|  | /* | 
|  | * bitext.c: kernel little helper (of bit shuffling variety). | 
|  | * | 
|  | * Copyright (C) 2002 Pete Zaitcev <zaitcev@yahoo.com> | 
|  | * | 
|  | * The algorithm to search a zero bit string is geared towards its application. | 
|  | * We expect a couple of fixed sizes of requests, so a rotating counter, reset | 
|  | * by align size, should provide fast enough search while maintaining low | 
|  | * fragmentation. | 
|  | */ | 
|  |  | 
|  | #include <linux/smp_lock.h> | 
|  | #include <linux/string.h> | 
|  | #include <linux/bitops.h> | 
|  |  | 
|  | #include <asm/bitext.h> | 
|  |  | 
|  | /** | 
|  | * bit_map_string_get - find and set a bit string in bit map. | 
|  | * @t: the bit map. | 
|  | * @len: requested string length | 
|  | * @align: requested alignment | 
|  | * | 
|  | * Returns offset in the map or -1 if out of space. | 
|  | * | 
|  | * Not safe to call from an interrupt (uses spin_lock). | 
|  | */ | 
|  | int bit_map_string_get(struct bit_map *t, int len, int align) | 
|  | { | 
|  | int offset, count;	/* siamese twins */ | 
|  | int off_new; | 
|  | int align1; | 
|  | int i, color; | 
|  |  | 
|  | if (t->num_colors) { | 
|  | /* align is overloaded to be the page color */ | 
|  | color = align; | 
|  | align = t->num_colors; | 
|  | } else { | 
|  | color = 0; | 
|  | if (align == 0) | 
|  | align = 1; | 
|  | } | 
|  | align1 = align - 1; | 
|  | if ((align & align1) != 0) | 
|  | BUG(); | 
|  | if (align < 0 || align >= t->size) | 
|  | BUG(); | 
|  | if (len <= 0 || len > t->size) | 
|  | BUG(); | 
|  | color &= align1; | 
|  |  | 
|  | spin_lock(&t->lock); | 
|  | if (len < t->last_size) | 
|  | offset = t->first_free; | 
|  | else | 
|  | offset = t->last_off & ~align1; | 
|  | count = 0; | 
|  | for (;;) { | 
|  | off_new = find_next_zero_bit(t->map, t->size, offset); | 
|  | off_new = ((off_new + align1) & ~align1) + color; | 
|  | count += off_new - offset; | 
|  | offset = off_new; | 
|  | if (offset >= t->size) | 
|  | offset = 0; | 
|  | if (count + len > t->size) { | 
|  | spin_unlock(&t->lock); | 
|  | /* P3 */ printk(KERN_ERR | 
|  | "bitmap out: size %d used %d off %d len %d align %d count %d\n", | 
|  | t->size, t->used, offset, len, align, count); | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | if (offset + len > t->size) { | 
|  | count += t->size - offset; | 
|  | offset = 0; | 
|  | continue; | 
|  | } | 
|  |  | 
|  | i = 0; | 
|  | while (test_bit(offset + i, t->map) == 0) { | 
|  | i++; | 
|  | if (i == len) { | 
|  | for (i = 0; i < len; i++) | 
|  | __set_bit(offset + i, t->map); | 
|  | if (offset == t->first_free) | 
|  | t->first_free = find_next_zero_bit | 
|  | (t->map, t->size, | 
|  | t->first_free + len); | 
|  | if ((t->last_off = offset + len) >= t->size) | 
|  | t->last_off = 0; | 
|  | t->used += len; | 
|  | t->last_size = len; | 
|  | spin_unlock(&t->lock); | 
|  | return offset; | 
|  | } | 
|  | } | 
|  | count += i + 1; | 
|  | if ((offset += i + 1) >= t->size) | 
|  | offset = 0; | 
|  | } | 
|  | } | 
|  |  | 
|  | void bit_map_clear(struct bit_map *t, int offset, int len) | 
|  | { | 
|  | int i; | 
|  |  | 
|  | if (t->used < len) | 
|  | BUG();		/* Much too late to do any good, but alas... */ | 
|  | spin_lock(&t->lock); | 
|  | for (i = 0; i < len; i++) { | 
|  | if (test_bit(offset + i, t->map) == 0) | 
|  | BUG(); | 
|  | __clear_bit(offset + i, t->map); | 
|  | } | 
|  | if (offset < t->first_free) | 
|  | t->first_free = offset; | 
|  | t->used -= len; | 
|  | spin_unlock(&t->lock); | 
|  | } | 
|  |  | 
|  | void bit_map_init(struct bit_map *t, unsigned long *map, int size) | 
|  | { | 
|  |  | 
|  | if ((size & 07) != 0) | 
|  | BUG(); | 
|  | memset(map, 0, size>>3); | 
|  |  | 
|  | memset(t, 0, sizeof *t); | 
|  | spin_lock_init(&t->lock); | 
|  | t->map = map; | 
|  | t->size = size; | 
|  | } |