[PATCH] fbcon: Console Rotation - Add ability to control rotation via sysfs

Add ability to set rotation via sysfs.  The attributes are located in
/sys/class/graphics/fb[n] and accepts 0 - unrotated; 1 - clockwise; 2 - upside
down; 3 - counterclockwise.

The attributes are:

con_rotate (r/w) -   set rotation of the active console
con_rotate_all (w) - set rotation of all consoles
rotate (r/w) -       set rotation of the framebuffer, if supported.
Currently, none of the drivers support this.

This is probably temporary, since con_rotate and con_rotate_all are
console-specific and has no business being under the fb device.  However,
until the console layer acquires it's own sysfs class, these attributes will
temporarily reside here.

Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
diff --git a/drivers/video/console/fbcon.c b/drivers/video/console/fbcon.c
index e829ba1..e7802ff 100644
--- a/drivers/video/console/fbcon.c
+++ b/drivers/video/console/fbcon.c
@@ -193,6 +193,8 @@
 			      int unit);
 static void fbcon_redraw_move(struct vc_data *vc, struct display *p,
 			      int line, int count, int dy);
+static void fbcon_modechanged(struct fb_info *info);
+static void fbcon_set_all_vcs(struct fb_info *info);
 
 #ifdef CONFIG_MAC
 /*
@@ -218,6 +220,51 @@
 	else
 		ops->rotate = 0;
 }
+
+static void fbcon_rotate(struct fb_info *info, u32 rotate)
+{
+	struct fbcon_ops *ops= info->fbcon_par;
+	struct fb_info *fb_info;
+
+	if (!ops || ops->currcon == -1)
+		return;
+
+	fb_info = registered_fb[con2fb_map[ops->currcon]];
+
+	if (info == fb_info) {
+		struct display *p = &fb_display[ops->currcon];
+
+		if (rotate < 4)
+			p->con_rotate = rotate;
+		else
+			p->con_rotate = 0;
+
+		fbcon_modechanged(info);
+	}
+}
+
+static void fbcon_rotate_all(struct fb_info *info, u32 rotate)
+{
+	struct fbcon_ops *ops = info->fbcon_par;
+	struct vc_data *vc;
+	struct display *p;
+	int i;
+
+	if (!ops || ops->currcon < 0 || rotate > 3)
+		return;
+
+	for (i = 0; i < MAX_NR_CONSOLES; i++) {
+		vc = vc_cons[i].d;
+		if (!vc || vc->vc_mode != KD_TEXT ||
+		    registered_fb[con2fb_map[i]] != info)
+			continue;
+
+		p = &fb_display[vc->vc_num];
+		p->con_rotate = rotate;
+	}
+
+	fbcon_set_all_vcs(info);
+}
 #else
 static inline void fbcon_set_rotation(struct fb_info *info, struct display *p)
 {
@@ -225,8 +272,25 @@
 
 	ops->rotate = FB_ROTATE_UR;
 }
+
+static void fbcon_rotate(struct fb_info *info, u32 rotate)
+{
+	return;
+}
+
+static void fbcon_rotate_all(struct fb_info *info, u32 rotate)
+{
+	return;
+}
 #endif /* CONFIG_FRAMEBUFFER_CONSOLE_ROTATION */
 
+static int fbcon_get_rotate(struct fb_info *info)
+{
+	struct fbcon_ops *ops = info->fbcon_par;
+
+	return (ops) ? ops->rotate : 0;
+}
+
 static inline int fbcon_is_inactive(struct vc_data *vc, struct fb_info *info)
 {
 	struct fbcon_ops *ops = info->fbcon_par;
@@ -2864,6 +2928,14 @@
 	case FB_EVENT_NEW_MODELIST:
 		fbcon_new_modelist(info);
 		break;
+	case FB_EVENT_SET_CON_ROTATE:
+		fbcon_rotate(info, *(int *)event->data);
+		break;
+	case FB_EVENT_GET_CON_ROTATE:
+		ret = fbcon_get_rotate(info);
+		break;
+	case FB_EVENT_SET_CON_ROTATE_ALL:
+		fbcon_rotate_all(info, *(int *)event->data);
 	}
 
 	return ret;