	if (del_timer_sync(&dwork->timer)) | 
 | 		__queue_work(raw_smp_processor_id(), | 
 | 			     get_work_cwq(&dwork->work)->wq, &dwork->work); | 
 | 	return flush_work_sync(&dwork->work); | 
 | } | 
 | EXPORT_SYMBOL(flush_delayed_work_sync); | 
 |  | 
 | /** | 
 |  * cancel_delayed_work_sync - cancel a delayed work and wait for it to finish | 
 |  * @dwork: the delayed work cancel | 
 |  * | 
 |  * This is cancel_work_sync() for delayed works. | 
 |  * | 
 |  * RETURNS: | 
 |  * %true if @dwork was pending, %false otherwise. | 
 |  */ | 
 | bool cancel_delayed_work_sync(struct delayed_work *dwork) | 
 | { | 
 | 	return __cancel_work_timer(&dwork->work, &dwork->timer); | 
 | } | 
 | EXPORT_SYMBOL(cancel_delayed_work_sync); | 
 |  | 
 | /** | 
 |  * schedule_work - put work task in global workqueue | 
 |  * @work: job to be done | 
 |  * | 
 |  * Returns zero if @work was already on the kernel-global workqueue and | 
 |  * non-zero otherwise. | 
 |  * | 
 |  * This puts a job in the kernel-global workqueue if it was not already | 
 |  * queued and leaves it in the same position on the kernel-global | 
 |  * workqueue otherwise. | 
 |  */ | 
 | int schedule_work(struct work_struct *work) | 
 | { | 
 | 	return queue_work(system_wq, work); | 
 | } | 
 | EXPORT_SYMBOL(schedule_work); | 
 |  | 
 | /* | 
 |  * schedule_work_on - put work task on a specific cpu | 
 |  * @cpu: cpu to put the work task on | 
 |  * @work: job to be done | 
 |  * | 
 |  * This puts a job on a specific cpu | 
 |  */ | 
 | int schedule_work_on(int cpu, struct work_struct *work) | 
 | { | 
 | 	return queue_work_on(cpu, system_wq, work); | 
 | } | 
 | EXPORT_SYMBOL(schedule_work_on); | 
 |  | 
 | /** | 
 |  * schedule_delayed_work - put work task in global workqueue after delay | 
 |  * @dwork: job to be done | 
 |  * @delay: number of jiffies to wait or 0 for immediate execution | 
 |  * | 
 |  * After waiting for a given time this puts a job in the kernel-global | 
 |  * workqueue. | 
 |  */ | 
 | int schedule_delayed_work(struct delayed_work *dwork, | 
 | 					unsigned long delay) | 
 | { | 
 | 	return queue_delayed_work(system_wq, dwork, delay); | 
 | } | 
 | EXPORT_SYMBOL(schedule_delayed_work); | 
 |  | 
 | /** | 
 |  * schedule_delayed_work_on - queue work in global workqueue on CPU after delay | 
 |  * @cpu: cpu to use | 
 |  * @dwork: job to be done | 
 |  * @delay: number of jiffies to wait | 
 |  * | 
 |  * After waiting for a given time this puts a job in the kernel-global | 
 |  * workqueue on the specified CPU. | 
 |  */ | 
 | int schedule_delayed_work_on(int cpu, | 
 | 			struct delayed_work *dwork, unsigned long delay) | 
 | { | 
 | 	return queue_delayed_work_on(cpu, system_wq, dwork, delay); | 
 | } | 
 | EXPORT_SYMBOL(schedule_delayed_work_on); | 
 |  | 
 | /** | 
 |  * schedule_on_each_cpu - execute a function synchronously on each online CPU | 
 |  * @func: the function to call | 
 |  * | 
 |  * schedule_on_each_cpu() executes @func on each online CPU using the | 
 |  * system workqueue and blocks until all CPUs have completed. | 
 |  * schedule_on_each_cpu() is very slow. | 
 |  * | 
 |  * RETURNS: | 
 |  * 0 on success, -errno on failure. | 
 |  */ | 
 | int schedule_on_each_cpu(work_func_t func) | 
 | { | 
 | 	int cpu; | 
 | 	struct work_struct __percpu *works; | 
 |  | 
 | 	works = alloc_percpu(struct work_struct); | 
 | 	if (!works) | 
 | 		return -ENOMEM; | 
 |  | 
 | 	get_online_cpus(); | 
 |  | 
 | 	for_each_online_cpu(cpu) { | 
 | 		struct work_struct *work = per_cpu_ptr(works, cpu); | 
 |  | 
 | 		INIT_WORK(work, func); | 
