| /* | 
 |  * workqueue.h --- work queue handling for Linux. | 
 |  */ | 
 |  | 
 | #ifndef _LINUX_WORKQUEUE_H | 
 | #define _LINUX_WORKQUEUE_H | 
 |  | 
 | #include <linux/timer.h> | 
 | #include <linux/linkage.h> | 
 | #include <linux/bitops.h> | 
 | #include <linux/lockdep.h> | 
 | #include <linux/threads.h> | 
 | #include <linux/atomic.h> | 
 |  | 
 | struct workqueue_struct; | 
 |  | 
 | struct work_struct; | 
 | typedef void (*work_func_t)(struct work_struct *work); | 
 | void delayed_work_timer_fn(unsigned long __data); | 
 |  | 
 | /* | 
 |  * The first word is the work queue pointer and the flags rolled into | 
 |  * one | 
 |  */ | 
 | #define work_data_bits(work) ((unsigned long *)(&(work)->data)) | 
 |  | 
 | enum { | 
 | 	WORK_STRUCT_PENDING_BIT	= 0,	/* work item is pending execution */ | 
 | 	WORK_STRUCT_DELAYED_BIT	= 1,	/* work item is delayed */ | 
 | 	WORK_STRUCT_CWQ_BIT	= 2,	/* data points to cwq */ | 
 | 	WORK_STRUCT_LINKED_BIT	= 3,	/* next work is linked to this one */ | 
 | #ifdef CONFIG_DEBUG_OBJECTS_WORK | 
 | 	WORK_STRUCT_STATIC_BIT	= 4,	/* static initializer (debugobjects) */ | 
 | 	WORK_STRUCT_COLOR_SHIFT	= 5,	/* color for workqueue flushing */ | 
 | #else | 
 | 	WORK_STRUCT_COLOR_SHIFT	= 4,	/* color for workqueue flushing */ | 
 | #endif | 
 |  | 
 | 	WORK_STRUCT_COLOR_BITS	= 4, | 
 |  | 
 | 	WORK_STRUCT_PENDING	= 1 << WORK_STRUCT_PENDING_BIT, | 
 | 	WORK_STRUCT_DELAYED	= 1 << WORK_STRUCT_DELAYED_BIT, | 
 | 	WORK_STRUCT_CWQ		= 1 << WORK_STRUCT_CWQ_BIT, | 
 | 	WORK_STRUCT_LINKED	= 1 << WORK_STRUCT_LINKED_BIT, | 
 | #ifdef CONFIG_DEBUG_OBJECTS_WORK | 
 | 	WORK_STRUCT_STATIC	= 1 << WORK_STRUCT_STATIC_BIT, | 
 | #else | 
 | 	WORK_STRUCT_STATIC	= 0, | 
 | #endif | 
 |  | 
 | 	/* | 
 | 	 * The last color is no color used for works which don't | 
 | 	 * participate in workqueue flushing. | 
 | 	 */ | 
 | 	WORK_NR_COLORS		= (1 << WORK_STRUCT_COLOR_BITS) - 1, | 
 | 	WORK_NO_COLOR		= WORK_NR_COLORS, | 
 |  | 
 | 	/* special cpu IDs */ | 
 | 	WORK_CPU_UNBOUND	= NR_CPUS, | 
 | 	WORK_CPU_NONE		= NR_CPUS + 1, | 
 | 	WORK_CPU_LAST		= WORK_CPU_NONE, | 
 |  | 
 | 	/* | 
 | 	 * Reserve 7 bits off of cwq pointer w/ debugobjects turned | 
 | 	 * off.  This makes cwqs aligned to 256 bytes and allows 15 | 
 | 	 * workqueue flush colors. | 
 | 	 */ | 
 | 	WORK_STRUCT_FLAG_BITS	= WORK_STRUCT_COLOR_SHIFT + | 
 | 				  WORK_STRUCT_COLOR_BITS, | 
 |  | 
 | 	/* data contains off-queue information when !WORK_STRUCT_CWQ */ | 
 | 	WORK_OFFQ_FLAG_BASE	= WORK_STRUCT_FLAG_BITS, | 
 |  | 
 | 	WORK_OFFQ_CANCELING	= (1 << WORK_OFFQ_FLAG_BASE), | 
 |  | 
 | 	WORK_OFFQ_FLAG_BITS	= 1, | 
 | 	WORK_OFFQ_CPU_SHIFT	= WORK_OFFQ_FLAG_BASE + WORK_OFFQ_FLAG_BITS, | 
 |  | 
 | 	/* convenience constants */ | 
 | 	WORK_STRUCT_FLAG_MASK	= (1UL << WORK_STRUCT_FLAG_BITS) - 1, | 
 | 	WORK_STRUCT_WQ_DATA_MASK = ~WORK_STRUCT_FLAG_MASK, | 
 | 	WORK_STRUCT_NO_CPU	= (unsigned long)WORK_CPU_NONE << WORK_OFFQ_CPU_SHIFT, | 
 |  | 
 | 	/* bit mask for work_busy() return values */ | 
