sh: Store Queue API rework.
Rewrite the store queue API for a per-cpu interface in the driver
model. The old miscdevice is dropped, due to TASK_SIZE limitations,
and no one was using it anyways.
Carve up and allocate store queue space with a bitmap, back sq
mapping objects with a slab cache, and let userspace worry about
its own prefetching.
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
diff --git a/include/asm-sh/cpu-sh4/sq.h b/include/asm-sh/cpu-sh4/sq.h
index 366b091..586d649 100644
--- a/include/asm-sh/cpu-sh4/sq.h
+++ b/include/asm-sh/cpu-sh4/sq.h
@@ -17,7 +17,7 @@
* Store queues range from e0000000-e3fffffc, allowing approx. 64MB to be
* mapped to any physical address space. Since data is written (and aligned)
* to 32-byte boundaries, we need to be sure that all allocations are aligned.
- */
+ */
#define SQ_SIZE 32
#define SQ_ALIGN_MASK (~(SQ_SIZE - 1))
#define SQ_ALIGN(addr) (((addr)+SQ_SIZE-1) & SQ_ALIGN_MASK)
@@ -26,23 +26,10 @@
#define SQ_QACR1 (P4SEG_REG_BASE + 0x3c)
#define SQ_ADDRMAX (P4SEG_STORE_QUE + 0x04000000)
-struct sq_mapping {
- const char *name;
-
- unsigned long sq_addr;
- unsigned long addr;
- unsigned int size;
-
- struct list_head list;
-};
-
/* arch/sh/kernel/cpu/sh4/sq.c */
-extern struct sq_mapping *sq_remap(unsigned long phys, unsigned int size, const char *name);
-extern void sq_unmap(struct sq_mapping *map);
-
-extern void sq_clear(unsigned long addr, unsigned int len);
-extern void sq_flush(void *addr);
-extern void sq_flush_range(unsigned long start, unsigned int len);
+unsigned long sq_remap(unsigned long phys, unsigned int size,
+ const char *name, unsigned long flags);
+void sq_unmap(unsigned long vaddr);
+void sq_flush_range(unsigned long start, unsigned int len);
#endif /* __ASM_CPU_SH4_SQ_H */
-