 | 		schedule_work_on(cpu, work); | 
 | 	} | 
 |  | 
 | 	for_each_online_cpu(cpu) | 
 | 		flush_work(per_cpu_ptr(works, cpu)); | 
 |  | 
 | 	put_online_cpus(); | 
 | 	free_percpu(works); | 
 | 	return 0; | 
 | } | 
 |  | 
 | /** | 
 |  * flush_scheduled_work - ensure that any scheduled work has run to completion. | 
 |  * | 
 |  * Forces execution of the kernel-global workqueue and blocks until its | 
 |  * completion. | 
 |  * | 
 |  * Think twice before calling this function!  It's very easy to get into | 
 |  * trouble if you don't take great care.  Either of the following situations | 
 |  * will lead to deadlock: | 
 |  * | 
 |  *	One of the work items currently on the workqueue needs to acquire | 
 |  *	a lock held by your code or its caller. | 
 |  * | 
 |  *	Your code is running in the context of a work routine. | 
 |  * | 
 |  * They will be detected by lockdep when they occur, but the first might not | 
 |  * occur very often.  It depends on what work items are on the workqueue and | 
 |  * what locks they need, which you have no control over. | 
 |  * | 
 |  * In most situations flushing the entire workqueue is overkill; you merely | 
 |  * need to know that a particular work item isn't queued and isn't running. | 
 |  * In such cases you should use cancel_delayed_work_sync() or | 
 |  * cancel_work_sync() instead. | 
 |  */ | 
 | void flush_scheduled_work(void) | 
 | { | 
 | 	flush_workqueue(system_wq); | 
 | } | 
 | EXPORT_SYMBOL(flush_scheduled_work); | 
 |  | 
 | /** | 
 |  * execute_in_process_context - reliably execute the routine with user context | 
 |  * @fn:		the function to execute | 
 |  * @ew:		guaranteed storage for the execute work structure (must | 
 |  *		be available when the work executes) | 
 |  * | 
 |  * Executes the function immediately if process context is available, | 
 |  * otherwise schedules the function for delayed execution. | 
 |  * | 
 |  * Returns:	0 - function was executed | 
 |  *		1 - function was scheduled for execution | 
 |  */ | 
 | int execute_in_process_context(work_func_t fn, struct execute_work *ew) | 
 | { | 
 | 	if (!in_interrupt()) { | 
 | 		fn(&ew->work); | 
 | 		return 0; | 
 | 	} | 
 |  | 
 | 	INIT_WORK(&ew->work, fn); | 
 | 	schedule_work(&ew->work); | 
 |  | 
 | 	return 1; | 
 | } | 
 | EXPORT_SYMBOL_GPL(execute_in_process_context); | 
 |  | 
 | int keventd_up(void) | 
 | { | 
 | 	return system_wq != NULL; | 
 | } | 
 |  | 
 | static int alloc_cwqs(struct workqueue_struct *wq) | 
 | { | 
 | 	/* | 
 | 	 * cwqs are forced aligned according to WORK_STRUCT_FLAG_BITS. | 
 | 	 * Make sure that the alignment isn't lower than that of | 
 | 	 * unsigned long long. | 
 | 	 */ | 
 | 	const size_t size = sizeof(struct cpu_workqueue_struct); | 
 | 	const size_t align = max_t(size_t, 1 << WORK_STRUCT_FLAG_BITS, | 
 | 				   __alignof__(unsigned long long)); | 
 |  | 
 | 	if (!(wq->flags & WQ_UNBOUND)) | 
 | 		wq->cpu_wq.pcpu = __alloc_percpu(size, align); | 
 | 	else { | 
 | 		void *ptr; | 
 |  | 
 | 		/* | 
 | 		 * Allocate enough room to align cwq and put an extra | 
 | 		 * pointer at the end pointing back to the originally | 
 | 		 * allocated pointer which will be used for free. | 
 | 		 */ | 
 | 		ptr = kzalloc(size + align + sizeof(void *), GFP_KERNEL); | 
 | 		if (ptr) { | 
 | 			wq->cpu_wq.single = PTR_ALIGN(ptr, align); | 
 | 			*(void **)(wq->cpu_wq.single + 1) = ptr; | 
 | 		} | 
 | 	} | 
 |  | 
 | 	/* just in case, make sure it's actually aligned */ | 
 | 	BUG_ON(!IS_ALIGNED(wq->cpu_wq.v, align)); | 
 | 	return wq->cpu_wq.v ? 0 : -ENOMEM; | 
 | } | 
 |  | 