 | 	WORK_BUSY_PENDING	= 1 << 0, | 
 | 	WORK_BUSY_RUNNING	= 1 << 1, | 
 | }; | 
 |  | 
 | struct work_struct { | 
 | 	atomic_long_t data; | 
 | 	struct list_head entry; | 
 | 	work_func_t func; | 
 | #ifdef CONFIG_LOCKDEP | 
 | 	struct lockdep_map lockdep_map; | 
 | #endif | 
 | }; | 
 |  | 
 | #define WORK_DATA_INIT()	ATOMIC_LONG_INIT(WORK_STRUCT_NO_CPU) | 
 | #define WORK_DATA_STATIC_INIT()	\ | 
 | 	ATOMIC_LONG_INIT(WORK_STRUCT_NO_CPU | WORK_STRUCT_STATIC) | 
 |  | 
 | struct delayed_work { | 
 | 	struct work_struct work; | 
 | 	struct timer_list timer; | 
 | 	int cpu; | 
 | }; | 
 |  | 
 | static inline struct delayed_work *to_delayed_work(struct work_struct *work) | 
 | { | 
 | 	return container_of(work, struct delayed_work, work); | 
 | } | 
 |  | 
 | struct execute_work { | 
 | 	struct work_struct work; | 
 | }; | 
 |  | 
 | #ifdef CONFIG_LOCKDEP | 
 | /* | 
 |  * NB: because we have to copy the lockdep_map, setting _key | 
 |  * here is required, otherwise it could get initialised to the | 
 |  * copy of the lockdep_map! | 
 |  */ | 
 | #define __WORK_INIT_LOCKDEP_MAP(n, k) \ | 
 | 	.lockdep_map = STATIC_LOCKDEP_MAP_INIT(n, k), | 
 | #else | 
 | #define __WORK_INIT_LOCKDEP_MAP(n, k) | 
 | #endif | 
 |  | 
 | #define __WORK_INITIALIZER(n, f) {					\ | 
 | 	.data = WORK_DATA_STATIC_INIT(),				\ | 
 | 	.entry	= { &(n).entry, &(n).entry },				\ | 
 | 	.func = (f),							\ | 
 | 	__WORK_INIT_LOCKDEP_MAP(#n, &(n))				\ | 
 | 	} | 
 |  | 
 | #define __DELAYED_WORK_INITIALIZER(n, f, tflags) {			\ | 
 | 	.work = __WORK_INITIALIZER((n).work, (f)),			\ | 
 | 	.timer = __TIMER_INITIALIZER(delayed_work_timer_fn,		\ | 
 | 				     0, (unsigned long)&(n),		\ | 
 | 				     (tflags) | TIMER_IRQSAFE),		\ | 
 | 	} | 
 |  | 
 | #define DECLARE_WORK(n, f)						\ | 
 | 	struct work_struct n = __WORK_INITIALIZER(n, f) | 
 |  | 
 | #define DECLARE_DELAYED_WORK(n, f)					\ | 
 | 	struct delayed_work n = __DELAYED_WORK_INITIALIZER(n, f, 0) | 
 |  | 
 | #define DECLARE_DEFERRABLE_WORK(n, f)					\ | 
 | 	struct delayed_work n = __DELAYED_WORK_INITIALIZER(n, f, TIMER_DEFERRABLE) | 
 |  | 
 | /* | 
 |  * initialize a work item's function pointer | 
 |  */ | 
 | #define PREPARE_WORK(_work, _func)					\ | 
 | 	do {								\ | 
 | 		(_work)->func = (_func);				\ | 
 | 	} while (0) | 
 |  | 
 | #define PREPARE_DELAYED_WORK(_work, _func)				\ | 
 | 	PREPARE_WORK(&(_work)->work, (_func)) | 
 |  | 
 | #ifdef CONFIG_DEBUG_OBJECTS_WORK | 
 | extern void __init_work(struct work_struct *work, int onstack); | 
 | extern void destroy_work_on_stack(struct work_struct *work); | 
 | static inline unsigned int work_static(struct work_struct *work) | 
 | { | 
 | 	return *work_data_bits(work) & WORK_STRUCT_STATIC; | 
 | } | 
 | #else | 
 | static inline void __init_work(struct work_struct *work, int onstack) { } | 
 | static inline void destroy_work_on_stack(struct work_struct *work) { } | 
 | static inline unsigned int work_static(struct work_struct *work) { return 0; } | 
