NFSv4.1: Ping server when our session table limits are too high

If the server requests a lower target_highest_slotid, then ensure
that we ping it with at least one RPC call containing an
appropriate SEQUENCE op. This ensures that the server won't need to
send a recall callback in order to shrink the slot table.

Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
diff --git a/fs/nfs/nfs4_fs.h b/fs/nfs/nfs4_fs.h
index 322bd01..8fe155b 100644
--- a/fs/nfs/nfs4_fs.h
+++ b/fs/nfs/nfs4_fs.h
@@ -321,6 +321,7 @@
 			struct nfs_client **, struct rpc_cred *);
 extern void nfs4_schedule_session_recovery(struct nfs4_session *, int);
 extern void nfs41_server_notify_target_slotid_update(struct nfs_client *clp);
+extern void nfs41_server_notify_highest_slotid_update(struct nfs_client *clp);
 
 #else
 static inline void nfs4_schedule_session_recovery(struct nfs4_session *session, int err)