 | static void free_cwqs(struct workqueue_struct *wq) | 
 | { | 
 | 	if (!(wq->flags & WQ_UNBOUND)) | 
 | 		free_percpu(wq->cpu_wq.pcpu); | 
 | 	else if (wq->cpu_wq.single) { | 
 | 		/* the pointer to free is stored right after the cwq */ | 
 | 		kfree(*(void **)(wq->cpu_wq.single + 1)); | 
 | 	} | 
 | } | 
 |  | 
 | static int wq_clamp_max_active(int max_active, unsigned int flags, | 
 | 			       const char *name) | 
 | { | 
 | 	int lim = flags & WQ_UNBOUND ? WQ_UNBOUND_MAX_ACTIVE : WQ_MAX_ACTIVE; | 
 |  | 
 | 	if (max_active < 1 || max_active > lim) | 
 | 		printk(KERN_WARNING "workqueue: max_active %d requested for %s " | 
 | 		       "is out of range, clamping between %d and %d\n", | 
 | 		       max_active, name, 1, lim); | 
 |  | 
 | 	return clamp_val(max_active, 1, lim); | 
 | } | 
 |  | 
 | struct workqueue_struct *__alloc_workqueue_key(const char *fmt, | 
 | 					       unsigned int flags, | 
 | 					       int max_active, | 
 | 					       struct lock_class_key *key, | 
 | 					       const char *lock_name, ...) | 
 | { | 
 | 	va_list args, args1; | 
 | 	struct workqueue_struct *wq; | 
 | 	unsigned int cpu; | 
 | 	size_t namelen; | 
 |  | 
 | 	/* determine namelen, allocate wq and format name */ | 
 | 	va_start(args, lock_name); | 
 | 	va_copy(args1, args); | 
 | 	namelen = vsnprintf(NULL, 0, fmt, args) + 1; | 
 |  | 
 | 	wq = kzalloc(sizeof(*wq) + namelen, GFP_KERNEL); | 
 | 	if (!wq) | 
 | 		goto err; | 
 |  | 
 | 	vsnprintf(wq->name, namelen, fmt, args1); | 
 | 	va_end(args); | 
 | 	va_end(args1); | 
 |  | 
 | 	/* | 
 | 	 * Workqueues which may be used during memory reclaim should | 
 | 	 * have a rescuer to guarantee forward progress. | 
 | 	 */ | 
 | 	if (flags & WQ_MEM_RECLAIM) | 
 | 		flags |= WQ_RESCUER; | 
 |  | 
 | 	max_active = max_active ?: WQ_DFL_ACTIVE; | 
 | 	max_active = wq_clamp_max_active(max_active, flags, wq->name); | 
 |  | 
 | 	/* init wq */ | 
 | 	wq->flags = flags; | 
 | 	wq->saved_max_active = max_active; | 
 | 	mutex_init(&wq->flush_mutex); | 
 | 	atomic_set(&wq->nr_cwqs_to_flush, 0); | 
 | 	INIT_LIST_HEAD(&wq->flusher_queue); | 
 | 	INIT_LIST_HEAD(&wq->flusher_overflow); | 
 |  | 
 | 	lockdep_init_map(&wq->lockdep_map, lock_name, key, 0); | 
 | 	INIT_LIST_HEAD(&wq->list); | 
 |  | 
 | 	if (alloc_cwqs(wq) < 0) | 
 | 		goto err; | 
 |  | 
 | 	for_each_cwq_cpu(cpu, wq) { | 
 | 		struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq); | 
 | 		struct global_cwq *gcwq = get_gcwq(cpu); | 
 | 		int pool_idx = (bool)(flags & WQ_HIGHPRI); | 
 |  | 
 | 		BUG_ON((unsigned long)cwq & WORK_STRUCT_FLAG_MASK); | 
 | 		cwq->pool = &gcwq->pools[pool_idx]; | 
 | 		cwq->wq = wq; | 
 | 		cwq->flush_color = -1; | 
 | 		cwq->max_active = max_active; | 
 | 		INIT_LIST_HEAD(&cwq->delayed_works); | 
 | 	} | 
 |  | 
 | 	if (flags & WQ_RESCUER) { | 
 | 		struct worker *rescuer; | 
 |  | 
 | 		if (!alloc_mayday_mask(&wq->mayday_mask, GFP_KERNEL)) | 
 | 			goto err; | 
 |  | 
 | 		wq->rescuer = rescuer = alloc_worker(); | 
 | 		if (!rescuer) | 
 | 			goto err; | 
 |  | 
 | 		rescuer->task = kthread_create(rescuer_thread, wq, "%s", | 
 | 					       wq->name); | 
 | 		if (IS_ERR(rescuer->task)) | 
 | 			goto err; | 
 |  | 
 | 		rescuer->task->flags |= PF_THREAD_BOUND; | 
 | 		wake_up_process(rescuer->task); | 
 | 	} | 
 |  | 
 | 	/* | 
 | 	 * workqueue_lock protects global freeze state and workqueues | 
 | 	 * list.  Grab it, set max_active accordingly and add the new | 
 | 	 * workqueue to workqueues list. | 
 | 	 */ | 
 | 	spin_lock(&workqueue_lock); | 
 |  | 
 | 	if (workqueue_freezing && wq->flags & WQ_FREEZABLE) | 
 | 		for_each_cwq_cpu(cpu, wq) | 