 | #endif | 
 |  | 
 | /* | 
 |  * initialize all of a work item in one go | 
 |  * | 
 |  * NOTE! No point in using "atomic_long_set()": using a direct | 
 |  * assignment of the work data initializer allows the compiler | 
 |  * to generate better code. | 
 |  */ | 
 | #ifdef CONFIG_LOCKDEP | 
 | #define __INIT_WORK(_work, _func, _onstack)				\ | 
 | 	do {								\ | 
 | 		static struct lock_class_key __key;			\ | 
 | 									\ | 
 | 		__init_work((_work), _onstack);				\ | 
 | 		(_work)->data = (atomic_long_t) WORK_DATA_INIT();	\ | 
 | 		lockdep_init_map(&(_work)->lockdep_map, #_work, &__key, 0); \ | 
 | 		INIT_LIST_HEAD(&(_work)->entry);			\ | 
 | 		PREPARE_WORK((_work), (_func));				\ | 
 | 	} while (0) | 
 | #else | 
 | #define __INIT_WORK(_work, _func, _onstack)				\ | 
 | 	do {								\ | 
 | 		__init_work((_work), _onstack);				\ | 
 | 		(_work)->data = (atomic_long_t) WORK_DATA_INIT();	\ | 
 | 		INIT_LIST_HEAD(&(_work)->entry);			\ | 
 | 		PREPARE_WORK((_work), (_func));				\ | 
 | 	} while (0) | 
 | #endif | 
 |  | 
 | #define INIT_WORK(_work, _func)						\ | 
 | 	do {								\ | 
 | 		__INIT_WORK((_work), (_func), 0);			\ | 
 | 	} while (0) | 
 |  | 
 | #define INIT_WORK_ONSTACK(_work, _func)					\ | 
 | 	do {								\ | 
 | 		__INIT_WORK((_work), (_func), 1);			\ | 
 | 	} while (0) | 
 |  | 
 | #define __INIT_DELAYED_WORK(_work, _func, _tflags)			\ | 
 | 	do {								\ | 
 | 		INIT_WORK(&(_work)->work, (_func));			\ | 
 | 		__setup_timer(&(_work)->timer, delayed_work_timer_fn,	\ | 
 | 			      (unsigned long)(_work),			\ | 
 | 			      (_tflags) | TIMER_IRQSAFE);		\ | 
 | 	} while (0) | 
 |  | 
 | #define __INIT_DELAYED_WORK_ONSTACK(_work, _func, _tflags)		\ | 
 | 	do {								\ | 
 | 		INIT_WORK_ONSTACK(&(_work)->work, (_func));		\ | 
 | 		__setup_timer_on_stack(&(_work)->timer,			\ | 
 | 				       delayed_work_timer_fn,		\ | 
 | 				       (unsigned long)(_work),		\ | 
 | 				       (_tflags) | TIMER_IRQSAFE);	\ | 
 | 	} while (0) | 
 |  | 
 | #define INIT_DELAYED_WORK(_work, _func)					\ | 
 | 	__INIT_DELAYED_WORK(_work, _func, 0) | 
 |  | 
 | #define INIT_DELAYED_WORK_ONSTACK(_work, _func)				\ | 
 | 	__INIT_DELAYED_WORK_ONSTACK(_work, _func, 0) | 
 |  | 
 | #define INIT_DEFERRABLE_WORK(_work, _func)				\ | 
 | 	__INIT_DELAYED_WORK(_work, _func, TIMER_DEFERRABLE) | 
 |  | 
 | #define INIT_DEFERRABLE_WORK_ONSTACK(_work, _func)			\ | 
 | 	__INIT_DELAYED_WORK_ONSTACK(_work, _func, TIMER_DEFERRABLE) | 
 |  | 
 | /** | 
 |  * work_pending - Find out whether a work item is currently pending | 
 |  * @work: The work item in question | 
 |  */ | 
 | #define work_pending(work) \ | 
 | 	test_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work)) | 
 |  | 
 | /** | 
 |  * delayed_work_pending - Find out whether a delayable work item is currently | 
 |  * pending | 
 |  * @work: The work item in question | 
 |  */ | 
 | #define delayed_work_pending(w) \ | 
 | 	work_pending(&(w)->work) | 
 |  | 
 | /** | 