 | 			get_cwq(cpu, wq)->max_active = 0; | 
 |  | 
 | 	list_add(&wq->list, &workqueues); | 
 |  | 
 | 	spin_unlock(&workqueue_lock); | 
 |  | 
 | 	return wq; | 
 | err: | 
 | 	if (wq) { | 
 | 		free_cwqs(wq); | 
 | 		free_mayday_mask(wq->mayday_mask); | 
 | 		kfree(wq->rescuer); | 
 | 		kfree(wq); | 
 | 	} | 
 | 	return NULL; | 
 | } | 
 | EXPORT_SYMBOL_GPL(__alloc_workqueue_key); | 
 |  | 
 | /** | 
 |  * destroy_workqueue - safely terminate a workqueue | 
 |  * @wq: target workqueue | 
 |  * | 
 |  * Safely destroy a workqueue. All work currently pending will be done first. | 
 |  */ | 
 | void destroy_workqueue(struct workqueue_struct *wq) | 
 | { | 
 | 	unsigned int cpu; | 
 |  | 
 | 	/* drain it before proceeding with destruction */ | 
 | 	drain_workqueue(wq); | 
 |  | 
 | 	/* | 
 | 	 * wq list is used to freeze wq, remove from list after | 
 | 	 * flushing is complete in case freeze races us. | 
 | 	 */ | 
 | 	spin_lock(&workqueue_lock); | 
 | 	list_del(&wq->list); | 
 | 	spin_unlock(&workqueue_lock); | 
 |  | 
 | 	/* sanity check */ | 
 | 	for_each_cwq_cpu(cpu, wq) { | 
 | 		struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq); | 
 | 		int i; | 
 |  | 
 | 		for (i = 0; i < WORK_NR_COLORS; i++) | 
 | 			BUG_ON(cwq->nr_in_flight[i]); | 
 | 		BUG_ON(cwq->nr_active); | 
 | 		BUG_ON(!list_empty(&cwq->delayed_works)); | 
 | 	} | 
 |  | 
 | 	if (wq->flags & WQ_RESCUER) { | 
 | 		kthread_stop(wq->rescuer->task); | 
 | 		free_mayday_mask(wq->mayday_mask); | 
 | 		kfree(wq->rescuer); | 
 | 	} | 
 |  | 
 | 	free_cwqs(wq); | 
 | 	kfree(wq); | 
 | } | 
 | EXPORT_SYMBOL_GPL(destroy_workqueue); | 
 |  | 
 | /** | 
 |  * workqueue_set_max_active - adjust max_active of a workqueue | 
 |  * @wq: target workqueue | 
 |  * @max_active: new max_active value. | 
 |  * | 
 |  * Set max_active of @wq to @max_active. | 
 |  * | 
 |  * CONTEXT: | 
 |  * Don't call from IRQ context. | 
 |  */ | 
 | void workqueue_set_max_active(struct workqueue_struct *wq, int max_active) | 
 | { | 
 | 	unsigned int cpu; | 
 |  | 
 | 	max_active = wq_clamp_max_active(max_active, wq->flags, wq->name); | 
 |  | 
 | 	spin_lock(&workqueue_lock); | 
 |  | 
 | 	wq->saved_max_active = max_active; | 
 |  | 
 | 	for_each_cwq_cpu(cpu, wq) { | 
 | 		struct global_cwq *gcwq = get_gcwq(cpu); | 
 |  | 
 | 		spin_lock_irq(&gcwq->lock); | 
 |  | 
 | 		if (!(wq->flags & WQ_FREEZABLE) || | 
 | 		    !(gcwq->flags & GCWQ_FREEZING)) | 
 | 			get_cwq(gcwq->cpu, wq)->max_active = max_active; | 
 |  | 
 | 		spin_unlock_irq(&gcwq->lock); | 
 | 	} | 
 |  | 
 | 	spin_unlock(&workqueue_lock); | 
 | } | 
 | EXPORT_SYMBOL_GPL(workqueue_set_max_active); | 
 |  | 
 | /** | 
 |  * workqueue_congested - test whether a workqueue is congested | 
 |  * @cpu: CPU in question | 
 |  * @wq: target workqueue | 
 |  * | 
 |  * Test whether @wq's cpu workqueue for @cpu is congested.  There is | 
 |  * no synchronization around this function and the test result is | 
 |  * unreliable and only useful as advisory hints or for debugging. | 
 |  * | 
 |  * RETURNS: | 
 |  * %true if congested, %false otherwise. | 
 |  */ | 
 | bool workqueue_congested(unsigned int cpu, struct workqueue_struct *wq) | 
 | { | 
 | 	struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq); | 
 |  | 
 | 	return !list_empty(&cwq->delayed_works); | 
 | } | 
 | EXPORT_SYMBOL_GPL(workqueue_congested); | 
 |  | 
 | /** | 
 |  * work_cpu - return the last known associated cpu for @work | 
 |  * @work: the work of interest | 
 |  * | 
 |  * RETURNS: | 
 |  * CPU number if @work was ever queued.  WORK_CPU_NONE otherwise. | 