 |  * work_clear_pending - for internal use only, mark a work item as not pending | 
 |  * @work: The work item in question | 
 |  */ | 
 | #define work_clear_pending(work) \ | 
 | 	clear_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work)) | 
 |  | 
 | /* | 
 |  * Workqueue flags and constants.  For details, please refer to | 
 |  * Documentation/workqueue.txt. | 
 |  */ | 
 | enum { | 
 | 	WQ_NON_REENTRANT	= 1 << 0, /* guarantee non-reentrance */ | 
 | 	WQ_UNBOUND		= 1 << 1, /* not bound to any cpu */ | 
 | 	WQ_FREEZABLE		= 1 << 2, /* freeze during suspend */ | 
 | 	WQ_MEM_RECLAIM		= 1 << 3, /* may be used for memory reclaim */ | 
 | 	WQ_HIGHPRI		= 1 << 4, /* high priority */ | 
 | 	WQ_CPU_INTENSIVE	= 1 << 5, /* cpu instensive workqueue */ | 
 |  | 
 | 	WQ_DRAINING		= 1 << 6, /* internal: workqueue is draining */ | 
 | 	WQ_RESCUER		= 1 << 7, /* internal: workqueue has rescuer */ | 
 |  | 
 | 	WQ_MAX_ACTIVE		= 512,	  /* I like 512, better ideas? */ | 
 | 	WQ_MAX_UNBOUND_PER_CPU	= 4,	  /* 4 * #cpus for unbound wq */ | 
 | 	WQ_DFL_ACTIVE		= WQ_MAX_ACTIVE / 2, | 
 | }; | 
 |  | 
 | /* unbound wq's aren't per-cpu, scale max_active according to #cpus */ | 
 | #define WQ_UNBOUND_MAX_ACTIVE	\ | 
 | 	max_t(int, WQ_MAX_ACTIVE, num_possible_cpus() * WQ_MAX_UNBOUND_PER_CPU) | 
 |  | 
 | /* | 
 |  * System-wide workqueues which are always present. | 
 |  * | 
 |  * system_wq is the one used by schedule[_delayed]_work[_on](). | 
 |  * Multi-CPU multi-threaded.  There are users which expect relatively | 
 |  * short queue flush time.  Don't queue works which can run for too | 
 |  * long. | 
 |  * | 
 |  * system_long_wq is similar to system_wq but may host long running | 
 |  * works.  Queue flushing might take relatively long. | 
 |  * | 
 |  * system_unbound_wq is unbound workqueue.  Workers are not bound to | 
 |  * any specific CPU, not concurrency managed, and all queued works are | 
 |  * executed immediately as long as max_active limit is not reached and | 
 |  * resources are available. | 
 |  * | 
 |  * system_freezable_wq is equivalent to system_wq except that it's | 
 |  * freezable. | 
 |  */ | 
 | extern struct workqueue_struct *system_wq; | 
 | extern struct workqueue_struct *system_long_wq; | 
 | extern struct workqueue_struct *system_unbound_wq; | 
 | extern struct workqueue_struct *system_freezable_wq; | 
 |  | 
 | static inline struct workqueue_struct * __deprecated __system_nrt_wq(void) | 
 | { | 
 | 	return system_wq; | 
 | } | 
 |  | 
 | static inline struct workqueue_struct * __deprecated __system_nrt_freezable_wq(void) | 
 | { | 
 | 	return system_freezable_wq; | 
 | } | 
 |  | 
 | /* equivlalent to system_wq and system_freezable_wq, deprecated */ | 
 | #define system_nrt_wq			__system_nrt_wq() | 
 | #define system_nrt_freezable_wq		__system_nrt_freezable_wq() | 
 |  | 
 | extern struct workqueue_struct * | 
 | __alloc_workqueue_key(const char *fmt, unsigned int flags, int max_active, | 
 | 	struct lock_class_key *key, const char *lock_name, ...) __printf(1, 6); | 