 |  */ | 
 | unsigned int work_cpu(struct work_struct *work) | 
 | { | 
 | 	struct global_cwq *gcwq = get_work_gcwq(work); | 
 |  | 
 | 	return gcwq ? gcwq->cpu : WORK_CPU_NONE; | 
 | } | 
 | EXPORT_SYMBOL_GPL(work_cpu); | 
 |  | 
 | /** | 
 |  * work_busy - test whether a work is currently pending or running | 
 |  * @work: the work to be tested | 
 |  * | 
 |  * Test whether @work is currently pending or running.  There is no | 
 |  * synchronization around this function and the test result is | 
 |  * unreliable and only useful as advisory hints or for debugging. | 
 |  * Especially for reentrant wqs, the pending state might hide the | 
 |  * running state. | 
 |  * | 
 |  * RETURNS: | 
 |  * OR'd bitmask of WORK_BUSY_* bits. | 
 |  */ | 
 | unsigned int work_busy(struct work_struct *work) | 
 | { | 
 | 	struct global_cwq *gcwq = get_work_gcwq(work); | 
 | 	unsigned long flags; | 
 | 	unsigned int ret = 0; | 
 |  | 
 | 	if (!gcwq) | 
 | 		return false; | 
 |  | 
 | 	spin_lock_irqsave(&gcwq->lock, flags); | 
 |  | 
 | 	if (work_pending(work)) | 
 | 		ret |= WORK_BUSY_PENDING; | 
 | 	if (find_worker_executing_work(gcwq, work)) | 
 | 		ret |= WORK_BUSY_RUNNING; | 
 |  | 
 | 	spin_unlock_irqrestore(&gcwq->lock, flags); | 
 |  | 
 | 	return ret; | 
 | } | 
 | EXPORT_SYMBOL_GPL(work_busy); | 
 |  | 
 | /* | 
 |  * CPU hotplug. | 
 |  * | 
 |  * There are two challenges in supporting CPU hotplug.  Firstly, there | 
 |  * are a lot of assumptions on strong associations among work, cwq and | 
 |  * gcwq which make migrating pending and scheduled works very | 
 |  * difficult to implement without impacting hot paths.  Secondly, | 
 |  * gcwqs serve mix of short, long and very long running works making | 
 |  * blocked draining impractical. | 
 |  * | 
 |  * This is solved by allowing a gcwq to be disassociated from the CPU | 
 |  * running as an unbound one and allowing it to be reattached later if the | 
 |  * cpu comes back online. | 
 |  */ | 
 |  | 
 | /* claim manager positions of all pools */ | 
 | static void gcwq_claim_management_and_lock(struct global_cwq *gcwq) | 
 | { | 
 | 	struct worker_pool *pool; | 
 |  | 
 | 	for_each_worker_pool(pool, gcwq) | 
 | 		mutex_lock_nested(&pool->manager_mutex, pool - gcwq->pools); | 
 | 	spin_lock_irq(&gcwq->lock); | 
 | } | 
 |  | 
 | /* release manager positions */ | 
 | static void gcwq_release_management_and_unlock(struct global_cwq *gcwq) | 
 | { | 
 | 	struct worker_pool *pool; | 
 |  | 
 | 	spin_unlock_irq(&gcwq->lock); | 
 | 	for_each_worker_pool(pool, gcwq) | 
 | 		mutex_unlock(&pool->manager_mutex); | 
 | } | 
 |  | 
 | static void gcwq_unbind_fn(struct work_struct *work) | 
 | { | 
 | 	struct global_cwq *gcwq = get_gcwq(smp_processor_id()); | 
 | 	struct worker_pool *pool; | 
 | 	struct worker *worker; | 
 | 	struct hlist_node *pos; | 
 | 	int i; | 
 |  | 
 | 	BUG_ON(gcwq->cpu != smp_processor_id()); | 
 |  | 
 | 	gcwq_claim_management_and_lock(gcwq); | 
 |  | 
 | 	/* | 
 | 	 * We've claimed all manager positions.  Make all workers unbound | 
 | 	 * and set DISASSOCIATED.  Before this, all workers except for the | 
 | 	 * ones which are still executing works from before the last CPU | 
 | 	 * down must be on the cpu.  After this, they may become diasporas. | 
 | 	 */ | 
 | 	for_each_worker_pool(pool, gcwq) | 
 | 		list_for_each_entry(worker, &pool->idle_list, entry) | 
 | 			worker->flags |= WORKER_UNBOUND; | 
 |  | 
 | 	for_each_busy_worker(worker, i, pos, gcwq) | 
 | 		worker->flags |= WORKER_UNBOUND; | 
 |  | 
 | 	gcwq->flags |= GCWQ_DISASSOCIATED; | 
 |  | 