 |  | 
 | /** | 
 |  * alloc_workqueue - allocate a workqueue | 
 |  * @fmt: printf format for the name of the workqueue | 
 |  * @flags: WQ_* flags | 
 |  * @max_active: max in-flight work items, 0 for default | 
 |  * @args: args for @fmt | 
 |  * | 
 |  * Allocate a workqueue with the specified parameters.  For detailed | 
 |  * information on WQ_* flags, please refer to Documentation/workqueue.txt. | 
 |  * | 
 |  * The __lock_name macro dance is to guarantee that single lock_class_key | 
 |  * doesn't end up with different namesm, which isn't allowed by lockdep. | 
 |  * | 
 |  * RETURNS: | 
 |  * Pointer to the allocated workqueue on success, %NULL on failure. | 
 |  */ | 
 | #ifdef CONFIG_LOCKDEP | 
 | #define alloc_workqueue(fmt, flags, max_active, args...)		\ | 
 | ({									\ | 
 | 	static struct lock_class_key __key;				\ | 
 | 	const char *__lock_name;					\ | 
 | 									\ | 
 | 	if (__builtin_constant_p(fmt))					\ | 
 | 		__lock_name = (fmt);					\ | 
 | 	else								\ | 
 | 		__lock_name = #fmt;					\ | 
 | 									\ | 
 | 	__alloc_workqueue_key((fmt), (flags), (max_active),		\ | 
 | 			      &__key, __lock_name, ##args);		\ | 
 | }) | 
 | #else | 
 | #define alloc_workqueue(fmt, flags, max_active, args...)		\ | 
 | 	__alloc_workqueue_key((fmt), (flags), (max_active),		\ | 
 | 			      NULL, NULL, ##args) | 
 | #endif | 
 |  | 
 | /** | 
 |  * alloc_ordered_workqueue - allocate an ordered workqueue | 
 |  * @fmt: printf format for the name of the workqueue | 
 |  * @flags: WQ_* flags (only WQ_FREEZABLE and WQ_MEM_RECLAIM are meaningful) | 
 |  * @args: args for @fmt | 
 |  * | 
 |  * Allocate an ordered workqueue.  An ordered workqueue executes at | 
 |  * most one work item at any given time in the queued order.  They are | 
 |  * implemented as unbound workqueues with @max_active of one. | 
 |  * | 
 |  * RETURNS: | 
 |  * Pointer to the allocated workqueue on success, %NULL on failure. | 
 |  */ | 
 | #define alloc_ordered_workqueue(fmt, flags, args...)			\ | 
 | 	alloc_workqueue(fmt, WQ_UNBOUND | (flags), 1, ##args) | 
 |  | 
 | #define create_workqueue(name)						\ | 
 | 	alloc_workqueue((name), WQ_MEM_RECLAIM, 1) | 
 | #define create_freezable_workqueue(name)				\ | 
 | 	alloc_workqueue((name), WQ_FREEZABLE | WQ_UNBOUND | WQ_MEM_RECLAIM, 1) | 
 | #define create_singlethread_workqueue(name)				\ | 
 | 	alloc_workqueue((name), WQ_UNBOUND | WQ_MEM_RECLAIM, 1) | 
 |  | 
 | extern void destroy_workqueue(struct workqueue_struct *wq); | 
 |  | 
 | extern bool queue_work_on(int cpu, struct workqueue_struct *wq, | 
 | 			struct work_struct *work); | 
 | extern bool queue_work(struct workqueue_struct *wq, struct work_struct *work); | 
 | extern bool queue_delayed_work_on(int cpu, struct workqueue_struct *wq, | 
 | 			struct delayed_work *work, unsigned long delay); | 
 | extern bool queue_delayed_work(struct workqueue_struct *wq, | 
 | 			struct delayed_work *work, unsigned long delay); | 
 | extern bool mod_delayed_work_on(int cpu, struct workqueue_struct *wq, | 
 | 			struct delayed_work *dwork, unsigned long delay); | 
 | extern bool mod_delayed_work(struct workqueue_struct *wq, | 
 | 			struct delayed_work *dwork, unsigned long delay); | 
 |  | 
 | extern void flush_workqueue(struct workqueue_struct *wq); | 
 | extern void drain_workqueue(struct workqueue_struct *wq); | 
 | extern void flush_scheduled_work(void); | 
 |  | 
 | extern bool schedule_work_on(int cpu, struct work_struct *work); | 
 | extern bool schedule_work(struct work_struct *work); | 
 | extern bool schedule_delayed_work_on(int cpu, struct delayed_work *work, | 
 | 				     unsigned long delay); | 
 | extern bool schedule_delayed_work(struct delayed_work *work, | 
 | 				  unsigned long delay); | 
 | extern int schedule_on_each_cpu(work_func_t func); | 
 | extern int keventd_up(void); | 
 |  | 
 | int execute_in_process_context(work_func_t fn, struct execute_work *); | 
 |  | 
 | extern bool flush_work(struct work_struct *work); | 
 | extern bool cancel_work_sync(struct work_struct *work); | 
 |  | 
 | extern bool flush_delayed_work(struct delayed_work *dwork); | 
 | extern bool cancel_delayed_work(struct delayed_work *dwork); | 
 | extern bool cancel_delayed_work_sync(struct delayed_work *dwork); | 
 |  | 
 | extern void workqueue_set_max_active(struct workqueue_struct *wq, | 
 | 				     int max_active); | 
 | extern bool workqueue_congested(unsigned int cpu, struct workqueue_struct *wq); | 
 | extern unsigned int work_cpu(struct work_struct *work); | 
 | extern unsigned int work_busy(struct work_struct *work); | 
 |  | 
 | /* | 
 |  * Like above, but uses del_timer() instead of del_timer_sync(). This means, | 
 |  * if it returns 0 the timer function may be running and the queueing is in | 
 |  * progress. | 
 |  */ | 
 | static inline bool __deprecated __cancel_delayed_work(struct delayed_work *work) | 
 | { | 
 | 	bool ret; | 
 |  | 
 | 	ret = del_timer(&work->timer); | 
 | 	if (ret) | 
 | 		work_clear_pending(&work->work); | 
 | 	return ret; | 
 | } | 
 |  | 
 | /* used to be different but now identical to flush_work(), deprecated */ | 
 | static inline bool __deprecated flush_work_sync(struct work_struct *work) | 
 | { | 
 | 	return flush_work(work); | 
 | } | 
 |  | 
 | /* used to be different but now identical to flush_delayed_work(), deprecated */ | 
 | static inline bool __deprecated flush_delayed_work_sync(struct delayed_work *dwork) | 
 | { | 
 | 	return flush_delayed_work(dwork); | 
 | } | 
 |  | 
 | #ifndef CONFIG_SMP | 
 | static inline long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg) | 
 | { | 
 | 	return fn(arg); | 
 | } | 
 | #else | 
 | long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg); | 
 | #endif /* CONFIG_SMP */ | 
 |  | 
 | #ifdef CONFIG_FREEZER | 
 | extern void freeze_workqueues_begin(void); | 
 | extern bool freeze_workqueues_busy(void); | 
 | extern void thaw_workqueues(void); | 
 | #endif /* CONFIG_FREEZER */ | 
 |  | 
 | #endif |