 | 	gcwq_release_management_and_unlock(gcwq); | 
 |  | 
 | 	/* | 
 | 	 * Call schedule() so that we cross rq->lock and thus can guarantee | 
 | 	 * sched callbacks see the %WORKER_UNBOUND flag.  This is necessary | 
 | 	 * as scheduler callbacks may be invoked from other cpus. | 
 | 	 */ | 
 | 	schedule(); | 
 |  | 
 | 	/* | 
 | 	 * Sched callbacks are disabled now.  Zap nr_running.  After this, | 
 | 	 * nr_running stays zero and need_more_worker() and keep_working() | 
 | 	 * are always true as long as the worklist is not empty.  @gcwq now | 
 | 	 * behaves as unbound (in terms of concurrency management) gcwq | 
 | 	 * which is served by workers tied to the CPU. | 
 | 	 * | 
 | 	 * On return from this function, the current worker would trigger | 
 | 	 * unbound chain execution of pending work items if other workers | 
 | 	 * didn't already. | 
 | 	 */ | 
 | 	for_each_worker_pool(pool, gcwq) | 
 | 		atomic_set(get_pool_nr_running(pool), 0); | 
 | } | 
 |  | 
 | /* | 
 |  * Workqueues should be brought up before normal priority CPU notifiers. | 
 |  * This will be registered high priority CPU notifier. | 
 |  */ | 
 | static int __devinit workqueue_cpu_up_callback(struct notifier_block *nfb, | 
 | 					       unsigned long action, | 
 | 					       void *hcpu) | 
 | { | 
 | 	unsigned int cpu = (unsigned long)hcpu; | 
 | 	struct global_cwq *gcwq = get_gcwq(cpu); | 
 | 	struct worker_pool *pool; | 
 |  | 
 | 	switch (action & ~CPU_TASKS_FROZEN) { | 
 | 	case CPU_UP_PREPARE: | 
 | 		for_each_worker_pool(pool, gcwq) { | 
 | 			struct worker *worker; | 
 |  | 
 | 			if (pool->nr_workers) | 
 | 				continue; | 
 |  | 
 | 			worker = create_worker(pool); | 
 | 			if (!worker) | 
 | 				return NOTIFY_BAD; | 
 |  | 
 | 			spin_lock_irq(&gcwq->lock); | 
 | 			start_worker(worker); | 
 | 			spin_unlock_irq(&gcwq->lock); | 
 | 		} | 
 | 		break; | 
 |  | 
 | 	case CPU_DOWN_FAILED: | 
 | 	case CPU_ONLINE: | 
 | 		gcwq_claim_management_and_lock(gcwq); | 
 | 		gcwq->flags &= ~GCWQ_DISASSOCIATED; | 
 | 		rebind_workers(gcwq); | 
 | 		gcwq_release_management_and_unlock(gcwq); | 
 | 		break; | 
 | 	} | 
 | 	return NOTIFY_OK; | 
 | } | 
 |  | 
 | /* | 
 |  * Workqueues should be brought down after normal priority CPU notifiers. | 
 |  * This will be registered as low priority CPU notifier. | 
 |  */ | 
 | static int __devinit workqueue_cpu_down_callback(struct notifier_block *nfb, | 
 | 						 unsigned long action, | 
 | 						 void *hcpu) | 
 | { | 
 | 	unsigned int cpu = (unsigned long)hcpu; | 
 | 	struct work_struct unbind_work; | 
 |  | 
 | 	switch (action & ~CPU_TASKS_FROZEN) { | 
 | 	case CPU_DOWN_PREPARE: | 
 | 		/* unbinding should happen on the local CPU */ | 
 | 		INIT_WORK_ONSTACK(&unbind_work, gcwq_unbind_fn); | 
 | 		schedule_work_on(cpu, &unbind_work); | 
 | 		flush_work(&unbind_work); | 
 | 		break; | 
 | 	} | 
 | 	return NOTIFY_OK; | 
 | } | 
 |  | 
 | #ifdef CONFIG_SMP | 
 |  | 
 | struct work_for_cpu { | 
 | 	struct completion completion; | 
 | 	long (*fn)(void *); | 
 | 	void *arg; | 
 | 	long ret; | 
 | }; | 
 |  | 
 | static int do_work_for_cpu(void *_wfc) | 
 | { | 
 | 	struct work_for_cpu *wfc = _wfc; | 
 | 	wfc->ret = wfc->fn(wfc->arg); | 
 | 	complete(&wfc->completion); | 
 | 	return 0; | 
 | } | 
 |  | 
 | /** | 
 |  * work_on_cpu - run a function in user context on a particular cpu | 
 |  * @cpu: the cpu to run on | 
 |  * @fn: the function to run | 
 |  * @arg: the function arg | 
 |  * | 
 |  * This will return the value @fn returns. | 
 |  * It is up to the caller to ensure that the cpu doesn't go offline. | 
 |  * The caller must not hold any locks which would prevent @fn from completing. | 
 |  */ | 
 | long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg) | 
 | { | 
 | 	struct task_struct *sub_thread; | 
 | 	struct work_for_cpu wfc = { | 
 | 		.completion = COMPLETION_INITIALIZER_ONSTACK(wfc.completion), | 
 | 		.fn = fn, | 
 | 		.arg = arg, | 
 | 	}; | 
 |  | 
 | 	sub_thread = kthread_create(do_work_for_cpu, &wfc, "work_for_cpu"); | 
 | 	if (IS_ERR(sub_thread)) | 
 | 		return PTR_ERR(sub_thread); | 
 | 	kthread_bind(sub_thread, cpu); | 
 | 	wake_up_process(sub_thread); | 
 | 	wait_for_completion(&wfc.completion); | 
 | 	return wfc.ret; | 
 | } | 
 | EXPORT_SYMBOL_GPL(work_on_cpu); | 
 | #endif /* CONFIG_SMP */ | 
 |  | 
 | #ifdef CONFIG_FREEZER | 
 |  | 
 | /** | 
 |  * freeze_workqueues_begin - begin freezing workqueues | 
 |  * | 
 |  * Start freezing workqueues.  After this function returns, all freezable | 
 |  * workqueues will queue new works to their frozen_works list instead of | 
 |  * gcwq->worklist. | 
 |  * | 
 |  * CONTEXT: | 
 |  * Grabs and releases workqueue_lock and gcwq->lock's. | 
 |  */ | 
 | void freeze_workqueues_begin(void) | 
 | { | 
 | 	unsigned int cpu; | 
 |  | 
 | 	spin_lock(&workqueue_lock); | 
 |  | 
 | 	BUG_ON(workqueue_freezing); | 
 | 	workqueue_freezing = true; | 
 |  | 
 | 	for_each_gcwq_cpu(cpu) { | 
 | 		struct global_cwq *gcwq = get_gcwq(cpu); | 
 | 		struct workqueue_struct *wq; | 
 |  | 
 | 		spin_lock_irq(&gcwq->lock); | 
 |  | 
 | 		BUG_ON(gcwq->flags & GCWQ_FREEZING); | 
 | 		gcwq->flags |= GCWQ_FREEZING; | 
 |  | 
 | 		list_for_each_entry(wq, &workqueues, list) { | 
 | 			struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq); | 
 |  | 
 | 			if (cwq && wq->flags & WQ_FREEZABLE) | 
 | 				cwq->max_active = 0; | 
 | 		} | 
 |  | 
 | 		spin_unlock_irq(&gcwq->lock); | 
 | 	} | 
 |  | 
 | 	spin_unlock(&workqueue_lock); | 
 | } | 
 |  | 
 | /** | 
 |  * freeze_workqueues_busy - are freezable workqueues still busy? | 
 |  * | 
 |  * Check whether freezing is complete.  This function must be called | 
 |  * between freeze_workqueues_begin() and thaw_workqueues(). | 
 |  * | 
 |  * CONTEXT: | 
 |  * Grabs and releases workqueue_lock. | 
 |  * | 
 |  * RETURNS: | 
 |  * %true if some freezable workqueues are still busy.  %false if freezing | 
 |  * is complete. | 
 |  */ | 
 | bool freeze_workqueues_busy(void) | 
 | { | 
 | 	unsigned int cpu; | 
 | 	bool busy = false; | 
 |  | 
 | 	spin_lock(&workqueue_lock); | 
 |  | 
 | 	BUG_ON(!workqueue_freezing); | 
 |  | 
 | 	for_each_gcwq_cpu(cpu) { | 
 | 		struct workqueue_struct *wq; | 
 | 		/* | 
 | 		 * nr_active is monotonically decreasing.  It's safe | 
 | 		 * to peek without lock. | 
 | 		 */ | 
 | 		list_for_each_entry(wq, &workqueues, list) { | 
 | 			struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq); | 
 |  | 
 | 			if (!cwq || !(wq->flags & WQ_FREEZABLE)) | 
 | 				continue; | 
 |  | 
 | 			BUG_ON(cwq->nr_active < 0); | 
 | 			if (cwq->nr_active) { | 
 | 				busy = true; | 
 | 				goto out_unlock; | 
 | 			} | 
 | 		} | 
 | 	} | 
 | out_unlock: | 
 | 	spin_unlock(&workqueue_lock); | 
 | 	return busy; | 
 | } | 
 |  | 
 | /** | 
 |  * thaw_workqueues - thaw workqueues | 
 |  * | 
 |  * Thaw workqueues.  Normal queueing is restored and all collected | 
 |  * frozen works are transferred to their respective gcwq worklists. | 
 |  * | 
 |  * CONTEXT: | 
 |  * Grabs and releases workqueue_lock and gcwq->lock's. | 
 |  */ | 
 | void thaw_workqueues(void) | 
 | { | 
 | 	unsigned int cpu; | 
 |  | 
 | 	spin_lock(&workqueue_lock); | 
 |  | 
 | 	if (!workqueue_freezing) | 
 | 		goto out_unlock; | 
 |  | 
 | 	for_each_gcwq_cpu(cpu) { | 
 | 		struct global_cwq *gcwq = get_gcwq(cpu); | 
 | 		struct worker_pool *pool; | 
 | 		struct workqueue_struct *wq; | 
 |  | 
 | 		spin_lock_irq(&gcwq->lock); | 
 |  | 
 | 		BUG_ON(!(gcwq->flags & GCWQ_FREEZING)); | 
 | 		gcwq->flags &= ~GCWQ_FREEZING; | 
 |  | 
 | 		list_for_each_entry(wq, &workqueues, list) { | 
 | 			struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq); | 
 |  | 
 | 			if (!cwq || !(wq->flags & WQ_FREEZABLE)) | 
 | 				continue; | 
 |  | 
 | 			/* restore max_active and repopulate worklist */ | 
 | 			cwq->max_active = wq->saved_max_active; | 
 |  | 
 | 			while (!list_empty(&cwq->delayed_works) && | 
 | 			       cwq->nr_active < cwq->max_active) | 
 | 				cwq_activate_first_delayed(cwq); | 
 | 		} | 
 |  | 
 | 		for_each_worker_pool(pool, gcwq) | 
 | 			wake_up_worker(pool); | 
 |  | 
 | 		spin_unlock_irq(&gcwq->lock); | 
 | 	} | 
 |  | 
 | 	workqueue_freezing = false; | 
 | out_unlock: | 
 | 	spin_unlock(&workqueue_lock); | 
 | } | 
 | #endif /* CONFIG_FREEZER */ | 
 |  | 
 | static int __init init_workqueues(void) | 
 | { | 
 | 	unsigned int cpu; | 
 | 	int i; | 
 |  | 
 | 	cpu_notifier(workqueue_cpu_up_callback, CPU_PRI_WORKQUEUE_UP); | 
 | 	cpu_notifier(workqueue_cpu_down_callback, CPU_PRI_WORKQUEUE_DOWN); | 
 |  | 
 | 	/* initialize gcwqs */ | 
 | 	for_each_gcwq_cpu(cpu) { | 
 | 		struct global_cwq *gcwq = get_gcwq(cpu); | 
 | 		struct worker_pool *pool; | 
 |  | 
 | 		spin_lock_init(&gcwq->lock); | 
 | 		gcwq->cpu = cpu; | 
 | 		gcwq->flags |= GCWQ_DISASSOCIATED; | 
 |  | 
 | 		for (i = 0; i < BUSY_WORKER_HASH_SIZE; i++) | 
 | 			INIT_HLIST_HEAD(&gcwq->busy_hash[i]); | 
 |  | 
 | 		for_each_worker_pool(pool, gcwq) { | 
 | 			pool->gcwq = gcwq; | 
 | 			INIT_LIST_HEAD(&pool->worklist); | 
 | 			INIT_LIST_HEAD(&pool->idle_list); | 
 |  | 
 | 			init_timer_deferrable(&pool->idle_timer); | 
 | 			pool->idle_timer.function = idle_worker_timeout; | 
 | 			pool->idle_timer.data = (unsigned long)pool; | 
 |  | 
 | 			setup_timer(&pool->mayday_timer, gcwq_mayday_timeout, | 
 | 				    (unsigned long)pool); | 
 |  | 
 | 			mutex_init(&pool->manager_mutex); | 
 | 			ida_init(&pool->worker_ida); | 
 | 		} | 
 |  | 
 | 		init_waitqueue_head(&gcwq->rebind_hold); | 
 | 	} | 
 |  | 
 | 	/* create the initial worker */ | 
 | 	for_each_online_gcwq_cpu(cpu) { | 
 | 		struct global_cwq *gcwq = get_gcwq(cpu); | 
 | 		struct worker_pool *pool; | 
 |  | 
 | 		if (cpu != WORK_CPU_UNBOUND) | 
 | 			gcwq->flags &= ~GCWQ_DISASSOCIATED; | 
 |  | 
 | 		for_each_worker_pool(pool, gcwq) { | 
 | 			struct worker *worker; | 
 |  | 
 | 			worker = create_worker(pool); | 
 | 			BUG_ON(!worker); | 
 | 			spin_lock_irq(&gcwq->lock); | 
 | 			start_worker(worker); | 
 | 			spin_unlock_irq(&gcwq->lock); | 
 | 		} | 
 | 	} | 
 |  | 
 | 	system_wq = alloc_workqueue("events", 0, 0); | 
 | 	system_long_wq = alloc_workqueue("events_long", 0, 0); | 
 | 	system_nrt_wq = alloc_workqueue("events_nrt", WQ_NON_REENTRANT, 0); | 
 | 	system_unbound_wq = alloc_workqueue("events_unbound", WQ_UNBOUND, | 
 | 					    WQ_UNBOUND_MAX_ACTIVE); | 
 | 	system_freezable_wq = alloc_workqueue("events_freezable", | 
 | 					      WQ_FREEZABLE, 0); | 
 | 	system_nrt_freezable_wq = alloc_workqueue("events_nrt_freezable", | 
 | 			WQ_NON_REENTRANT | WQ_FREEZABLE, 0); | 
 | 	BUG_ON(!system_wq || !system_long_wq || !system_nrt_wq || | 
 | 	       !system_unbound_wq || !system_freezable_wq || | 
 | 		!system_nrt_freezable_wq); | 
 | 	return 0; | 
 | } | 
 | early_initcall(init_workqueues); |